DebugMessage: Version 1.06.019 last updated on: 08-23-2010 03:41 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* DebugMessage: *********DXDiag info follows.********* System Info Time: 8/31/2010, 16:50:58 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: PC2 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636) Languages: English (Regional Setting: English) System Manufacturer: OEM System Model: OEM BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz (2 CPUs) Physical Memory: 3070MB RAM Page File: 370MB used, 4585MB available Windows Dir: C:\WINDOWS Display Info Display device 1: Device Name: \\.\DISPLAY1 Card Name: NVIDIA GeForce 8800 GTS 512 Manufacturer: NVIDIA Chip Type: GeForce 8800 GTS 512 DAC Type: Integrated RAMDAC Key Device: Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_C8423842&REV_A2 Display Memory: 512.0 MB Current Display Mode: 1680 x 1050 (32 bit) (60Hz) Monitor Name: Dell 2209WA(Digital) Monitor Max Resolution: 1680,1050 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.9107 Driver Date: 9/27/2009 16:12:22 DirectX Acceleration Enabled: Yes Sound info Sound device 1: Description: SB X-Fi Audio [CF00] Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00 Manufacturer ID: 1 Product ID: 100 Driver Name: ctaud2k.sys Provider: Creative Driver Version: 5.12.0001.1201 Driver Date: 6/18/2007 03:01:28 Type: WDM Other Drivers: Acceleration Level: 3 Cap Flags: 0 Min/Max Sample Rate: 0, 0 DebugMessage: *********END dxdiag info.********* DebugMessage: No files found matching mask C:\Program Files\Stardock Games\Elemental\Fonts\*.ttf DebugMessage: Using 0 samples for multisampling. DebugMessage: Game Resolution: 1680 x 1050 (full screen mode) DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 8800 GTS 512 DebugMessage: Presentation Interval: Immediate. DebugMessage: Refresh Rate: 0hz. DebugMessage: Back Buffer Bit Depth: X8R8G8B8. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************ DebugMessage: A full-color cursor is supported in hardware at high resolution modes. DebugMessage: Bump mapping is supported. Debug Message: Device is now ready Debug Message: GFX-THREAD: DISABLED DebugMessage: Shell initialization complete DebugMessage: Elemental: War of Magic is activated. DebugMessage: ***** Initializing Game ***** DebugMessage: Loaded font Arial-13 DebugMessage: Timer Frequency is 0 b2d12150 DebugMessage: Initializing sound card. DebugMessage: initailizing bink DebugMessage: Create anchor mwin DebugMessage: Load texture atlas. DebugMessage: InitializeWorld DebugMessage: Loaded font Trajan Pro-13Bold DebugMessage: Loaded font Trajan Pro-16Bold DebugMessage: Create popup manager. DebugMessage: InitializeMWinStripEngine DebugMessage: InitializeMWinDeferredTextRenderer DebugMessage: Initialize effect system. DebugMessage: InitializeSpellRepository DebugMessage: InitializeTriggerManager DebugMessage: InitializeMusicLayerGroupManager DebugMessage: InitializeMultiplayerClient DebugMessage: Loaded font Trajan Pro-19Bold DebugMessage: Loaded font Tahoma-13Bold DebugMessage: Loaded font Tahoma-19 DebugMessage: Begin LoadCoreXMLData3 DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Items\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Race\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Stamps\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Tiles\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Tiles\Shadows\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Units\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\RaceTypes\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Effects\*.xml DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Quests\*.xml DebugMessage: LoadCoreXMLData finished 3 Debug Message: MapManager registered 32 files on disk Debug Message: MapManager registered 67 files on disk Debug Message: MapManager registered 14 files in the data zip DebugMessage: No files found matching mask C:\Documents and Settings\Me\My Documents\My Games\Elemental\Maps\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: LoadCoreXMLData finished DebugMessage: Create setup screens. DebugMessage: Loaded font Trajan Pro-27Bold DebugMessage: Loaded font Tahoma-13 DebugMessage: Loaded font Trajan Pro-13 DebugMessage: Loaded font Trajan Pro-21Bold DebugMessage: Loaded font Tahoma-16 DebugMessage: Loaded font Trajan Pro-24 DebugMessage: Loaded font Trajan Pro-19 DebugMessage: Loaded font Trajan Pro-16 