#include #include #include #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define PocketMoney 25000 // Amount player recieves on spawn. #define INACTIVE_PLAYER_ID 255 #define GIVECASH_DELAY 5000 // Time in ms between /givecash commands. #define NUMVALUES 4 #define CP_CAR 0 #define CP_BANK 1 #define CP_PIRATE 2 #define CP_SKYSCARPER 3 #define CP_ZOMBOTECH 4 #define CP_AMMU 5 #define CP_AMMU_2 6 #define CP_BANK_2 7 #define CP_BANK_3 8 #define CP_LS_AIR 9 #define CP_SF_AIR 10 #define CP_LV_AIR 11 #define CP_ALAHAM 12 #define CP_DIDERSACHS 13 #define CP_BAR 14 #define CP_HAIRSTUD 15 #define CP_ZIP 16 #define CP_BINCO 17 #define CP_TATOO 18 #define CP_GOLF 19 #define CP_WANG 20 #define CP_HOTEL 21 #define CP_OTTOS 22 #define CP_DRAGON 23 #define CP_CALIGULA 24 #define CP_SEXSHOP 25 #define CP_CATHAY 26 #define CP_VERONA 27 #define CP_ZERORC 28 #define CP_JIZZYS 29 #define P_ALAHAM 0 #define P_DIDERSACHS 1 #define P_BAR 2 #define P_HAIRSTUD 3 #define P_ZIP 4 #define P_BINCO 5 #define P_TATOO 6 #define P_GOLF 7 #define P_WANG 8 #define P_HOTEL 9 #define P_OTTOS 10 #define P_DRAGON 11 #define P_CALIGULA 12 #define P_SEXSHOP 13 #define P_CATHAY 14 #define P_VERONA 15 #define P_ZERORC 16 #define P_JIZZYS 17 #define P_OFFSET 11 forward MoneyGrubScoreUpdate(); forward Givecashdelaytimer(playerid); //forward GrubModeReset(); forward SetPlayerRandomSpawn(playerid); forward SetupPlayerForClassSelection(playerid); forward GameModeExitFunc(); //------------------------------------------------------------------------------------------------------ new CashScoreOld; new iSpawnSet[MAX_PLAYERS]; new bank[MAX_PLAYERS]; new bounty[MAX_PLAYERS]; new playerCheckpoint[MAX_PLAYERS]; new gambleWarning[MAX_PLAYERS]; new savePos; new worldTime; new playerColors[100] = { 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF, 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF, 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF, 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF, 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF, 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF, 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF, 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0x3FE65CFF }; new Float:gRandomPlayerSpawns[78][3] = { {2805.0862,-1180.9579,25.4536}, {2530.4785,-1063.5999,69.5695}, {-2275.2280,42.3125,35.3125}, {2042.9279,-1013.6509,39.7422}, {1497.0605,-689.1375,95.1092}, {1255.1125,-803.2986,84.1406}, {829.4501,-858.8712,70.1248}, {699.3003,-1059.2599,49.4217}, {299.0901,-1155.5858,80.9099}, {315.2544,-1772.5730,4.6776}, {-2062.5583,237.4662,35.7149}, {333.3540,-1519.2587,35.8672}, {763.0789,-1564.3256,13.5536}, {986.0850,-1095.0150,27.6041}, {1109.6948,-972.4279,42.7656}, {-2123.6570,-425.2528,35.5313}, {1438.9014,-927.2687,39.6406}, {1656.6252,-1076.3080,23.8984}, {1956.1605,-1116.0430,27.8305}, {-2653.6443,1388.2767,7.1301}, {2224.1555,-1240.3496,25.1478}, {2338.8757,-1289.3113,27.9766}, {-2838.1958,880.8605,44.0547}, {2436.4819,-1303.6724,24.6679}, {2450.9358,-1493.6650,24.0000}, {-2319.8889,578.0090,31.2498}, {2519.8420,-1678.7356,14.8524}, {2507.6228,-2019.1085,13.5469}, {-2642.2583,-274.9985,7.5393}, {1957.7228,-2183.6519,13.5469}, {1857.9117,-2042.3588,13.5469}, {-1771.3396,1205.8127,25.1250}, {1734.1467,-2099.2144,13.8666}, {2511.4326,-2589.3069,13.6443}, {2785.9890,-2417.7148,13.6341}, {2261.2937,-1930.7488,12.8935}, {2105.2878,-1913.1111,13.3828}, {-2157.2119,649.5484,52.3672}, {-2478.9902,1141.1311,55.7266}, {1833.2399,-1681.1813,13.4816}, {1665.9006,-1559.9375,13.5469}, {1125.5248,-1372.0935,13.9844}, {-2652.8887,1347.5245,7.1592}, {1289.0425,-1134.7928,23.8281}, {2842.1575,-1335.5879,14.7421}, {2767.4480,-1610.6735,10.9219}, {2753.1375,-1308.9150,53.0938}, {2789.2317,-2494.3286,13.6485}, {-1377.4271,466.0897,7.1875}, {1958.3783,1343.1572,15.3746}, {2199.6531,1393.3678,10.8203}, {2483.5977,1222.0825,10.8203}, {2637.2712,1129.2743,11.1797}, {2000.0106,1521.1111,17.0625}, {2024.8190,1917.9425,12.3386}, {-2569.5093,894.0370,64.9844}, {2261.9048,2035.9547,10.8203}, {2262.0986,2398.6572,10.8203}, {-2442.7913,752.1005,35.1786}, {2244.2566,2523.7280,10.8203}, {2335.3228,2786.4478,10.8203}, {-1754.9976,958.5851,24.8828}, {2150.0186,2734.2297,11.1763}, {2158.0811,2797.5488,10.8203}, {1969.8301,2722.8564,10.8203}, {-2790.7754,69.6904,7.2020}, {1652.0555,2709.4072,10.8265}, {1564.0052,2756.9463,10.8203}, {1271.5452,2554.0227,10.8203}, {1441.5894,2567.9099,10.8203}, {-2665.4282,635.6348,14.4531}, {1480.6473,2213.5718,11.0234}, {1400.5906,2225.6960,11.0234}, {-1939.9021,-858.7451,32.0234}, {1598.8419,2221.5676,11.0625}, {1318.7759,1251.3580,10.8203}, {-1660.7620,1207.0634,21.1563}, {1558.0731,1007.8292,10.8125} }; new Float:gCopPlayerSpawns[6][3] = { {1579.9010, -1636.5945, 13.5587}, {1525.2365, -1678.0016, 5.8906}, {2297.1064, 2452.0115, 10.8203}, {2297.0452, 2468.6743, 10.8203}, {-1635.0077, 665.8105, 7.1875}, {-1636.9252, 662.2247, 7.1875} }; #define MAX_POINTS 30 new Float:checkCoords[MAX_POINTS][4] = { {3002.7921,3205.0293, 904.9837,970.8931}, //CAR {-36.5483,-57.9948, -17.2655,-49.2967}, //BANK {1894.6128,1445.3431, 2084.9739,1637.8186}, //LV_PIRATE {1526.1332,-1370.5281,1558.4066,-1346.3019}, //LS_SKYSCARPER {-2020.2151,593.7877,-1882.4504,745.5773}, //SF_ZOMBOTECH {285.5186,-40.8558, 299.3870,-30.2428}, //AMMUNATION {284.0546,-86.4384, 302.9315,-56.6674}, //AMMUNATION_2 {-37.2183,-91.8006, -14.1099,-74.6845}, //BANK_2 {-34.6621,-31.4095, -2.6782,-25.6232}, //BANK_3 {1406.4838,-2372.7078,1836.9307,-2205.9673}, //LS_AIRPORT {-1720.8835,-692.9379,-1229.0609,-244.2898}, //SF_AIRPORT {1631.2246,1319.9592,1815.6743,1549.8381}, //LV_AIRPORT {473.8677,-24.4651, 503.5214,-10.7020}, //ALHAMBRA {200.4548,-168.0065, 211.3137,-156.5380}, //DIDERSACHS {487.6558,-88.5900, 512.0635, -67.7503}, //BAR {410.9893,-24.1658,415.1630,-12.6853}, //HAIRSTUD {144.9131,-96.0927, 177.4128,-70.7923}, //ZIP {201.4462,-112.4556, 218.5237,-95.1238}, //BINCO {-204.7587,-27.0317, -200.2572,-22.7652}, //TATOO {-2815.8892,-330.0380,-2637.8352,-202.6930}, //SF GOLF CLUB {-2014.8904,218.3705,-1900.5179,327.4985}, //SF WANG CARS {-1804.7817,904.1232,-1682.8546,979.6241,}, //SF HOTEL {-1681.0754,1168.9130,-1554.2562,1254.3335}, //OTTO'S AUTOS {1925.1511,968.2358, 2019.0715,1067.4276}, //DRAGONS {2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA {-115.9544,-24.2706, -99.1631,-7.1391}, //SEXSHOP {954.5639,-1158.5366,1073.8862,-1086.4647}, //CATHAY {1020.2889,-1581.0238,1214.4883,-1387.2167}, //VERONA {-2240.6978,128.3114,-2224.1711,137.5221}, //ZERORC {-2689.9849,1389.1598,-2631.0308,1431.7599} //JIZZYS }; new Float:checkpoints[MAX_POINTS][3] = { {2817.9010, 894.3401, 10.0318}, {-22.2549,-55.6575,1003.5469}, {2000.3132,1538.6012,13.5859}, {1544.3478, -1356.1665, 329.469}, {-1951.9886,686.6917,46.5625}, {291.1157,-39.9011,1001.5156}, {291.0004,-84.5168,1001.5156}, {-23.0664,-90.0882,1003.5469}, {-33.9593,-29.0792,1003.5573}, {1685.4951,-2333.1021,13.5469}, {-1423.1083,-289.5751,14.1484}, {1677.3966,1447.7908,10.7758}, {475.2822,-18.4801,1003.6953}, {204.0677,-157.7979,1000.5234}, {501.4927,-75.4323,998.7578}, {411.9587,-17.9706,1001.8047}, {161.1875,-79.9915,1001.8047}, {207.5640,-97.8188,1005.2578}, {-201.5237,-26.2863,1002.2734}, {-2724.3921,-314.7957,7.1861}, {-1957.3124,302.8924,35.4688}, {-1754.2139,960.2347,24.8828}, {-1660.4781,1218.4636,7.2500}, {1994.7078,1017.6371,994.8906}, {2235.5408,1679.0402,1008.3594}, {-103.9330,-21.0203,1000.7188}, {1022.7669,-1124.1028,23.8708}, {1129.0569,-1489.0812,22.7690}, {-2233.7097,133.7087,1035.4210}, {-2650.8259,1410.2885,906.2734} }; new checkpointType[MAX_POINTS] = { CP_CAR, CP_BANK, CP_PIRATE, CP_SKYSCARPER, CP_ZOMBOTECH, CP_AMMU, CP_AMMU_2, CP_BANK_2, CP_BANK_3, CP_LS_AIR, CP_SF_AIR, CP_LV_AIR, CP_ALAHAM, CP_DIDERSACHS, CP_BAR, CP_HAIRSTUD, CP_ZIP, CP_BINCO, CP_TATOO, CP_GOLF, CP_WANG, CP_HOTEL, CP_OTTOS, CP_DRAGON, CP_CALIGULA, CP_SEXSHOP, CP_CATHAY, CP_VERONA, CP_ZERORC, CP_JIZZYS }; #define MAX_PROPERTIES 18 new propertyNames[MAX_PROPERTIES][32] = { "LS Alhambra Club", "Dider Sachs Boutiques", "Ten Green Bottles, Shithole Bar", "Hair Studios", "Zip Shops", "Binco Shops", "Tatoo Parlors", "SF Country Club", "SF Wang Cars", "SF Hotel", "SF Otto's Autos", "LV Four Dragons Casino", "LV Caligula Casino", "LV Sexshop", "LS