error handling client message [C] 04 Action java.lang.NullPointerException at net.sf.l2j.gameserver.ai.AbstractAI.moveToPawn(AbstractAI.java:459) at net.sf.l2j.gameserver.ai.L2CharacterAI.onIntentionInteract(L2Characte rAI.java:325) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:250) at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:200) at net.sf.l2j.gameserver.model.L2GuardInstance.onAction(L2GuardInstance. java:295) at net.sf.l2j.gameserver.clientpackets.Action.runImpl(Action.java:80) at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa cket.java:56) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)