function loadPicture() { currentPhoto = random(bgUrl.length); trace("Loading picture: "+bgUrl[currentPhoto]); bgHolder.loadMovie(bgUrl[currentPhoto]); _root.onEnterFrame = function(){ infoLoaded = bgHolder.getBytesLoaded(); infoTotal = bgHolder.getBytesTotal(); trace("Total bytes to load:" + infoTotal); percentage = Math.floor(infoLoaded/infoTotal*100); trace(percentage); if(percentage >= 100){ delete _root.onEnterFrame; } } }