public void keyPressed(KeyEvent e) { boolean leftIsTrue; if (e.getKeyCode() == KeyEvent.VK_LEFT) { left = true; leftIsTrue = true; } else { leftIsTrue = false; if (e.getKeyCode() == KeyEvent.VK_RIGHT) { right = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { down = true; } if (e.getKeyCode() == KeyEvent.VK_UP) { up = true; } player.setLeft(leftIsTrue); }