LogOutput initialized. Spring 0.82+.4.0 (0.82.3-1044-g2642e75) Build date/time: Dec 13 2010 01:01:02 Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). using default configuration source "F:\Spiele\SpringCurrentMaster82_3\/springsettings.cfg" [CMyMath::Init] CPU SSE mask: 96, flags: SSE 1.0: 1, SSE 2.0: 0 SSE 3.0: 0, SSSE 3.0: 0 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows XP Professional Service Pack 2 (build 2600) AMD Athlon(tm) XP 2800+; 1023MB RAM, 2928MB pagefile OS: 32bit native mode Using read-write data directory: F:\Spiele\SpringCurrentMaster82_3\ Using read-only data directory: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\ Using read-only data directory: E:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\ Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\maps Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\mods Scanning: F:\Spiele\SpringCurrentMaster82_3\maps Scanning: F:\Spiele\SpringCurrentMaster82_3\base Scanning: F:\Spiele\SpringCurrentMaster82_3\mods Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480 Video mode set to 1024x768/32bit (windowed) [f=0000000] SDL: 1.2.10 [f=0000000] GL: 2.1.2 [f=0000000] GL: NVIDIA Corporation [f=0000000] GL: GeForce 6800/AGP/SSE/3DNOW! [f=0000000] GLSL: 1.20 NVIDIA via Cg compiler [f=0000000] GLEW: 1.5.4 [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes [f=0000000] [Sound] Device: DirectSound Software [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] DirectSound Software [f=0000000] [Sound] air absorption enabled: 0.1 [f=0000000] Joysticks found: 4 [f=0000000] Using joystick 0: CamSpace Virtual Joystick 1 [f=0000000] Connecting to local server [f=0000000] Starting GameServer: 13 ms [f=0000000] Starting demo recording [f=0000000] Using map: AlienDesert [f=0000000] Using mod: XTA 9.641 beta [f=0000000] Using mod archive: XTAPEV9641b.sd7 [f=0000000] Recording Demo to demos/20101217_222030_AlienDesert_0.82+.4.sdf [f=0000000] Loading client data: 84 ms [f=0000000] User number 0 (team 0, allyteam 0) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] WARNING: removed core_mkrogoth unitDef, missing model file (core_mkrogoth.3do) [f=0000000] WARNING: removed nuclear_missilex3 weaponDef, missing model [f=0000000] Loading all definitions: 1.549000 [f=0000000] Loading GameData Definitions: 1648 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua [f=0000000] Loading Sound Definitions: 3 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map [f=0000000] Creating Smooth Height Mesh [f=0000000] Creating Smooth Mesh: 116 ms [f=0000000] Creating QuadField & CEGs [f=0000000] Number of damage types: 16 [f=0000000] Creating Unit Textures [f=0000000] Loading Weapon Definitions [f=0000000] Could not load sound from def: 0 [f=0000000] Could not load sound from def: corcomhit [f=0000000] Could not load sound from def: 0 [f=0000000] Could not load sound from def: 0 [f=0000000] Could not load sound from def: 0 [f=0000000] Loading Unit Definitions [f=0000000] Could not load sound from def: torpadv1 [f=0000000] WARNING: too many unit categories (32), skipping level10 [f=0000000] WARNING: too many unit categories (33), skipping ctrl_c [f=0000000] WARNING: too many unit categories (34), skipping energy [f=0000000] WARNING: too many unit categories (35), skipping carry [f=0000000] WARNING: too many unit categories (36), skipping antisub [f=0000000] WARNING: too many unit categories (37), skipping all [f=0000000] WARNING: too many unit categories (38), skipping core [f=0000000] WARNING: too many unit categories (39), skipping phib [f=0000000] WARNING: too many unit categories (40), skipping defensive [f=0000000] WARNING: too many unit categories (41), skipping metal [f=0000000] WARNING: too many unit categories (42), skipping mine [f=0000000] WARNING: too many unit categories (43), skipping kamikaze [f=0000000] WARNING: too many unit categories (44), skipping ctrl_m [f=0000000] WARNING: too many unit categories (45), skipping ctrl_s [f=0000000] WARNING: too many unit categories (46), skipping storage [f=0000000] WARNING: too many unit categories (47), skipping jam [f=0000000] WARNING: too many unit categories (48), skipping ctrl_n [f=0000000] WARNING: too many unit categories (49), skipping rad [f=0000000] WARNING: too