//Race Start new Float:FierroStart[8][4] = { {-1539.5961,720.0,6.6609,0.0837}, {-1543.3506,720.0,7.0105,2.2540}, {-1546.6803,720.0,6.6816,3.2260}, {-1550.2333,720.0,6.7661,0.9009}, {-1554.7124,720.0,7.0105,0.7938}, {-1558.6227,720.0,6.6661,0.6440}, {-1562.1310,720.0,7.0105,1.9622}, {-1565.6447,720.0,6.6788,1.3587} }; new Float:FierroBackStart[8][4] = { {-1537.9108,742.2292,6.7661,178.5364}, {-1540.3500,741.7722,6.7603,178.2637}, {-1542.8690,742.2003,6.7735,176.1396}, {-1545.2881,742.0441,6.7548,176.8973}, {-1547.8177,742.3148,6.7754,177.7804}, {-1550.1586,742.1124,6.7430,176.7334}, {-1552.6735,742.1413,6.7751,175.2383}, {-1555.1184,741.9085,6.7568,174.6006} }; new Float:ChiliadStart[8][4] = { {-2335.7329,-2176.5635,35.0504,288.8198}, {-2335.0901,-2178.4690,35.0778,288.3819}, {-2341.6626,-2177.0464,34.1953,288.3539}, {-2340.8428,-2179.4231,34.3755,288.3734}, {-2345.8743,-2181.2395,33.9458,289.8808}, {-2346.9917,-2178.1533,33.7925,289.6331}, {-2351.8914,-2179.9167,33.5118,289.5258}, {-2350.6416,-2183.5098,33.5883,289.5803} }; new Float:MSRStart[8][4] = { {-2703.5984,281.8742,3.8893,178.3639}, {-2706.3486,281.9687,3.9671,179.1217}, {-2709.3831,281.7589,3.8816,178.4664}, {-2703.3171,290.5432,3.9453,181.0638}, {-2706.2126,290.4500,3.9196,178.0120}, {-2709.5571,290.9643,3.9485,178.8895}, {-2704.4290,297.8240,3.8230,177.6203}, {-2708.2874,298.6981,3.9008,178.0152} }; new Float:LSRStart[8][4] = { {2866.6047,-1582.5972,10.7690,347.1987}, {2872.2974,-1584.6434,10.7608,340.9560}, {2876.1807,-1586.3834,10.5499,342.9742}, {2880.8020,-1587.5565,10.5498,341.8082}, {2892.9290,-1592.2736,10.6390,340.2550}, {2896.9275,-1593.6332,10.5621,337.6951}, {2899.5767,-1594.7798,10.5545,339.0722}, {2903.0186,-1596.3271,10.6371,341.4933} }; new Float:OffroadStart[8][4] = { {2351.7959,89.1248,26.1985,89.0457}, {2357.0442,94.0971,26.1851,93.9454}, {2361.9824,89.0227,26.2074,88.4970}, {2366.9780,93.8655,26.3122,92.2000}, {2370.9822,88.6607,26.2941,92.2289}, {2377.7437,93.7450,26.3380,94.7957}, {2385.7117,89.2330,26.2382,94.2825}, {2396.3027,93.4112,26.3407,91.8565} }; new Float:BeachFrontStart[8][4] = { {366.3045,-1945.1028,7.4453,0.1664}, {368.6819,-1945.2052,7.4437,359.8179}, {371.0175,-1945.1780,7.4440,359.8792}, {373.3380,-1945.1823,7.4431,359.9875}, {366.3567,-1952.9189,7.4429,0.5452}, {368.7458,-1953.0061,7.4437,358.1053}, {371.0571,-1953.0697,7.4436,359.7612}, {373.3775,-1952.9878,7.4425,0.8649} }; new Float:SFRaceStart[8][4] = { {-2939.5981,-1551.5796,10.7062,7.2734}, {-2933.6804,-1556.5878,10.7634,3.9453}, {-2926.5037,-1558.5662,10.7700,5.9999}, {-2921.1389,-1560.7699,10.8027,5.9885}, {-2939.4304,-1573.4648,10.9278,6.7874}, {-2931.8311,-1573.8400,10.9465,3.8112}, {-2923.9312,-1577.0549,10.9714,4.6136}, {-2918.9939,-1578.5907,10.9817,7.5384} }; new Float:WalkStart[4][4] = { {-444.9627,-842.2338,49.2445,115.0746}, {-448.0356,-835.9644,49.2164,112.9162}, {-437.4771,-838.0925,48.8422,113.7658}, {-439.9039,-832.3229,48.9273,113.3594} }; public races(vid) { switch (racename) { case 0: { SetVehiclePos(vid,FierroStart[racers][0],FierroStart[racers][1],FierroStart[racers][2]); SetVehicleZAngle(vid,FierroStart[racers][3]); } case 1: { SetVehiclePos(vid,FierroBackStart[racers][0],FierroBackStart[racers][1],FierroBackStart[racers][2]); SetVehicleZAngle(vid,FierroBackStart[racers][3]); } case 2: { SetVehiclePos(vid,ChiliadStart[racers][0],ChiliadStart[racers][1],ChiliadStart[racers][2]); SetVehicleZAngle(vid,ChiliadStart[racers][3]); } case 3: { SetVehiclePos(vid,MSRStart[racers][0],MSRStart[racers][1],MSRStart[racers][2]); SetVehicleZAngle(vid,MSRStart[racers][3]); } case 4: { SetVehiclePos(vid,LSRStart[racers][0],LSRStart[racers][1],LSRStart[racers][2]); SetVehicleZAngle(vid,LSRStart[racers][3]); } case 5: { SetVehiclePos(vid,OffroadStart[racers][0],OffroadStart[racers][1],OffroadStart[racers][2]); SetVehicleZAngle(vid,OffroadStart[racers][3]); } case 6: { SetVehiclePos(vid,BeachFrontStart[racers][0],BeachFrontStart[racers][1],BeachFrontStart[racers][2]); SetVehicleZAngle(vid,BeachFrontStart[racers][3]); } case 7: { SetVehiclePos(vid,SFRaceStart[racers][0],SFRaceStart[racers][1],SFRaceStart[racers][2]); SetVehicleZAngle(vid,SFRaceStart[racers][3]); } case 8: { SetVehiclePos(vid,WalkStart[racers][0],WalkStart[racers][1],WalkStart[racers][2]); SetVehicleZAngle(vid,WalkStart[racers][3]); } } }