; MASTER VERSION ; Made 04/28/2010 ; Comment1 from petrus2: same old master.nip from d2nt 1.7.x that has same syntas as d2bs 1.3 - Essences were added for patch 1.13 ; Comment2 from petrus2: some lines use text and others use number for same alias!! ; Items for everyone. ;----------------------------------------------- ;Ctrl+F To find specific sections ;Misc - [mi01] ;Gems - [ge01] ;Runes - [ru01] ;Uniques - [un01] ;Unidentified Uniques - [uu01] ;Sets - [se01] ;Charms - [ch01] ;Rares - [ra01] ;Magics - [ma01] ;Whites - [wh01] ;----------------------------------------------- ; ****** MISCELANEOUS ****** [mi01] Name = Gold : 14 >= 1000 ;**POTIONS** ;Name = Rejuvenation Potion Name = Full Rejuvenation Potion ;Name = Greater Healing Potion ;Name = Super Healing Potion ;Name = Greater Mana Potion ;Name = Super Mana Potion ; **KEYS** Name = Key of Terror Name = Key of Hate Name = Key of Destruction ; **ESSENCES** Name = Token of Absolution Name = twisted essence of suffering Name = charged essence of hatred Name = burning essence of terror Name = festering essence of destruction ;**CRAFTING** ;Name = Amulet : Quality = Magic : Ilvl >= 94 ;Name = Light Belt : Quality = Magic : Ilvl >= 94 ;Name = Sharkskin belt : Quality = magic : ilvl>=94 ;Name = Vampirefang Belt : Quality = Magic : Ilvl >= 94 ;Name = Chain Gloves : Quality = Magic : Ilvl >=90 ;Name = Heavy Bracers : Quality = Magic : Ilvl >=90 ;Name = Vambraces : Quality = Magic : Ilvl >=90 ;Type = Jewel : Quality = Magic ;Type = Jewel : Quality = Rare ;Name = Perfect Amethyst; ;**SOCKETING** ;*Tal + Thul + Perfect Topaz - Socketed Body Armor* ;*Ral + Amn + Perfect Amethyst - Socketed Weapon* ;*Ral + Thul + Perfect Sapphire - Socketed Helm* ;*Tal + Amn + Perfect Ruby - Socketed Shield* ;Name = Tal rune ;Name = Ral rune ;Name = Thul rune ;Name = Amn rune ;Name = Perfect Amethyst ;Name = Perfect Ruby ;Name = Perfect Sapphire ;Name = Perfect Topaz ;**UPGRADING** ;Ral + Sol + Perfect Emerald = Normal - Exceptional Weapon ;Tal + Shael + Perfect Diamond = Normal - Exceptional Armor ;Lum + Pul + Perfect Emerald = Exceptional - Elite Weapon ;Ko + Lem + Perfect Diamond - Exceptional - Elite Armor ;Name = Tal rune ;Name = Ral rune ;Name = Sol rune ;Name = Shael rune ;Name = Ko rune ;Name = Lum rune ;Name = Lem rune ;Name = Pul rune ;Name = Perfect Diamond ;Name = Perfect Emerald ; ****** GEMS SECTION ****** [ge01] ;Name = Chipped Topaz ;Name = Chipped Amethyst ;Name = Chipped Sapphire ;Name = Chipped Ruby ;Name = Chipped Emerald ;Name = Chipped Diamond ;Name = Chipped Skull ;Name = Flawed Topaz ;Name = Flawed Amethyst ;Name = Flawed Sapphire ;Name = Flawed Ruby ;Name = Flawed Emerald ;Name = Flawed Diamond ;Name = Flawed Skull ;Name = Topaz ;Name = Amethyst ;Name = Sapphire ;Name = Ruby ;Name = Emerald ;Name = Diamond ;Name = Skull ;Name = Flawless Topaz ;Name = Flawless Amethyst ;Name = Flawless Sapphire ;Name = Flawless Ruby ;Name = Flawless Emerald ;Name = Flawless Diamond ;Name = Flawless Skull Name = Perfect Topaz Name = Perfect Amethyst Name = Perfect Sapphire Name = Perfect Ruby Name = Perfect Emerald Name = Perfect Diamond Name = Perfect Skull ; ****** RUNES SECTION ****** [ru01] ;Name = El rune ;Name = Eld rune ;Name = Tir rune ;Name = Nef rune ;Name = Eth rune ;Name = Ith rune ;Name = Tal rune ;Name = Ral rune ;Name = Ort rune ;Name = Thul Rune ;Name = Amn rune ;Name = Sol rune ;Name = Shael rune ;Name = Dol rune ;Name = Hel rune Name = Lum rune Name = Ko rune Name = Fal rune Name = Lem rune Name = Pul rune Name = Um rune Name = Mal rune Name = Ist rune Name = Gul rune Name = Vex rune Name = Ohm rune Name = Lo rune Name = Sur rune Name = Ber rune Name = Jah rune Name = Cham rune Name = Zod rune ; ****** UNIQUES SECTION ****** [un01] ; GLOVES Name = Chain Gloves : Quality = Unique ;Chance Guards Name = Ogre Gauntlets : Quality = Unique ;Steelrend Name = Vampirebone Gloves : Quality = Unique ;Dracul's Grasp Name = Light Gauntlets : Quality = Unique ;Magefist Name = Gauntlets : Quality = Unique ;Frostburn ; BELTS Name = Heavy Belt : Quality = Unique ;Goldwrap Name = Demonhide Sash : Quality = Unique ;String Of Ears Name = War Belt : Quality = Unique ;Thundergod's Vigor Name = Spiderweb Sash : Quality = Unique ; Arachnid Mesh Name = Mithril Coil : Quality = Unique ; Verdungo's Hearty Cord Name = Vampirefang Belt : Quality = Unique ;Nosferatu's Coil ; BOOTS Name = Demonhide Boots : Quality = Unique ;Infernostride Name = Sharkskin Boots : Quality = Unique ;Waterwalks Name = Battle Boots : Quality = Unique ;War Travelers Name = War Boots : Quality = Unique ;Gore Riders Name = Scarabshell Boots : Quality = Unique ;Sandstorm Trek Name = Boneweave Boots : Quality = Unique ;Marrowwalk Name = Myrmidon Greaves : Quality = Unique ; Shadow Dancer ; HELMS Name = Grand Crown : Quality = Unique ;Crown of Thieves Name = Shako : Quality = Unique ;Harlequin Crest Name = Grim Helm : Quality = Unique ;Vampire's Gaze Name = Spired Helm : Quality = Unique ;Nighteing's Veil Name = Demonhead : Quality = Unique ;Andariel's Visage Name = Bone Visage : Quality = Unique ;Giant Skull Name = Tiara : Quality = Unique ;Kira's Guardian Name = Diadem : Quality = Unique ;Griffon's Eye Name = Corona : Quality = Unique ;Crown of Ages ; ARMOR Name = Dusk Shroud : Quality = Unique ;Ormus' Robes Name = Balrog Skin : Quality = Unique ;Arkaine's Valor Name = Kraken Shell : Quality = Unique ;Leviathan Name = Shadow Plate : Quality = Unique ;Steel Carapce Name = Sacred Armor : Quality = Unique ;Templar's Might, Tyrael's Might Name = Mesh Armor : Quality = Unique ;Shaftstop Name = Russet Armor : Quality = Unique ;Skullder's Ire Name = Serpentskin Armor : Quality = Unique ;Skin of the Vipermagi ;SHIELDS Name = Round Shield : Quality = Unique ;Mosser's Blessed Circle Name = Troll Nest : Quality = Unique ;Headhunter's Glory Name = Monarch : Quality = Unique : 31 >= 148 ;Stormshield ;AXES Name = Ettin Axe : Quality = Unique ;Rune Master Name = Berserker Axe : Quality = Unique ;Death Cleaver ;BOWS Name = Hydra Bow : Quality = Unique : Mana Leech = 8 ;Windforce ;DAGGERS Name = Bone Knife : Quality = Unique ;Wizardspike ;MACES Name = Scourge : Quality = Unique ;Stormlash Name = Thunder Maul : Quality = Unique ;Earthshifter Name = Thunder Maul : Quality = Unique ;Cranium Basher ;POLEARMS Name = Ogre axe : Quality = Unique ;Bonehew Name = Thresher : Quality = Unique ;Reaper's Toll Name = Cryptic Axe : Quality = Unique ;Tomb Reaver Name = Giant Thresher : Quality = Unique ;Stormspire ;SCEPTERS Name = Caduceus : Quality = Unique ;Astreon's Iron Ward ; SPEARS Name = Yari : Quality = Unique ;Hone Sundan ;Name = War Pike : Quality = Unique ;Steel Pillar ;STAVES Name = Elder Staff : Quality = Unique ;Ondal's Wisdom ;SWORDS ;Name = Champion Sword : Quality = Unique : Enhanced Damage = 250 : Mana Leech = 7 ;Boombringer Name = Colossus Blade : Quality = Unique : Enhanced Damage > 230 ;The Grandfather Name = Phase Blade : Quality = Unique : itemlevelreq = 85 ;Azurewrath ;Name = Phase Blade : Quality = Unique : itemlevelreq = 58 ;Lightsabre ;THROWING WEAPONS Name = Winged Knife : Quality = Unique ;Warshrike Name = Winged Axe : Quality = Unique ;Lacerator ; WANDS Name = Lich Wand : Quality = Unique ;Boneshade Name = Unearthed Wand : Quality = Unique ;Death's Web Name = Tomb Wand : Quality = Unique ;Arm of King Leoric ; AMAZON ;Name = Ceremonial Bow : Quality = Unique ;Lycander's Aim Name = Ceremonial Javelin : Quality = Unique ;Titan's Revenge Ceremonial Bow Name = Matriarchal Javelin : Quality = Unique : Flag = Eth ;Thunderstorke ; ASSASSIN Name = Greater Talons : Quality = Unique ;Bartuc's Cutthroat ; NECROMANCER Name = Hierophant Trophy : Quality = Unique ;Homunculous Name = Bloodlord Skull : Quality = Unique ;Darkforce Spawn Name = Succubus Skull : Quality = Unique ;Boneflame ; BARBARIAN Name = Slayer Guard : Quality = Unique ;Arreat's Face ;SORCERESS Name = Eldritch Orb : Quality = Unique ;Eschuta's Temper Name = Dimensional Shard : Quality = Unique ;Death's Fathom ;DRUID Name = Totemic Mask : Quality = Unique : Enhanced Defense = 200 ;Jalal's Mane ;PALADIN Name = Gilded Shield : Quality = Unique ;Herald of Zakarum ;RINGS Type = ring : Quality = Unique : 80 = 30 ;Nagelring Type = ring : Quality = Unique : 77 = 25 ;Stone of Jordan Type = ring : Quality = Unique : 7 = 40 ;Dwarf Star Type = ring : Quality = Unique : 2 = 20 : tohit >= 240 ;Ravenfrost Type = ring : Quality = Unique : 60 >= 3 : 127 = 1 ;Bul Kathos' Wedding Band Type = ring : Quality = Unique : itemabsorblightpercent >= 10 : itemmagicbonus >= 10 ;Wisp Projector ;AMULETS Type = amulet : Quality = Unique : 0 = 12 : 39 = 25 : 41 = 25 : 43 = 25 : 46 = 25 ;Saracen's Chance Type = amulet : Quality = Unique : 2 = 25 ;Cat's Eye Type = amulet : Quality = Unique : 45 = 75 ;Atma's Scarab Type = amulet : Quality = Unique : 74 = 10 ;The Rising Sun Type = amulet : Quality = Unique : 41 = 35 ;Highlord's Type = amulet : Quality = Unique : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 : 127 = 2 ; Mara's Kaleidescope Type = amulet : Quality = Unique : 19 >= 400 ;Metalgrid ;UNIQUE JEWELS Name = jewel : Quality = Unique : 329 >= 5 : 333 >= 5 Name = jewel : Quality = Unique : 332 >= 5 : 336 >= 5 Name = jewel : Quality = Unique : 330 >= 5 : 334 >= 5 Name = jewel : Quality = Unique : 331 >= 5 : 335 >= 5 ;CHARM Name = Grand Charm : Quality = Unique : 80 = 40 ;Gheed's Name = Grand Charm : Quality = Unique : itemgoldbonus = 160 ;Gheed's ; ***** UNIDENTIFIED UNIQUES SECTION ***** [uu01] ; GLOVES ;Name = Chain Gloves : Quality = Unique ;Chance Guards ;Name = Ogre Gauntlets : Quality = Unique ;Steelrend ;Name = Vampirebone Gloves : Quality = Unique ;Dracul's Grasp ;Name = Light Gauntlets : Quality = Unique ;Magefist ;Name = Gauntlets : Quality = Unique ;Frostburn ; BELTS ;Name = Heavy Belt : Quality = Unique ;Goldwrap ;Name = Demonhide Sash : Quality = Unique ;String Of Ears ;Name = War Belt : Quality = Unique ;Thundergod's Vigor ;Name = Spiderweb Sash : Quality = Unique ; Arachnid Mesh Name = Mithril Coil : Quality = Unique ;Verdungo's Hearty Cord ;Name = Vampirefang Belt : Quality = Unique ;Nosferatu's Coil ; BOOTS ;Name = Demonhide Boots : Quality = Unique ;Infernostride ;Name = Sharkskin Boots : Quality = Unique ;Waterwalks ;Name = Battle Boots : Quality = Unique;War Travelers ;Name = War Boots : Quality = Unique ;Gore Riders ;Name = Scarabshell Boots : Quality = Unique ;Sandstorm Trek ;Name = Boneweave Boots : Quality = Unique ;Marrowwalk Name = Myrmidon Greaves : Quality = Unique ;Shadow Dancer ; HELMS ;Name = Skull Cap : Quality = Unique ;Tarnhelm ;Name = Grand Crown : Quality = Unique ;Crown of Thieves ;Name = Shako : Quality = Unique ;Harlequin Crest ;Name = Grim Helm : Quality = Unique ;Vampire's Gaze ;Name = Spired Helm : Quality = Unique ;Nighteing's Veil ;Name = Demonhead : Quality = Unique ;Andariel's Visage ;Name = Bone Visage : Quality = Unique ;Giant Skull ;Name = Tiara : Quality = Unique ;Kira's Guardian ;Name = Diadem : Quality = Unique ;Griffon's Eye ;Name = Corona : Quality = Unique ;Crown of Ages ; ARMOR ;Name = Dusk Shroud : Quality = Unique ;Ormus' Robes ;Name = Balrog Skin : Quality = Unique ;Arkaine's Valor ;Name = Balrog Skin : Quality = Unique ;Arkaine's Valor ;Name = Kraken Shell : Quality = Unique ;Leviathan ;Name = Shadow Plate : Quality = Unique ;Steel Carapce ;Name = Sacred Armor : Quality = Unique ;Templar's Might, Tyrael's Might ;Name = Mesh Armor : Quality = Unique ;Shaftstop ;Name = Russet Armor : Quality = Unique ;Skullder's Ire ;Name = Serpentskin Armor : Quality = Unique ;Skin of the Vipermagi ;SHIELDS ;Name = Round Shield : Quality = Unique ;Mosser's Blessed Circle ;Name = Troll Nest : Quality = Unique ;Headhunter's Glory ;Name = Monarch : Quality = Unique ;Stormshield ;AXES ;Name = Ettin Axe : Quality = Unique ;Rune Master ;Name = Berserker Axe : Quality = Unique ;Death Cleaver ;BOWS ;Name = Hydra Bow : Quality = Unique ;Windforce ;DAGGERS ;Name = Bone Knife : Quality = Unique ;Wizardspike ;MACES ;Name = Scourge : Quality = Unique ;Stormlash, Horizon's Tornado ;Name = Thunder Maul : Quality = Unique ;Earthshifter ;Name = Thunder Maul : Quality = Unique ;Cranium Basher ;POLEARMS ;Name = Ogre axe : Quality = Unique ;Bonehew ;Name = Thresher : Quality = Unique ;Reaper's Toll ;Name = Cryptic Axe : Quality = Unique ;Tomb Reaver ;Name = Giant Thresher : Quality = Unique ;Stormspire ;SCEPTERS ;Name = Caduceus : Quality = Unique ;Astreon's Iron Ward ; SPEARS ;Name = Yari : Quality = Unique ;Hone Sundan ;Name = War Pike : Quality = Unique ;Steel Pillar ;STAVES ;Name = Elder Staff : Quality = Unique ;Ondal's Wisdom ;SWORDS Name = Tulwar : Quality = Unique ;Blade of Ali Baba ;Name = Champion Sword : Quality = Unique ;Boombringer ;Name = Colossus Blade : Quality = Unique ;The Grandfather ;Name = Phase Blade : Quality = Unique ;Azurewrath, Lightsabre ;THROWING WEAPONS ;Name = Winged Knife : Quality = Unique : Flag = Eth ;Warshrike ;Name = Winged Axe : Quality = Unique : Flag = Eth ;Lacerator ;Name = Winged Knife : Quality = Unique ;Gimmershred ; WANDS ;Name = Lich Wand : Quality = Unique ;Boneshade ;Name = Unearthed Wand : Quality = Unique ;Death's Web ;Name = Tomb Wand : Quality = Unique ;Arm of King Leoric ;Name = Petrified Wand : Quality = Unique ;Carin Shard ;Name = Burnt Wand : Quality = Unique ;Suicide Branch ; AMAZON ;Name = Ceremonial Javelin : Quality = Unique ;Titan's Revenge Name = Matriarchal Javelin : Quality = Unique ;Thunderstorke ;Name = Matriarchal Spear : Quality = Unique ;Stoneraven ;Name = Ceremonial Pike : Quality = Unique ;Lycander's Flank ;Name = Ceremonial Bow : Quality = Unique ;Lycander's Aim ;Name = Matriarchal Bow : Quality = Unique ;Blood Raven's Charge ; ASSASSIN ;Name = Greater Talons : Quality = Unique ;Bartuc's Cutthroat ;Name = Battle Cestus : Quality = Unique ;Shadow Killer ;Name = Wrist Sword : Quality = Unique ;Jade Talon ;Name = Feral Claws : Quality = Unique ;Firelizard's Talons ; NECROMANCER ;Name = Hierophant Trophy : Quality = Unique ;Homunculous ;Name = Bloodlord Skull : Quality = Unique ;Darkforce Spawn ;Name = Succubus Skull : Quality = Unique ;Boneflame ; BARBARIAN ;Name = Slayer Guard : Quality = Unique ;Arreat's Face ;Name = Fury Visor : Quality = Unique ;Wolfhowl ;Name = Destroyer Helm : Quality = Unique ;Demonhorn's Edge ;Name = Conqueror Crown : Quality = Unique ;Halaberd's Reign ;SORCERESS ;Name = Eldritch Orb : Quality = Unique ;Eschuta's Temper ;Name = Dimensional Shard : Quality = Unique ;Death's Fathom ;Name = Swirling Crystal : Quality = Unique ;The Oculus ;DRUID ;Name = Totemic Mask : Quality = Unique ;Jalal's Mane ;Name = Blood Spirit : Quality = Unique ;Cerebus' Bite ;Name = Sky Spirit : Quality = Unique ;Ravenlore ;Name = Earth Spirit : Quality = Unique ;Spirit Keeper ;PALADIN Name = Gilded Shield : Quality = Unique ;Herald of Zakarum Name = Sacred Rondache : Quality = Unique : Flag = Eth ;Alma Negra ;Name = Zakarum Shield : Quality = Unique ;Dragonscale ;RINGS ;Type = ring : Quality = Unique ;AMULETS ;Type = amulet : Quality = Unique ;UNIQUE JEWELS ;Name = jewel : Quality = Unique ;CHARMS ;Name = Grand Charm : Quality = Unique ; ***** SETS ***** [se01] ;-Aldur's Watchtower- ;Name = Hunter's Guise : Quality = Set ; Aldur's Stony Gaze ;Name = Battle Boots : Quality = Set ; Aldur's Advance ;Name = Shadow Plate : Quality = Set ; Aldur's Deception ;Name = Jagged Star : Quality = Set ; Aldur's Rhythm ;-Bul Kathos' Children- Name = Colossus Blade : Quality = Set ; Bul-Kathos' Sacred Charge ;Name = Mythical Sword : Quality = Set ; Bul-Kathos' Tribal Guardian ;Cow King's Leathers ;Name = War Hat : Quality = Set ; Cow King's Horns ;Name = Studded Leather : Quality = Set ; Cow King's Hide ;Name = Heavy Boots : Quality = Set : Dexterity = 20 : itemmagicbonus = 25 ; Cow King's Hooves ;-Griswold's Legacy- ;Name = Ornate Plate : Quality = Set ; Griswold's Heart Name = Corona : Quality = Set ; Griswold's Valor Name = Caduceus : Quality = Set ; Griswold's Redemption Name = Vortex Shield : Quality = Set ; Griswold's Honor ;-Immortal King- ;Name = War Belt : Quality = Set ; Immortal King's Detail ;Name = Avenger Guard : Quality = Set ; Immortal King's Will ;Name = Ogre Maul : Quality = Set ; Immortal King's Stone Crusher ;Name = Sacred Armor : Quality = Set ; Immortal King's Soul Cage ;Name = War Gauntlets : Quality = Set ; Immortal King's Forge ;Name = War Boots : Quality = Set ; Immortal King's Pillar ;-M'avina's Battle Hymn- ;Name = Diadem : Quality = Set ; M'avina's True Sight ;Name = Grand Matron Bow : Quality = Set ; M'avina's Caster ;Name = Kraken Shell : Quality = Set ; M'avina's Embrace ;Name = Battle Gauntlets : Quality = Set ; M'avina's Icy Clutch ;Name = Sharkskin Belt : Quality = Set ; M'avina's Tenet ;-Natalya's Odium- ;Name = Grim Helm : Quality = Set ; Natalya's Totem ;Name = Scissors Suwayyah : Quality = Set ; Natalya's Mark ;Name = Loricated Mail : Quality = Set ; Natalya's Shadow ;Name = Mesh Boots : Quality = Set ; Natalya's Soul ;-Tal Rasha's Wrappings- Name = Swirling Crystal : Quality = Set ; Tal Rasha's Lidless Eye Name = Death Mask : Quality = Set ; Tal Rasha's Horadric Crest Name = Lacquered Plate : Quality = Set ; Tal Rasha's Guardianship Type = amulet : Quality = Set : Sorceress Skills = 2 ; Tal Rasha's Adjucation ;Name = Mesh Belt : Quality = Set : itemmagicbonus = 15 ; Tal Rasha's Fine-Spun Cloth ;-Trang-Oul's Avatar- ;Name = Bone Visage : Quality = Set ; Trang-Oul's Guise ;Name = Chaos Armor : Quality = Set ; Trang-Oul's Scales ;Name = Cantor Trophy : Quality = Set ; Trang-Oul's Wing ;Name = Troll Belt : Quality = Set ; Trang-Oul's Girth Name = Heavy Bracers : Quality = Set ; Trang-Oul's Claws ; ***** CHARM SECTION ***** [ch01] ;TEST Name = grandcharm : Quality = magic : ilvl >= 99 Name = smallcharm : Quality = magic : ilvl >= 99 ;SKILLERS (ALL) Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 Name = grandcharm : Quality = magic : itemaddfireskilltab= 1 Name = grandcharm : Quality = magic : itemaddlightningskilltab = 1 Name = grandcharm : Quality = magic : itemaddcoldskilltab = 1 Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 Name = grandcharm : Quality = magic : itemaddpalicombatskilltab = 1 Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1 Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 ;(VALUABLE) ;Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddbowandcrossbowskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddpassiveandmagicskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddjavelinandspearskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddpoisonandboneskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddnecromancersummoningskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddcursesskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddoffensiveaurasskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemadddefensiveaurasskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddbarbcombatskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddmasteriesskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddwarcriesskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemadddruidsummoningskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddshapeshiftingskilltab= 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddelementalskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddtrapsskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddshadowdisciplinesskilltab = 1 : Strength = 6 ;Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : FHR >= 7 ;Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : MaxHP >= 20 ;Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : FRW >= 5 ;Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : Dexterity = 6 ;Name = grandcharm : Quality = magic : itemaddmartialartsskilltab = 1 : Strength = 6 ; RESIST GCS Name = GrandCharm : Quality = Magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 ; Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Frw = 7 Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : Fhr = 12 Name = GrandCharm : Quality = Magic : 39 >= 12 : 41 >= 12 : 43 >= 12 : 45 >= 12 : MaxHP >= 30 Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : Frw = 7 Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : FHR = 12 Name = GrandCharm : Quality = Magic : 39 >= 14 : 41 >= 14 : 43 >= 14 : 45 >= 14 : MaxHP >= 30 ;MAX DAMAGE GCS Name = grandcharm : Quality = magic : Max Damage >= 9 : MaxHP >= 30 Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 Name = grandcharm : Quality = Magic : Max Damage >= 9 : Tohit >= 50 : MaxHP >= 20 Name = grandcharm : Quality = Magic : Max Damage = 10 : MaxHP >= 25 Name = grandcharm : Quality = Magic : Max Damage >= 9 : FHR = 12 Name = grandcharm : Quality = Magic : Max Damage >= 9 : FRW = 7 Name = grandcharm : Quality = Magic : Max Damage >= 9 : tohit >= 20 : FHR = 12 ;LIFE/MANA GCS Name = GrandCharm : Quality = Magic : MaxHP >= 40 : mana >= 35 Name = GrandCharm : Quality = Magic : itemgoldbonus = 40 ; RESIST LCS Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 Name = Largecharm : Quality = Magic : 39 >= 5 : 41 >= 5 : 43 >= 5 : 45 >= 5 : MaxHP >= 25 Name = Largecharm : Quality = Magic : 39 >= 7 : 41 >= 7 : 43 >= 7 : 45 >= 7 : MaxHP >= 25 Name = Largecharm : Quality = Magic : 39 = 8 : 41 = 8 : 43 = 8 : 45 = 8 : MaxHP >= 25 Name = Largecharm : Quality = Magic : 39 >= 8 : 41 >= 8 : 43 >= 8 : 45 >= 8 : FHR = 8 ; MAX DAMAGE LCS Name = Largecharm : Quality = Magic : Max Damage >= 5 : MaxHP >= 30 Name = Largecharm : Quality = Magic : Max Damage = 6 : MaxHP >= 25 Name = Largecharm : Quality = Magic : Max Damage >= 5 : FHR = 8 Name = Largecharm : Quality = Magic : Max Damage = 6 : FHR = 8 Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : MaxHP >= 20 Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FHR = 8 Name = Largecharm : Quality = Magic : Max Damage >= 5 : tohit >= 25 : FRW = 5 ;MISC LIFE/STATS SCS Name = smallcharm : Quality = magic : MaxHP = 20 Name = smallcharm : Quality = magic : 80 = 7 ; +7 % mf small charm Name = smallcharm : Quality = magic : MaxHP >= 15 : Frw = 3 Name = smallcharm : Quality = magic : MaxHP >= 15 : Fhr = 5 Name = smallcharm : Quality = magic : MaxHP >= 17 : Frw = 3 Name = smallcharm : Quality = magic : MaxHP >= 17 : Fhr = 5 Name = smallcharm : Quality = magic : MaxHP >= 14 : 9 >= 12 Name = Smallcharm : Quality = Magic : itemgoldbonus = 10 ;RESIST SCS Name = smallcharm : Quality = magic : 39 = 5 : 41 = 5 : 43 = 5 : 45 = 5 Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : MaxHP >= 10 Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FRW = 3 Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : FHR = 5 Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : 80 >= 5 ;Name = smallcharm : Quality = magic : 39 >= 3 : 41 >= 3 : 43 >= 3 : 45 >= 3 : Strength = 2 Name = smallcharm : Quality = magic : 39 = 11 Name = smallcharm : Quality = magic : 41 = 11 Name = smallcharm : Quality = magic : 43 = 11 Name = smallcharm : Quality = magic : 45 = 11 Name = smallcharm : Quality = magic : FHR = 5 ;MAX DAMAGE SCS Name = smallcharm : Quality = magic : 22 = 3 : tohit = 20 Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : FHR = 5 Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : MaxHP >= 10 Name = Smallcharm : Quality = Magic : 22 >= 3 : tohit >= 10 : FRW >= 3 ;POISON SCS Name = smallcharm : Quality = Magic : 57 >= 100 ;Name = smallcharm : Quality = Magic : 0 = 2 ; ******* RARES SECTION ******* [ra01] ;RARE RINGS Type = Ring : Quality = rare : 80 > 30 Type = Ring : Quality = rare : manaleech >= 5 : lifeleech > 5 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Fireresist >= 15 : Coldresist >= 15 : Dexterity >= 10 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Fireresist >= 15 : Coldresist >= 15 : Strength >= 10 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Coldresist >= 15 : lightresist >= 15 : Strength >= 10 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Coldresist >= 15 : lightresist >= 15 : Dexterity >= 10 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : lightresist >= 15 : Fireresist >= 15 : Strength >= 10 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : lightresist >= 15 : Fireresist >= 15 : Dexterity >= 10 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Strength >= 15 Type = Ring : Quality = rare : FCR = 10 : maxhp >= 20 : Dexterity >= 10 Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 10 : MaxHP >= 15 Type = Ring : Quality = Rare : FCR = 10 : MaxHP >= 30 : Strength >= 10 Type = Ring : Quality = Rare : FCR = 10 : MaxHP >= 30 : Dexterity >= 10 Type = Ring : Quality = Rare : Dexterity >= 15 : Strength >= 15 Type = Ring : Quality = Rare : Dexterity >= 15 : MaxHP >= 30 Type = Ring : Quality = Rare : Dexterity >= 15 : Lifeleech >= 6 Type = Ring : Quality = Rare : Strength >= 15 : Lifeleech >= 6 ;50+ MF AMULET Type = Amulet : Quality = rare : 80 = 50 ;+2 CHAR SPECIFIC Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : Assassin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : sorceress skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : druid skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : necromancer skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : paladin skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : amazon skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : barbarian skills = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 ;+2 TREE SPECIFIC Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : palicombatskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : trapsskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : fireskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : coldskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : lightningskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : poisonandboneskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : elementalskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Dexterity >= 10 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : MaxHP >= 30 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : 39 >= 10 : 41 >= 10 : 43 >=10 : 45 >= 10 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Dexterity >= 15 : Coldresist >= 25 : Lightresist >= 25 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Lightresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Fireresist >= 25 Type = Amulet : Quality = rare : warcriesskilltab = 2 : FCR = 10 : Strength >= 15 : Coldresist >= 25 : Lightresist >= 25 ;+2 CLASS SKILL/20 FCR CIRCLET Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Assassinskills = 2 : FCR = 20 : Dexterity >= 15 : Strength >= 15 Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Druid skills = 2 : FCR = 20 : Dexterity >= 15 : Strength >= 15 Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Sorceress skills = 2 : FCR = 20 : Dexterity >= 15 : Strength >= 15 Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Necromancer skills = 2 : FCR = 20 : Dexterity >= 15 : Strength >= 15 Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Dexterity >= 15 : Strength >= 15 Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : Paladin skills = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 20 : Sockets = 2 Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : Amazon skills = 2 : FRW = 30 : Sockets = 2 Type = Circlet : Quality = Rare : Amazon skills = 2 : FCR = 20 : Dexterity >= 15 : Strength >= 15 ;+2 TREE SKILLS/20 FCR CIRCLET Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : elementalskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : palicombatskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : trapsskilltab = 2 : FCR = 20 : Sockets = 2 Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : elementalskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : palicombatskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : trapsskilltab = 2 : FCR = 20 : Strength >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : lightningskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : coldskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : fireskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : poisonandBoneskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : elementalskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : palicombatskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 Type = Circlet : Quality = Rare : trapsskilltab = 2 : FCR = 20 : Dexterity >= 15 : Maxhp >= 10 ;VISIONARY CIRCLET Type = Circlet : Quality = Rare : ilvl > 90 Type = Circlet : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 : Strength >= 10 Type = Circlet : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 : Dexterity >= 10 Type = Circlet : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 Type = Circlet : Quality = Rare : FHR >= 0 : MaxHP >= 20 : 225 > 1 : Sockets <= 2 : Strength >= 10 Type = Circlet : Quality = Rare : FHR >= 0 : MaxHP >= 20 : 225 > 1 : Sockets <= 2 : Dexterity >= 10 Type = Circlet : Quality = Rare : FHR >= 0 : MaxHP >= 20 : 225 > 1 : Sockets <= 2 : 39 >= 20 : 41 >= 20 : 43 >= 20 : 45 >= 20 ;RARE VISIONARY PRIMAL HELM Type = Primalhelm : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 Type = Primalhelm : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 Type = Primalhelm : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 