on *:TEXT:!stats*:*: { rsprofile $2- global $nick } on *:TEXT:!overall*:*: { rsprofile $2- overall $nick } on *:TEXT:!attack*:*: { rsprofile $2- attack $nick } on *:TEXT:!defence*:*: { rsprofile $2- defence $nick } on *:TEXT:!strength*:*: { rsprofile $2- strength $nick } on *:TEXT:!hitpoints*:*: { rsprofile $2- hitpoints $nick } on *:TEXT:!ranged*:*: { rsprofile $2- ranged $nick } on *:TEXT:!prayer*:*: { rsprofile $2- prayer $nick } on *:TEXT:!magic*:*: { rsprofile $2- magic $nick } on *:TEXT:!cooking*:*: { rsprofile $2- cooking $nick } on *:TEXT:!woodcutting*:*: { rsprofile $2- woodcutting $nick } on *:TEXT:!fletching*:*: { rsprofile $2- fletching $nick } on *:TEXT:!fishing*:*: { rsprofile $2- fishing $nick } on *:TEXT:!firemaking*:*: { rsprofile $2- firemaking $nick } on *:TEXT:!crafting*:*: { rsprofile $2- crafting $nick } on *:TEXT:!smithing*:*: { rsprofile $2- smithing $nick } on *:TEXT:!mining*:*: { rsprofile $2- mining $nick } on *:TEXT:!herblore*:*: { rsprofile $2- herblore $nick } on *:TEXT:!agility*:*: { rsprofile $2- agility $nick } on *:TEXT:!thieving*:*: { rsprofile $2- thieving $nick } on *:TEXT:!slayer*:*: { rsprofile $2- slayer $nick } on *:TEXT:!farming*:*: { rsprofile $2- farming $nick } on *:TEXT:!runecraft*:*: { rsprofile $2- runecraft $nick } on *:TEXT:!construction*:*: { rsprofile $2- construction $nick } alias rsprofile { set %rsp.user $upper($left($1,1)) $+ $lower($right($1,-1)) set %rsp.exit1 $2 set %rsp.exit2 $3 ;################################################### ;### What to say if they're not on the hiscores? ### ;################################################### set %rsp.0 Not Listed set %rsp.rank.overall %rsp.0 | set %rsp.lvl.overall %rsp.0 | set %rsp.xp.overall %rsp.0 set %rsp.rank.attack %rsp.0 | set %rsp.lvl.attack %rsp.0 | set %rsp.xp.attack %rsp.0 set %rsp.rank.defence %rsp.0 | set %rsp.lvl.defence %rsp.0 | set %rsp.xp.defence %rsp.0 set %rsp.rank.strength %rsp.0 | set %rsp.lvl.strength %rsp.0 | set %rsp.xp.strength %rsp.0 set %rsp.rank.hitpoints %rsp.0 | set %rsp.lvl.hitpoints %rsp.0 | set %rsp.xp.hitpoints %rsp.0 set %rsp.rank.ranged %rsp.0 | set %rsp.lvl.ranged %rsp.0 | set %rsp.xp.ranged %rsp.0 set %rsp.rank.prayer %rsp.0 | set %rsp.lvl.prayer %rsp.0 | set %rsp.xp.prayer %rsp.0 set %rsp.rank.magic %rsp.0 | set %rsp.lvl.magic %rsp.0 | set %rsp.xp.magic %rsp.0 set %rsp.rank.cooking %rsp.0 | set %rsp.lvl.cooking %rsp.0 | set %rsp.xp.cooking %rsp.0 set %rsp.rank.woodcutting %rsp.0 | set %rsp.lvl.woodcutting %rsp.0 | set %rsp.xp.woodcutting %rsp.0 set %rsp.rank.fletching %rsp.0 | set %rsp.lvl.fletching %rsp.0 | set %rsp.xp.fletching %rsp.0 set %rsp.rank.fishing %rsp.0 | set %rsp.lvl.fishing %rsp.0 | set %rsp.xp.fishing %rsp.0 set %rsp.rank.firemaking %rsp.0 | set %rsp.lvl.firemaking %rsp.0 | set %rsp.xp.firemaking %rsp.0 set %rsp.rank.crafting %rsp.0 | set %rsp.lvl.crafting %rsp.0 | set %rsp.xp.crafting %rsp.0 set %rsp.rank.smithing %rsp.0 | set %rsp.lvl.smithing %rsp.0 | set %rsp.xp.smithing %rsp.0 set %rsp.rank.mining %rsp.0 | set %rsp.lvl.mining %rsp.0 | set %rsp.xp.mining %rsp.0 set %rsp.rank.herblore %rsp.0 | set %rsp.lvl.herblore %rsp.0 | set %rsp.xp.herblore %rsp.0 set %rsp.rank.agility %rsp.0 | set %rsp.lvl.agility %rsp.0 | set %rsp.xp.agility %rsp.0 set %rsp.rank.thieving %rsp.0 | set %rsp.lvl.thieving %rsp.0 | set %rsp.xp.thieving %rsp.0 set %rsp.rank.slayer %rsp.0 | set %rsp.lvl.slayer %rsp.0 | set %rsp.xp.slayer %rsp.0 set %rsp.rank.farming %rsp.0 | set %rsp.lvl.farming %rsp.0 | set %rsp.xp.farming %rsp.0 set %rsp.rank.runecraft %rsp.0 | set %rsp.lvl.runecraft %rsp.0 | set %rsp.xp.runecraft %rsp.0 set %rsp.rank.construction %rsp.0 | set %rsp.lvl.construction %rsp.0 | set %rsp.xp.construction %rsp.0 sockopen rslookup hiscore.runescape.com 80 } on *:sockopen:rslookup: { sockwrite -nt $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ %rsp.user HTTP/1.1 sockwrite -nt $sockname Host: hiscore.runescape.com $+ $crlf $+ $crlf } on *:sockread:rslookup: { if ($sockerr) { echo -a Error. halt } else { var %rsp.html sockread %rsp.html if (* iswm %rsp.html) { if (%rsp.stage == 1) { set %rsp.rank. $+ %rsp.skill $remove(%rsp.html,,) inc %rsp.stage } elseif (%rsp.stage == 2) { set %rsp.lvl. $+ %rsp.skill $remove(%rsp.html,,) inc %rsp.stage } elseif (%rsp.stage == 3) { set %rsp.xp. $+ %rsp.skill $remove(%rsp.html,,) inc %rsp.stage } } if (* iswm %rsp.html) { set %rsp.skill $lower($remove(%rsp.html,%rsp.user,,)) set %rsp.stage 1 } if (*"mainscroll-bottom"* iswm %rsp.html) { ;##################################################### ;## Main Configuration ## ;## Alter defaults or make your own query returns. ## ;## ## ;## Feel free to make use of the these variables: ## ;## %rsp.user -- RS Username being queried ## ;## %rsp.rank.{skill} -- Returns player's rank ## ;## %rsp.lvl.{skill} -- Returns player's level ## ;## %rsp.xp.{skill} -- Returns player's experience ## ;## %rsp.exit1 -- Skill being queried ## ;## %rsp.exit2 -- Channel to return query to ## ;## ## ;## Replace "{skill}" with any skill name. ## ;##################################################### if (%rsp.exit1 != global) { set %rsp.colour 7,2 set %rsp.colour1 13,2 set %rsp.colour2 11,2 ;################################################### ;## How will you return individual skill lookups? ## ;################################################### notice %rsp.exit2 %rsp.colour1 %rsp.user $+ 's $upper($left(%rsp.exit1,1)) $+ $lower($right(%rsp.exit1,-1)) $+ %rsp.colour2 Level: $+ %rsp.colour %rsp.lvl. [ $+ [ %rsp.exit1 ] ] $upper($left(%rsp.exit1,1)) $+ $lower($right(%rsp.exit1,-1)) $+ %rsp.colour2 Exp: $+ %rsp.colour %rsp.xp. [ $+ [ %rsp.exit1 ] ] $upper($left(%rsp.exit1,1)) $+ $lower($right(%rsp.exit1,-1)) $+ %rsp.colour2 Rank: $+ %rsp.colour %rsp.rank. [ $+ [ %rsp.exit1 ] ] unset %rsp.colour* } else { ;############################################### ;## How will you return full hiscore lookups? ## ;############################################### set %rsp.colour 7,2 set %rsp.half 11,2Fletching: $+ %rsp.colour %rsp.lvl.fletching 11,2Fishing: $+ %rsp.colour %rsp.lvl.fishing 11,2Firemaking: $+ %rsp.colour %rsp.lvl.firemaking 11,2Crafting: $+ %rsp.colour %rsp.lvl.crafting 11,2Smithing: $+ %rsp.colour %rsp.lvl.smithing 11,2Mining: $+ %rsp.colour %rsp.lvl.mining 11,2Herblore: $+ %rsp.colour %rsp.lvl.herblore 11,2Agility: $+ %rsp.colour %rsp.lvl.agility 11,2Thieving: $+ %rsp.colour %rsp.lvl.thieving 11,2Slayer: $+ %rsp.colour %rsp.lvl.slayer 11,2Farming: $+ %rsp.colour %rsp.lvl.farming 11,2Runecraft: $+ %rsp.colour %rsp.lvl.runecraft 11,2Construction: $+ %rsp.colour %rsp.lvl.construction notice %rsp.exit2 13,2Hiscores for %rsp.user $+ : 11,2Overall: $+ %rsp.colour %rsp.lvl.overall 11,2Attack: $+ %rsp.colour %rsp.lvl.attack 11,2Defence: $+ %rsp.colour %rsp.lvl.defence 11,2Strength: $+ %rsp.colour %rsp.lvl.strength 11,2Hitpoints: $+ %rsp.colour %rsp.lvl.hitpoints 11,2Ranged: $+ %rsp.colour %rsp.lvl.ranged 11,2Prayer: $+ %rsp.colour %rsp.lvl.prayer 11,2Magic: $+ %rsp.colour %rsp.lvl.magic 11,2Cooking: $+ %rsp.colour %rsp.lvl.cooking 11,2Woodcutting: $+ %rsp.colour %rsp.lvl.woodcutting  $+ %rsp.half } unset %rsp.* } }