DebugMessage: Loaded font Times New Roman-16 DebugMessage: Loaded font Tahoma-21 DebugMessage: Loaded font Trajan Pro-24Bold DebugMessage: Loaded font Trajan Pro-15Bold DebugMessage: Loaded font Arial-11 DebugMessage: Loaded font Trajan Pro-32Bold DebugMessage: Loaded font Times New Roman-24Bold DebugMessage: Loaded font Tahoma-16Bold DebugMessage: Loaded font BankGothic Md BT-12 DebugMessage: No string tables in C:\Program Files\Stardock Games\Elemental\Data\English\*.tips DebugMessage: Set mouse. DebugMessage: Set update timer. DebugMessage: Popup Manager Update: Unhiding FullScreenBink DebugMessage: Popup Manager Update: Unhiding FullScreenBink DebugMessage: Loaded font Trajan Pro-11 DebugMessage: Popup Manager Update: Unhiding LoadWnd Debug Message: LOAD GAME: Loading Quick Data Debug Message: StopAllXMLDataThreads Called Debug Message: Stopped CoreXMLDataThread1 Debug Message: Stopped CoreXMLDataThread2 Debug Message: Stopped CoreXMLDataThread3 Debug Message: Stopped CoreXMLDataThread4 Debug Message: Stopped Load Game XML Thread Debug Message: Stopped Load Game XML Thread #2 DebugMessage: LOAD GAME: Loading Quick Data - Complete DebugMessage: Loaded font Verdana-13 DebugMessage: Loaded font Trajan Pro-11Bold Debug Message: Stamp Quantity: 9 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 2 Debug Message: Mountain Generation Option: 1 Debug Message: Map Random Seed: 1283245854 Debug Message: Map Generation Complete Debug Message: Creating terrain objects... Debug Message: Terrain objects created. Debug Message: Placing random elemental shards... Debug Message: LOAD GAME: Loading World Debug Message: LOAD GAME: Loading XML Data (start) Debug Message: WARNING: CCityWallSet CityWalls_Fence leaked - refs: 2 Debug Message: WARNING: Environment type BarrenEnvironment leaked - refs: 247 Debug Message: WARNING: Environment type DeadEnvironment leaked - refs: 47 Debug Message: WARNING: Environment type GrasslandEnvironment leaked - refs: 104 Debug Message: WARNING: Environment type ArcticEnvironment leaked - refs: 82 Debug Message: WARNING: Forest type leaked - refs: 104 Debug Message: WARNING: Forest type leaked - refs: 247 Debug Message: WARNING: Forest type leaked - refs: 82 Debug Message: WARNING: Forest type leaked - refs: 47 Debug Message: WARNING: GameItemType TravelingBoots leaked - refs: 19 Debug Message: WARNING: GameItemType LongstriderBoots leaked - refs: 5 Debug Message: WARNING: GameItemType Kraxis_Boots leaked - refs: 2 Debug Message: WARNING: GameItemType TravelersCloak leaked - refs: 3 Debug Message: WARNING: GameItemType JourneymansCloak leaked - refs: 2 Debug Message: WARNING: GameItemType SoldiersCloak leaked - refs: 4 Debug Message: WARNING: GameItemType ScoutsCloak leaked - refs: 2 Debug Message: WARNING: GameItemType TradersKit leaked - refs: 2 Debug Message: WARNING: GameItemType IroneersKit leaked - refs: 2 Debug Message: WARNING: GameItemType PioneersKit leaked - refs: 3 Debug Message: WARNING: GameItemType ClothArmlets leaked - refs: 3 Debug Message: WARNING: GameItemType LeatherHelmet leaked - refs: 7 Debug Message: WARNING: GameItemType LeatherBreastpiece leaked - refs: 22 Debug Message: WARNING: GameItemType LeatherArmlets leaked - refs: 5 Debug Message: WARNING: GameItemType LeatherGreaves leaked - refs: 12 Debug Message: WARNING: GameItemType LightPlateBreastpiece leaked - refs: 2 Debug Message: WARNING: GameItemType FallenLeatherArmlets leaked - refs: 2 Debug Message: WARNING: GameItemType FallenHeavyPlateArmlets leaked - refs: 3 Debug Message: WARNING: GameItemType KiteShield leaked - refs: 3 Debug Message: WARNING: GameItemType MetalShield leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt leaked - refs: 5 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_ID1 leaked - refs: 4 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_ID2 leaked - refs: 4 Debug Message: WARNING: GameItemType Sovereign_Nobleman_Shirt_White leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Nobleman_Shirt_ID1 leaked - refs: 8 Debug Message: WARNING: GameItemType Sovereign_Nobleman_Shirt_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Leather leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Leather_ID1 leaked - refs: 5 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Leather_ID2 leaked - refs: 3 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Pleated_White leaked - refs: 3 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Pleated_ID1 leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Pleated_ID2 leaked - refs: 3 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Diamond_White leaked - refs: 4 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Diamond_ID1 leaked - refs: 4 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Diamond_ID2 leaked - refs: 4 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Crappy leaked - refs: 3 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Crappy_ID1 leaked - refs: 5 Debug Message: WARNING: GameItemType Sovereign_Warrior_Shirt_Crappy_ID2 leaked - refs: 7 Debug Message: WARNING: GameItemType Sovereign_Satin_Shirt_ID1 leaked - refs: 3 Debug Message: WARNING: GameItemType Sovereign_Satin_Shirt_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Short_Sleave_Shirt leaked - refs: 2 Debug Message: WARNING: GameItemType Short_Sleave_Shirt_ID1 leaked - refs: 3 Debug Message: WARNING: GameItemType Short_Sleave_Shirt_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Short_Sleave_Merchant_Shirt_ID1 leaked - refs: 3 Debug Message: WARNING: GameItemType Short_Sleave_Merchant_Shirt_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Short_Sleave_Noble_Shirt leaked - refs: 2 Debug Message: WARNING: GameItemType Short_Sleave_Noble_Shirt_ID1 leaked - refs: 3 Debug Message: WARNING: GameItemType Short_Sleave_Noble_Shirt_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Noble_Shirt leaked - refs: 2 Debug Message: WARNING: GameItemType Noble_Shirt_ID1 leaked - refs: 8 Debug Message: WARNING: GameItemType Noble_Shirt_ID2 leaked - refs: 6 Debug Message: WARNING: GameItemType Sovereign_Female_Warrior_Shirt_Crappy_ID1 leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Female_Warrior_Shirt_Crappy_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Fallen_Shirt_ID1 leaked - refs: 2 Debug Message: WARNING: GameItemType Fallen_Shirt_ID2 leaked - refs: 4 Debug Message: WARNING: GameItemType Fallen_Leather_Shirt_ID1 leaked - refs: 3 Debug Message: WARNING: GameItemType Fallen_Leather_Shirt_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Fallen_Sleeveless_Shirt_ID1 leaked - refs: 2 Debug Message: WARNING: GameItemType Shortsleeve_Empire_Shirt_Female_ID1 leaked - refs: 4 Debug Message: WARNING: GameItemType Basic_Boots leaked - refs: 5 Debug Message: WARNING: GameItemType Basic_Boots_Leather leaked - refs: 5 Debug Message: WARNING: GameItemType Basic_Boots_ID1 leaked - refs: 7 Debug Message: WARNING: GameItemType Basic_Boots_ID2 leaked - refs: 8 Debug Message: WARNING: GameItemType Warrior_Boots leaked - refs: 3 Debug Message: WARNING: GameItemType Warrior_Boots_Leather leaked - refs: 10 Debug Message: WARNING: GameItemType Warrior_Boots_ID1 leaked - refs: 5 Debug Message: WARNING: GameItemType Warrior_Boots_ID2 leaked - refs: 7 Debug Message: WARNING: GameItemType Sovereign_Boots leaked - refs: 5 Debug Message: WARNING: GameItemType Sovereign_Boots_Leather leaked - refs: 2 Debug Message: WARNING: GameItemType Sovereign_Boots_ID1 leaked - refs: 9 Debug Message: WARNING: GameItemType Sovereign_Boots_ID2 leaked - refs: 11 Debug Message: WARNING: GameItemType Yoren_Boots leaked - refs: 5 Debug Message: WARNING: GameItemType TightBoots_Light leaked - refs: 4 Debug Message: WARNING: GameItemType SnakeSkinBoots leaked - refs: 3 Debug Message: WARNING: GameItemType Large_Sion_Boots leaked - refs: 3 Debug Message: WARNING: GameItemType Large_Sion_Boots_ID1 leaked - refs: 4 Debug Message: WARNING: GameItemType Large_Sion_Boots_ID2 leaked - refs: 4 Debug Message: WARNING: GameItemType Sion_Boots leaked - refs: 2 Debug Message: WARNING: GameItemType HighTopBoots_ID1 leaked - refs: 2 Debug Message: WARNING: GameItemType TallBoots_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Patchwork_Cloak_ID1 leaked - refs: 10 Debug Message: WARNING: GameItemType Patchwork_Cloak_ID2 leaked - refs: 3 Debug Message: WARNING: GameItemType Fancy_Cloak_ID1 leaked - refs: 6 Debug Message: WARNING: GameItemType Infinity_Cloak_ID1 leaked - refs: 3 Debug Message: WARNING: GameItemType Infinity_Cloak_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Noble_Cloak_ID1 leaked - refs: 5 Debug Message: WARNING: GameItemType Noble_Cloak_ID2 leaked - refs: 5 Debug Message: WARNING: GameItemType Muchant_Cloak_ID1 leaked - refs: 6 Debug Message: WARNING: GameItemType Muchant_Cloak_ID2 leaked - refs: 5 Debug Message: WARNING: GameItemType Wizard_Cloak_ID1 leaked - refs: 7 Debug Message: WARNING: GameItemType Wizard_Cloak_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Hooded_Cloak_ID2 leaked - refs: 2 Debug Message: WARNING: GameItemType Hooded_Cloak_ID1 leaked - refs: 2 STUFF DELETED TO FIT 100K LIMIT Debug Message: Creating terrain gfx... Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: InitMapGfx Started... Debug Message: FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: FinishInitMapGfx finished. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Loaded font Trajan Pro72Bold Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Azalaz'. DebugMessage: Loaded font Times New Roman-16Bold Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iyana'. DebugMessage: Loaded font Tahoma-15Bold DebugMessage: Loaded font Tahoma-11Italic Debug Message: ------------------------- Debug Message: - Ending Turn 82 - Debug Message: Current Memory Usage: 497692 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 133 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 83 - Debug Message: Current Memory Usage: 499088 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 135 DebugMessage: Updating ZOC. DebugMessage: Loaded font Trajan Pro-28Bold DebugMessage: Loaded font Trajan Pro-26Bold DebugMessage: Loaded font Trajan Pro-22Bold DebugMessage: Loaded font Trajan Pro-20Bold DebugMessage: Loaded font Trajan Pro-18Bold DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. DebugMessage: Loaded font Trajan Pro-27 DebugMessage: Loaded font Times New Roman-21Bold DebugMessage: Loaded font Tahoma-13Italic Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'. Debug Message: ------------------------- Debug Message: - Ending Turn 84 - Debug Message: Current Memory Usage: 576960 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 136 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 85 - Debug Message: Current Memory Usage: 584508 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 189 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. Debug Message: ------------------------- Debug Message: - Ending Turn 86 - Debug Message: Current Memory Usage: 586804 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 199 DebugMessage: Updating ZOC. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: ------------------------- Debug Message: - Ending Turn 87 - Debug Message: Current Memory Usage: 589284 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 199 DebugMessage: Updating ZOC. DebugMessage: Loaded font Tahoma-20 DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 88 - Debug Message: Current Memory Usage: 592960 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 204 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'. Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 31 DebugMessage: Loaded font Times New Roman-19Bold DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 89 - Debug Message: Current Memory Usage: 600952 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 210 DebugMessage: Updating ZOC. Debug Message: SOUNDS: Playing Hamlet_Click_3 on Improvement 0 Debug Message: SOUNDS: Playing Click_Paper_4 on Azalaz DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 31 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ------------------------- Debug Message: - Ending Turn 90 - Debug Message: Current Memory Usage: 651060 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 214 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Custom ListBox Entry setting size 204 x 0 DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 0 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 0 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized Debug Message: Creating tactical terrain gfx... Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized Debug Message: CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. DebugMessage: Loaded font Tahoma-14 DebugMessage: Loaded font Tahoma-12 Debug Message: SOUNDS: Playing LargeSpider_Hit1 on Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant Debug Message: SOUNDS: Playing OldWizard1_Death1 on DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd Debug Message: ------------------------- Debug Message: - Ending Turn 91 - Debug Message: Current Memory Usage: 665924 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 220 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 92 - Debug Message: Current Memory Usage: 664652 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 228 DebugMessage: Updating ZOC. Debug Message: Unit Muvueratha traded from NPC Player to Kingdom of Capitar. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: Trade route created between cities Enebiyam and Ernayithr Debug Message: Caravan successfully retrieved path Debug Message: Caravan remains a horse and wagon for long trade route DebugMessage: Popup Manager Update: Unhiding AIMessageWnd Debug Message: ------------------------- Debug Message: - Ending Turn 93 - Debug Message: Current Memory Usage: 663788 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 220 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd Debug Message: ------------------------- Debug Message: - Ending Turn 94 - Debug Message: Current Memory Usage: 668220 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 226 DebugMessage: Updating ZOC. Debug Message: ------------------------- Debug Message: - Ending Turn 95 - Debug Message: Current Memory Usage: 670108 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 229 DebugMessage: Updating ZOC. DebugMessage: About to auto save. DebugMessage: Deleting save game. DebugMessage: SAVE GAME: Saving Quick Data DebugMessage: SAVE GAME: Saving Quick Data - Complete DebugMessage: SAVE GAME: Saving XML Data (start) DebugMessage: SAVE GAME: Saving XML Data (end) DebugMessage: SAVE GAME: Saving World DebugMessage: SAVE GAME: Saving World - Complete DebugMessage: Deleting save game. DebugMessage: Deleting save game. DebugMessage: Finished auto save. DebugMessage: Popup Manager Update: Unhiding SpellLevelUpWnd Debug Message: Trade route created between cities Ofrivlu and Asigas Debug Message: Caravan successfully retrieved path Debug Message: Caravan changed into on-foot trader DebugMessage: Popup Manager Update: Unhiding AIMessageWnd DebugMessage: Popup Manager Update: Unhiding SpellBookPopupWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 0 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 0 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant Debug Message: SOUNDS: Playing LargeSpider_Hit1 on Debug Message: Fire Giant strikes Anoyatto for 16 points damage. Anoyatto falls. Debug Message: SOUNDS: Playing RockGolemAttack1_M on Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 94.073914 delta y: 0.000000 Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: Annotation state is attack hit for unit 161 Fire Giant DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Popup Manager Update: Unhiding LevelUpWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 0 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 0 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: SOUNDS: Playing OldWizard1_Hit3 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing OldWizard1_Hit1 on Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: SOUNDS: Playing RockGolemHit1_M on Debug Message: Fire Giant strikes Yanara for 8 points damage. Yanara falls. Debug Message: SOUNDS: Playing RockGolemAttack2_M on Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 99.797966 delta y: 0.000000 Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Fire Giant strikes Asini for 8 points damage. Asini falls. Debug Message: SOUNDS: Playing RockGolemAttack1_M on Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_Club1 on Fire Giant Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 112.166512 delta y: 0.000000 Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Fire Giant strikes Relias for 2 points damage. MISS - Relias's counter-attck missed Fire Giant. Debug Message: SOUNDS: Playing RockGolemAttack2_M on Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Defender 1 Relias is starting their counter swing Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing Swing_Dagger3 on Relias Debug Message: Annotation state is attack hit for unit 1 Relias Debug Message: Annotation state is true for unit 1 Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Relias Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Debug Message: Fire Giant strikes Relias for 3 points damage. MISS - Relias's counter-attck missed Fire Giant. Debug Message: SOUNDS: Playing RockGolemAttack1_M on Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant Debug Message: SOUNDS: Playing OldWizard1_Hit2 on Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Defender 1 Relias is starting their counter swing Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing Swing_Club1 on Relias Debug