View.Set("graphics:max,max") proc drawtri(x,y,size:int) var height:int:=round(sqrt(size**2 - (size/2**2))) drawline(x,y,x+size,y,1) drawline(x,y,x+size div 2,y +height,1) drawline(x + size,y,x+size div 2,y+height,1) end drawtri