Jul 30, 2005 11:50:07 AM net.sf.l2j.gameserver.clientpackets.ClientBasePacket run SEVERE: error handling client message [C] 48 ValidatePosition java.lang.IllegalStateException at net.sf.l2j.util.L2ObjectHashSet.remove(L2ObjectHashSet.java:223) at net.sf.l2j.gameserver.model.L2WorldRegion.removeVisibleObject(L2WorldRegion.java:78) at net.sf.l2j.gameserver.model.L2Object.updateCurrentWorldRegion(L2Object.java:480) at net.sf.l2j.gameserver.model.L2Object.setXYZ(L2Object.java:153) at net.sf.l2j.gameserver.clientpackets.ValidatePosition.runImpl(ValidatePosition.java:72) at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePacket.java:56) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Jul 30, 2005 11:50:18 AM net.sf.l2j.gameserver.cli