Message: Annotation state is attack hit for unit 1 Relias Debug Message: Annotation state is true for unit 1 Debug Message: SOUNDS: Playing Miss_HeavySwing2 on Relias Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Debug Message: Fire Giant strikes Relias for 2 points damage. Relias falls. Debug Message: SOUNDS: Playing RockGolemAttack1_M on Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant Debug Message: DEATHFLYBACK: Moving the node idx: 0 dist: 94.271675 delta y: 0.000000 Debug Message: SOUNDS: Playing OldWizard1_Death1 on Debug Message: Annotation state is attack hit for unit 161 Fire Giant DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Loaded font Tahoma-18 DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd Debug Message: SOUNDS: Playing Click_Paper_4 on Improvement 31 DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'. DebugMessage: Custom ListBox Entry setting size 204 x 0 Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'. Debug Message: SOUNDS: Playing Click_Paper_5 on Improvement 31 Debug Message: ------------------------- Debug Message: - Ending Turn 96 - Debug Message: Current Memory Usage: 688340 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 229 DebugMessage: Updating ZOC. Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'. Debug Message: ------------------------- Debug Message: - Ending Turn 97 - Debug Message: Current Memory Usage: 691448 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 227 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd Debug Message: ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh. Debug Message: ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont. Debug Message: ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Ikkludigie'. Debug Message: ------------------------- Debug Message: - Ending Turn 98 - Debug Message: Current Memory Usage: 689976 KB Debug Message: Cities in World: 13 Debug Message: Units in World: 225 DebugMessage: Updating ZOC. DebugMessage: Popup Manager Update: Unhiding BreakthroughWnd DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd Debug Message: Stamp Quantity: 1 Debug Message: Land Mass Size: 0 Debug Message: Land Mass Min Spawns: 0 Debug Message: Land Mass Max Spawns: 0 Debug Message: Forest Quantity: 0 Debug Message: Mountain Generation Option: 0 Debug Message: Map Random Seed: 0 Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx. more stuff deleted to fit 100K limit D more stuff deletd to fit 100KB Debug Message: Map Size: Debug Message: Sectors: 1 x 1 Debug Message: Tiles: 16 x 16 Debug Message: Tile Vertex Resolution: 5 x 5 vertices Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: --------------------------------------------- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point. Debug Message: Map Generation Complete Debug Message: InitMapGfx Started... Debug Message: InitMapGfx finished. DebugMessage: Out of sample handles. DebugMessage: Popup Manager Update: Unhiding TacticalWnd Debug Message: Creating tactical terrain gfx... Debug Message: TacticalMapViewWindow::FinishInitMapGfx started. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used) Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant Debug Message: SOUNDS: Playing LargeSpider_Hit1 on Debug Message: SOUNDS: Playing LargeSpider_Hit1 on Debug Message: SOUNDS: Playing LargeSpider_Hit1 on DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Unable to read file. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing LargeSpider_Hit1 on DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing LargeSpider_Death1 on DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing RockGolemHit1_M on DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing RockGolemHit1_M on DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: Fire Giant strikes Greg the Spider for 12 points damage. MISS - Greg the Spider's counter-attck missed Fire Giant. Debug Message: SOUNDS: Playing RockGolemAttack1_M on DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing LargeSpider_Hit1 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Defender 704 Greg the Spider is starting their counter swing Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 704 Greg the Spider Debug Message: Annotation state is true for unit 704 Debug Message: SOUNDS: Playing on Greg the Spider Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Debug Message: Annotation state is attack hit for unit 704 Greg