Kathay Chineese Theatre", "LS Verona Mall", "SF Zero RC Shop", "SF Jizzy's Club" }; new propertyValues[MAX_PROPERTIES] = { 70000, 100000, 20000, 30000, 15000, 15000, 10000, 220000, 170000, 200000, 190000, 75000, 100000, 25000, 130000, 150000, 25000, 70000 }; new propertyEarnings[MAX_PROPERTIES] = { 4500, 7000, 1500, 4000, 1000, 1000, 700, 14000, 95000, 12000, 10000, 5000, 7000, 2000, 8500, 9000, 1500, 4500 }; new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999}; #define MAX_VEHICLE 12 new Float:Vehicle[MAX_VEHICLE][3] = { {1383.6959, 1042.2114, 10.4121}, {1064.2332, 1215.4158, 10.4157}, {1111.4536, 1788.3893, 10.4158}, {1439.5662, 1999.9822, 10.5843}, {2156.3540, 2188.6572, 10.2414}, {2256.2891, 2458.5110, 10.5680}, {2251.6921, 2477.0205, 10.5671}, {2290.7268, 2441.3323, 10.3944}, {2295.5503, 2455.9656, 2.8444}, {2580.5320, 2267.9595, 10.3917}, {2827.4143, 2345.6953, 10.5768}, {1670.1089, 1297.8322, 10.3864} }; #define MAX_WEAPONS 7 new weaponNames[MAX_WEAPONS][32] = { "Shotgun", "Combat Shotgun", "Micro Uzi", "Tec9", "MP5", "AK47", "M4" }; new weaponIDs[MAX_WEAPONS] = { 25, //Shotgun 27, //Combat shotgun 28, //Micro Uzi 32, //Tec9 29, //MP5 30, //AK47 31 //M4 }; new weaponCost[MAX_WEAPONS] = { 7000, 15000, 7000, 5000, 15000, 25000, 30000 }; new weaponAmmo[MAX_WEAPONS] = { 15, 20, 120, 120, 120, 120, 120 }; new playerWeapons[MAX_PLAYERS][MAX_WEAPONS]; #define MAX_CAR 4 new CarNames[MAX_CAR][32] = { "Infernus", "Banshee", "Monster Truck", "Hummer" }; new CarIDs[MAX_CAR] = { 411, //Infernus 429, //Banshee 444, //Monster Truck 470 //Patriot }; new CarCost[MAX_CAR] = { 100000, 75000, 150000, 85000 }; new playerCars[MAX_PLAYERS][MAX_CAR]; #define MAX_CASINO 3 new Float:gambleAreas[MAX_CASINO][4] = { {1928.1771,987.5739, 1970.5675,1042.8369}, {2171.3618,1584.2649, 2279.4915,1628.6199}, {1117.5068,-11.2747, 1142.4843,12.5986} }; #define MAX_SAVE 64 new savedInfo[MAX_SAVE][4]; new savedNames[MAX_SAVE][MAX_PLAYER_NAME]; new savedWeapons[MAX_SAVE][MAX_WEAPONS]; #define MAX_GANGS 32 #define MAX_GANG_MEMBERS 6 #define MAX_GANG_NAME 16 new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS]; new gangNames[MAX_GANGS][MAX_GANG_NAME]; new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-color new gangBank[MAX_GANGS]; new playerGang[MAX_PLAYERS]; new gangInvite[MAX_PLAYERS]; new gActivePlayers[MAX_PLAYERS]; new gLastGaveCash[MAX_PLAYERS]; //------------------------------------------------------------------------------------------------------ main() { print("\n----------------------------------"); print(" SAN ANDREAS DM ~MoneyGrub 0.5"); print(" LVDM MoneyGrub Remake By"); print(" Arjen"); print("----------------------------------\n"); } //------------------------------------------------------------------------------------------------------ public PlayerLeaveGang(playerid) { new string[256]; new playername[MAX_PLAYER_NAME]; new gangnum = playerGang[playerid]; if(gangnum > 0) { for(new i = 0; i < gangInfo[gangnum][1]; i++) { if(gangMembers[gangnum][i]==playerid) { //One less gang member gangInfo[gangnum][1]--; for(new j = i; j < gangInfo[gangnum][1]; j++) { //Shift gang members gangMembers[gangnum][j]=gangMembers[gangnum][j+1]; } //Disband gang if no more members if(gangInfo[gangnum][1]<1) { gangInfo[gangnum][0]=0; gangInfo[gangnum][1]=0; gangBank[gangnum]=0; } //Notify other members for(new j = 0; j < gangInfo[gangnum][1]; j++) { GetPlayerName(playerid, playername, MAX_PLAYER_NAME); format(string, sizeof(string),"%s has quit your gang.", playername); SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string); } format(string, sizeof(string),"You have quit the gang '%s' (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_ORANGE, string); playerGang[playerid]=0; SetPlayerColor(playerid,playerColors[playerid]); return; } } } else { SendClientMessage(playerid, COLOR_RED, "You are not in a gang."); } } public getCheckpointType(playerID) { return checkpointType[playerCheckpoint[playerID]]; } public isPlayerInArea(playerID, Float:data[4]) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) { return 1; } return 0; } public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash) { if(IsPlayerConnected(playerID)) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2) { GivePlayerMoney(playerID, cash); return 1; } } return 0; } //------------------------------------------------------------------------------------------------------ public TimeUpdate() { worldTime++; worldTime%=24; SetWorldTime(worldTime); } //------------------------------------------------------------------------------------------------------ public PirateShipScoreUpdate() { for(new i=0; i 3) { SetPlayerHealth(i,0); ResetPlayerMoney(i); } } } } } } //------------------------------------------------------------------------------------------------------ public checkpointUpdate() { for(new i=0; i CashScoreOld) { CashScoreOld = CashScore; //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name); //SendClientMessageToAll(COLOR_YELLOW, string); } } } } //------------------------------------------------------------------------------------------------------ /*public GrubModeReset() { for(new i=0; i= MAX_SAVE) savePos = 0; PlayerLeaveGang(playerid); bounty[playerid] = 0; for(new i = 0; i < MAX_WEAPONS;i++) { playerWeapons[playerid][i]=0; } } //------------------------------------------------------------------------------------------------------ public OnPlayerCommandText(playerid, cmdtext[]) { new string[256]; new playermoney; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new cmd[256]; new giveplayerid, moneys, idx, weaponid, carid; cmd = strtok(cmdtext, idx); //------------------- /help if(strcmp(cmd, "/help", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"San Andreas MoneyGrub(+LandGrab) Help"); SendClientMessage(playerid, COLOR_YELLOW,"This is a freeroam gamemode where you can kill playes to receive their money. You can hold"); SendClientMessage(playerid, COLOR_YELLOW,"certain places to gain money: Pirat Ship, Skyscarper rooof and Zombotech lobby. You can buy"); SendClientMessage(playerid, COLOR_YELLOW,"properties in order to constantly gain money, go to the checkpoints in the interiors of"); SendClientMessage(playerid, COLOR_YELLOW,"most stores in San Andreas for more information. You can visit ATMs in convenience stores"); SendClientMessage(playerid, COLOR_YELLOW,"to bank your money. You can use the /hitman command to put a bounty on someone's head and"); SendClientMessage(playerid, COLOR_YELLOW,"/givecash to send money to other players. Finally, you can purchase weapons in the"); SendClientMessage(playerid, COLOR_YELLOW,"Ammunation that you will have every time you spawn and buy plane tickets at the Airport."); SendClientMessage(playerid, COLOR_ORANGE,"Type /commands for a full list of commands, and /gangcommands for a list of gang commands."); return 1; } if(strcmp(cmd, "/commands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"Available commands:"); SendClientMessage(playerid, COLOR_YELLOW,"/bank [amount], /withdraw [amount], /balance"); SendClientMessage(playerid, COLOR_YELLOW,"/givecash [playerid] [amount]"); SendClientMessage(playerid, COLOR_YELLOW,"/hitman [playerid] [amount]"); SendClientMessage(playerid, COLOR_YELLOW,"/bounty [playerid]"); SendClientMessage(playerid, COLOR_YELLOW,"/buy, /properties, /properties2"); SendClientMessage(playerid, COLOR_YELLOW,"/buyweapon, /weaponist"); SendClientMessage(playerid, COLOR_YELLOW,"/bounties, /gangs"); SendClientMessage(playerid, COLOR_YELLOW,"/flylv, /flysf, /flyls"); return 1; } //--------The admin part !!!----------------- if(strcmp(cmd, "/adminroof", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); if (strcmp(pname, "Arjen[NL]", true) == 0) { SetPlayerPos(playerid, 2104.09, 1483.19, 24.14); SendClientMessage(playerid, COLOR_YELLOW,"You are now on the Admin-Roof"); } else { SendClientMessage(playerid, COLOR_RED,"You aren't an admin!"); } return 1; } //----Hydra Gedeelte !!!----------------- if(strcmp(cmd, "/Unlock", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); if (strcmp(pname, "Arjen[NL]", true) == 0) { SetVehicleParamsForPlayer(101, playerid, 1, 1); SetVehicleParamsForPlayer(102, playerid, 1, 1); SendClientMessage(playerid, COLOR_GREEN,"Hydra Unlocked"); } else SendClientMessage(playerid, COLOR_RED,"Hydras are for admins!"); SetVehicleParamsForPlayer(101, playerid, 0, 0); SetVehicleParamsForPlayer(102, playerid, 0, 0); return 1; } //----Hydra gedeelte af!