DebugMessage: Version 0.92 last updated on: Mon Jul 19 21:19:33 2010 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* DebugMessage: *********DXDiag info follows.********* System Info Time: 7/20/2010, 14:09:38 DirectX Version: DirectX 11 Machine Name: TORMY-PC Operating System: Windows VistaƖ Ultimate (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019) Languages: English (Regional Setting: Hungarian) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 04/09/09 14:18:49 Ver: 08.00.14 Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs), ~3.0GHz Physical Memory: 4094MB RAM Page File: 1311MB used, 7098MB available Windows Dir: C:\Windows Display Info Display device 1: Device Name: \\.\DISPLAY1 Card Name: NVIDIA GeForce GTX 260 Manufacturer: NVIDIA Chip Type: GeForce GTX 260 DAC Type: Integrated RAMDAC Key Device: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_34CA1458&REV_A1 Display Memory: 2668 MB Current Display Mode: 1680 x 1050 (32 bit) (60Hz) Monitor Name: LG L226W(Digital) Monitor Max Resolution: Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver Version: 8.17.0011.9713 Driver Date: 3/16/2010 08:51:59 DirectX Acceleration Enabled: Yes Sound info Sound device 1: Description: Speakers (VIA High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438346&REV_1000 Manufacturer ID: 1 Product ID: 100 Driver Name: viahduaa.sys Provider: VIA Technologies, Inc. Driver Version: 6.00.0001.7400 Driver Date: 8/17/2009 19:20:46 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Digital Output Device (HDMI TX0) (VIA High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438346&REV_1000 Manufacturer ID: 1 Product ID: 100 Driver Name: viahduaa.sys Provider: VIA Technologies, Inc. Driver Version: 6.00.0001.7400 Driver Date: 8/17/2009 19:20:46 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: SPDIF Interface (TX1) (VIA High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_1106&DEV_0397&SUBSYS_10438346&REV_1000 Manufacturer ID: 1 Product ID: 100 Driver Name: viahduaa.sys Provider: VIA Technologies, Inc. Driver Version: 6.00.0001.7400 Driver Date: 8/17/2009 19:20:46 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 DebugMessage: *********END dxdiag info.********* DebugMessage: No files found matching mask F:\Installed Games\Elemental\Fonts\*.ttf DebugMessage: Using 8 samples for multisampling. DebugMessage: Game Resolution: 1280 x 960 (windowed mode) DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 260 DebugMessage: Presentation Interval: Immediate. DebugMessage: Back Buffer Bit Depth: X8R8G8B8. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************ DebugMessage: A full-color cursor is supported in hardware at high resolution modes. DebugMessage: Bump mapping is supported. Debug Message: Device is now ready Debug Message: GFX-THREAD: DISABLED DebugMessage: Border size reported as 6 by 26 DebugMessage: Shell initialization complete DebugMessage: Elemental: War of Magic is activated. DebugMessage: ***** Initializing Game ***** DebugMessage: Loaded font Arial-13 DebugMessage: Timer Frequency is 0 da7a64 DebugMessage: Initializing sound card. DebugMessage: initailizing bink DebugMessage: Create anchor mwin DebugMessage: Load texture atlas. DebugMessage: InitializeWorld DebugMessage: Loaded font Trajan Pro-13Bold DebugMessage: Loaded font Trajan Pro-16Bold DebugMessage: Create popup manager. DebugMessage: InitializeMWinStripEngine DebugMessage: InitializeMWinDeferredTextRenderer DebugMessage: Initialize effect system. DebugMessage: InitializeSpellRepository DebugMessage: InitializeTriggerManager DebugMessage: InitializeMusicLayerGroupManager DebugMessage: InitializeMultiplayerClient DebugMessage: Loaded font Times New Roman-13 DebugMessage: Loaded font Trajan Pro-24Bold DebugMessage: Loaded font Times New Roman-24 DebugMessage: Begin LoadCoreXMLData3 DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Items\*.xml DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Race\*.xml DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Stamps\*.xml DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Units\*.xml DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\RaceTypes\*.xml DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Effects\*.xml DebugMessage: No files found matching mask C:\Users\Tormy\Documents\My Games\Elemental\Quests\*.xml DebugMessage: LoadCoreXMLData finished 3 Debug Message: WARNING: Elemental Sub Pack 'K_Soldier_Recover_Animations' was set to unrecognized animation type: 'Recover' Debug Message: Campaign Def is overwriting an opponent at ID 1. Debug Message: Campaign Def is overwriting an opponent's leader at ID 1. Debug Message: Campaign Def is overwriting an opponent at ID 2. Debug Message: Campaign Def is overwriting an opponent's leader at ID 2. Debug Message: Campaign Def is overwriting an opponent at ID 3. Debug Message: Campaign Def is overwriting an opponent's leader at ID 3. Debug Message: Campaign Def is overwriting an opponent at ID 4. Debug Message: Campaign Def is overwriting an opponent's leader at ID 4. Debug Message: Campaign Def is overwriting an opponent at ID 5. Debug Message: Campaign Def is overwriting an opponent's leader at ID 5. Debug Message: WARNING: Faction Kingdom of Altar has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Kingdom of Capitar has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Kingdom of Gilden has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Kingdom of New Pariden has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Kingdom of Tarth has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Empire of Kraxis has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Empire of Athos has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Empire of Resoln has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Empire of Umber has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Empire of Yithril has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: Faction Ability RaceType is Unknown: Being Purged from Ilyan Orekeepers Debug Message: Faction Ability RaceType is Unknown: Being Purged from Settlers of Lujhahn Debug Message: Faction Ability RaceType is Unknown: Being Purged from Polapel Mystics Debug Message: Faction Ability