Type = Primalhelm : Quality = Rare : FHR >= 0 : MaxHP >= 20 : 225 > 1 : Sockets <= 2 Type = Primalhelm : Quality = Rare : FHR >= 0 : MaxHP >= 20 : 225 > 1 : Sockets <= 2 Type = Primalhelm : Quality = Rare : FHR >= 0 : MaxHP >= 20 : 225 > 1 : Sockets <= 2 ;RARE SHIELDS Type = Shield : Quality = Rare : FHR >= 17 : Sockets = 2 : toblock = 20 : 102 = 30 ;RARE HELMETS Type = Helm : Quality = Rare : FHR >= 10 : MaxHP >= 20 : 225 > 1 : Sockets = 2 Type = Circlet : Quality = Rare : MaxHP >= 30 : 225 > 1 : Strength >= 15 : Dexterity >= 15 : Sockets <= 2 ;RARE GLOVES Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : Fireresist >= 25 : Coldresist >= 25 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : Lightresist >= 25 : Coldresist >= 25 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : Strength >= 10 : Dexterity >= 10 : Fireresist >= 25 : Lightresist >= 25 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddbowandcrossbowskilltab = 2 : Dexterity >= 10 : Strength >= 10 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab = 2 : Dexterity >= 10 : Strength >= 10 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddjavelinandspearskilltab = 2 : Dexterity >= 10 : Strength >= 10 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddbowandcrossbowskilltab = 2 : Strength >= 10 : Dexterity >= 10 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddpassiveandmagicskilltab = 2 : Strength >= 10 : Dexterity >= 10 Type = Gloves : Flag != Eth : Quality = Rare : IAS = 20 : itemaddjavelinandspearskilltab = 2 : Strength >= 10 : Dexterity >= 10 ;RARE BOOTS Type = Boots : Flag != Eth : Quality = Rare : FRW >=20 : FHR >= 20 : 41 >= 25 : 43 >= 25 Type = Boots : Flag != Eth : Quality = Rare : FRW >=20 : FHR >= 20 : 41 >= 25 : 39 >= 25 Type = Boots : Flag != Eth : Quality = Rare : 43 >= 25 : 39 >= 25 : FHR >= 10 : FRW >= 10 Type = Boots : Flag != Eth : Quality = Rare : 41 >= 25 : 43 >= 25 : 39 >= 25 : FHR >= 10 : FRW >= 10 Type = Boots : Flag != Eth : Quality = Rare : 41 >= 25 : 39 >= 25 : 45 >= 28 : FHR >= 10 : FRW >= 10 Type = Boots : Flag != Eth : Quality = Rare : 39 >= 25 : 43 >= 25 : 45 >= 28 : FHR >= 10 : FRW >= 10 Type = Boots : Flag != Eth : Quality = Rare : 41 >= 25 : 43 >= 25 : 45 >= 28 : FHR >= 10 : FRW >= 10 Type = Boots : Flag != Eth : Quality = Rare : Strength >= 8 : Dexterity >= 8 : FHR >= 10 : FRW >= 10 ;RARE BELTS Type = Belt : Flag != Eth : Quality = Rare : FHR = 24 : strength >= 20 : MaxHP >= 40 Type = Belt : Flag != Eth : Quality = Rare : FHR = 24 : strength >= 25 : MaxHP >= 40 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 28 : MaxHP >= 40 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=25 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 41 >=25 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 43 >=28 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=15 : 41 >=15 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 39 >=15 : 43 >=20 Type = Belt : Flag != Eth : Quality = Rare : FHR >= 17 : strength >= 22 : MaxHP >= 40 : 43 >=20 : 41 >=15 ;FOOLS 1H AXE Name = Tomahawk : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Tomahawk : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Tomahawk : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Tomahawk : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Tomahawk : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Tomahawk : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Small Crescent : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Small Crescent : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Small Crescent : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Small Crescent : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Small Crescent : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Small Crescent : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Ettin Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Ettin Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Ettin Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Ettin Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Ettin Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Ettin Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = War Spike : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = War Spike : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = War Spike : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = War Spike : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = War Spike : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = War Spike : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = berserker axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = berserker axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = berserker axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = berserker axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = berserker axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = berserker axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Hatchet : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Hatchet : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Hatchet : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Hatchet : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Hatchet : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Hatchet : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Cleaver : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Cleaver : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Cleaver : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Cleaver : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Cleaver : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Cleaver : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Twin Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Twin Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Twin Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Twin Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Twin Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Twin Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Crowbill : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Crowbill : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Crowbill : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Crowbill : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Crowbill : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Crowbill : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Naga : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Naga : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Naga : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Naga : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Naga : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Naga : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = hand Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = hand Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = hand Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = hand Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = hand Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = hand Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Double Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Double Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Double Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Double Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Double Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Double Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Military Pick : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Military Pick : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Military Pick : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = Military Pick : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Military Pick : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = Military Pick : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = War Axe : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = War Axe : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = War Axe : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Name = War Axe : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = War Axe : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Name = War Axe : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 ;FOOLS 1H/2H SWORD Type = Sword : Flag != eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Type = Sword : Flag = eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Type = Sword : Flag = eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Type = Sword : Flag = eth : Quality = Rare : 218 >= 1 : IAS >= 20 : Enhanced Damage >= 100 Type = Sword : Flag != eth : Quality = Rare : 225 >= 1 : IAS >= 20 : Enhanced Damage >= 200 Type = Sword : Flag != eth : Quality = Rare : 224 >= 1 : IAS >= 20 : Enhanced Damage >= 200 ;ETH 350+ ED SWORD w/ 20 IAS Type = Sword : Flag = eth : Quality = Rare : IAS >= 20 : Enhanced Damage >= 350 ;FOOLS CLAWS ;Name = Runic Talons : Quality = Rare : 224 >= 1 : Ias >= 20 ;Name = Feral Claws : Quality = Rare : 224 >= 1 : Ias >= 20 ;Name = Runic Talons : Quality = Rare : 225 >= 1 : Ias >= 20 ;Name = Feral Claws : Quality = Rare : 225 >= 1 : Ias >= 20 ;Name = Wrist Sword : Quality = Rare : 225 >= 1 : Ias >= 20 ;Name = Battle Cestus : Quality = Rare : 224 >= 1 : Ias >= 20 ;Name = Wrist Sword : Quality = Rare : 224 >= 1 : Ias >= 20 ;Name = Battle Cestus : Quality = Rare : 225 >= 1 : Ias >= 20 ;4-6 JAV SKILLS 30+ IAS JAVELINS Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 Name = Maiden Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 Name = Ceremonial Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 Name = Matriarchal Javelin : Quality = rare : javelinandspearskilltab >= 4 : IAS >= 30 ;JEWELS Name = jewel : Quality = rare : 39 >= 27 : strength >= 7 : dexterity >= 7 : FHR >=7 Name = jewel : Quality = rare : 39 >= 8 : 41 >= 25 : 43 >=8 : 45 >= 8 : FHR >=7 Name = jewel : Quality = rare : 39 >= 25 : 41 >= 8 : 43 >=8 : 45 >= 8 : FHR >=7 Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=25 : 45 >= 8 : FHR >=7 Name = jewel : Quality = rare : 39 >= 9 : 41 >= 9 : 43 >=9 : 45 >= 25 : FHR >=7 Name = jewel : Quality = rare : 39 >= 12 : 41 >= 12 : 43 >=12 : 45 >= 12 : FHR >=7 Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : fhr = 7 Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : strength >= 8 Name = jewel : Quality = rare : 39 >= 8 : 41 >= 8 : 43 >=8 : 45 >= 8 : dexterity >= 8 Name = jewel : Quality = rare : maxdamage >= 25 Name = jewel : Quality = rare : mindamage >= 16 Name = jewel : Quality = rare : enhanceddamage >= 25 : strength >= 8 Name = jewel : Quality = rare : enhanceddamage >= 25 : dexterity >= 8 Name = jewel : Quality = rare : enhanceddamage >= 28 : fhr = 7 Name = jewel : Quality = rare : 91 = -15 : enhanceddamage >= 29 Name = jewel : Quality = rare : 91 = -15 : 39 >= 10 : 41 >= 10 : 43 >= 10 : 45 >= 10 Name = jewel : Quality = rare : 91 = -15 : maxdamage >= 10 Name = jewel : Quality = rare : 91 = -15 : mindamage >= 9 Name = jewel : Quality = rare : 91 = -15 : strength >= 8 Name = jewel : Quality = rare : 91 = -15 : dexterity >= 8 Name = jewel : Quality = rare : 91 = -15 : fhr = 7 Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : dexterity >= 5 Name = jewel : Quality = rare : 91 = -15 : strength >= 5 : 39 >= 10 Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 39 >= 10 Name = jewel : Quality = rare : 91 = -15 : dexterity >= 5 : 19 >= 50 Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : strength >= 5 Name = jewel : Quality = rare : enhanceddamage >= 25 : 19 >= 50 : dexterity >= 5 Name = jewel : Quality = rare : maxhp >= 20 : fhr = 7 Name = jewel : Quality = rare : 39 >= 15 : 41 >= 15 : 43 >= 15 : 45 >= 15 : fhr = 7 ;****** MAGICS/RARES SECTION ****** [mr01] ;FIREBALL/LIGHTNING +ALL/TREE 20 FCR MAGIC SORC ORBS Type = Orb : Quality <= Rare : skillfireball >= 2 : fireskilltab = 3 : FCR >= 20 Type = Orb : Quality <= Rare : skillfireball = 3 : fireskilltab >= 2 : FCR >= 20 Type = Orb : Quality <= Rare : skillfireball = 3 : sorceressskills = 2 : FCR >= 20 Type = Orb : Quality <= Rare : skilllightning >= 2 : lightningskilltab = 3 : FCR >= 20 Type = Orb : Quality <= Rare : skilllightning = 3 : lightningskilltab >= 2 : FCR >= 20 Type = Orb : Quality <= Rare : skilllightning = 3 : sorceressskills = 2 : FCR >= 20 ;ENCHANT ORBS Type = Orb : Quality <= Rare : skillenchant >= 2 : fireskilltab = 3 Type = Orb : Quality <= Rare : skillenchant = 3 : fireskilltab >= 2 Type = Orb : Quality <= Rare : skillenchant = 3 : sorceressskills = 2 ;+5/+6 LS CLAWS Type = Hand to Hand : Quality <= Rare : Assassin skills = 2 : skilllightningsentry = 3 Type = Hand to Hand : Quality <= Rare : itemaddtrapsskilltab = 3 : skilllightningsentry >= 2 Type = Hand to Hand : Quality <= Rare : itemaddtrapsskilltab = 2 : skilllightningsentry = 3 Type = Hand to Hand : Quality <= Rare : Assassin skills = 2 : skilllightningsentry = 3 Type = Hand to Hand : Quality <= Rare : itemaddtrapsskilltab = 3 : skilllightningsentry >= 2 Type = Hand to Hand : Quality <= Rare : itemaddtrapsskilltab = 2 : skilllightningsentry = 3 ;MAGIC/RARE NECRO SHIELDS Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3 : Sockets = 2 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3 : Sockets = 2 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3 : Sockets = 2 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3 : Sockets = 2 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2 : Sockets = 2 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2 : Sockets = 2 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3 : Fireresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3 : Fireresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3 : Fireresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3 : Fireresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2 : Fireresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2 : Fireresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3 : Lightresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3 : Lightresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3 : Lightresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3 : Lightresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2 : Lightresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2 : Lightresist >= 20 : Coldresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3 : Lightresist >= 20 : Fireresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3 : Lightresist >= 20 : Fireresist >= 20 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3 : Lightresist >= 20 : Fireresist >= 20 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3 : Lightresist >= 20 : Fireresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2 : Lightresist >= 20 : Fireresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2 : Lightresist >= 20 : Fireresist >= 20 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3 : toblock = 20 : 102 = 30 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3 : toblock = 20 : 102 = 30 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3 : toblock = 20 : 102 = 30 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3 : toblock = 20 : 102 = 30 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2 : toblock = 20 : 102 = 30 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2 : toblock = 20 : 102 = 30 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespear = 3 : FHR = 17 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab >= 2 : Skillbonespirit = 3 : FHR = 17 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespear = 3 : FHR = 17 Type = Voodoo Heads : Quality <= Rare : Necromancer Skills = 2 : Skillbonespirit = 3 : FHR = 17 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespear >= 2 : FHR = 17 Type = Voodoo Heads : Quality <= Rare : poisonandBoneskilltab = 3 : Skillbonespirit >= 2 : FHR = 17 ;BARBARIAN BO HELMS MAGIC+ and lvl barb Name = Jawbone Cap : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Jawbone Cap : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Jawbone Cap : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Jawbone Cap : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Fanged helm : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Fanged helm : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Fanged helm : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Fanged helm : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Horned Helm : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Horned Helm : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Horned Helm : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Horned Helm : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Assault Helmet : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Assault Helmet : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Assault Helmet : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Assault Helmet : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Avenger guard : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Avenger guard : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Avenger guard : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Avenger guard : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Jawbone Visor : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Jawbone Visor : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Jawbone Visor : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Jawbone Visor : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Lion helm : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Lion helm : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Lion helm : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Lion helm : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Rage Mask : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Rage Mask : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Rage Mask : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Rage Mask : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Savage Helmet : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Savage Helmet : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Savage Helmet : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Savage Helmet : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Slayer Guard : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Slayer Guard : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Slayer Guard : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Slayer Guard : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb Name = Carnage Helm : Quality <= Rare : skillbattleorders >= 2 : warcriesskilltab = 3 Name = Carnage Helm : Quality <= Rare : skillbattleorders = 3 : warcriesskilltab = 2 Name = Carnage Helm : Quality <= Rare : skillbattleorders = 3 : barbarianskills = 2 Name = Carnage Helm : Quality <= Rare : Barbarian Skills = 1 : FRW >=30; lvl barb ;GRIZZLY PELT Name = Wolf Head : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Hawk Helm : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Antlers : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Falcon Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Spirit Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Alpha Helm : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Griffon Headdress : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Hunter's Guise : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Sacred Feathers : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Totemic Mask : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Blood Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Sun Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Earth Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Sky Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 Name = Dream Spirit : Quality >=Magic : skillSummonGrizzly = 3 : Druid skills = 2 ;TORNADO PELT Name = Wolf Head : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Hawk Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Antlers : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Falcon Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Spirit Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Alpha Helm : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Griffon Headdress : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Hunter's Guise : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Sacred Feathers : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Totemic Mask : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Blood Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Sun Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Earth Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Sky Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Dream Spirit : Quality >=Magic : skillTornado = 3 : Druid skills = 2 Name = Blood Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3 Name = Sun Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3 Name = Earth Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3 Name = Sky Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3 Name = Dream Spirit : Quality = Magic : skillTornado = 3 : elementalskilltab = 3 ;FIRECLAW PELT Name = Wolf Head : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Hawk Helm : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Antlers : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Falcon Mask : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Spirit Mask : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Alpha Helm : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Griffon Headdress : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Hunter's Guise : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Sacred Feathers : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Totemic Mask : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Blood Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Sun Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Earth Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Sky Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 Name = Dream Spirit : Quality >=Magic : skillFireclaws = 3 : Druid skills = 2 ;****** MAGICS SECTION ****** [ma01] ;MAGIC RINGS Type = Ring : Quality = Magic : 80 = 40 Type = Ring : Quality = Magic : FCR = 10 : MaxMana = 120 ;CLASS/TREE SPECIFIC +2/+3 MAGIC AMMYS Type = Amulet : Quality = Magic : Assassin skills = 2 : MaxHP >= 90 Type = Amulet : Quality = Magic : Druid skills = 2 : MaxHP >= 90 Type = Amulet : Quality = Magic : Necromancer skills = 2 : MaxHP >= 90 Type = Amulet : Quality = Magic : Paladin skills = 2 : 80 >= 20 Type = Amulet : Quality = Magic : Paladin skills = 2 : MaxHP >= 90 Type = Amulet : Quality = Magic : palicombatskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : palicombatskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : palicombatskilltab = 3 : 80 >= 20 Type = Amulet : Quality = Magic : trapsskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : trapsskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : fireskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : fireskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : coldskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : coldskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : lightningskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : lightningskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : poisonandboneskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : poisonandboneskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : elementalskilltab = 3 : FCR >= 10 Type = Amulet : Quality = Magic : elementalskilltab = 3 : MaxHP >= 90 Type = Amulet : Quality = Magic : warcriesskilltab = 3 : FCR >= 10 ;+2 CLASS SPECIFIC/MOD CIRCLETS Type = Circlet : Quality = Magic : Amazon skills = 2 : FRW = 30 Type = Circlet : Quality = Magic : Assassin skills = 2 : FCR = 20 Type = Circlet : Quality = Magic : Sorceress skills = 2 : FCR = 20 Type = Circlet : Quality = Magic : Druid skills = 2 : FCR = 20 Type = Circlet : Quality = Magic : Necromancer skills = 2 : FCR = 20 Type = Circlet : Quality = Magic : Paladin skills = 2 : FCR = 20 ;+3 TREE SPECIFIC/MOD CIRCLETS Type = Circlet : Quality = Magic : trapsskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : fireskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : fireskilltab = 3 : maxhp >= 85 Type = Circlet : Quality = Magic : coldskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : coldskilltab = 3 : maxhp >= 85 Type = Circlet : Quality = Magic : lightningskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : lightningskilltab = 3 : maxhp >= 85 Type = Circlet : Quality = Magic : elementalskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : elementalskilltab = 3 : maxhp >= 85 Type = Circlet : Quality = Magic : poisonandBoneskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : poisonandBoneskilltab = 3 : maxhp >= 85 Type = Circlet : Quality = Magic : palicombatskilltab = 3 : FCR = 20 Type = Circlet : Quality = Magic : palicombatskilltab = 3 : maxhp >= 85 ;JEWELERS CIRCLETS Type = Circlet : Quality = Magic : Sockets = 3 : FRW = 30 Type = Circlet : Quality = Magic : Sockets = 3 : maxhp >= 85 Type = Circlet : Quality = Magic : Sockets = 3 : Dexterity >= 20 ;MAGIC SHIELDS Name = Monarch : Quality = Magic : Sockets = 4 : 91 >= 20 Name = Monarch : Quality = Magic : Sockets = 4 : 99 >= 17 Name = Monarch : Quality = Magic : Sockets = 4 : 102 = 30 ;81+ LIFE 4 OS MAGIC ARMOR Name = Dusk Shroud : Quality = Magic : Sockets = 4 : maxhp >= 0 Name = Wyrmhide : Quality = Magic : Sockets = 4 : maxhp >= 0 Name = Scarab Husk : Quality = Magic : Sockets = 4 : maxhp >= 0 Name = Archon Plate : Quality = Magic : Sockets = 4 : maxhp >= 0 Name = Wirefleece : Quality = Magic : Sockets = 4 : maxhp >= 0 Name = Great Hauberk : Quality = Magic : Sockets = 4 : maxhp >= 0 ;24 FHR 4 OS MAGIC ARMOR Name = Dusk Shroud : Quality = Magic : Sockets = 4 : 99 = 24 Name = Wyrmhide : Quality = Magic : Sockets = 4 : 99 = 24 Name = Scarab Husk : Quality = Magic : Sockets = 4 : 99 = 24 Name = Archon Plate : Quality = Magic : Sockets = 4 : 99 = 24 Name = Wirefleece : Quality = Magic : Sockets = 4 : 99 = 24 Name = Great Hauberk : Quality = Magic : Sockets = 4 : 99 = 24 ;SKILL/IAS MAGIC GLOVES Type = Gloves : Quality = Magic : javelinandspearskilltab = 3 : IAS = 20 ; Type = Gloves : Quality = Magic : bowandcrossbowskilltab = 3 : IAS = 20 ; Type = Gloves : Quality = Magic : passiveandmagicskilltab = 3 : IAS = 20 ; Type = Gloves : Quality = Magic : MartialArtsskilltab = 3 : IAS = 20 ; ;4-6 JAV SKILLS 30+ IAS JAVELINS Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 Name = Maiden Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 Name = Ceremonial Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 2 : Amazon skills = 2 : IAS >= 30 Name = Matriarchal Javelin : Quality = magic : javelinandspearskilltab >= 4 : IAS >= 30 ;JEWELS Name = jewel : Quality = magic : enhanceddamage = 40 Name = jewel : Quality = magic : maxdamage >= 28 Name = jewel : Quality = magic : mindamage >= 18 Name = jewel : Quality = magic : maxdamage = 20 Name = jewel : Quality = magic : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 Name = jewel : Quality = magic : 39 = 30 Name = jewel : Quality = magic : 41 = 30 Name = jewel : Quality = magic : 43 = 30 Name = jewel : Quality = magic : 45 = 30 Name = jewel : Quality = magic : enhanceddamage >= 38 : strength >= 8 Name = jewel : Quality = magic : enhanceddamage >= 38 : dexterity >= 8 Name = jewel : Quality = magic : enhanceddamage >= 35 : maxdamage >= 12 Name = jewel : Quality = magic : enhanceddamage >= 39 : mindamage >= 8 Name = jewel : Quality = magic : enhanceddamage >= 39 : fhr = 7 Name = jewel : Quality = magic : 91 = -15 : enhanceddamage >= 39 Name = jewel : Quality = magic : IAS >= 15 : enhanceddamage >= 30 Name = jewel : Quality = magic : IAS >= 15 : maxdamage >= 15 Name = jewel : Quality = magic : IAS >= 15 : mindamage >= 10 Name = jewel : Quality = magic : 91 = -15 : maxdamage >= 15 Name = jewel : Quality = magic : 91 = -15 : mindamage >= 10 Name = jewel : Quality = magic : 91 = -15 : dexterity >= 9 Name = jewel : Quality = magic : 91 = -15 : strength >= 9 Name = jewel : Quality = magic : 91 = -15 : fhr = 7 Name = jewel : Quality = magic : maxhp >= 20 : fhr = 7 Name = jewel : Quality = magic : 39 >= 15 : 41 >= 15 : 43 >= 15 : 45 >= 15 : fhr = 7 Type = Jewel : Quality = Magic : Maxhp = 20 : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 Type = Jewel : Quality = Magic : fhr = 7 : 39 = 15 : 41 = 15 : 43 = 15 : 45 = 15 ;******* WHITES SECTION ***** [wh01] ;15% ED NON-ETH ANY SOCKET WHITE ARMOR Name = Ghost Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Gothic Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Ring Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Ancient Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Serpentskin Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Demonhide Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Trellised Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Linked Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Tigulated Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Cuirass : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Mesh Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Russet Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Sharktooth Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Templar Coat : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Embossed Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Chaos Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Ornate Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Mage Plate : Quality = Superior : Sockets = 0 : Enhanced Defense = 15 : Flag != Eth Name = Mage Plate : Quality = Superior : Sockets = 3 : Enhanced Defense = 15 : Flag != Eth Name = Diamond Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Loricated Mail : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Kraken Shell : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Hellforge Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Lacquered Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Shadow Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Boneweave : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Balrog Skin : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Dusk Shroud : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Wyrmhide : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Scarab Husk : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Wirefleece : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Great Hauberk : Quality = Superior : Enhanced Defense =15 : Flag != Eth Name = Archon Plate : Quality = Superior : Enhanced Defense = 15 : Flag != Eth Name = Sacred Armor : Quality = Superior : Enhanced Defense = 15 : Flag != Eth ;NORMAL/SUPERIOR 0 SOCKET ETH WHITE ARMOR (WITH HIGH BASE DEF) Name = Scarab Husk : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 474 Name = Diamond Mail : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >=489 Name = Loricated Mail : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 496 Name = Wyrmhide : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 470 Name = Wirefleece : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 481 Name = Great Hauberk : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 501 Name = Boneweave : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 505 Name = Balrog skin : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 517 Name = Archon Plate : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 500 Name = Kraken Shell : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 500 Name = Hellforge Plate : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 500 Name = Lacquered Plate : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 500 Name = Shadow Plate : Quality < Superior : Sockets = 0 :Flag = Eth : 31 >= 500 Name = Sacred Armor : Quality < Superior : Sockets = 0 : Flag = Eth : 31 >= 500 ;DREAM WHITE HELMETS Name = Grand Crown : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 160 Name = Grand Crown : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15 Name = Grand Crown : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15 Name = Demonhead : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 220 Name = Demonhead : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15 Name = Demonhead : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15 Name = Bone Visage : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 225 Name = Bone Visage : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15 Name = Bone Visage : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15 Name = Diadem : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 85 Name = Troll Nest : Quality <= Superior : Sockets = 0 : Flag = Eth : 31 >= 250 Name = Troll Nest : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15 Name = Troll Nest : Quality = Superior : Sockets = 3 : Flag != Eth : Enhanced Defense = 15 ;PALADIN WHITE SHIELDS Name = Sacred Targe : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 35 : 31 >= 0 Name = Sacred Targe : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 220 Name = Sacred Targe : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 35 Name = Sacred Targe : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35 Name = Sacred Targe : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35 Name = Sacred Targe : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 220 Name = Sacred Targe : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 220 Name = Sacred Rondache : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 35 : 31 >= 0 Name = Sacred Rondache : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 230 Name = Sacred Rondache : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 35 Name = Sacred Rondache : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35 Name = Sacred Rondache : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35 Name = Sacred Rondache : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 230 Name = Sacred Rondache : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 230 Name = Kurast Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 35 : 31 >= 240 Name = Kurast Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 240 Name = Kurast Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 35 Name = Kurast Shield : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35 Name = Kurast Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35 Name = Kurast Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 240 Name = Kurast Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 60 : 31 >= 240 Name = Zakarum Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 35 : 31 >= 270 Name = Zakarum Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 270 Name = Zakarum Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 35 Name = Zakarum Shield : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35 Name = Zakarum Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35 Name = Zakarum Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 270 Name = Zakarum Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 270 Name = Vortex Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : 39 >= 5 : 31 >= 0 Name = Vortex Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : 39 >= 35 : 31 >= 300 Name = Vortex Shield : Quality <= Superior : Sockets = 0 : Flag != Eth : 39 >= 35 Name = Vortex Shield : Quality <= Superior : Sockets = 3 : Flag != Eth : 39 >= 35 Name = Vortex Shield : Quality <= Superior : Sockets = 4 : Flag != Eth : 39 >= 35 Name = Vortex Shield : Quality <= Superior : Sockets = 0 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 300 Name = Vortex Shield : Quality <= Superior : Sockets = 4 : Flag = Eth : Enhanced Damage >= 55 : 31 >= 300 ;GRIZZLY HELMET Name = Wolf Head : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Hawk Helm : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Antlers : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Falcon Mask : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Spirit Mask : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Alpha Helm : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Griffon Headdress : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Hunter's Guise : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Sacred Feathers : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Totemic Mask : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Blood Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Sun Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Earth Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Sky Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 Name = Dream Spirit : Quality <= Superior : skillSummonGrizzly = 3 : Sockets != 1 :Sockets != 2 ;TORNADO HELMET Name = Wolf Head : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Hawk Helm : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Antlers : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Falcon Mask : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Spirit Mask : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Alpha Helm : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Griffon Headdress : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Hunter's Guise : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Sacred Feathers : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Totemic Mask : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Blood Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Sun Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Earth Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Sky Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 Name = Dream Spirit : Quality <= Superior : skillTornado = 3 : Sockets != 1 :Sockets != 2 ;MAIN WEAPON RUNEWORD SOCKETABLES Name = Berserker Axe : Quality <= Superior : Flag = Eth Name = Berserker Axe : Quality <= Superior : Enhanced Damage >= 10 : Flag != Eth Name = Phase Blade : Quality <= Superior : Enhanced Damage = 15 Name = Phase Blade : Quality <= Superior : Sockets = 6 Name = Phase Blade : Quality <= Superior : Sockets = 5 Name = Colossus Blade : Quality <= Superior : Enhanced Damage =15 : Flag = Eth Name = War Pike : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Ghost Spear : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Cryptic Axe : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Cryptic Axe : Quality <= Superior : Sockets = 4 : Flag = Eth Name = Colossus Voulge : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Thresher : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Giant Thresher : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Great Poleaxe : Quality <= Superior : Enhanced Damage >= 10 : Flag = Eth Name = Great Poleaxe : Quality <= Superior : Sockets = 4 : Flag = Eth