if (token.equals("Stall")) { int StallID = Integer.parseInt(token3[0]); int StallX = Integer.parseInt(token3[1]); int StallY = Integer.parseInt(token3[2]); int SDir = Integer.parseInt(token3[3]); int Lvl = Integer.parseInt(token3[4]); int Exp = Integer.parseInt(token3[5]); int Stat = Integer.parseInt(token3[6]); int ItemAmount = Integer.parseInt(token3[7]); int SType = Integer.parseInt(token3[8]); int ItemID = 0; if(SType == 1){ItemID = Item.randomNGems();} if(SType == 2){ItemID = Item.randomBakeryStall();} if(SType == 3){ItemID = Item.randomSilkStall();} if(SType == 4){ItemID = Item.randomFurStall();} if(SType == 5){ItemID = Item.randomSilverStall();} if(SType == 6){ItemID = Item.randomSpiceStall();} if (obID == StallID && x == StallX && y == StallY){ if(playerLevel[Stat] >= Lvl){ if (freeSlots() > 0) { addItem(ItemID, ItemAmount); addSkillXP(Exp, Stat); sendMessage("You manage to steal a "+GetItemName(ItemID)+"."); } else {sendMessage("You don't have enough free slots."); } } else { sendMessage("Sorry you must have "+Lvl+" thieving to steal from this stall."); } }else{} }