RaceType is Unknown: Being Purged from Yoren Debug Message: Faction Ability RaceType is Unknown: Being Purged from Snathi Debug Message: WARNING: Faction Kingdom of Gilden has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Kingdom of New Pariden has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Faction Kingdom of Tarth has an invalid shopkeeper unit type , will default to human shopkeeper Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Pioneer Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Soldier Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Assassin Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Adventure Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_thief Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Knight Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Guardians Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Enforcers Debug Message: WARNING: Race type Mancers has an invalid unlockable unit type Mancer_Sions Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Pioneer Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Soldier Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Assassin Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Adventure Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_thief Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Knight Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Guardians Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Enforcers Debug Message: WARNING: Race type Ironeers has an invalid unlockable unit type Ironeer_Sions Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Pioneer Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Soldier Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Assassin Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Adventure Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_thief Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Knight Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Guardians Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Enforcers Debug Message: WARNING: Race type Men (Mutts) has an invalid unlockable unit type Men_Sions Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Pioneer Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Soldier Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Assassin Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Adventure Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_thief Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Knight Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Guardians Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Enforcers Debug Message: WARNING: Race type Amarians has an invalid unlockable unit type Amarian_Sions Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Pioneer Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Soldier Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Assassin Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Adventure Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_thief Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Knight Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Guardians Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Enforcers Debug Message: WARNING: Race type Tarthans has an invalid unlockable unit type Tarthan_Sions Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Pioneer Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Soldier Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Assassin Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Adventure Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_thief Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Knight Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Guardians Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Enforcers Debug Message: WARNING: Race type Krax has an invalid unlockable unit type Krax_Sions Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Pioneer Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Soldier Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Assassin Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Adventure Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_thief Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Knight Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Guardians Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Enforcers Debug Message: WARNING: Race type Trogs has an invalid unlockable unit type Trog_Sions Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Pioneer Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Soldier Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Assassin Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Adventure Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_thief Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Knight Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Guardians Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Enforcers Debug Message: WARNING: Race type Urxen has an invalid unlockable unit type Urxen_Sions Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Pioneer Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Soldier Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Assassin Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Adventure Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_thief Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Knight Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Guardians Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Enforcers Debug Message: WARNING: Race type Wraiths has an invalid unlockable unit type Wraith_Sions Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Pioneer Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Soldier Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Assassin Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Adventure Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_thief Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Knight Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Guardians Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Enforcers Debug Message: WARNING: Race type Quendar has an invalid unlockable unit type Quendar_Sions DebugMessage: LoadCoreXMLData finished DebugMessage: Create setup screens. DebugMessage: Loaded font