Section "Module" # This loads the DBE extension module. Load "dbe" # Double buffer extension # This loads the miscellaneous extensions module, and disables # initialisation of the XFree86-DGA extension within that module. SubSection "extmod" Option "omit xfree86-dga" # don't initialise the DGA extension EndSubSection # This loads the font modules Load "type1" # Load "speedo" Load "freetype" # Load "xtt" Load "glx" # This loads the DRI module # Load "dri" # Load "drm" # Load "vbe" EndSection Section "Device" Identifier "Nvidia quadro nvs280" Driver "nvidia" VideoRam 65536 Option "RederAccel" "True" Option "XAANoOffscreenPixmaps" "true" Option "AllowGLXWithcomposite" "true" Option "DRI" "true" #VideoRam 64000 # Insert Clocks lines here if appropriate EndSection Section "Screen" Identifier "Screen 1" Device "Nvidia quadro nvs280" Monitor "My Monitor" DefaultDepth 24 Option "AddARGBGLXVisuals" "true" Subsection "Display" Depth 8 Modes "1280x1024" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection Subsection "Display" Depth 16 Modes "1280x1024" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection Subsection "Display" Depth 24 Modes "1280x1024" "1024x768" "800x600" "640x480" ViewPort 0 0 EndSubsection EndSection Section "ServerLayout" # The Identifier line must be present Identifier "Simple Layout" # Each Screen line specifies a Screen section name, and optionally # the relative position of other screens. The four names after # primary screen name are the screens to the top, bottom, left and right # of the primary screen. In this example, screen 2 is located to the # right of screen 1. Screen "Screen 1" # Each InputDevice line specifies an InputDevice section name and # optionally some options to specify the way the device is to be # used. Those options include "CorePointer", "CoreKeyboard" and # "SendCoreEvents". InputDevice "Mouse1" "CorePointer" InputDevice "Keyboard1" "CoreKeyboard" Option "AIGLX" "true" EndSection Section "DRI" Group 0 Mode 0666 EndSection Section "Extensions" Option "Composite" "Enable" Option "Render" "Enable" EndSection