----------------- //----Dive enforce part!----------------- if(strcmp(cmd, "/dive2", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); if (strcmp(pname, "Arjen[NL]", true) == 0) { new tmp[256]; new pid; new high; tmp = strtok(cmdtext, idx); pid = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFFFFAA, "Gebruik: /dive2 [id] [hoogte]"); return 1; } GivePlayerWeapon(pid, 46, 1); high = strval(strtok(cmdtext, idx)); new Float:x; new Float:y; new Float:z; GetPlayerPos(pid, x, y, z); SetPlayerPos(pid, x, y, z + float(high)); SendClientMessage(pid, COLOR_GREEN,"* DIVE !! *"); return 0; } else { SendClientMessage(playerid, COLOR_RED,"You arent an admin!"); } } //----Dive enforce af !!----------------- //----cardive enforce script!------------ if(strcmp(cmd, "/cardive2", true) == 0) { if(IsPlayerAdmin(playerid)){ new Float:x; new Float:y; new Float:z; new targetid, height; new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_RED, "Usage: /cardive2 [playerid] [height]"); return 1; } targetid = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_RED, "Usage: /cardive2 [playerid] [height]"); return 1; } height = strval(strtok(cmdtext, idx)); if(IsPlayerConnected(targetid)){ if(IsPlayerInAnyVehicle(playerid)){ new vehicleid=GetPlayerVehicleID(targetid); GetPlayerPos(targetid,x,y,z); SetVehiclePos(vehicleid, x, y, z + float(height)); GameTextForPlayer(targetid,"Jump!!",2000,5); SendClientMessage(playerid, COLOR_RED, "Your target is now cardiving!"); } else { SendClientMessage(playerid, COLOR_RED, "The target is not in a car."); } } else { SendClientMessage(playerid, COLOR_RED, "The target is not connected."); } } else { SendClientMessage(playerid, COLOR_RED, "You are not admin."); } return 1; } //----Cardive enforce af----------------- //----Pak auto af part !----------------- if(strcmp(cmd, "/foot", true) == 0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); if (strcmp(pname, "Arjen[NL]", true) == 0) { new tmp[256]; new pid; tmp = strtok(cmdtext, idx); pid = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, 0xFFFFFFAA, "Gebruik: /foot [playerid]"); return 1; } pid = strval(tmp); RemovePlayerFromVehicle(pid); SendClientMessage(playerid, COLOR_GREEN,"Player is out car now!"); } else { SendClientMessage(playerid, COLOR_RED,"You arent an admin!"); } } //----Auto pak af done !----------------- //--------Admin part done !!----------------- if(strcmp(cmd, "/dive", true) == 0) { if(GetPlayerMoney(playerid) < 25000) { SendClientMessage(playerid, COLOR_RED,"You dont have enough money"); } if(GetPlayerMoney(playerid) > 24999) { GivePlayerWeapon(playerid, 46, 1); new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); SetPlayerPos(playerid, x, y, z + 1000); GivePlayerMoney(playerid, 0 - 25000); SendClientMessage(playerid, COLOR_GREEN,"* DIVE !! *"); return 1; } } if(strcmp(cmd, "/cardive", true) == 0) { if(GetPlayerMoney(playerid) < 25000) { SendClientMessage(playerid, COLOR_RED,"You are out of cash."); } if(GetPlayerMoney(playerid) > 24999) { if(IsPlayerInAnyVehicle(playerid)) { new Float:x, Float:y, Float:z; new vehicleid; vehicleid = GetPlayerVehicleID(playerid); GetVehiclePos(vehicleid, x, y, z); SetVehiclePos(vehicleid, x, y, z + 1000); GivePlayerMoney(playerid, 0 - 25000); SendClientMessage(playerid, COLOR_GREEN,"* DIVE !! *"); } else { SendClientMessage(playerid, COLOR_RED,"You are not in a vehicle!"); } } return 1; } if(strcmp(cmd, "/getcar", true) == 0) { if(GetPlayerMoney(playerid) < 25000) { SendClientMessage(playerid, COLOR_RED,"You are out of cash."); } if(GetPlayerMoney(playerid) > 24999) { new listid = random(MAX_VEHICLE); new Float:X, Float:Y, Float:Z; X = Vehicle[listid][0]; Y = Vehicle[listid][1]; Z = Vehicle[listid][2]; SetPlayerPos(playerid, X, Y, Z); GivePlayerMoney(playerid, 0 - 25000); return 1; } } if(strcmp(cmd, "/gangcommands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"Gang commands:"); SendClientMessage(playerid, COLOR_YELLOW,"/gang create [name]"); SendClientMessage(playerid, COLOR_YELLOW,"/gang join"); SendClientMessage(playerid, COLOR_YELLOW,"/gang invite [playerID]"); SendClientMessage(playerid, COLOR_YELLOW,"/gang quit"); SendClientMessage(playerid, COLOR_YELLOW,"/ganginfo [number] (no number given shows your gang's info)"); SendClientMessage(playerid, COLOR_YELLOW,"/gbank [money] /gwithdraw [money] /gbalance"); SendClientMessage(playerid, COLOR_YELLOW,"! (prefix text for gang-chat)"); return 1; } //------------------- /flysf if(strcmp(cmd, "/flysf", true) == 0) { if (GetPlayerMoney(playerid) < 2500) { SendClientMessage(playerid,COLOR_RED,"You are out of cash."); return 1; } else if (IsPlayerInCheckpoint(playerid) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a the LS or LV Airport to use this."); return 1; } else if (getCheckpointType(playerid) == CP_SF_AIR) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a the LS or LV Airport to use this."); return 1; } else if (GetPlayerMoney(playerid) > 2499 && getCheckpointType(playerid) == CP_LV_AIR && IsPlayerInCheckpoint(playerid) == 1) { GivePlayerMoney(playerid,-2500); SetPlayerPos(playerid,-1397.0,-317.0,14.0); SetPlayerFacingAngle(playerid,116.0); GameTextForPlayer(playerid,"~w~Welcome to the ~b~San Fierro~w~.",2000,5); } else if (GetPlayerMoney(playerid) > 2499 && getCheckpointType(playerid) == CP_LS_AIR && IsPlayerInCheckpoint(playerid) == 1) { GivePlayerMoney(playerid,-2500); SetPlayerPos(playerid,-1397.0,-317.0,14.0); SetPlayerFacingAngle(playerid,116.0); GameTextForPlayer(playerid,"~w~Welcome to the ~b~San Fierro~w~.",2000,5); } return 1; } //------------------- /flyls if(strcmp(cmd, "/flyls", true) == 0) { if (GetPlayerMoney(playerid) < 2500) { SendClientMessage(playerid,COLOR_RED,"You are out of cash."); return 1; } else if (IsPlayerInCheckpoint(playerid) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a the LV or SF Airport to use this."); return 1; } else if (getCheckpointType(playerid) == CP_LS_AIR) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a the LV or SF Airport to use this."); return 1; } else if (GetPlayerMoney(playerid) > 2499 && getCheckpointType(playerid) == CP_LV_AIR && IsPlayerInCheckpoint(playerid) == 1) { GivePlayerMoney(playerid,-2500); SetPlayerPos(playerid,1642.0,-2332.0,13.0); SetPlayerFacingAngle(playerid,360.0); GameTextForPlayer(playerid,"~w~Welcome to the ~b~Los Santos~w~.",2000,5); } else if (GetPlayerMoney(playerid) > 2499 && getCheckpointType(playerid) == CP_SF_AIR && IsPlayerInCheckpoint(playerid) == 1) { GivePlayerMoney(playerid,-2500); SetPlayerPos(playerid,1642.0,-2332.0,13.0); SetPlayerFacingAngle(playerid,360.0); GameTextForPlayer(playerid,"~w~Welcome to the ~b~Los Santos~w~.",2000,5); } return 1; } //------------------- /flylv if(strcmp(cmd, "/flylv", true) == 0) { if (GetPlayerMoney(playerid) < 2500) { SendClientMessage(playerid,COLOR_RED,"You are out of cash."); return 1; } else if (IsPlayerInCheckpoint(playerid) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a the LS or SF Airport to use this."); return 1; } else if (getCheckpointType(playerid) == CP_LV_AIR) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a the LS or SF Airport to use this."); return 1; } else if (GetPlayerMoney(playerid) > 2499 && getCheckpointType(playerid) == CP_SF_AIR && IsPlayerInCheckpoint(playerid) == 1) { GivePlayerMoney(playerid,-2500); SetPlayerPos(playerid,1704.0,1365.0,10.0); SetPlayerFacingAngle(playerid,354.0); GameTextForPlayer(playerid,"~w~Welcome to the ~b~Las Venturas~w~.",2000,5); } else if (GetPlayerMoney(playerid) > 2499 && getCheckpointType(playerid) == CP_LS_AIR && IsPlayerInCheckpoint(playerid) == 1) { GivePlayerMoney(playerid,-2500); SetPlayerPos(playerid,1704.0,1365.0,10.0); SetPlayerFacingAngle(playerid,354.0); GameTextForPlayer(playerid,"~w~Welcome to the ~b~Las Venturas~w~.",2000,5); } else if (GetPlayerMoney(playerid) < 2500) { SendClientMessage(playerid,COLOR_RED,"You are out of cash."); } return 1; } //------------------- /bank if(strcmp(cmd, "/bank", true) == 0 || strcmp(cmd, "/gbank", true) == 0) { new gang; if(strcmp(cmd, "/gbank", true) == 0) gang = 1; if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this. ATMs are located in