Trajan Pro-27Bold DebugMessage: Loaded font Trajan Pro-19Bold DebugMessage: Loaded font Times New Roman-19 DebugMessage: Loaded font Trajan Pro-13 DebugMessage: Loaded font Trajan Pro-21Bold DebugMessage: Loaded font Times New Roman-16 DebugMessage: Loaded font Trajan Pro-16 DebugMessage: Loaded font Times New Roman-16Bold DebugMessage: Loaded font Trajan Pro-15Bold DebugMessage: Loaded font Trajan Pro-32Bold DebugMessage: Loaded font Trajan Pro-19 DebugMessage: Loaded font Times New Roman-24Bold DebugMessage: Loaded font Times New Roman-21 DebugMessage: Loaded font ZapfHumnst BT-16 DebugMessage: Loaded font ZapfHumnst BT-19 DebugMessage: Loaded font ZapfHumnst BT-21 DebugMessage: Loaded font ZapfHumnst BT-13 DebugMessage: Loaded font Trajan Pro-24 Debug Message: Started Load Game XML Thread DebugMessage: Begin LoadGameXMLData 1 DebugMessage: Loaded font Times New Roman-27 DebugMessage: Loaded font BankGothic Md BT-12 DebugMessage: No string tables in F:\Installed Games\Elemental\Data\English\*.tips DebugMessage: Set mouse. DebugMessage: Set update timer. DebugMessage: Popup Manager Update: Unhiding FullScreenBink Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Loaded font Trajan Pro-29Bold DebugMessage: Loaded font Arial-11 DebugMessage: Loaded font Trajan Pro-11 DebugMessage: Loaded font Times New Roman-13Italic Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 298536 kb. DebugMessage: Game XML Thread 1: Complete. Debug Message: Stopped Load Game XML Thread Debug Message: CreateSovereignWnd: Unit Type Changed, Memory Usage at 287154 kb. Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 10.000000 to 11.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 11.000000 to 12.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 12.000000 to 13.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 13.000000 to 14.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 14.000000 to 15.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 15.000000 to 15.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Intelligence ( 15.000000 to 15.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 10.000000 to 11.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 11.000000 to 12.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 12.000000 to 13.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 13.000000 to 14.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 14.000000 to 15.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Wisdom ( 15.000000 to 15.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Constitution ( 10.000000 to 11.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Constitution ( 11.000000 to 12.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Constitution ( 12.000000 to 13.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Constitution ( 13.000000 to 14.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 15.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 2.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 9.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 3.000000 to 0.000000 ) Debug Message: WARNING: File: Gfx\HKB\Hair\K_Female_Hair_Archer_Mesh_01.hkb includes a skeleton, when it should not Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 8.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 5.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 4.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 8.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 3.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 2.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 5.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 7.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 6.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 3.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 4.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 7.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 9.000000 to 0.000000 ) Debug Message: - Current Game Settings - Debug Message: Selected local player faction: KingdomOfCapitar Debug Message: Selected local player sovereign: Gertae_-1882203261-19 Debug Message: AI factions: Debug Message: KingdomOfAltar Debug Message: KingdomOfGilden Debug Message: EmpireOfKraxis Debug Message: EmpireOfMagnar DebugMessage: Loaded font Times New Roman-13Bold DebugMessage: Loaded font Verdana-13 DebugMessage: Loaded font Trajan Pro-11Bold Debug Message: Picking a random map of type MediumMaps and style OneContinent Debug Message: Stamp Quantity: 12 Debug Message: Land Mass Size: 381904416 Debug Message: Land Mass Min Spawns: 381917520 Debug Message: Land Mass Max Spawns: 381918584 Debug Message: Forest Quantity: 2 Debug Message: Mountain Generation Option: 1 Debug Message: Map Random Seed: 1279627820 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 8 x 6 Debug Message: Tiles: 128 x 96 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: Creating terrain objects... Debug Message: Terrain objects created. Debug Message: Placing random elemental shards... Debug Message: Placing random resources... Debug Message: Placing random resources near player at 26, 67... Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: Placing random resources near player at 68, 77... Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: Placing random resources near player at 103, 19... Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: Empire of Kraxis Tried to Adjust Invalid Ability: Debug Message: Empire of Kraxis Tried to Adjust Invalid Ability: Debug Message: Empire of Kraxis Tried to Adjust Invalid Ability: Debug Message: Placing random resources near player at 85, 62... Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: Empire of Athos Tried to Adjust Invalid Ability: Debug Message: Placing random resources near player at 67, 11... Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: WARNING: AI Player couldn't find a default difficulty level. Debug Message: WARNING: AI Player couldn't find a default difficulty level. DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 10.000000 to 0.000000 ) DebugMessage: AI: Looking for a place to build a city. DebugMessage: AI: Looking for a place to build a city. DebugMessage: AI: Looking for a place to build a city. DebugMessage: AI: Looking for a place to build a city. DebugMessage: Loaded font Trajan Pro-12 DebugMessage: Loaded font Times New Roman-19Bold DebugMessage: Loaded font Greenowic Narrow-19 DebugMessage: Loaded font ZapfHumnst BT-15 DebugMessage: Loaded font ZapfHumnst BT-11 DebugMessage: Loaded font Times New Roman-15 Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized Debug Message: InitMapGfx Started... Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo Debug Message: CResourceManager::GetEffect found source file for effect: F:\Installed Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used) Debug Message: InitMapGfx finished. Debug Message: Creating terrain gfx... Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: InitMapGfx Started... Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/editor_tilegraphic.fxo Debug Message: CResourceManager::GetEffect found source file for effect: F:\Installed Games\Elemental\Gfx\fx\editor_tilegraphic.fx (This will be compiled at run-time and used) Debug Message: FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: F:\Installed Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: FinishInitMapGfx finished. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Loaded font Trajan Pro-14Bold DebugMessage: Loaded font Times New Roman-16Italic DebugMessage: Popup Manager Update: Unhiding LoreBookPopupWnd DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Loaded font Times New Roman-26 DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd Debug Message: City couldn't find CityResourceData for population at Ariseata. DebugMessage: Loaded font Trajan Pro72Bold Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 1 - Debug Message: Current Memory Usage: 711254 KB Debug Message: Cities in World: 8 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. DebugMessage: AI: Looking for a place to build a city. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 2 - Debug Message: Current Memory Usage: 732590 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 3 - Debug Message: Current Memory Usage: 732614 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 4 - Debug Message: Current Memory Usage: 736940 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 27 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 5 - Debug Message: Current Memory Usage: 737570 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 41 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 6 - Debug Message: Current Memory Usage: 751771 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 42 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 7 - Debug Message: Current Memory Usage: 752721 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 42 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 8 - Debug Message: Current Memory Usage: 753098 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 9 - Debug Message: Current Memory Usage: 753946 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: Unit Muvueratha traded from NPC Player to Empire of Kraxis. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 10 - Debug Message: Current Memory Usage: 752111 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 11 - Debug Message: Current Memory Usage: 752402 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: AI:Finding Goodie Hut. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: AI:Finding Goodie Hut. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding ReportWnd DebugMessage: Loaded font Times New Roman-18 DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 12 - Debug Message: Current Memory Usage: 765767 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 13 - Debug Message: Current Memory Usage: 766279 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 14 - Debug Message: Current Memory Usage: 780918 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: Loaded font Times New Roman-22 DebugMessage: Loaded font Times New Roman-20 DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding ReportWnd DebugMessage: Loaded font Trajan Pro-27 DebugMessage: Loaded font Times New Roman-21Bold Debug Message: ------------------------- Debug Message: - Ending Turn 15 - Debug Message: Current Memory Usage: 830619 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 16 - Debug Message: Current Memory Usage: 833933 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 17 - Debug Message: Current Memory Usage: 834203 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 44 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 18 - Debug Message: Current Memory Usage: 821657 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 45 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 19 - Debug Message: Current Memory Usage: 822562 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 45 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Loaded font Trajan Pro-28Bold DebugMessage: Loaded font Trajan Pro-26Bold DebugMessage: Loaded font Trajan Pro-22Bold DebugMessage: Loaded font Trajan Pro-20Bold DebugMessage: Loaded font Trajan Pro-18Bold DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: ------------------------- Debug Message: - Ending Turn 20 - Debug Message: Current Memory Usage: 836136 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 45 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 21 - Debug Message: Current Memory Usage: 836489 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 46 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 22 - Debug Message: Current Memory Usage: 840675 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 46 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 23 - Debug Message: Current Memory Usage: 841777 KB Debug Message: Cities in World: 9 Debug Message: Units in World: 48 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 24 - Debug Message: Current Memory Usage: 841211 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 48 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 25 - Debug Message: Current Memory Usage: 841240 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 47 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 26 - Debug Message: Current Memory Usage: 842915 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 47 