mapcycle { map0 { command "map mp_raven" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is shop } } map1 { command "map mp_shop" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is col2 } } map2 { command "map col2" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is col10 } } map3 { command "map mp_col10" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is raven } map4 { command "map mp_jor1" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is hos2 } map5 { command "map mp_shop2" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is hk2 } map6 { command "map mp_hk2" cvars { scorelimit 0 timelimit 15 g_gametype ctf g_motd Next map is raven } } }