convenience stores."); return 1; } if(gang && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a gang!"); return 1; } new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /(g)bank [amount]"); return 1; } moneys = strval(tmp); if(moneys < 1) { SendClientMessage(playerid, COLOR_YELLOW, "Hey what are you trying to pull here."); return 1; } if(GetPlayerMoney(playerid) < moneys) { moneys = GetPlayerMoney(playerid); } GivePlayerMoney(playerid, 0-moneys); if(gang) gangBank[playerGang[playerid]]+=moneys; else bank[playerid]+=moneys; if(gang) format(string, sizeof(string), "You have deposited $%d, your gang's balance is $%d.", moneys, gangBank[playerGang[playerid]]); else format(string, sizeof(string), "You have deposited $%d, your current balance is $%d.", moneys, bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); return 1; } //------------------- /withdraw if(strcmp(cmd, "/withdraw", true) == 0 || strcmp(cmd, "/gwithdraw", true) == 0) { new gang; if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3 ) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this. ATMs are located in convenience stores."); return 1; } if(strcmp(cmd, "/gwithdraw", true) == 0) gang = 1; if(gang && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a gang!"); return 1; } new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /(g)withdraw [amount]"); return 1; } moneys = strval(tmp); if(moneys < 1) { SendClientMessage(playerid, COLOR_YELLOW, "Hey what are you trying to pull here."); return 1; } if(gang) { if(moneys > gangBank[playerGang[playerid]]) moneys = gangBank[playerGang[playerid]]; } else { if(moneys > bank[playerid]) moneys = bank[playerid]; } GivePlayerMoney(playerid, moneys); if(gang) gangBank[playerGang[playerid]] -= moneys; else bank[playerid] -= moneys; if(gang) format(string, sizeof(string), "You have withdrawn $%d, your gang's balance is $%d.", moneys, gangBank[playerGang[playerid]]); else format(string, sizeof(string), "You have withdrawn $%d, your current balance is $%d.", moneys, bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); return 1; } //------------------- /balance if(strcmp(cmd, "/balance", true) == 0 || strcmp(cmd, "/gbalance", true) == 0) { new gang; if(strcmp(cmd, "/gbalance", true) == 0) gang = 1; if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3) { SendClientMessage(playerid, COLOR_YELLOW, "You must be at a bank area to use this. ATMs are located in convenience stores."); return 1; } if(gang && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a gang!"); return 1; } if(gang) format(string, sizeof(string), "Your gang has $%d in the bank.", gangBank[playerGang[playerid]]); else format(string, sizeof(string), "You have $%d in the bank.", bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); return 1; } //------------------- /givecash if(strcmp(cmd, "/givecash", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]"); return 1; } moneys = strval(tmp); //printf("givecash_command: %d %d",giveplayerid,moneys); if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney = GetPlayerMoney(playerid); if (moneys > 0 && playermoney >= moneys) { GivePlayerMoney(playerid, (0 - moneys)); GivePlayerMoney(giveplayerid, moneys); format(string, sizeof(string), "You have sent %s (id: %d), $%d.", giveplayer,giveplayerid, moneys); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You have recieved $%d from %s (id: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_YELLOW, string); printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid); } else { SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount."); } } else { format(string, sizeof(string), "%d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /hitman if(strcmp(cmd, "/hitman", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitman [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitman [playerid] [amount]"); return 1; } moneys = strval(tmp); if(moneys > GetPlayerMoney(playerid)) { SendClientMessage(playerid, COLOR_RED, "You don't have enough money!"); return 1; } if(moneys < 1) { SendClientMessage(playerid, COLOR_YELLOW, "Hey what are you trying to pull here."); return 1; } if(IsPlayerConnected(giveplayerid)==0) { SendClientMessage(playerid, COLOR_RED, "No such player exists."); return 1; } bounty[giveplayerid]+=moneys; GivePlayerMoney(playerid, 0-moneys); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s has had a $%d bounty put on his head from %s (total: $%d).", giveplayer, moneys, sendername, bounty[giveplayerid]); SendClientMessageToAll(COLOR_ORANGE, string); format(string, sizeof(string), "You have had a $%d bounty put on you from %s (id: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); return 1; } //------------------- /bounty if(strcmp(cmd, "/bounty", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bounty [playerid]"); return 1; } giveplayerid = strval(tmp); if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "Player %s (id: %d) has a $%d bounty on his head.", giveplayer,giveplayerid,bounty[giveplayerid]); SendClientMessage(playerid, COLOR_YELLOW, string); } else { SendClientMessage(playerid, COLOR_RED, "No such player exists!"); } return 1; } //------------------- /bounties if(strcmp(cmd, "/bounties", true) == 0) { // new tmp[256]; new x; SendClientMessage(playerid, COLOR_GREEN, "Current Bounties:"); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && bounty[i] > 0) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]); x++; if(x > 3) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 3 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /buy if(strcmp(cmd, "/buy", true) == 0) { new property=999; if(IsPlayerInCheckpoint(playerid)) { switch (playerCheckpoint[playerid]) { case CP_ALAHAM:{ property = P_ALAHAM; } case CP_DIDERSACHS:{ property = P_DIDERSACHS; } case CP_BAR:{ property = P_BAR; } case CP_HAIRSTUD:{ property = P_HAIRSTUD; } case CP_ZIP:{ property = P_ZIP; } case CP_BINCO:{ property = P_BINCO; } case CP_TATOO:{ property = P_TATOO; } case CP_GOLF:{ property = P_GOLF; } case CP_WANG:{ property = P_WANG; } case CP_HOTEL:{ property = P_HOTEL; } case CP_OTTOS:{ property = P_OTTOS; } case CP_DRAGON:{ property = P_DRAGON; } case CP_CALIGULA:{ property = P_CALIGULA; } case CP_SEXSHOP:{ property = P_SEXSHOP; } case CP_CATHAY:{ property = P_CATHAY; } case CP_VERONA:{ property = P_VERONA; } case CP_ZERORC:{ property = P_ZERORC; } case CP_JIZZYS:{ property = P_JIZZYS; } } if(property==999) { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it."); return 1; } // property--; if(GetPlayerMoney(playerid) < propertyValues[property]) { SendClientMessage(playerid, COLOR_RED, "You don't have enough money to buy this property."); return 1; } if(propertyOwner[property]==playerid) { SendClientMessage(playerid, COLOR_RED, "You already own this property."); return 1; } if(propertyOwner[property] < 999) { GetPlayerName(playerid, giveplayer, sizeof(giveplayer)); GivePlayerMoney(propertyOwner[property], propertyValues[property]); format (string, sizeof(string), "Your property, the %s, has been bought out by %s (id: %d).",propertyNames[property],giveplayer,playerid); SendClientMessage(propertyOwner[property], COLOR_RED, string); } GivePlayerMoney(playerid, 0-propertyValues[property]); propertyOwner[property]=playerid; format(string, sizeof(string), "You have purchased the %s!", propertyNames[property]); SendClientMessage(playerid, COLOR_GREEN, string); } else { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it."); return 1; } return 1; } //------------------- /properties if(strcmp(cmd, "/properties", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "Property Owners List 1:"); for(new i = 0; i < 8; i++) { if(propertyOwner[i] < 999) { GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer); } else format(string, sizeof(string), "%d. %s - None", i, propertyNames[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/properties2", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "Property Owners List 2:"); for(new i = 9; i < 18; i++) { if(propertyOwner[i] < 999) { GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer); } else format(string, sizeof(string), "%d. %s - None", i, propertyNames[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /buyweapon if(strcmp(cmd, "/buyweapon", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /buyweapon [weapon number]"); return 1; } weaponid = strval(tmp); if(IsPlayerInCheckpoint(playerid)==0) { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in an Ammunation to purchase weapons."); return 1; } if(playerCheckpoint[playerid]!