#include new playername[MAX_PLAYER_NAME]; main() { print("\n----------------------------------"); print(" Chubbs Race Across SA 1"); print("----------------------------------\n"); } public OnGameModeInit() { print("GameModeInit()"); SetGameModeText("Race Across SA 1"); AddPlayerClass(47,2788.4614,-2408.3184,13.6335,177.6666,32,250,30,3000,2,1); // AddPlayerClass(56,2787.5808,-2426.6948,13.6337,357.1849,26,250,30,3000,2,1); // AddPlayerClass(1,2794.7483,-2425.9971,13.6320,0.6082,26,250,30,3000,2,1); // AddPlayerClass(48,2794.8623,-2409.4648,13.6319,176.3665,28,250,30,3000,2,1); // AddPlayerClass(49,2779.6958,-2410.1526,13.6356,176.0297,25,250,30,3000,2,1); // AddPlayerClass(54,2779.3308,-2426.4670,13.6357,352.4147,27,250,30,3000,2,1); // AddStaticVehicle(444,2754.1943,-2432.3528,13.9811,0.0956,32,32); // AddStaticVehicle(444,2769.3167,-2436.6658,14.0197,5.1724,32,32); // AddStaticVehicle(444,2761.5105,-2400.0483,14.0041,87.7382,32,32); // AddStaticVehicle(463,2722.3584,-2408.9258,13.0008,91.8241,7,7); // AddStaticVehicle(463,2723.7815,-2401.7612,13.0010,94.1349,7,7); // AddStaticVehicle(480,2734.6968,-2386.3945,13.4057,1.4298,6,6); // AddStaticVehicle(480,2737.7305,-2387.2495,13.4037,1.1579,6,6); // AddStaticVehicle(480,2742.5603,-2387.5398,13.4058,2.2545,6,6); // AddStaticVehicle(480,2739.8965,-2387.5110,13.4056,0.1299,6,6); // AddStaticVehicle(539,2772.5637,-2428.0593,12.9974,182.1679,70,86); // AddStaticVehicle(539,2772.9104,-2408.0730,12.9887,0.5008,70,86); // AddStaticVehicle(545,2753.4722,-2454.0942,13.4540,1.9049,44,96); // AddStaticVehicle(545,2753.3257,-2449.7134,13.4542,1.9051,44,96); // AddStaticVehicle(545,2753.1807,-2445.3342,13.4542,1.9053,44,96); // AddStaticVehicle(545,2779.7209,-2437.4695,13.4467,274.8306,44,96); // return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,212.7059,1822.6620,6.4141); SetPlayerFacingAngle(playerid, 271.1319); SetPlayerCameraPos(playerid,216.4181,1822.6643,6.4141); SetPlayerCameraLookAt(playerid,212.7059,1822.6620,6.4141); return 1; } public OnGameModeExit() { print("GameModeExit()"); return 1; } public OnPlayerConnect(playerid) { printf("OnPlayerConnect(%d)", playerid); return 1; } public OnPlayerDisconnect(playerid) { printf("OnPlayerDisconnect(%d)", playerid); return 1; } public OnPlayerSpawn(playerid) { SetPlayerCheckpoint(playerid,1537.2225,-1362.8040,329.4563,3.0); return 1; } public OnPlayerDeath(playerid, killerid, reason) { printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { printf("OnVehicleSpawn(%d)", vehicleid); return 1; } public OnVehicleDeath(vehicleid, killerid) { printf("OnVehicleDeath(%d, %d)", vehicleid, killerid); return 1; } public OnPlayerText(playerid) { printf("OnPlayerText(%d)", playerid); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/", true)==0) { return 1; } return 0; } public OnPlayerInfoChange(playerid) { printf("OnPlayerInfoChange(%d)"); return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger); return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate); return 1; } public OnPlayerEnterCheckpoint(playerid) { if(IsPlayerInCheckpoint(playerid)){ GetPlayerName(playerid,playername,MAX_PLAYER_NAME); new message[128]; format(message,128,"%s MADE IT INTO THE CHECKPOINT FIRST",playername); GameTextForAll(message,3000,1); GameModeExit(); } return 1; }