// USAGE: // // Add to init.sqs: // FOX2_GearUp = preprocessFile "FOX2_GearUp.sqf" // // Call like this: // [unitname, ["M16", "LAWLauncher", "Binocular", "NVGoggles"], ["M16", "M16", "M16", "M16", "LAWLauncher", "LAWLauncher"]] call FOX2_GearUp // // This would add an M16 with 4 magazines, Binoculars, NVGs, and two LAW rockets to the unit with the name "unitname". private ["_unit","_weapa","_maga"]; _unit = _this select 0; _weapa = _this select 1; _maga = _this select 2; removeallweapons _unit; {_unit addmagazine _x} foreach _maga; {_unit addweapon _x} foreach _weapa; _unit selectWeapon (_weapa select 0); _unit