Name = Crystal Sword : Quality <= Superior : Sockets = 5 ;Name = Crystal Sword : Quality <= Superior : Sockets = 6 Name = Matriarchal Bow : Quality <= Superior : bowandcrossbowskilltab = 3 : Enhanced Damage >= 10 Name = Grand Matron Bow : Quality <= Superior : bowandcrossbowskilltab = 3 : Enhanced Damage >= 0 Name = Great Bow : Quality <= Superior : Enhanced Damage = 15 Name = Flail : Quality <= Superior : Sockets = 4 Name = Flail : Quality <= Superior : Sockets = 5 ;Name = Flail : Quality <= Superior : Sockets = 3 ;NECROMANCER WANDS WHITE RUNEWORD Type = Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Type = Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Type = Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Type = Wand : Quality <= Superior : 107,84 >= 2 : skillbonespirit >= 2 Type = Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Type = Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Bone Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Bone Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Bone Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Bone Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Bone Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Bone Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Grim Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Grim Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Grim Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Grim Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Grim Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Grim Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Petrified Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Petrified Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Petrified Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Petrified Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Petrified Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Petrified Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Tomb Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Tomb Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Tomb Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Tomb Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Tomb Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Tomb Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Grave Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Grave Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Grave Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Grave Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Grave Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Grave Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Polished Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Polished Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Polished Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Polished Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Polished Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Polished Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Ghost Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Ghost Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Ghost Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Ghost Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Ghost Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Ghost Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Lich Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Lich Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Lich Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Lich Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Lich Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Lich Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 Name = Unearthed Wand : Quality <= Superior : skillpoisonnova = 3 : skillDecrepify >= 2 Name = Unearthed Wand : Quality <= Superior : skillbonespirit = 3 : skillDecrepify >= 2 Name = Unearthed Wand : Quality <= Superior : skillpoisonnova >= 2 : skillbonespirit >= 2 Name = Unearthed Wand : Quality <= Superior : skillbonespear >= 2 : skillbonespirit >= 2 Name = Unearthed Wand : Quality <= Superior : skillbonespear = 3 : skillbonespirit >= 1 Name = Unearthed Wand : Quality <= Superior : skillbonespear >= 1 : skillbonespirit = 3 ;PALADIN WHITE SCEPTORS Name = War scepter : Quality <= Superior : Sockets = 5 : skillfistoftheheavens >= 2 Name = War scepter : Quality <= Superior : Sockets = 0 : skillfistoftheheavens >= 2 Name = War scepter : Quality <= Superior : Sockets = 5 : skillblessedhammer >= 2 Name = War scepter : Quality <= Superior : Sockets = 0 : skillblessedhammer >= 2 Name = War scepter : Quality <= Superior : Sockets = 5 : skillconcentration >= 2 Name = War scepter : Quality <= Superior : Sockets = 0 : skillconcentration >= 2 Name = War scepter : Quality <= Superior : Sockets = 5 : skillholyshield >= 2 Name = War scepter : Quality <= Superior : Sockets = 0 : skillholyshield >= 2 Name = War scepter : Quality <= Superior : Sockets = 5 Name = War scepter : Quality <= Superior : Sockets = 0 Name = Divine scepter : Quality <= Superior : Sockets = 5 : skillfistoftheheavens >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 0 : skillfistoftheheavens >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 5 : skillblessedhammer >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 0 : skillblessedhammer >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 5 : skillconcentration >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 0 : skillconcentration >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 5 : skillholyshield >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 0 : skillholyshield >= 2 Name = Divine scepter : Quality <= Superior : Sockets = 5 Name = Divine scepter : Quality <= Superior : Sockets = 0 Name = Caduceus : Quality <= Superior : Sockets = 5 : skillfistoftheheavens >= 2 Name = Caduceus : Quality <= Superior : Sockets = 0 : skillfistoftheheavens >= 2 Name = Caduceus : Quality <= Superior : Sockets = 5 : skillblessedhammer >= 2 Name = Caduceus : Quality <= Superior : Sockets = 0 : skillblessedhammer >= 2 Name = Caduceus : Quality <= Superior : Sockets = 5 : skillconcentration >= 2 Name = Caduceus : Quality <= Superior : Sockets = 0 : skillconcentration >= 2 Name = Caduceus : Quality <= Superior : Sockets = 5 : skillholyshield >= 2 Name = Caduceus : Quality <= Superior : Sockets = 0 : skillholyshield >= 2 Name = Caduceus : Quality <= Superior : Sockets = 5 Name = Caduceus : Quality <= Superior : Sockets = 0 ;ASSASSIN WHITE CLAWS Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Greater Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Greater Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Greater Claws : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Greater Claws : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Runic Talons : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Runic Talons : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 0 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skilllightningsentry >= 2 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilldragonflight >= 2 : skillmindblast >= 2 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skillshadowmaster >= 1 : skillweaponblock >= 1 : skillvenom >= 1 Name = Scissors Suwayyah : Quality <= Superior : Sockets = 3 : Flag != Eth : skilllightningsentry >= 2 : skillwakeofinferno >= 2 ;SPIRIT WHITE SWORD/SHIELDS Name = Crystal Sword : Quality = Superior : Sockets = 4 : Flag = Eth : Enhanced Defense = 15 Name = Crystal Sword : Quality = Superior : Sockets = 0 : Flag = Eth : Enhanced Defense = 15 Name = Monarch : Quality = Superior : Sockets = 4 : Flag != Eth : Enhanced Defense = 15 Name = Monarch : Quality = Superior : Sockets = 0 : Flag != Eth : Enhanced Defense = 15 Name = Monarch : Quality <= Superior : Flag = Eth : Sockets = 0 : 31 >= 190 ;MERC WEAPONS Name = Voulge : Quality < Normal : Flag != Eth : Sockets = 0 ;low dmg insight or infinity Name = Voulge : Quality <= Normal : Flag != Eth : Sockets = 4 ;low dmg insight or infinity Name = Colossus Voulge : Quality <= Superior : Flag = Eth : Sockets = 0 Name = Colossus Voulge : Quality <= Superior : Flag = Eth : Sockets = 4 Name = Cryptic Axe : Quality <= Superior : Flag = Eth : Sockets = 4 Name = War Pike : Quality <= Superior : Flag = Eth : Sockets = 0 Name = War Pike : Quality <= Superior : Flag = Eth : Sockets = 6 ;Name = Great Poleaxe : Quality <= Superior : Flag = Eth : Sockets = 0 ;Name = Great Poleaxe : Quality <= Superior : Flag = Eth : Sockets = 6 ;Name = Giant Thresher : Quality <= Superior : Flag = Eth : Sockets = 0 ;Name = Giant Thresher : Quality <= Superior : Flag = Eth : Sockets = 6 Name = Ghost Spear : Quality <= Superior : Flag = Eth : Sockets = 0 Name = Ghost Spear : Quality <= Superior : Flag = Eth : Sockets = 6 ;Name = War Pike : Quality <= Superior : Flag != Eth : Sockets = 0 ;Name = War Pike : Quality <= Superior : Flag != Eth : Sockets = 6 ;Name = Great Poleaxe : Quality <= Superior : Flag != Eth : Sockets = 0 ;Name = Great Poleaxe : Quality <= Superior : Flag != Eth : Sockets = 6 ;Name = Giant Thresher : Quality <= Superior : Flag != Eth : Sockets = 0 ;Name = Giant Thresher : Quality <= Superior : Flag != Eth : Sockets = 6 ;Name = Ghost Spear : Quality <= Superior : Flag != Eth : Sockets = 0 ;Name = Ghost Spear : Quality <= Superior : Flag != Eth : Sockets = 6 Name = Dusk Shroud : Quality <= Superior : Sockets = 3 : Flag != Eth Name = Archon Plate : Quality <= Superior : Sockets = 3 : Flag != Eth ;Type = Bow : Quality <= Superior : Sockets = 3 Type = Amulet : Quality = Magic : itemgoldbonus = 80 Type = Amulet : Quality = Rare : itemgoldbonus = 80 Type = Amulet : Quality <= Rare : ilvl = 99 Type = Ring : Quality <= Rare : ilvl = 99