Thread 1 (Thread 0x2b351f1010a0 (LWP 15790)): #0 0x00002aaab12a27dc in LightCollectArrayPtr, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform>::operator() (this=0x7fff7b38bf30, node=0x2aaad072d080) at /home/soak/src/cs/plugins/engine/3d/lightmgr.cpp:371 #1 0x00002aaab12a29b8 in CS::Geometry::AABBTree::TraverseRec, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform> > (this=0x2aaabb0f9558, inner=@0x7fff7b38bf80, leaf=@0x7fff7b38bf30, node=0x2aaad072d080) at ./include/csgeom/aabbtree.h:383 #2 0x00002aaab12a29eb in CS::Geometry::AABBTree::TraverseRec, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform> > (this=0x2aaabb0f9558, inner=@0x7fff7b38bf80, leaf=@0x7fff7b38bf30, node=0x2aaad072d000) at ./include/csgeom/aabbtree.h:389 #3 0x00002aaab12a29eb in CS::Geometry::AABBTree::TraverseRec, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform> > (this=0x2aaabb0f9558, inner=@0x7fff7b38bf80, leaf=@0x7fff7b38bf30, node=0x2aaac4635260) at ./include/csgeom/aabbtree.h:389 #4 0x00002aaab12a29eb in CS::Geometry::AABBTree::TraverseRec, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform> > (this=0x2aaabb0f9558, inner=@0x7fff7b38bf80, leaf=@0x7fff7b38bf30, node=0x2aaac46351a0) at ./include/csgeom/aabbtree.h:389 #5 0x00002aaab12a2a11 in CS::Geometry::AABBTree::TraverseRec, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform> > (this=0x2aaabb0f9558, inner=@0x7fff7b38bf80, leaf=@0x7fff7b38bf30, node=0x2aaac4635120) at ./include/csgeom/aabbtree.h:390 #6 0x00002aaab12a2a5a in CS::Geometry::AABBTree::Traverse, CS::Memory::LocalBufferAllocator, csArrayCapacityFixedGrow<16> >, BoxSpaceTransform> > (this=0x2aaabb0f9558, inner=@0x7fff7b38bf80, leaf=@0x7fff7b38bf30) at ./include/csgeom/aabbtree.h:142 #7 0x00002aaab12a2ec5 in csLightManager::GetRelevantLightsWorker (this=0x2aaab20a5958, boxSpace=@0x7fff7b38c030, sector=0x2aaabb0f9290, boundingBox=@0x2aaad294d7c0, lightArray=@0x7fff7b38c158, numLights=@0x7fff7b38c160, maxLights=18446744073709551615, flags=65279) at /home/soak/src/cs/plugins/engine/3d/lightmgr.cpp:446 #8 0x00002aaab129e8a1 in csLightManager::GetRelevantLights (this=0x2aaab20a5958, sector=0x2aaabb0f9290, boundingBox=@0x2aaad294d7c0, lightArray=@0x7fff7b38c158, numLights=@0x7fff7b38c160, maxLights=18446744073709551615, bboxToWorld=0x2aaad294d760, flags=65279) at /home/soak/src/cs/plugins/engine/3d/lightmgr.cpp:490 #9 0x00002aaab129e8ff in csLightManager::GetRelevantLightsSorted (this=0x2aaab20a5958, sector=0x2aaabb0f9290, boundingBox=@0x2aaad294d7c0, lightArray=@0x7fff7b38c158, numLights=@0x7fff7b38c160, maxLights=18446744073709551615, bboxToWorld=0x2aaad294d760, flags=65279) at /home/soak/src/cs/plugins/engine/3d/lightmgr.cpp:526 #10 0x00002aaab642f12b in CS::RenderManager::LightSetup, CS::RenderManager::MultipleRenderLayer, CS::RenderManager::ShadowNone, CS::RenderManager::MultipleRenderLayer> >::operator() (this=0x7fff7b38c300, node=0x2aaabbf57838) at ./include/csplugincommon/rendermanager/lightsetup.h:806 #11 0x00002aaab642f6e4 in CS::RenderManager::Implementation::OperationCaller, CS::RenderManager::MultipleRenderLayer, CS::RenderManager::ShadowNone, CS::RenderManager::MultipleRenderLayer> >, CS::RenderManager::Implementation::NoOperationBlock::MeshNode*>, CS::RenderManager::OperationUnordered>::operator()::MeshNode*> (this=0x7fff7b38c290, context=@0x7fff7b38c288) at ./include/csplugincommon/rendermanager/operations.h:254 #12 0x00002aaab642f762 in CS::RenderManager::ForEachMeshNode::ContextNode, CS::RenderManager::LightSetup, CS::RenderManager::MultipleRenderLayer, CS::RenderManager::ShadowNone, CS::RenderManager::MultipleRenderLayer> > > (context=@0x2aaabb4f6e40, fn=@0x7fff7b38c300) at ./include/csplugincommon/rendermanager/operations.h:556 #13 0x00002aaab6431a78 in CS::Plugin::RMUnshadowed::StandardContextSetup, CS::RenderManager::MultipleRenderLayer>::operator() (this=0x7fff7b38c690, context=@0x2aaabb4f6e40, portalSetupData=@0x7fff7b38c680) at /home/soak/src/cs/plugins/rendermanager/unshadowed/unshadowed.cpp:131 #14 0x00002aaab63f4bc2 in CS::Plugin::RMUnshadowed::RMUnshadowed::RenderView (this=0x2aaab6120178, view=0x2aaabacc3d30) at /home/soak/src/cs/plugins/rendermanager/unshadowed/unshadowed.cpp:235 #15 0x00002b351ec2c8ff in csView::Draw (this=0x2aaabacc3d18, mesh=0x0) at /home/soak/src/cs/libs/cstool/csview.cpp:187 #16 0x000000000045ef03 in psCamera::Draw (this=0x2aaacc366130) at src/client/pscamera.cpp:815 #17 0x000000000047adf5 in psEngine::Process3D (this=0x751dbd0, ev=@0x2aaab20aea40) at src/client/psengine.cpp:974 #18 0x000000000048ee41 in psEngine::EventHandler3D::HandleEvent (this=0x2aaab615b1d0, ev=@0x2aaab20aea40) at src/client/psengine.h:545 #19 0x00002b351eb232a5 in csEventTree::Dispatch (this=0x6fa0ce0, e=@0x2aaab20aea40) at /home/soak/src/cs/libs/csutil/cssubscription.cpp:576 #20 0x00002b351eb23360 in csEventTree::Notify (this=0x6fa0ce0) at /home/soak/src/cs/libs/csutil/cssubscription.cpp:546 #21 0x00002b351eb0aacc in csEventQueue::Notify (this=0x2b351f102760, name=@0x2b351f1029f8) at /home/soak/src/cs/libs/csutil/cseventq.cpp:240 #22 0x00002b351eb0ab8b in csEventQueue::Process (this=0x2b351f102760) at /home/soak/src/cs/libs/csutil/cseventq.cpp:256 #23 0x00002b351eb7c7cc in csDefaultRunLoop (r=0x2b351f0eca88) at /home/soak/src/cs/libs/csutil/generic/runloop.cpp:99 #24 0x000000000047aa5d in main (argc=1, argv=0x7fff7b38cfd8) at src/client/psengine.cpp:1943 (gdb) print light $22 = (class CS::Plugin::Engine::csLight *) 0x2aaaea16d478 (gdb) print *light Cannot access memory at address 0xffffffffffffffe8 (gdb) print lightSphere $23 = {center = {{{x = 9.5921473e+35, y = 4.59163468e-41, z = -3043896}, m = {9.5921473e+35, 4.59163468e-41, -3043896}}}, radius = 1.53049818e-41}