=CP_AMMU && playerCheckpoint[playerid]!=CP_AMMU_2) { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in an Ammunation to purchase weapons."); return 1; } if(GetPlayerMoney(playerid) < weaponCost[weaponid]) { SendClientMessage(playerid, COLOR_RED, "You don't have enough money!"); return 1; } if(weaponid < 0 || weaponid > MAX_WEAPONS-1){ SendClientMessage(playerid, COLOR_RED, "Invalid weapon number."); return 1; } format (string, sizeof(string), "You purchased 1 %s for when you spawn.",weaponNames[weaponid]); SendClientMessage(playerid, COLOR_GREEN, string); GivePlayerWeapon(playerid, weaponIDs[weaponid], weaponAmmo[weaponid]); playerWeapons[playerid][weaponid]++; GivePlayerMoney(playerid, 0-weaponCost[weaponid]); return 1; } //------------------- /buycar if(strcmp(cmd, "/buycar", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_RED, "Gebruik /buycar [#]"); return 1; } carid = strval(tmp); if(IsPlayerInCheckpoint(playerid) == 0) { SendClientMessage(playerid, COLOR_RED, "You need to be in the red marken by the carshop at rockshore east"); return 1; } if(GetPlayerMoney(playerid) < CarCost[carid]) { SendClientMessage(playerid, COLOR_RED,"You dont have enough money!"); return 1; } format (string, sizeof(string), "You purchased a %s enjoy your ride :D",CarNames[carid]); SendClientMessage(playerid, COLOR_GREEN, string); SetVehiclePos(CarIDs[carid], 2817.9010, 894.3401, 10.0000); playerCars[playerid][carid]++; GivePlayerMoney(playerid, 0-CarCost[carid]); return 1; } //------------------- /carlist if(strcmp(cmd, "/carlist", true) == 0) { SendClientMessage(playerid, COLOR_GREEN,"You can buy cars in the garage in Rockshore East"); SendClientMessage(playerid, COLOR_GREEN,"1 = Infernus = 100.000"); SendClientMessage(playerid, COLOR_GREEN,"2 = Banshee = 75.000"); SendClientMessage(playerid, COLOR_GREEN,"3 = Monster Truck = 150.000"); SendClientMessage(playerid, COLOR_GREEN,"4 = Hummer = 85.000"); SendClientMessage(playerid, COLOR_GREEN,"Just type /buycar [#]"); } //------------------- /weaponlist if(strcmp(cmd, "/weaponlist", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "Weapons List:"); for(new i = 0; i < MAX_WEAPONS; i++) { format (string, sizeof(string), "%d. %s - $%d",i,weaponNames[i],weaponCost[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /gang if(strcmp(cmd, "/gang", true) == 0) { new tmp[256]; new gangcmd, gangnum; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create/join/invite/quit] [name/number]"); return 1; } giveplayerid = strval(tmp); if(strcmp(tmp, "create", true)==0) gangcmd = 1; else if(strcmp(tmp, "invite", true)==0) gangcmd = 2; else if(strcmp(tmp, "join", true)==0) gangcmd = 3; else if(strcmp(tmp, "quit", true)==0) gangcmd = 4; tmp = strtok(cmdtext, idx); if(gangcmd < 3 && !strlen(tmp)) { if(gangcmd==0) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create/join/invite/quit] [name/number]"); else if(gangcmd==1) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [create] [name]"); else if(gangcmd==2) SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gang [invite] [playerID]"); return 1; } //Create Gang// if(gangcmd==1) { if(playerGang[playerid]>0) { SendClientMessage(playerid, COLOR_RED, "You are already in a gang!"); return 1; } for(new i = 1; i < MAX_GANGS; i++) { if(gangInfo[i][0]==0) { //name gang format(gangNames[i], MAX_GANG_NAME, "%s", tmp); //Gang exists gangInfo[i][0]=1; //There is one member gangInfo[i][1]=1; //Gang color is player's color gangInfo[i][2]=playerColors[playerid]; //Player is the first gang member gangMembers[i][0] = playerid; format(string, sizeof(string),"You have created the gang '%s' (id: %d)", gangNames[i], i); SendClientMessage(playerid, COLOR_GREEN, string); playerGang[playerid]=i; return 1; } } return 1; //Join Gang// } else if (gangcmd==3) { gangnum = gangInvite[playerid]; if(playerGang[playerid]>0) { SendClientMessage(playerid, COLOR_RED, "You are already in a gang!"); return 1; } if(gangInvite[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You have not been invited to a gang."); return 1; } if(gangInfo[gangnum][0]==0) { SendClientMessage(playerid, COLOR_RED, "That gang does not exist!"); return 1; } if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) { new i = gangInfo[gangnum][1]; gangInvite[playerid]=0; gangMembers[gangnum][i] = playerid; GetPlayerName(playerid, sendername, MAX_PLAYER_NAME); for(new j = 0; j < gangInfo[gangnum][1]; j++) { format(string, sizeof(string),"%s has joined your gang.", sendername); SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string); } gangInfo[gangnum][1]++; playerGang[playerid] = gangnum; SetPlayerColor(playerid,gangInfo[gangnum][2]); format(string, sizeof(string),"You have joined the gang '%s' (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_GREEN, string); return 1; } SendClientMessage(playerid, COLOR_RED, "That gang is full."); return 1; //Invite to Gang// } else if (gangcmd==2) { giveplayerid = strval(tmp); if(playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "You are not in a gang!"); return 1; } // if(gangMembers[playerGang[playerid]][0]!=playerid) { // SendClientMessage(playerid, COLOR_RED, "You need to be the gang leader to send an invite."); // return 1; // } if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string),"You have sent a gang invite to %s.", giveplayer); SendClientMessage(playerid, COLOR_GREEN, string); format(string, sizeof(string),"You have recieved a gang invite from %s to '%s' (id: %d)", sendername, gangNames[playerGang[playerid]],playerGang[playerid]); SendClientMessage(giveplayerid, COLOR_GREEN, string); gangInvite[giveplayerid]=playerGang[playerid]; } else SendClientMessage(playerid, COLOR_RED, "No such player exists!"); //Leave Gang// } else if (gangcmd==4) { PlayerLeaveGang(playerid); } return 1; } //------------------- /ganginfo if(strcmp(cmd, "/ganginfo", true) == 0) { new tmp[256]; new gangnum; tmp = strtok(cmdtext, idx); if(!strlen(tmp) && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ganginfo [number]"); return 1; } else if (!strlen(tmp)) gangnum = playerGang[playerid]; else gangnum = strval(tmp); if(gangInfo[gangnum][0]==0) { SendClientMessage(playerid, COLOR_RED, "No such gang exists!"); return 1; } format(string, sizeof(string),"'%s' Gang Members (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_GREEN, string); for(new i = 0; i < gangInfo[gangnum][1]; i++) { GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /gangs if(strcmp(cmd, "/gangs", true) == 0) { new x; SendClientMessage(playerid, COLOR_GREEN, "Current Gangs:"); for(new i=0; i < MAX_GANGS; i++) { if(gangInfo[i][0]==1) { format(string, sizeof(string), "%s%s(%d) - %d members", string,gangNames[i],i,gangInfo[i][1]); x++; if(x > 2) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 2 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } return 0; } //------------------------------------------------------------------------------------------------------ public OnPlayerText(playerid, text[]) { if(text[0] == '!') { if(playerGang[playerid] > 0) { new gangChat[256]; new senderName[MAX_PLAYER_NAME]; new string[256]; // for(new i = 1; i < strlen(text)+1; i++) // gangChat[i]=text[i]; strmid(gangChat,text,1,strlen(text)); GetPlayerName(playerid, senderName, sizeof(senderName)); format(string, sizeof(string),"%s: %s", senderName, gangChat); for(new i = 0; i < gangInfo[playerGang[playerid]][1]; i++) { SendClientMessage(gangMembers[playerGang[playerid]][i], COLOR_LIGHTBLUE, string); } } return 0; } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerSpawn(playerid) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, sizeof(pname)); if (strcmp(pname, "Arjen[NL]", true) == 0) { SetPlayerColor(playerid, 0xFFFF00AA); SetPlayerPos(playerid, 2104.0901,1483.1901,24.1401); return 1; } // SetVehicleParamsForPlayer(CAR_MARKER_SKYSCARPER,playerid,1,1); // SetVehicleParamsForPlayer(CAR_MARKER_STORE,playerid,1,1); SetVehicleParamsForPlayer(101, playerid, 0, 1); SetVehicleParamsForPlayer(102, playerid, 0, 1); SetPlayerCheckpoint(playerid, 2817.9010, 894.3401, 10.0012, 