Compiling... ceguitest.cpp c:\program files\cs\apps\tests\ceguitest\ceguitest.cpp(175) : error C2039: 'Default' : is not a member of 'CEGUI' c:\program files\cs\apps\tests\ceguitest\ceguitest.cpp(175) : error C2065: 'Default' : undeclared identifier ======================================================================================================= Compiling... viewmesh.cpp Compiling resources... Compiling manifest to resources... Linking... LINK : fatal error LNK1104: cannot open file 'cal3d_d.lib' ====================================================================================================== reftrackeraccess.obj : warning LNK4221: no public symbols found; archive member will be inaccessible profile.obj : warning LNK4221: no public symbols found; archive member will be inaccessible memdebug.obj : warning LNK4221: no public symbols found; archive member will be inaccessible ============================================================================================================ ceguievthandler.cpp ceguirenderer.cpp c:\program files\cs\plugins\gui\cegui\ceguirenderer.cpp(78) : error C2259: 'csCEGUIScriptModule' : cannot instantiate abstract class due to following members: 'CEGUI::Event::Connection CEGUI::ScriptModule::subscribeEvent(CEGUI::EventSet *,const CEGUI::String &,CEGUI::Event::Group,const CEGUI::String &)' : is abstract c:\program files\cs\include\csutil\win32\ceguiscriptmodule.h(201) : see declaration of 'CEGUI::ScriptModule::subscribeEvent' 'CEGUI::Event::Connection CEGUI::ScriptModule::subscribeEvent(CEGUI::EventSet *,const CEGUI::String &,const CEGUI::String &)' : is abstract c:\program files\cs\include\csutil\win32\ceguiscriptmodule.h(178) : see declaration of 'CEGUI::ScriptModule::subscribeEvent' c:\program files\cs\plugins\gui\cegui\ceguirenderer.cpp(79) : error C2664: 'CEGUI::System::System(CEGUI::Renderer *,CEGUI::ResourceProvider *,CEGUI::XMLParser *,CEGUI::ScriptModule *,const CEGUI::String &,const CEGUI::String &)' : cannot convert parameter 2 from 'csCEGUIScriptModule *' to 'CEGUI::ResourceProvider *' Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast c:\program files\cs\plugins\gui\cegui\ceguirenderer.cpp(207) : error C2259: 'csCEGUITexture' : cannot instantiate abstract class due to following members: 'void CEGUI::Texture::loadFromMemory(const void *,CEGUI::uint,CEGUI::uint,CEGUI::Texture::PixelFormat)' : is abstract c:\program files\cs\include\csutil\win32\ceguitexture.h(169) : see declaration of 'CEGUI::Texture::loadFromMemory' ceguiresourceprovider.cpp ceguiscriptmodule.cpp ceguitexture.cpp Generating Code... ========================================================================================================================= freefnt2.cpp c:\program files\cs\plugins\font\server\freefnt2\freefnt2.cpp(32) : error C2006: '#include' : expected a filename, found 'identifier' c:\program files\cs\plugins\font\server\freefnt2\freefnt2.cpp(32) : fatal error C1083: Cannot open include file: '': No such file or directory ======================================================================================================================= Compiling... moddata.cpp c:\program files\cs\plugins\sound\loader\mod\moddata.h(31) : fatal error C1083: Cannot open include file: 'mikmod.h': No such file or directory ======================================================================================================================= Compiling... alsndhdl.cpp c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory alsndlst.cpp c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory alsndrdr.cpp c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory alsndsrc.cpp c:\program files\cs\include\csutil\win32\al\alut.h(5) : fatal error C1083: Cannot open include file: 'alc.h': No such file or directory Generating Code... ========================================================================================================================= sprcal3d.cpp c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(658) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton' c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(658) : error C2228: left of '.begin' must have class/struct/union c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(659) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton' c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(659) : error C2228: left of '.end' must have class/struct/union c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2065: 'CalTransform' : undeclared identifier c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2039: 'getPoses' : is not a member of 'CalCoreAnimation' c:\program files\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(679) : error C2512: 'std::vector' : no appropriate default constructor available c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(680) : error C2662: 'std::vector<_Ty,_Alloc>::size' : cannot convert 'this' pointer from 'std::vector' to 'const std::vector<_Ty,_Alloc> &' Reason: cannot convert from 'std::vector' to 'const std::vector<_Ty,_Alloc>' Conversion requires a second user-defined-conversion operator or constructor c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(684) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton' c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(684) : error C2228: left of '.begin' must have class/struct/union c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(685) : error C2039: 'getListRootCoreBoneId' : is not a member of 'CalCoreSkeleton' c:\program files\cs\include\csutil\win32\cal3d\coreskeleton.h(23) : see declaration of 'CalCoreSkeleton' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(685) : error C2228: left of '.end' must have class/struct/union c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(688) : error C2039: 'getTrackAssignment' : is not a member of 'CalCoreAnimation' c:\program files\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(692) : error C2065: 'tf' : undeclared identifier c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(692) : error C2678: binary '[' : no operator found which takes a left-hand operand of type 'std::vector' (or there is no acceptable conversion) c:\program files\microsoft visual studio 8\vc\include\vector(735): could be 'vector<_Ty,_Alloc>::_Alloc::const_reference std::vector<_Ty,_Alloc>::operator [](vector<_Ty,_Alloc>::_Alloc::size_type) const' c:\program files\microsoft visual studio 8\vc\include\vector(750): or 'vector<_Ty,_Alloc>::_Alloc::reference std::vector<_Ty,_Alloc>::operator [](vector<_Ty,_Alloc>::_Alloc::size_type)' while trying to match the argument list '(std::vector, uint)' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(693) : error C2228: left of '.getRotation' must have class/struct/union type is ''unknown-type'' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(694) : error C2228: left of '.getTranslation' must have class/struct/union type is ''unknown-type'' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(698) : error C2228: left of '.setRotation' must have class/struct/union type is ''unknown-type'' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(699) : error C2228: left of '.setTranslation' must have class/struct/union type is ''unknown-type'' c:\program files\cs\plugins\mesh\sprcal3d\object\sprcal3d.cpp(702) : error C2039: 'setPoses' : is not a member of 'CalCoreAnimation' c:\program files\cs\include\csutil\win32\cal3d\coreanimation.h(22) : see declaration of 'CalCoreAnimation' ======================================================================================================================== sprcal3dldr.cpp Compiling resources... Compiling manifest to resources... Linking... LINK : fatal error LNK1104: cannot open file 'cal3d_d.lib' ========================================================================================================================= Now to retry loading libs/includes