some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb Debug Message: WARNING: File gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb does not include mesh data Debug Message: LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb Debug Message: WARNING: File gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb does not include mesh data Debug Message: LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb Debug Message: WARNING: File gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb does not include mesh data DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 0 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 0 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing Swing_Club1 on Stone Giant Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing Swing_Club1 on Stone Giant Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing Swing_Dagger3 on Stone Giant Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing Swing_BasicSword3 on Vigilant Minion Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing FemAdv1_Hit16 on Debug Message: SOUNDS: Playing Swing_BasicSword3 on Vigilant Minion Debug Message: Minor Water Elemental strikes Ixak for 6 points damage. Ixak counter-attacks Minor Water Elemental for 21 points damage. Minor Water Elemental falls. Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 1447 Minor Water Elemental Debug Message: Annotation state is true for unit 1447 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Minor Water Elemental Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing Swing_BasicSword3 on Minor Water Elemental Debug Message: Annotation state is attack hit for unit 1447 Minor Water Elemental Debug Message: Defender 216 Ixak is starting their counter swing Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing Swing_Dagger3 on Ixak Debug Message: Annotation state is attack hit for unit 216 Ixak Debug Message: Annotation state is true for unit 216 Debug Message: SOUNDS: Playing Hit_Axe2 on Ixak Debug Message: SOUNDS: Playing Demon_Death1 on Debug Message: Annotation state is attack hit for unit 216 Ixak Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: Uxaratay strikes Procipinee for 17 points damage. Procipinee falls. Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing Swing_Club1 on Uxaratay Debug Message: Annotation state is attack hit for unit 710 Uxaratay Debug Message: Annotation state is true for unit 710 Debug Message: SOUNDS: Playing Hit_Axe2 on Uxaratay Debug Message: SOUNDS: Playing FemAdv1_Death2 on Debug Message: Annotation state is attack hit for unit 710 Uxaratay Debug Message: Ixak strikes Stone Giant for 2 points damage. Stone Giant counter-attacks Ixak for 13 points damage. Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing Swing_BasicSword3 on Ixak Debug Message: Annotation state is attack hit for unit 216 Ixak Debug Message: Annotation state is true for unit 216 Debug Message: SOUNDS: Playing Hit_Axe2 on Ixak Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: Annotation state is attack hit for unit 216 Ixak Debug Message: Defender 744 Stone Giant is starting their counter swing Debug Message: SOUNDS: Playing RockGolemAttack2_M on Debug Message: SOUNDS: Playing Swing_Dagger3 on Stone Giant Debug Message: Annotation state is attack hit for unit 744 Stone Giant Debug Message: Annotation state is true for unit 744 Debug Message: SOUNDS: Playing Hit_Club1 on Stone Giant Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: Annotation state is attack hit for unit 744 Stone Giant Debug Message: SOUNDS: Playing Swing_Club1 on Vigilant Minion Debug Message: SOUNDS: Playing RockGolemDeath1_M on Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing Swing_Club1 on Vigilant Minion DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 298 - Debug Message: Current Memory Usage: 1160048 KB Debug Message: Cities in World: 21 Debug Message: Units in World: 216 DebugMessage: Updating ZOC. Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding OptionsWnd DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd DebugMessage: Popup Manager Update: Unhiding LoadWnd Debug Message: LOAD GAME: Loading Quick Data Debug Message: StopAllXMLDataThreads Called Debug Message: Stopped CoreXMLDataThread1 Debug Message: Stopped CoreXMLDataThread2 Debug Message: Stopped CoreXMLDataThread3 Debug Message: Stopped CoreXMLDataThread4 Debug Message: Stopped Load Game XML Thread Debug Message: Stopped Load Game XML Thread #2 Debug Message: WARNING: World leaked city: Lincoln 4609 Refs Debug Message: Removed an instance of limited improvement K_Embassy, but none were registered Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8 Debug Message: WARNING: World leaked city: Taalebrimm 1043 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6 Debug Message: WARNING: World leaked city: Ahoy 11023 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9 Debug Message: WARNING: World leaked city: Ucen 690 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 12 Debug Message: WARNING: World leaked city: Askoto 658 Refs Debug Message: Removed an instance of limited improvement F_TempleoftheTitans, but none were registered Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 5 Debug Message: WARNING: World leaked city: Ehakasonk 4877 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7 Debug Message: WARNING: World leaked city: Jaera 12027 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 11 Debug Message: WARNING: World leaked city: Ninuuxt 736 Refs Debug Message: WARNING: World leaked city: Iyana 176 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2 Debug Message: WARNING: World leaked city: Polapel 556 Refs Debug Message: WARNING: World leaked city: Ribrobriaci 882 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 19 Debug Message: WARNING: World leaked city: Cunlurthii 302 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 20 Debug Message: WARNING: World leaked city: Yoodej 300 Refs Debug Message: WARNING: World leaked city: Nlubrluliasa 425 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 22 Debug Message: WARNING: World leaked city: Siekkamope 392 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 23 Debug Message: WARNING: World leaked city: Itisprakrea 112 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 25 Debug Message: WARNING: World leaked city: Rilonasa 437 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 27 Debug Message: WARNING: World leaked city: Yisikes 139 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 28 Debug Message: WARNING: World leaked city: Geciirur 171 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 29 Debug Message: WARNING: World leaked city: Lenibri 45 Refs Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 30 Debug Message: WARNING: World leaked city: Sulas 37 Refs Debug Message: WARNING: CDynasty leaked dynasty member Procipinee: 1 Refs Debug Message: WARNING: CDynasty leaked dynasty member Carrodus: 8 Refs Debug Message: WARNING: CDynasty leaked dynasty member Rilkifluppea: 2 Refs Debug Message: WARNING: CDynasty leaked dynasty member Markinn: 4 Refs Debug Message: WARNING: CDynasty leaked dynasty member Karavox: 10 Refs Debug Message: WARNING: CDynasty leaked dynasty member Magnar III: 2 Refs Debug Message: WARNING: CDynasty leaked dynasty member Ramis Blackstone: 3 Refs Debug Message: WARNING: CDynasty leaked dynasty member Ekagilin: 1 Refs Debug Message: WARNING: CDynasty leaked dynasty member Olithar: 6 Refs Debug Message: WARNING: CDynasty leaked dynasty member Tummeragii: 1 Refs Debug Message: WARNING: CDynasty leaked dynasty member Val'diri: 9 Refs