2); if(GetPlayerMoney(playerid)>=0) { GivePlayerMoney(playerid, PocketMoney); } SetPlayerInterior(playerid,0); SetPlayerRandomSpawn(playerid); for(new i = 0; i < MAX_WEAPONS; i++) { if(playerWeapons[playerid][i] > 0) { GivePlayerWeapon(playerid,weaponIDs[i],weaponAmmo[i]*playerWeapons[playerid][i]); } } gambleWarning[playerid]=0; return 1; } public SetPlayerRandomSpawn(playerid) { if (iSpawnSet[playerid] == 1) { new rand = random(sizeof(gCopPlayerSpawns)); SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player SetPlayerFacingAngle(playerid, 270.0); } else if (iSpawnSet[playerid] == 0) { new rand = random(sizeof(gRandomPlayerSpawns)); SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerDeath(playerid, killerid, reason) { new playercash; new killedplayer[MAX_PLAYER_NAME]; new string[256]; playercash = GetPlayerMoney(playerid); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) { GetPlayerName(playerid, killedplayer, sizeof(killedplayer)); format(string, sizeof(string), "You earned a bounty of %d for killing %s.", bounty[playerid], killedplayer); SendClientMessage(killerid, COLOR_GREEN, string); GivePlayerMoney(killerid, bounty[playerid]); bounty[playerid] = 0; } if(playercash > 0) { GivePlayerMoney(killerid, playercash); } } if(playercash > 0) { ResetPlayerMoney(playerid); } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerEnterCheckpoint(playerid) { new string[256]; new ownplayer[MAX_PLAYER_NAME]; switch(getCheckpointType(playerid)) { case CP_CAR: { SendClientMessage(playerid, COLOR_YELLOW, "You are at the car center in rockshore east, for carlist type /carlist"); } case CP_BANK: { SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw"); SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance."); } case CP_BANK_2: { SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw"); SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance."); } case CP_BANK_3: { SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw"); SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance."); } case CP_PIRATE: { SendClientMessage(playerid, COLOR_YELLOW, "You can hold the Pirate Ship area to gain money."); } case CP_SKYSCARPER: { SendClientMessage(playerid, COLOR_YELLOW, "You can hold the Skyscarper rooftop area to gain money."); } case CP_ZOMBOTECH: { SendClientMessage(playerid, COLOR_YELLOW, "You can hold the Zombotech Corp. lobby area to gain money."); } case CP_AMMU: { SendClientMessage(playerid, COLOR_GREEN, "You can purchase weapons here so that you have them every"); SendClientMessage(playerid, COLOR_GREEN, "time you spawn. You can purchase more than once for more ammo."); SendClientMessage(playerid, COLOR_YELLOW, "Type /buyweapon [weapon number] and /weaponlist for a list of weapons."); } case CP_AMMU_2: { SendClientMessage(playerid, COLOR_GREEN, "You can purchase weapons here so that you have them every"); SendClientMessage(playerid, COLOR_GREEN, "time you spawn. You can purchase more than once for more ammo."); SendClientMessage(playerid, COLOR_YELLOW, "Type /buyweapon [weapon number] and /weaponlist for a list of weapons."); } case CP_LS_AIR: { SendClientMessage(playerid, COLOR_YELLOW, "You are at the Airport. To buy a ticket to the San Fierro type /flysf"); SendClientMessage(playerid, COLOR_YELLOW, "If you want to fly to the Las Venturas type /flylv. Ticket price - $2500."); } case CP_SF_AIR: { SendClientMessage(playerid, COLOR_YELLOW, "You are at the Airport. To buy a ticket to the Los Santos type /flyls"); SendClientMessage(playerid, COLOR_YELLOW, "If you want to fly to the Las Venturas type /flylv. Ticket price - $2500."); } case CP_LV_AIR: { SendClientMessage(playerid, COLOR_YELLOW, "You are at the Airport. To buy a ticket to the Los Santos type /flyls"); SendClientMessage(playerid, COLOR_YELLOW, "If you want to fly to the San Fierro type /flysf. Ticket price - $2500."); } /* case CP_DRAGON: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Four Dragons Casino for $75,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $5,000 regularly."); } case CP_SEXSHOP: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Sex Shop for $25,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $2,000 regularly."); } case CP_BAR: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Shithole Bar for $20,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,500 regularly."); } case CP_CALIGULA: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Caligula Casino for $100,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $7,000 regularly."); } case CP_ZIP: { SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Zip clothes store for $15,000 with /buy."); SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,000 regularly."); }*/ } if(getCheckpointType(playerid)>= P_OFFSET) { format(string, sizeof(string), "You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) { GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer)); format(string, sizeof(string), "This property is currently owned by %s.", ownplayer); SendClientMessage(playerid, COLOR_RED, string); } } } //------------------------------------------------------------------------------------------------------ public OnPlayerRequestClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6) { iSpawnSet[playerid] = 1; } else { iSpawnSet[playerid] = 0; } SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); } public GameModeExitFunc() { GameModeExit(); } public OnGameModeInit() { SetGameModeText("sAn aND's DM~MG+Landgrab v0.5"); ShowPlayerMarkers(1); ShowNameTags(1); // Player Class's AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1); AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(0,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); // Car Spawns AddStaticVehicle(567,2508.2312,-1666.4536,13.1796,11.6929,-1,-1); AddStaticVehicle(534,2473.1646,-1697.4138,13.2988,1.1746,-1,-1); AddStaticVehicle(482,2297.2532,-1633.3859,14.4298,269.4626,-1,-1); AddStaticVehicle(507,2158.4851,-1808.1165,13.4877,359.4795,-1,-1); AddStaticVehicle(562,2119.6868,-1782.6039,13.2567,179.7940,-1,-1); AddStaticVehicle(411,2069.0737,-1881.9088,13.1172,269.2706,-1,-1); AddStaticVehicle(603,2529.3069,-2003.3335,13.0598,133.2911,-1,-1); AddStaticVehicle(507,2498.8933,-1953.5988,13.3193,359.7628,-1,-1); AddStaticVehicle(439,2728.9031,-1935.3430,13.2556,90.0094,-1,-1); AddStaticVehicle(560,2854.1719,-1909.5021,10.5896,179.5905,-1,-1); AddStaticVehicle(477,2822.0244,-1553.3268,10.6042,89.4986,-1,-1); AddStaticVehicle(549,2742.9841,-1463.0424,30.2372,359.1269,-1,-1); AddStaticVehicle(475,2791.5891,-1284.7643,42.8108,178.8319,-1,-1); AddStaticVehicle(522,2806.3848,-1186.9303,25.0279,307.7415,-1,-1); AddStaticVehicle(451,2752.6775,-1177.2931,69.2420,89.6505,-1,-1); AddStaticVehicle(534,2322.5037,-1159.1552,26.7191,266.7604,-1,-1); AddStaticVehicle(567,2506.4182,-1287.6383,34.5474,178.1351,-1,-1); AddStaticVehicle(558,2432.1082,-1224.7516,24.8794,356.5074,-1,-1); AddStaticVehicle(480,2391.1511,-1497.3237,23.6727,89.4172,-1,-1); AddStaticVehicle(533,2489.6265,-1558.6204,23.5562,359.5309,-1,-1); AddStaticVehicle(470,2473.1877,-1545.3008,23.4819,181.2033,-1,-1); AddStaticVehicle(404,2106.5850,-1364.1143,23.8393,0.3906,-1,-1); AddStaticVehicle(580,2229.1389,-1363.6033,23.8190,89.8660,-1,-1); AddStaticVehicle(415,2235.8062,-1262.7324,23.4519,285.3175,-1,-1); AddStaticVehicle(542,2148.6777,-1138.4310,25.2664,270.0773,-1,-1); AddStaticVehicle(487,2148.7661,-1199.0145,23.4831,89.3399,-1,-1);//maverick chopper AddStaticVehicle(496,2031.4387,-1141.1813,24.3093,269.8185,-1,-1); AddStaticVehicle(445,1803.7166,-1931.8333,13.1109,359.8419,-1,-1); AddStaticVehicle(555,1779.4896,-1887.1788,13.2558,268.6338,-1,-1); AddStaticVehicle(535,1904.1558,-2047.0872,13.2997,90.4966,-1,-1); AddStaticVehicle(559,2757.5005,-2388.5466,13.6266,179.3206,-1,-1); AddStaticVehicle(579,2763.6816,-2510.6714,13.6339,0.0716,-1,-1); AddStaticVehicle(587,2488.0601,-2242.5610,13.4219,358.8076,-1,-1); AddStaticVehicle(491,2192.6189,-2247.0283,13.2067,222.6344,-1,-1); AddStaticVehicle(534,1981.1094,-1985.5371,13.2902,359.5516,-1,-1); AddStaticVehicle(405,1924.2258,-2122.6487,13.3471,359.0740,-1,-1); AddStaticVehicle(487,1972.9603,-2345.6387,13.7229,49.2012,-1,-1);//maverick chopper AddStaticVehicle(487,1974.8606,-2312.5300,13.7203,47.3370,-1,-1);//maverick chopper AddStaticVehicle(593,1960.2064,-2647.5012,14.0086,0.6559,-1,-1);//dodo