DebugMessage: Version 1.09o[b].112 last updated on: 12-03-2010 00:16 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* DebugMessage: *********DXDiag info follows.********* System Info Time: 12/3/2010, 07:51:12 DirectX Version: DirectX 11 Machine Name: QUAMLAK Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621) Languages: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: P5Q-E BIOS: BIOS Date: 08/05/08 20:24:17 Ver: 08.00.14 Processor: Intel(R) Core(TM)2 Quad CPU Q6700 @ 2.66GHz (4 CPUs), ~2.7GHz Physical Memory: 4096MB RAM Page File: 1562MB used, 6626MB available Windows Dir: C:\Windows Display Info Display device 1: Device Name: \\.\DISPLAY1 Card Name: NVIDIA GeForce 9800 GT Manufacturer: NVIDIA Chip Type: GeForce 9800 GT DAC Type: Integrated RAMDAC Key Device: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_0719196E&REV_A2 Display Memory: 2797 MB Current Display Mode: 1680 x 1050 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Max Resolution: Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver Version: 8.17.0012.5896 Driver Date: 7/9/2010 12:38:00 DirectX Acceleration Enabled: Yes Sound info Sound device 1: Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438311&REV_1003 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 14:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438311&REV_1003 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 14:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 Sound device 1: Description: Digital Audio (HDMI) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_989B&SUBSYS_10438311&REV_1003 Manufacturer ID: 1 Product ID: 65535 Driver Name: HdAudio.sys Provider: Microsoft Driver Version: 6.01.7600.16385 Driver Date: 7/13/2009 14:07:00 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 DebugMessage: *********END dxdiag info.********* DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf DebugMessage: Using 0 samples for multisampling. DebugMessage: Game Resolution: 1680 x 1050 (full screen mode) DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce 9800 GT DebugMessage: Presentation Interval: Immediate. DebugMessage: Refresh Rate: 0hz. DebugMessage: Back Buffer Bit Depth: X8R8G8B8. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************ DebugMessage: A full-color cursor is supported in hardware at high resolution modes. DebugMessage: Bump mapping is supported. Debug Message: Device is now ready Debug Message: GFX-THREAD: DISABLED DebugMessage: Shell initialization complete DebugMessage: Elemental: War of Magic is activated. DebugMessage: ***** Initializing Game ***** DebugMessage: Loaded font Arial-13 DebugMessage: Timer Frequency is 0 27bcff DebugMessage: Initializing sound card. DebugMessage: initailizing bink DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Screens\*.dxpack DebugMessage: No string tables in C:\Users\Taro\Documents\My Games\Elemental\Mods/Data/*.str DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Movies\*.bik DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Screens\*.dxpack DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\sfx\*.wav DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Music\*.mp3 DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Event Music\*.mp3 DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Layered Music\*.mp3 DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3 DebugMessage: Create anchor mwin DebugMessage: Load texture atlas. DebugMessage: InitializeWorld DebugMessage: Loaded font Trajan Pro-13Bold DebugMessage: Loaded font Trajan Pro-16Bold DebugMessage: Create popup manager. DebugMessage: InitializeMWinStripEngine DebugMessage: InitializeMWinDeferredTextRenderer DebugMessage: Initialize effect system. DebugMessage: InitializeSpellRepository DebugMessage: InitializeTriggerManager DebugMessage: InitializeMusicLayerGroupManager DebugMessage: InitializeMultiplayerClient DebugMessage: Loaded font Trajan Pro-19Bold DebugMessage: Loaded font Tahoma-13Bold DebugMessage: Loaded font Tahoma-19 Debug Message: Poison Shot Spell Damage Types: 0 Debug Message: Tangled Web Spell Damage Types: 0 Debug Message: Deadly Bite Spell Damage Types: 0 Debug Message: Blink Spell Damage Types: 0 Debug Message: Rain of Stone Spell Damage Types: 0 Debug Message: Flame Strike Spell Damage Types: 0 Debug Message: Maul Spell Damage Types: 0 Debug Message: Sprint Spell Damage Types: 0 Debug Message: Savage Strike Spell Damage Types: 0 Debug Message: Daze Spell Damage Types: 0 Debug Message: Drowning Strike Spell Damage Types: 0 Debug Message: Crushing Blow Spell Damage Types: 0 Debug Message: Dominate Spell Damage Types: 0 Debug Message: Hurricane Spell Damage Types: 0 Debug Message: Ice Blast Spell Damage Types: 0 Debug Message: Backstab Spell Damage Types: 0 Debug Message: Tremor Spell Damage Types: 0 Debug Message: Searing Attack Spell Damage Types: 0 Debug Message: Agonizing Fear Spell Damage Types: 0 Debug Message: Fire Breath Spell Damage Types: 0 Debug Message: Arcane Doom Spell Damage Types: 0 Debug Message: Dragon's Infernal Spell Damage Types: 0 Debug Message: Avalanche Spell Damage Types: 0 Debug Message: Eyes Of The Eagle Spell Damage Types: 0 Debug Message: Bottled Gale Spell Damage Types: 0 Debug Message: Tornado Spell Damage Types: 0 Debug Message: Evade Spell Damage Types: 0 Debug Message: Storm Spell Damage Types: 0 Debug Message: Greater Evasion Spell Damage Types: 0 Debug Message: Arcane Weapon Spell Damage Types: 0 Debug Message: Arcane Arrow Spell Damage Types: 0 Debug Message: Spell Blast Spell Damage Types: 0 Debug Message: Berserk Spell Damage Types: 0 Debug Message: Spell Immunity Spell Damage Types: 0 Debug Message: Touch of Entropy Spell Damage Types: 0 Debug Message: Blood Rage Spell Damage Types: 0 Debug Message: Create Vortex Spell Damage Types: 0 Debug Message: Summon Spy Spell Damage Types: 0 Debug Message: Sacrifice Spell Damage Types: 0 Debug Message: Imbue Champion Spell Damage Types: 0 Debug Message: Blindness Spell Damage Types: 0 Debug Message: Wither Spell Damage Types: 0 Debug Message: Contagion Spell Damage Types: 0 Debug Message: Tremor Spell Damage Types: 0 Debug Message: Summon Earth Elemental Spell Damage Types: 0 Debug Message: Stone Skin Spell Damage Types: 0 Debug Message: Earthquake Spell Damage Types: 0 Debug Message: Pull of the Earth Spell Damage Types: 0 Debug Message: Rock Slide Spell Damage Types: 0 Debug Message: Hurl Boulder Spell Damage Types: 0 Debug Message: Nature's Bounty Spell Damage Types: 0 Debug Message: Alchemy Spell Damage Types: 0 Debug Message: Invisible Workers Spell Damage Types: 0 Debug Message: Inspiration Spell Damage Types: 0 Debug Message: Call to Arms Spell Damage Types: 0 Debug Message: Enchanted Hammers Spell Damage Types: 0 Debug Message: Greater Alchemy Spell Damage Types: 0 Debug Message: Guardian Ward Spell Damage Types: 0 Debug Message: Pillar of Flame Spell Damage Types: 0 Debug Message: Inferno Spell Damage Types: 0 Debug Message: Curgen's Inferno Spell Damage Types: 0 Debug Message: Burning Hands Spell Damage Types: 0 Debug Message: Wall of Fire Spell Damage Types: 0 Debug Message: Flame Dart Spell Damage Types: 0 Debug Message: Fireball Spell Damage Types: 0 Debug Message: Fire Storm Spell Damage Types: 0 Debug Message: Heal Spell Damage Types: 0 Debug Message: Regeneration Spell Damage Types: 0 Debug Message: Fertility Spell Damage Types: 0 Debug Message: Glyph of Life Spell Damage Types: 0 Debug Message: Lucky Spell Damage Types: 0 Debug Message: Summon Familiar Spell Damage Types: 0 Debug Message: Death Ward Spell Damage Types: 0 Debug Message: Grim Defiance Spell Damage Types: 0 Debug Message: Spell of Making Spell Damage Types: 0 Debug Message: Rallying Cry Spell Damage Types: 0 Debug Message: Cloak of Shadows Spell Damage Types: 0 Debug Message: Return Spell Damage Types: 0 Debug Message: Teleport Spell Damage Types: 0 Debug Message: Mobility Spell Damage Types: 0 Debug Message: Greater Mobility Spell Damage Types: 0 Debug Message: Call Of The Titans Spell Damage Types: 0 Debug Message: Blink Spell Damage Types: 0 Debug Message: Haste Spell Damage Types: 0 Debug Message: Escape Spell Damage Types: 0 Debug Message: Greater Haste Spell Damage Types: 0 Debug Message: Charm Monster Spell Damage Types: 0 Debug Message: Beautify Land Spell Damage Types: 0 Debug Message: Drain Life Spell Damage Types: 0 Debug Message: Crush Spirit Spell Damage Types: 0 Debug Message: Savage Friend Spell Damage Types: 0 Debug Message: Summon Imp Spell Damage Types: 0 Debug Message: Nature's Ally Spell Damage Types: 0 Debug Message: Demonic Ally Spell Damage Types: 0 Debug Message: Pariden's Return Spell Damage Types: 0 Debug Message: Summoners Boon Spell Damage Types: 0 Debug Message: Raise Land Spell Damage Types: 0 Debug Message: Lower Land Spell Damage Types: 0 Debug Message: Revive Land Spell Damage Types: 0 Debug Message: Desecrate Land Spell Damage Types: 0 Debug Message: Erosion Spell Damage Types: 0 Debug Message: Greater Raise Land Spell Damage Types: 0 Debug Message: Greater Lower Land Spell Damage Types: 0 Debug Message: Slow Spell Damage Types: 0 Debug Message: Summon Ice Elemental Spell Damage Types: 0 Debug Message: Stinking Mud Spell Damage Types: 0 Debug Message: Grip of Winter Spell Damage Types: 0 Debug Message: Grip of Winter Spell Damage Types: 0 Debug Message: Stab of Ice Spell Damage Types: 0 Debug Message: Blizzard Spell Damage Types: 0 Debug Message: Bow Attack Spell Damage Types: 0 Debug Message: Catapult Attack Spell Damage Types: 0 Debug Message: Basic Dragon Fire Attack Spell Damage Types: 0 DebugMessage: Begin LoadCoreXMLData3 DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Items\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Race\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Stamps\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Tiles\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Tiles\Shadows\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Units\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\RaceTypes\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Quests\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Data\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Data\Maps\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Gfx\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Movies\*.xml DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Screens\*.xml DebugMessage: LoadCoreXMLData finished 3 Debug Message: MapManager registered 10 files in the data zip Debug Message: MapManager registered 53 files on disk Debug Message: MapManager registered 67 files on disk DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Maps\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Data\Maps\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: No files found matching mask C:\Users\Taro\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml Debug Message: MapManager registered 0 files on disk DebugMessage: LoadCoreXMLData finished DebugMessage: Create setup screens. DebugMessage: Loaded font Trajan Pro-27Bold DebugMessage: Loaded font Tahoma-13 DebugMessage: Loaded font Trajan Pro-21Bold DebugMessage: Loaded font Tahoma-16 DebugMessage: Loaded font Trajan Pro-13 DebugMessage: Loaded font Trajan Pro-24Bold DebugMessage: Loaded font Trajan Pro-16 DebugMessage: Loaded font Times New Roman-16 DebugMessage: Loaded font Tahoma-21 Debug Message: MapManager registered 10 files in the data zip DebugMessage: Loaded font Trajan Pro-15Bold DebugMessage: Loaded font Arial-11 DebugMessage: Loaded font Trajan Pro-32Bold DebugMessage: Loaded font Times New Roman-24Bold DebugMessage: Loaded font Tahoma-16Bold DebugMessage: Loaded font Trajan Pro-24 DebugMessage: Loaded font Trajan Pro-19 DebugMessage: Loaded font BankGothic Md BT-12 DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips DebugMessage: Set mouse. DebugMessage: Set update timer. Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG' Debug Message: (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'. No attributes have been applied to this material in the modelling program. Please add the material name attribute. Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleSpear_01.hkb Debug Message: LoadHKB could not load file Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb because it does not exist Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: Gfx\HKB\Animations\Units\K_Sovereign_EquipIdleTwo_01.hkb Debug Message: - Current Game Settings - Debug Message: Selected local player faction: KingdomOfTarth Debug Message: Selected local player sovereign: Lady_Irane Debug Message: AI factions: Debug Message: KingdomOfCapitar Debug Message: KingdomOfGilden Debug Message: EmpireOfKraxis Debug Message: EmpireOfMagnar Debug Message: KingdomOfPariden Debug Message: KingdomOfAltar Debug Message: EmpireOfYithril Debug Message: EmpireOfUmber Debug Message: EmpireOfResoln DebugMessage: Error flipping back buffer to primary buffer. DebugMessage: Device lost Debug Message: ResourceManager::Invalidate Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\MedallionBox.fxo has 17 refs Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_bloom.fxo has 32 refs Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_hdr.fxo has 31 refs Debug Message: Device has been lost DebugMessage: ValidateDevice::Reset Debug Message: Device is now ready DebugMessage: Error flipping back buffer to primary buffer. DebugMessage: Device lost Debug Message: ResourceManager::Invalidate Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\MedallionBox.fxo has 17 refs Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\ScreenSpace.fxo has 28 refs Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_bloom.fxo has 32 refs Debug Message: effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\fxo\post_hdr.fxo has 31 refs Debug Message: Device has been lost Debug Message: Device is now ready DebugMessage: WM_CLOSE message received. Debug Message: WARNING: CFactionConfig KingdomOfAltar leaked - refs: 4 Debug Message: WARNING: CFactionConfig KingdomOfCapitar leaked - refs: 3 Debug Message: WARNING: CFactionConfig KingdomOfGilden leaked - refs: 3 Debug Message: WARNING: CFactionConfig KingdomOfPariden leaked - refs: 4 Debug Message: WARNING: CFactionConfig KingdomOfTarth leaked - refs: 4 Debug Message: WARNING: CFactionConfig EmpireOfKraxis leaked - refs: 3 Debug Message: WARNING: CFactionConfig EmpireOfMagnar leaked - refs: 3 Debug Message: WARNING: CFactionConfig EmpireOfResoln leaked - refs: 4 Debug Message: WARNING: CFactionConfig EmpireOfUmber leaked - refs: 4 Debug Message: WARNING: CFactionConfig EmpireOfYithril leaked - refs: 4 Debug Message: WARNING: CFactionConfig MainCampaign_KingdomOfGilden leaked - refs: 2 Debug Message: WARNING: CFactionConfig MainCampaign_KingdomOfPariden leaked - refs: 2 Debug Message: WARNING: CFactionConfig MainCampaign_KingdomOfTarth leaked - refs: 2 DebugMessage: Shutting down sound system. DebugMessage: Clearing sound and music handles. Debug Message: MWin Strip Engine: Max used verts was 297 verts Debug Message: MWin Strip Engine: Max used verts was 297 verts DebugMessage: GameUninitialize end Debug Message: IDirect3D9 object not cleared; 3 ref counts still remaining. DebugMessage: Main Shell terminating normally