the Spider Debug Message: Fire Giant strikes Greg the Spider for 12 points damage. Greg the Spider falls. Debug Message: SOUNDS: Playing RockGolemAttack2_M on DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Swing_Dagger3 on Fire Giant DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_Club1 on Fire Giant DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Creature_Death2 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Fire Giant strikes Spiderlings for 8 points damage. Spiderlings falls. Debug Message: SOUNDS: Playing RockGolemAttack2_M on DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Creature_Death2 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing LargeSpider_Death1 on DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: Swarm Spider strikes Ice Lord for 2 points damage. Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 705 Swarm Spider Debug Message: Annotation state is true for unit 705 Debug Message: SOUNDS: Playing Hit_Arrow2 on Swarm Spider DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing RockGolemHit1_M on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 705 Swarm Spider DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: Fire Giant strikes Swarm Spider for 7 points damage. Swarm Spider falls. Debug Message: SOUNDS: Playing RockGolemAttack2_M on DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Fire Giant DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Creature_Death1 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: Janusk strikes Gatherer Spider for 4 points damage. Gatherer Spider counter-attacks Janusk for 1 points damage. Debug Message: SOUNDS: Playing on Debug Message: SOUNDS: Playing Swing_Dagger3 on Janusk DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 9 Janusk Debug Message: Annotation state is true for unit 9 Debug Message: SOUNDS: Playing Hit_Dagger1 on Janusk DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing LargeSpider_Hit1 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 9 Janusk Debug Message: Defender 707 Gatherer Spider is starting their counter swing Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider Debug Message: Annotation state is true for unit 707 Debug Message: SOUNDS: Playing Hit_BasicSword2 on Gatherer Spider DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing OldWizard1_Hit2 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: MISS - Gatherer Spider missed Ice Lord. Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider Debug Message: Annotation state is true for unit 707 Debug Message: SOUNDS: Playing on Gatherer Spider Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider Debug Message: MISS - Gatherer Spider missed Ice Lord. Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider Debug Message: Annotation state is true for unit 707 Debug Message: SOUNDS: Playing on Gatherer Spider Debug Message: WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider Debug Message: Gatherer Spider strikes Ice Lord for 1 points damage. Debug Message: SOUNDS: Playing on Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider Debug Message: Annotation state is true for unit 707 Debug Message: SOUNDS: Playing Hit_Club1 on Gatherer Spider DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing RockGolemHit1_M on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 707 Gatherer Spider DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. DebugMessage: Out of sample handles. Debug Message: Fire Giant strikes Gatherer Spider for 16 points damage. Gatherer Spider falls. Debug Message: SOUNDS: Playing RockGolemAttack1_M on DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Swing_BasicSword3 on Fire Giant DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant Debug Message: Annotation state is true for unit 161 Debug Message: SOUNDS: Playing Hit_Arrow2 on Fire Giant DebugMessage: Out of sample handles. Debug Message: SOUNDS: Playing Creature_Death2 on DebugMessage: Out of sample handles. Debug Message: Annotation state is attack hit for unit 161 Fire Giant DebugMessage: Out of sample handles. DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd DebugMessage: Unable to obtain a sample handle. DebugMessage: Unable to obtain a sample handle. DebugMessage: Unable to obtain a sample handle. DebugMessage: Unable to obtain a sample handle. DebugMessage: Unable to obtain a sample handle. DebugMessage: Unable to obtain a sample handle.