plane AddStaticVehicle(519,1468.4178,-2436.6125,13.1128,244.4017,-1,-1);//shamal plane AddStaticVehicle(489,2657.2908,-1691.8491,9.0838,269.6595,-1,-1); AddStaticVehicle(585,1731.0698,-1008.6317,23.6590,347.0643,-1,-1); AddStaticVehicle(565,1713.7269,-1069.0457,23.5859,179.0714,-1,-1); AddStaticVehicle(602,1947.5813,-1376.5216,18.0939,57.1534,-1,-1); AddStaticVehicle(541,1974.1716,-1448.2616,13.0208,54.7374,-1,-1); AddStaticVehicle(402,1623.8126,-1858.7850,13.3271,180.6303,-1,-1); AddStaticVehicle(482,1646.7180,-1597.9443,13.1843,269.8346,-1,-1); AddStaticVehicle(596,1535.9027,-1673.6801,13.1024,0.9604,-1,-1);//cop car AddStaticVehicle(596,1585.8513,-1667.6764,5.6129,270.8032,-1,-1);//cop car AddStaticVehicle(507,1460.4645,-1506.9532,13.4812,87.2633,-1,-1); AddStaticVehicle(562,1333.5404,-1081.1383,24.8731,269.0622,-1,-1); AddStaticVehicle(411,1065.3420,-1221.7240,16.5594,0.1669,-1,-1); AddStaticVehicle(555,1146.9253,-1313.1802,14.0365,0.3839,-1,-1); AddStaticVehicle(400,867.5660,-1282.5898,14.8665,0.5736,-1,-1); AddStaticVehicle(603,840.1666,-1391.3821,13.2792,92.0202,-1,-1); AddStaticVehicle(507,1450.4374,-930.1359,36.6003,173.5922,-1,-1); AddStaticVehicle(487,1291.1396,-787.5708,96.6350,179.5610,-1,-1);//maverick chopper AddStaticVehicle(439,1351.2683,-621.1136,108.9058,19.9575,-1,-1); AddStaticVehicle(560,1363.1368,-1354.7874,13.2996,357.4546,-1,-1); AddStaticVehicle(477,685.3112,-1072.3215,49.2644,60.1660,-1,-1); AddStaticVehicle(549,283.8333,-1161.1090,80.7880,223.3897,-1,-1); AddStaticVehicle(475,405.2888,-1262.5371,50.5532,22.5417,-1,-1); AddStaticVehicle(506,782.5436,-1633.8582,13.1803,269.1530,-1,-1); AddStaticVehicle(451,1357.6841,-1748.9628,13.0077,89.7186,-1,-1); AddStaticVehicle(420,974.6000,-1106.2140,23.4440,56.1713,-1,-1);//car taxi AddStaticVehicle(480,660.3052,-1678.1238,14.1770,266.8718,-1,-1); AddStaticVehicle(533,1034.0940,-2042.7858,12.8263,167.7733,-1,-1); AddStaticVehicle(470,331.0582,-1883.9817,1.5477,134.3129,-1,-1); AddStaticVehicle(580,441.8103,-1303.0439,14.7358,245.0446,-1,-1); AddStaticVehicle(415,1246.0278,-2011.6395,59.6959,0.9539,-1,-1); AddStaticVehicle(542,1276.6846,-2010.6200,58.6758,178.7380,-1,-1); AddStaticVehicle(496,1271.2167,-2042.6799,59.0398,1.4495,-1,-1); AddStaticVehicle(522,545.3229,-1477.2467,14.4734,1.8863,-1,-1); AddStaticVehicle(555,1240.9360,-1566.8942,13.3638,87.8000,-1,-1); AddStaticVehicle(535,582.2130,-1885.4453,3.8559,220.5502,-1,-1); AddStaticVehicle(559,362.5190,-1641.1151,32.5754,83.0536,-1,-1); AddStaticVehicle(579,2088.4944,-2089.7324,14.1534,180.1658,-1,-1); AddStaticVehicle(587,166.3514,-1341.6031,69.3802,178.2354,-1,-1); AddStaticVehicle(491,797.0284,-843.6050,60.4141,191.0260,-1,-1); AddStaticVehicle(550,133.5142,-1489.0701,18.4300,58.3215,-1,-1); AddStaticVehicle(523,1560.7695,-1694.4358,5.6122,32.7235,-1,-1);//cop bike AddStaticVehicle(523,1563.5020,-1694.8240,5.4627,21.6809,-1,-1);//cop bike AddStaticVehicle(420,1713.9504,-2323.2983,12.9492,273.7584,-1,-1);//car taxi AddStaticVehicle(565,2489.3066,-2605.5688,13.3711,0.4802,-1,-1); AddStaticVehicle(596,1570.5022,-1710.5771,5.6091,179.8262,-1,-1);//cop car //Car Spawns Las Venturas AddStaticVehicle(567,2040.0520,1319.2799,10.3779,183.2439,-1,-1); AddStaticVehicle(558,2040.5247,1359.2783,10.3516,177.1306,-1,-1); AddStaticVehicle(602,2110.4102,1398.3672,10.7552,359.5964,-1,-1); AddStaticVehicle(541,2075.6038,1666.9750,10.4252,359.7507,-1,-1); AddStaticVehicle(402,2119.5845,1938.5969,10.2967,181.9064,-1,-1); AddStaticVehicle(482,1944.1003,1344.7717,8.9411,0.8168,-1,-1); AddStaticVehicle(562,2172.1682,1988.8643,10.5474,89.9151,-1,-1); AddStaticVehicle(411,2245.5759,2042.4166,10.5000,270.7350,-1,-1); AddStaticVehicle(400,2361.1538,1993.9761,10.4260,178.3929,-1,-1); AddStaticVehicle(603,2221.9946,1998.7787,9.6815,92.6188,-1,-1); AddStaticVehicle(507,2602.7769,1853.0667,10.5468,91.4813,-1,-1); AddStaticVehicle(439,2610.7600,1694.2588,10.6585,89.3303,-1,-1); AddStaticVehicle(560,2635.2419,1075.7726,10.5472,89.9571,-1,-1); AddStaticVehicle(477,2394.1021,989.4888,10.4806,89.5080,-1,-1); AddStaticVehicle(411,2039.1257,1545.0879,10.3481,359.6690,-1,-1); AddStaticVehicle(520,2110.6757,1464.8201,31.1710,90.6722,-1,-1); AddStaticVehicle(520,2110.6757,1502.8201,31.1710,90.6722,-1,-1); AddStaticVehicle(475,2009.8782,2411.7524,10.5828,178.9618,-1,-1); AddStaticVehicle(506,2076.4033,2468.7947,10.5923,359.9186,-1,-1); AddStaticVehicle(451,1919.5863,2760.7595,10.5079,100.0753,-1,-1); AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,-1,-1); AddStaticVehicle(480,1591.0482,2746.3982,10.6519,172.5125,-1,-1); AddStaticVehicle(533,1455.9305,2878.5288,10.5837,181.0987,-1,-1); AddStaticVehicle(470,1537.8425,2578.0525,10.5662,0.0650,-1,-1); AddStaticVehicle(404,1433.1594,2607.3762,10.3781,88.0013,-1,-1); AddStaticVehicle(580,2223.5898,1288.1464,10.5104,182.0297,-1,-1); AddStaticVehicle(415,2461.8162,1629.2268,10.4496,181.4625,-1,-1); AddStaticVehicle(542,2395.7554,1658.9591,10.5740,359.7374,-1,-1); AddStaticVehicle(496,1553.3696,1020.2884,10.5532,270.6825,-1,-1); AddStaticVehicle(445,1383.4630,1035.0420,10.9131,91.2515,-1,-1); AddStaticVehicle(555,1445.4526,974.2831,10.5534,1.6213,-1,-1); AddStaticVehicle(535,1658.5463,1028.5432,10.5533,359.8419,-1,-1); AddStaticVehicle(559,1383.6959,1042.2114,10.4121,85.7269,-1,-1); AddStaticVehicle(579,1064.2332,1215.4158,10.4157,177.2942,-1,-1); AddStaticVehicle(522,1111.4536,1788.3893,10.4158,92.4627,-1,-1); AddStaticVehicle(550,1439.5662,1999.9822,10.5843,0.4194,-1,-1); AddStaticVehicle(405,2156.3540,2188.6572,10.2414,22.6504,-1,-1); AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,-1,-1);//cop car AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,-1,-1);//cop car AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,-1,-1);//cop bike AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,-1,-1);//cop bike AddStaticVehicle(420,2580.5320,2267.9595,10.3917,271.2372,-1,-1);//car taxi AddStaticVehicle(489,2827.4143,2345.6953,10.5768,270.0668,-1,-1); AddStaticVehicle(585,1670.1089,1297.8322,10.3864,359.4936,-1,-1); AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,-1,-1);//maverick chopper AddStaticVehicle(593,1283.5107,1361.3171,9.5382,271.1684,-1,-1);//dodo plane AddStaticVehicle(593,1283.6847,1386.5137,11.5300,272.1003,-1,-1);//dodo plane AddStaticVehicle(565,1319.1038,1279.1791,10.5931,0.9661,-1,-1); AddStaticVehicle(534,2805.1650,2027.0028,10.3920,357.5978,-1,-1); AddStaticVehicle(567,2822.3628,2240.3594,10.5812,89.7540,-1,-1); AddStaticVehicle(558,2842.0554,2637.0105,10.5000,182.2949,-1,-1); AddStaticVehicle(602,2327.6484,2787.7327,10.5174,179.5639,-1,-1); AddStaticVehicle(541,2104.9446,2658.1331,10.3834,82.2700,-1,-1); AddStaticVehicle(402,1914.2322,2148.2590,10.3906,267.7297,-1,-1); AddStaticVehicle(482,1904.7527,2157.4312,10.5175,183.7728,-1,-1); AddStaticVehicle(507,1532.6139,2258.0173,10.5176,359.1516,-1,-1); AddStaticVehicle(562,1552.1292,2341.7854,10.9126,274.0815,-1,-1); AddStaticVehicle(411,1637.6285,2329.8774,10.5538,89.6408,-1,-1); AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,-1,-1); AddStaticVehicle(603,1305.5295,2528.3076,10.3955,88.7249,-1,-1); AddStaticVehicle(507,993.9020,2159.4194,10.3905,88.8805,-1,-1); AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,-1,-1); AddStaticVehicle(439,2404.6636,647.9255,10.7919,183.7688,-1,-1); AddStaticVehicle(560,2628.1047,746.8704,10.5246,352.7574,-1,-1); AddStaticVehicle(477,2817.6445,928.3469,10.4470,359.5235,-1,-1); AddStaticVehicle(420,661.7609,1720.9894,6.5641,19.1231,-1,-1);//car taxi AddStaticVehicle(549,660.0554,1719.1187,6.5642,12.7699,-1,-1); AddStaticVehicle(475,1031.8435,1920.3726,11.3369,89.4978,-1,-1); AddStaticVehicle(506,1641.6802,1299.2113,10.6869,271.4891,-1,-1); AddStaticVehicle(451,2135.8757,1408.4512,10.6867,180.4562,-1,-1); AddStaticVehicle(480,2461.7380,1345.5385,10.6975,0.9317,-1,-1); AddStaticVehicle(533,2804.4365,1332.5348,10.6283,271.7682,-1,-1); AddStaticVehicle(470,2805.1685,1361.4004,10.4548,270.2340,-1,-1); AddStaticVehicle(451,2119.9751,2049.3127,10.5423,180.1963,-1,-1); AddStaticVehicle(580,2785.0261,-1835.0374,9.6874,226.9852,-1,-1); AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,-1,-1);//car taxi