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 27 - Debug Message: Current Memory Usage: 842915 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 47 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 28 - Debug Message: Current Memory Usage: 842915 KB Debug Message: Cities in World: 10 Debug Message: Units in World: 48 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 29 - Debug Message: Current Memory Usage: 842915 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 50 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 30 - Debug Message: Current Memory Usage: 843669 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 31 - Debug Message: Current Memory Usage: 844492 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 32 - Debug Message: Current Memory Usage: 871677 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 33 - Debug Message: Current Memory Usage: 898174 KB Debug Message: Cities in World: 11 Debug Message: Units in World: 58 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 34 - Debug Message: Current Memory Usage: 889581 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 59 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: ------------------------- Debug Message: - Ending Turn 35 - Debug Message: Current Memory Usage: 891719 KB Debug Message: Cities in World: 12 Debug Message: Units in World: 53 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding ReportWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxNameWnd Debug Message: City couldn't find CityResourceData for population at Ablelkuudoon. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: ------------------------- Debug Message: - Ending Turn 36 - Debug Message: Current Memory Usage: 896282 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 56 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: ------------------------- Debug Message: - Ending Turn 37 - Debug Message: Current Memory Usage: 901787 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: WARNING: Unit Bear is owned by a player but has no sovereign, , so it gets no experience. Debug Message: ------------------------- Debug Message: - Ending Turn 38 - Debug Message: Current Memory Usage: 899837 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 63 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: ------------------------- Debug Message: - Ending Turn 39 - Debug Message: Current Memory Usage: 901345 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 57 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: WARNING: Unit Rock Spiderling is owned by a player but has no sovereign, , so it gets no experience. Debug Message: ------------------------- Debug Message: - Ending Turn 40 - Debug Message: Current Memory Usage: 900481 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 62 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: ------------------------- Debug Message: - Ending Turn 41 - Debug Message: Current Memory Usage: 902053 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 69 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience. Debug Message: ------------------------- Debug Message: - Ending Turn 42 - Debug Message: Current Memory Usage: 902680 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 69 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 43 - Debug Message: Current Memory Usage: 903028 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 65 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience. Debug Message: WARNING: Unit Cave Bear is owned by a player but has no sovereign, , so it gets no experience. Debug Message: ------------------------- Debug Message: - Ending Turn 44 - Debug Message: Current Memory Usage: 904245 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 71 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 1.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 45 - Debug Message: Current Memory Usage: 904417 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 72 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: ------------------------- Debug Message: - Ending Turn 46 - Debug Message: Current Memory Usage: 913940 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 73 DebugMessage: Updating ZOC. DebugMessage: AI:Finding Goodie Hut. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. Debug Message: WARNING: Unit Swarm Spiders is owned by a player but has no sovereign, , so it gets no experience. Debug Message: ------------------------- Debug Message: - Ending Turn 47 - Debug Message: Current Memory Usage: 914894 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 74 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: WARNING: Unit Cave Bear is owned by a player but has no sovereign, , so it gets no experience. Debug Message: ------------------------- Debug Message: - Ending Turn 48 - Debug Message: Current Memory Usage: 916332 KB Debug Message: Cities in World: 14 Debug Message: Units in World: 71 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 49 - Debug Message: Current Memory Usage: 917676 KB Debug Message: Cities in World: 15 Debug Message: Units in World: 71 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ------------------------- Debug Message: - Ending Turn 50 - Debug Message: Current Memory Usage: 917987 KB Debug Message: Cities in World: 15 Debug Message: Units in World: 75 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: ------------------------- Debug Message: - Ending Turn 51 - Debug Message: Current Memory Usage: 918667 KB Debug Message: Cities in World: 15 Debug Message: Units in World: 76 DebugMessage: Updating ZOC. Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: SetUnitStatValue: Overwriting UnitStat_Essence ( 0.000000 to 0.000000 ) Debug Message: WARNING: Unit Spiderlings is owned by a player but has no sovereign, , so it gets no experience. DebugMessage: Popup Manager Update: Unhiding ReportWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ablelkuudoon'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ariseata'. Debug Message: ------------------------- Debug Message: - Ending Turn 52 - Debug Message: Current Memory Usage: 937082 KB Debug Message: Cities in World: 15 Debug Message: Units in World: 75 DebugMessage: Updating ZOC.