View.Set ("graphics") var x : int var d : int var d2 : int var col : int var col2 : int randint (x, 0, maxx) randint (col, 1, 25) randint (col2, 1, 25) drawbox (x, x, x * 2, x * 2, col) loop randint (d, x, x * 2) randint (d2, x, x * 2) drawdot (d, d2, col2) end loop