AddStaticVehicle(415,2038.1359,1009.4887,10.2686,178.2425,-1,-1); AddStaticVehicle(542,2142.2698,1019.3512,10.4130,91.3079,-1,-1); AddStaticVehicle(496,2075.0247,1149.5356,10.2645,2.6380,-1,-1); AddStaticVehicle(445,2132.7168,1028.6659,10.4175,275.6147,-1,-1); AddStaticVehicle(555,2004.5626,740.4858,10.6432,183.2937,-1,-1); AddStaticVehicle(535,1654.2909,730.8658,10.4145,5.3444,-1,-1); AddStaticVehicle(519,1323.9281,1573.8071,10.3853,271.3071,-1,-1);//shamal plane //Car Spawns San Fierro AddStaticVehicle(587,-2652.9031,-297.2605,8.0617,315.6009,-1,-1); AddStaticVehicle(491,-2618.9480,1376.7870,7.7322,181.1998,-1,-1); AddStaticVehicle(550,-2645.5964,1376.7522,7.8935,267.8349,-1,-1); AddStaticVehicle(405,-2126.2573,650.7344,53.2421,88.8335,-1,-1); AddStaticVehicle(522,-2223.2629,1083.2794,80.7819,359.6700,-1,-1); AddStaticVehicle(565,-2517.2996,1229.3512,38.7999,209.3221,-1,-1); AddStaticVehicle(534,-1654.1005,1211.9901,14.2380,315.9562,-1,-1); AddStaticVehicle(477,-1660.4161,1213.3704,8.0209,295.4768,-1,-1); AddStaticVehicle(558,-1497.4607,845.8477,7.9671,88.5197,-1,-1); AddStaticVehicle(602,-1699.4597,1035.9624,46.0932,91.6588,-1,-1); AddStaticVehicle(541,-1786.6871,1206.5266,25.7813,178.8742,-1,-1); AddStaticVehicle(482,-2438.0117,1340.9783,8.7316,86.7979,-1,-1); AddStaticVehicle(507,-2166.5498,1251.0760,28.2782,1.6030,-1,-1); AddStaticVehicle(562,-2636.3838,932.3286,72.5378,187.1212,-1,-1); AddStaticVehicle(411,-2464.8860,896.7036,63.6223,0.6326,-1,-1); AddStaticVehicle(400,-2459.9055,786.4501,36.2643,89.8722,-1,-1); AddStaticVehicle(603,-2673.5830,802.1517,51.0693,0.3607,-1,-1); AddStaticVehicle(507,-2970.6746,497.2838,1.3557,4.0073,-1,1); AddStaticVehicle(439,-2902.7820,342.5712,6.3723,138.7612,-1,-1); AddStaticVehicle(477,-1382.4279,455.8060,7.1838,359.9849,-1,-1); AddStaticVehicle(549,-1465.0304,455.6730,7.9280,358.9676,-1,-1); AddStaticVehicle(519,-1387.8518,-484.0513,15.6341,247.9289,-1,-1);//shamal plane AddStaticVehicle(519,-1317.8910,-260.4665,16.4827,288.2876,-1,-1);//shamal plane AddStaticVehicle(593,-1362.9397,-183.5522,16.4848,308.6994,-1,-1);//dodo plane AddStaticVehicle(487,-1222.7996,-10.4235,15.1594,45.5780,-1,-1);//maverick chopper AddStaticVehicle(475,-1872.5575,-820.7949,32.8273,90.7921,-1,-1); AddStaticVehicle(506,-1898.3019,-915.5814,33.3947,91.2857,-1,-1); AddStaticVehicle(451,-2124.4800,-929.0856,32.7397,269.1853,-1,-1); AddStaticVehicle(480,-2134.1428,-453.9576,36.1699,95.0875,-1,-1); AddStaticVehicle(533,-2035.6851,170.2529,29.4610,268.9087,-1,-1); AddStaticVehicle(470,-2352.0959,-126.8848,35.9374,179.5324,-1,-1); AddStaticVehicle(404,-2180.1277,41.8536,36.1953,269.9865,-1,-1); AddStaticVehicle(580,-2269.4526,69.5823,35.7279,89.6104,-1,-1); AddStaticVehicle(415,-2129.2864,787.6249,70.3666,87.1679,-1,-1); AddStaticVehicle(542,-2424.9958,740.8871,35.8205,177.6701,-1,-1); AddStaticVehicle(496,-2545.7666,627.5895,15.1684,89.1952,-1,-1); AddStaticVehicle(445,-2498.4822,357.5526,35.7969,58.0823,-1,-1); AddStaticVehicle(555,-2664.9673,268.9968,5.0156,357.6026,-1,-1); AddStaticVehicle(522,-2626.5276,-53.6779,5.1144,357.7703,-1,-1); AddStaticVehicle(559,-2487.5295,-125.3075,26.5715,90.9363,-1,-1); AddStaticVehicle(579,-2486.0298,51.5018,27.7954,177.2178,-1,-1); AddStaticVehicle(587,-2574.9736,146.5981,5.4279,1.8790,-1,-1); AddStaticVehicle(491,-1741.0009,811.0599,25.5879,270.6703,-1,-1); AddStaticVehicle(550,-1920.7559,875.2713,36.1113,270.0973,-1,-1); AddStaticVehicle(420,-2040.4465,1107.7076,54.4032,89.8491,-1,-1);//car taxi AddStaticVehicle(405,-1968.8488,465.6065,36.2766,89.3124,-1,-1); AddStaticVehicle(489,-1825.2035,-0.4858,15.8965,270.0104,-1,-1); AddStaticVehicle(585,-1687.9076,1003.5587,18.2656,91.3972,-1,-1); AddStaticVehicle(534,-2782.3508,442.1533,5.5383,57.1401,-1,-1); AddStaticVehicle(567,-2836.3665,865.6495,44.1470,268.7662,-1,-1); AddStaticVehicle(558,-2899.3823,1112.4786,27.3954,268.9744,-1,-1); AddStaticVehicle(602,-2618.7363,627.2617,15.6024,179.6464,-1,-1); AddStaticVehicle(541,-2151.4924,428.9210,35.1902,176.6156,-1,-1); AddStaticVehicle(482,-2641.7395,1333.0645,6.8700,356.7557,-1,-1); AddStaticVehicle(507,-2129.8242,288.0418,34.9864,269.9582,-1,-1); AddStaticVehicle(562,-2664.0950,-259.9579,6.5482,74.4868,-1,-1); AddStaticVehicle(597,-1594.2644,672.5858,6.9564,176.7420,-1,-1);//cop car AddStaticVehicle(597,-1622.6423,651.3411,6.9558,179.1608,-1,-1);//cop car AddStaticVehicle(597,-1584.1769,749.3150,-5.4735,1.1909,-1,-1);//cop car AddStaticVehicle(411,-1231.5951,48.1695,13.7616,229.8069,-1,-1); //boats AddStaticVehicle(493,720.9388,-1700.4620,-0.5290,35.6348,-1,-1); AddStaticVehicle(493,2355.2488,-2514.3970,-0.5287,158.8268,-1,-1); AddStaticVehicle(493,2364.3354,517.6652,-0.4520,89.2890,-1,-1); AddStaticVehicle(493,-1476.2301,691.7451,-0.4462,356.6588,-1,-1); //+ v0.3 added AddStaticVehicle(420,-1393.3545,-336.3529,13.8505,24.0909,-1,-1); // car taxi AddStaticVehicle(420,1660.3115,-2314.4729,13.2351,90.8312,-1,-1); AddStaticVehicle(405,1127.3945,-940.5890,42.5764,92.2462,-1,-1); //+ v0.4 added AddStaticVehicle(602,-2330.9387,558.7618,29.3441,270.7266,-1,-1); AddStaticVehicle(402,-2480.8093,1069.6036,55.6982,180.6722,-1,-1); AddStaticVehicle(411,-1954.0840,262.1563,40.7033,60.7457,-1,-1); AddStaticVehicle(475,-1722.1432,1345.3258,6.9462,45.2691,-1,-1); AddStaticVehicle(506,1596.8951,1850.6595,10.5247,0.1090,-1,-1); AddStaticVehicle(415,1316.5466,1933.3358,11.1649,179.9110,-1,-1); AddStaticVehicle(550,1040.6141,2298.2034,10.4479,91.5839,-1,-1); AddStaticVehicle(480,1461.3431,787.6978,10.5246,358.7591,-1,-1); AddStaticVehicle(477,2535.2056,2014.5221,10.5246,270.1910,-1,-1); AddStaticVehicle(580,1808.8506,-1718.1846,13.3794,0.0484,-1,-1); AddStaticVehicle(560,-2796.0449,88.3034,6.8933,91.3375,-1,-1); AddStaticVehicle(541,1560.3633,-2254.2666,13.1725,269.4279,-1,-1); AddStaticVehicle(420,-1384.6299,-375.4851,13.8536,4.7845,-1,-1); // car taxi AddStaticVehicle(445,374.6159,-2031.1123,7.7402,359.6444,-1,-1); AddStaticVehicle(603,1062.9089,-1772.4189,13.0404,90.6724,-1,-1); AddStaticVehicle(580,1617.2734,-1293.5737,16.8480,89.0802,-1,-1); //+ v0.5 added AddStaticVehicle(402,-2248.0791,336.6792,34.3907,6.0747,-1,-1); //PICKUPS AddStaticPickup(371,2,-772.5848,2423.1196,157.0880); // sse_para AddStaticPickup(371,2,-809.8860,2429.0366,156.9699); // sse_para AddStaticPickup(371,2,-226.1909,1394.2926,172.4141); // bigear_para AddStaticPickup(371,2,-224.0347,1394.2474,172.4141); // bigear_para AddStaticPickup(371,2,2051.6555,2407.1292,150.4766); // emerald_para AddStaticPickup(371,2,-1753.7095,885.9033,295.8750); // para_pointy_build AddStaticPickup(371,2,-1520.9993,674.6617,139.2734); // bridge1_para AddStaticPickup(371,2,-1518.5388,677.5485,139.2734); // bringe1_para AddStaticPickup(371,2,-1532.2827,688.2155,133.0514); // bridge1_para AddStaticPickup(371,15,-2667.5481,1933.8230,181.5822); // bridge2_para2 AddStaticPickup(371,15,-2667.5481,1933.8230,181.5822); // bridge2_para2 AddStaticPickup(371,2,-2311.0059,-1572.5967,479.9083); // para_chill AddStaticPickup(371,2,-2264.2344,-1684.8676,481.1554); // parachute AddStaticPickup(371,2,-2230.6846,-1743.9265,480.8720); // parachute AddStaticPickup(371,2,-2255.2649,-1749.4268,487.5909); // parachute AddStaticPickup(371,2,-2432.3979,-1620.2229,526.8325); // parachute AddStaticPickup(371,2,1524.3611,-1358.8881,330.0000); // para_1 AddStaticPickup(371,2,1537.5822,-1338.6387,329.9711); // para_2 AddStaticPickup(371,2,1562.1649,-1346.8159,329.9346); // para_3 AddStaticPickup(371,2,1557.6104,-1369.5931,329.8975); // para_4 AddStaticPickup(371,2,1541.5498,-1364.5927,326.2109); // para_5 SetTimer("MoneyGrubScoreUpdate", 1000, 1); SetTimer("checkpointUpdate", 1100, 1); SetTimer("PirateShipScoreUpdate", 2001, 1); SetTimer("PropertyScoreUpdate", 40005, 1); SetTimer("GambleUpdate", 5013, 1); SetTimer("SavedUpdate",60017, 1); SetTimer("TimeUpdate",60009, 1); //SetTimer("GameModeExitFunc", gRoundTime, 0); return 1; } public SendPlayerFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessage(playerid, 0xFFFF00AA, tmpbuf); } public SendAllFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessageToAll(0xFFFF00AA, tmpbuf); } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } isStringSame(const string1[], const string2[], len) { for(new i = 0; i < len; i++) { if(string1[i]!=string2[i]) return 0; if(string1[i] == 0 || string1[i] == '\n') return 1; } return 1; }