{ d3d_set_projection_ortho(0,0,640,480,0); d3d_set_hidden(false); draw_sprite_ext(spr_trevor_run,image_index,250,480-220,1,1,0,c_white,3); draw_set_alpha(0.4); draw_healthbar(5,460,100,475,health,c_black,c_red,c_lime,0,true,true); d3d_set_hidden(true); }