$cd "C:\Users\Firefly\Documents\newmodel" $modelname "humans/Group01/vilette.mdl" $model "Vilette" "vilette_reference.smd" { flexfile "mdldecompiler_expressions.vta" { flexpair "AU1" 1.0 frame 1 flexpair "AU4" 1.0 frame 2 flexpair "AU1AU2" 1.0 frame 3 flexpair "AU12" 1.0 frame 4 flex "AU12AU25" frame 5 flexpair "AU15" 1.0 frame 6 flexpair "AU17" 1.0 frame 7 flexpair "AU10" 1.0 frame 8 flex "AU16" frame 9 flexpair "AU6" 1.0 frame 10 flexpair "AU9" 1.0 frame 11 flexpair "AU25" 1.0 frame 12 flexpair "AU18" 1.0 frame 13 flexpair "AU22" 1.0 frame 14 flexpair "AU20" 1.0 frame 15 flex "AU32" frame 16 flex "AU24" frame 17 flex "AU38" frame 18 flex "AU31" frame 19 flexpair "AU26" 1.0 frame 20 flexpair "AU27" 1.0 frame 21 flexpair "AU26Z" 1.0 frame 22 } eyeball righteye ValveBiped.Bip01_Head1 -1.57 -3.33 64.62 eyeball_r 0.650 0.000 bl_pupil_r 0.66 eyeball lefteye ValveBiped.Bip01_Head1 1.00 -3.33 64.62 eyeball_l 0.650 0.000 bl_pupil_l 0.66 eyelid upper_right "mdldecompiler_expressions.vta" lowerer 1 0.000000 neutral 0 0.000000 raiser 0 0.000000 split 0.1 eyeball righteye eyelid lower_right "mdldecompiler_expressions.vta" lowerer 2 0.000000 neutral 0 0.000000 raiser 0 0.000000 split 0.1 eyeball righteye eyelid upper_left "mdldecompiler_expressions.vta" lowerer 3 0.000000 neutral 0 0.000000 raiser 0 0.000000 split -0.1 eyeball lefteye eyelid lower_left "mdldecompiler_expressions.vta" lowerer 4 0.000000 neutral 0 0.000000 raiser 0 0.000000 split -0.1 eyeball lefteye mouth 0 "mouth" ValveBiped.Bip01_Head1 0.000 1.000 0.000 } $poseparameter body_yaw -29.73 29.73 $poseparameter spine_yaw -30.71 30.71 $poseparameter neck_trans -0.18 0.26 $poseparameter head_yaw -44.82 44.82 $poseparameter head_pitch -20.00 23.00 $poseparameter head_roll -13.42 13.82 $cdmaterials "Models\humans\female\group01\" $cdmaterials "Models\humans\male\group03\" $cdmaterials "Models\humans\female\jessica\" $cdmaterials "Models\humans\female\" $cdmaterials "Models\humans\female\rikku" $cdmaterials "models\cherylredux\" $hboxset "default" $hbox 1 "ValveBiped.Bip01_Head1" -2.250 -5.000 -3.150 7.250 5.000 3.350 $hbox 4 "ValveBiped.Bip01_L_UpperArm" -0.810 -2.250 -3.050 11.190 2.750 1.200 $hbox 4 "ValveBiped.Bip01_L_Forearm" -1.250 -1.880 -2.000 11.750 1.620 1.000 $hbox 4 "ValveBiped.Bip01_L_Hand" 0.000 -1.070 -1.500 6.000 0.680 3.000 $hbox 5 "ValveBiped.Bip01_R_UpperArm" -1.500 -2.250 -1.250 11.500 2.750 2.750 $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.820 -1.900 -1.150 11.180 1.600 1.850 $hbox 5 "ValveBiped.Bip01_R_Hand" -0.500 -1.130 -3.250 5.500 0.630 1.750 $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.500 -3.500 -3.250 17.500 4.500 3.250 $hbox 6 "ValveBiped.Bip01_L_Calf" 0.740 -2.350 -2.150 17.740 3.650 2.350 $hbox 6 "ValveBiped.Bip01_L_Foot" -2.000 -1.800 -1.450 6.000 3.200 2.050 $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.500 -3.500 -3.000 17.500 4.500 3.000 $hbox 7 "ValveBiped.Bip01_R_Calf" 0.740 -2.350 -2.350 17.740 3.650 2.150 $hbox 7 "ValveBiped.Bip01_R_Foot" -2.000 -1.750 -2.150 6.000 3.250 1.350 $hbox 3 "ValveBiped.Bip01_Pelvis" -5.250 -3.880 -6.250 5.750 4.120 3.750 $hbox 3 "ValveBiped.Bip01_Spine1" -4.500 -2.000 -4.980 3.500 6.000 4.970 $hbox 2 "ValveBiped.Bip01_Spine2" -0.500 -2.500 -6.000 10.500 7.500 6.000 // Model uses material "jessica_head_skin_d.vmt" // Model uses material "fmouth.vmt" // Model uses material "eyeball_r.vmt" // Model uses material "eyeball_l.vmt" // Model uses material "hair_bits.vmt" // Model uses material "refugee_sheet.vmt" // Model uses material "carter8_sheet.vmt" // Model uses material "rikku_1.vmt" // Model uses material "rikku_2.vmt" // Model uses material "cheryl_sheet.vmt" // Model uses material "cheryl_head.vmt" // Model uses material "pupil_r.vmt" // Model uses material "pupil_l.vmt" $attachment "eyes" "ValveBiped.Bip01_Head1" -0.28 -3.33 64.62 rotate -0.00 -71.00 -90.00 $attachment "mouth" "ValveBiped.Bip01_Head1" 2.40 -2.80 0.00 rotate -0.00 -80.00 -90.00 $attachment "nose" "ValveBiped.Bip01_Head1" 0.00 -1.30 0.00 rotate 0.00 -80.00 -90.00 $attachment "forward" "ValveBiped.forward" 0.00 0.00 0.00 rotate 0.00 0.00 -0.00 $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0.00 -0.00 -0.00 rotate -90.00 -90.00 0.00 $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0.00 -0.00 -0.00 rotate -90.00 -90.00 0.00 $includemodel "Humans/Female_shared.mdl" $includemodel "Humans/Female_ss.mdl" $includemodel "Humans/Female_gestures.mdl" $includemodel "Humans/Female_postures.mdl" $surfaceprop "flesh" $eyeposition 0 0 70 $illumposition -0.141 -0.148 34.892 $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00 $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000 $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000 $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000 $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000 $collisionjoints "phymodel.smd" { $mass 70.0 $inertia 10.00 $damping 0.01 $rotdamping 1.50 $rootbone "valvebiped.bip01_pelvis" $jointmerge "ValveBiped.Bip01_Pelvis" "ValveBiped.Bip01_Spine1" $jointconstrain "valvebiped.bip01_r_thigh" x limit -12.00 12.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" y limit -8.00 75.00 0.00 $jointconstrain "valvebiped.bip01_r_thigh" z limit -97.00 32.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_calf" z limit -12.00 126.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" x limit -12.00 12.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" y limit -73.00 6.00 0.00 $jointconstrain "valvebiped.bip01_l_thigh" z limit -93.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_calf" z limit -8.00 126.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" y limit -19.00 19.00 0.00 $jointconstrain "valvebiped.bip01_l_foot" z limit -15.00 35.00 0.00 $jointconstrain "valvebiped.bip01_spine2" x limit -48.00 48.00 0.00 $jointconstrain "valvebiped.bip01_spine2" y limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_spine2" z limit -25.00 50.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" x limit -39.00 39.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" y limit -79.00 95.00 0.00 $jointconstrain "valvebiped.bip01_r_upperarm" z limit -93.00 23.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_forearm" z limit -149.00 4.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" x limit -30.00 30.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" y limit -95.00 84.00 0.00 $jointconstrain "valvebiped.bip01_l_upperarm" z limit -86.00 26.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_forearm" z limit -149.00 4.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" x limit -37.00 37.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_l_hand" z limit -57.00 59.00 0.00 $jointconstrain "valvebiped.bip01_head1" x limit -20.00 20.00 0.00 $jointconstrain "valvebiped.bip01_head1" y limit -25.00 25.00 0.00 $jointconstrain "valvebiped.bip01_head1" z limit -13.00 30.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" x limit -60.00 60.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" y limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_hand" z limit -57.00 70.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" x limit 0.00 0.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" y limit -25.00 6.00 0.00 $jointconstrain "valvebiped.bip01_r_foot" z limit -15.00 35.00 0.00 $animatedfriction 1.000 400.000 0.500 0.300 0.000 }