many unit categories (50), skipping ctrl_j [f=0000000] WARNING: too many unit categories (51), skipping bomb [f=0000000] WARNING: too many unit categories (52), skipping ctrl_u [f=0000000] WARNING: too many unit categories (53), skipping stealth [f=0000000] WARNING: too many unit categories (54), skipping spy [f=0000000] WARNING: too many unit categories (55), skipping extractor [f=0000000] WARNING: too many unit categories (56), skipping tll [f=0000000] Inconsistent movedata 13 for arm_plesiosaur (moveclass tankhover4): floater, but not a ship movetype [f=0000000] Could not load sound from def: hovsmof1 [f=0000000] WARNING: too many unit categories (57), skipping paral [f=0000000] WARNING: too many unit categories (58), skipping armspid [f=0000000] WARNING: too many unit categories (59), skipping category=core [f=0000000] WARNING: too many unit categories (60), skipping notland [f=0000000] WARNING: too many unit categories (61), skipping minelayer [f=0000000] WARNING: too many unit categories (62), skipping ctrl_x [f=0000000] WARNING: too many unit categories (63), skipping fort [f=0000000] Inconsistent movedata 20 for armflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype [f=0000000] Inconsistent movedata 20 for armfleaa (moveclass tankhover9): neither canhover nor floater, but not a ground movetype [f=0000000] WARNING: too many unit categories (64), skipping mobile [f=0000000] WARNING: too many unit categories (65), skipping ctrl_k [f=0000000] Could not load sound from def: torpadv1 [f=0000000] WARNING: too many unit categories (66), skipping die [f=0000000] Inconsistent movedata 20 for dieflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype [f=0000000] Inconsistent movedata 20 for fleagoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype [f=0000000] Inconsistent movedata 20 for mflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype [f=0000000] Inconsistent movedata 20 for minigoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype [f=0000000] Loading Feature Definitions [f=0000000] Initializing Map Features [f=0000000] Reading Estimate PathCosts [8] [f=0000000] Error opening cache\paths\AlienDesert541630548.pe.zip [f=0000000] PathCosts: precached 0 of 6144 [f=0000000] PathCosts: precached 384 of 6144 [f=0000000] PathCosts: precached 768 of 6144 [f=0000000] PathCosts: precached 1152 of 6144 [f=0000000] PathCosts: precached 1536 of 6144 [f=0000000] PathCosts: precached 1920 of 6144 [f=0000000] PathCosts: precached 2304 of 6144 [f=0000000] PathCosts: precached 2688 of 6144 [f=0000000] PathCosts: precached 3072 of 6144 [f=0000000] PathCosts: precached 3456 of 6144 [f=0000000] PathCosts: precached 3840 of 6144 [f=0000000] PathCosts: precached 4224 of 6144 [f=0000000] PathCosts: precached 4608 of 6144 [f=0000000] PathCosts: precached 4992 of 6144 [f=0000000] PathCosts: precached 5376 of 6144 [f=0000000] PathCosts: precached 5760 of 6144 [f=0000000] PathCosts: writing [f=0000000] PathCosts: written [f=0000000] Reading Estimate PathCosts [32] [f=0000000] Error opening cache\paths\AlienDesert541630572.pe2.zip [f=0000000] PathCosts: precached 0 of 384 [f=0000000] PathCosts: precached 24 of 384 [f=0000000] PathCosts: precached 48 of 384 [f=0000000] PathCosts: precached 72 of 384 [f=0000000] PathCosts: precached 96 of 384 [f=0000000] PathCosts: precached 120 of 384 [f=0000000] PathCosts: precached 144 of 384 [f=0000000] PathCosts: precached 168 of 384 [f=0000000] PathCosts: precached 192 of 384 [f=0000000] PathCosts: precached 216 of 384 [f=0000000] PathCosts: precached 240 of 384 [f=0000000] PathCosts: precached 264 of 384 [f=0000000] PathCosts: precached 288 of 384 [f=0000000] PathCosts: precached 312 of 384 [f=0000000] PathCosts: precached 336 of 384 [f=0000000] PathCosts: precached 360 of 384 [f=0000000] PathCosts: writing [f=0000000] PathCosts: written [f=0000000] [CPathManager] pathing data checksum: e6057110 [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be) [f=0000000] Creating GroundDrawer [f=0000000] Loading Tile Files [f=0000000] Loading Tile Map [f=0000000] generating MipMaps: 5 ms [f=0000000] Creating TreeDrawer [f=0000000] Creating Projectile Textures [f=0000000] Creating Sky & Water [f=0000000] Camera and mouse: 261 ms [f=0000000] Loading console: 1 ms [f=0000000] [Sound] Unable to open audio file: FailedCommand [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand [f=0000000] Loading LuaRules [f=0000000] Loaded gadget: CobButton [f=0000000] Loaded gadget: Disable Buildoptions [f=0000000] Loaded gadget: Health Upgrade [f=0000000] Loaded gadget: Jumpjets [f=0000000] Loaded gadget: No Self Pwn [f=0000000] Loaded gadget: Production Rate [f=0000000] Loaded gadget: Repair Pad [f=0000000] Loaded gadget: Spawn [f=0000000] Loaded gadget: UnitEStallDisable [f=0000000] Loaded gadget: UnitMorph [f=0000000] Loaded gadget: UnitStealth [f=0000000] Loaded gadget: lups_wrapper.lua [f=0000000] Loaded gadget: Area Attack [f=0000000] Loaded gadget: Team Com Ends [f=0000000] Loaded gadget: LupsSyncedManager [f=0000000] Loaded gadget: Mex Upgrader Gadget [f=0000000] Loaded gadget: Chicken Spawner [f=0000000] Loaded gadget: UnitEStallDisable [f=0000000] Loaded gadget: UnitMorph [f=0000000] Loaded gadget: UnitStealth [f=0000000] Loaded gadget: mo_nowrecks [f=0000000] Loaded gadget: Area Attack [f=0000000] Loaded gadget: LupsSyncedManager [f=0000000] Loaded gadget: Mex Upgrader Gadget [f=0000000] Loaded gadget: Lups [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] Failed to load: unit_buildbar_xta.lua (duplicate name) [f=0000000] Loading widget from mod: HealthBars ... [f=0000000] Loading widget from mod: Ally Resource Bars ... [f=0000000] Loading widget from mod: BuildETA - XTA ... [f=0000000] Loading widget from mod: Cloak Fire State ... [f=0000000] Loading widget from mod: Autoquit ... [f=0000000] Loading widget from mod: BuildBar - XTA ... [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it. [f=0000000] Loading widget from mod: DGun Stall Assist ... [f=0000000] Loading widget from mod: DontMove - XTA ... [f=0000000] Loading widget from mod: Loop Select ... [f=0000000] Loading widget from mod: Pause Screen - XTA ... [f=0000000] Loading widget from mod: ReclaimInfo - XTA ... [f=0000000] Loading widget from mod: Start Point Remover - XTA ... [f=0000000] Loading widget from mod: Stockpiler (dynamic) - XTA ... [f=0000000] Loading widget from mod: Stockpiler (dynamic, alternate version) - XTA ... [f=0000000] Loading widget from mod: UnitGroups v5.1 - XTA ... [f=0000000] Loading widget from mod: XTA - Defense Range ... [f=0000000] Loading widget from mod: Z Selector ... [f=0000000] Loading widget from mod: Attack AoE - Xta ... [f=0000000] Loading widget from mod: Prospector - XTA ... [f=0000000] Loading widget from mod: BA Waypoint Dragger ... [f=0000000] Loading widget from mod: Select n Center! - XTA ... [f=0000000] Loading widget from mod: LupsManager ... [f=0000000] Loading widget from user: Mouse Buildspacing ... [f=0000000] Loading widget from mod: Lups ... [f=0000000] Loading widget from mod: CustomFormations2 ... [f=0000000] LuaUI v0.3 [f=0000000] Finalizing [f=0000000] Connection attempt from UnnamedPlayer [f=0000000] -> Version: 0.82+.4.0 (0.82.3-1044-g2642e75) [f=0000000] -> Connection established (given id 0) [f=0000000] Player UnnamedPlayer finished loading and is now ingame [f=0000000] GameID: 40d40b4d81b179ccd871d4941cdf4421 [f=0000000] UnnamedPlayer added point: Start 0 [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/commoption.lua"]:125: attempt to call field 'SetUnitLineage' (a nil value) stack traceback: [string "LuaRules/Gadgets/commoption.lua"]:125: in function 'SpawnStartUnit' [string "LuaRules/Gadgets/commoption.lua"]:172: in function 'GameStart' [string "LuaGadgets/gadgets.lua"]:924: in function <[string "LuaGadgets/gadgets.lua"]:922> (tail call): ? [f=0004816] Spring 0.82+.4.0 (0.82.3-1044-g2642e75) has crashed. [f=0004816] Exception: Access violation (0xc0000005) [f=0004816] Exception Address: 0x007c09c5 [f=0004816] DLL information: [f=0004816] 0x00400000 spring [f=0004816] 0x7c910000 ntdll [f=0004816] 0x7c800000 kernel32 [f=0004816] 0x10000000 DevIL [f=0004816] 0x77be0000 MSVCRT [f=0004816] 0x77da0000 ADVAPI32 [f=0004816] 0x77e50000 RPCRT4 [f=0004816] 0x68fc0000 GLU32 [f=0004816] 0x5f0d0000 OPENGL32 [f=0004816] 0x77ef0000 GDI32 [f=0004816] 0x7e360000 USER32 [f=0004816] 0x736d0000 DDRAW [f=0004816] 0x73b30000 DCIMAN32 [f=0004816] 0x76c50000 IMAGEHLP [f=0004816] 0x6fbc0000 mingwm10 [f=0004816] 0x7e670000 SHELL32 [f=0004816] 0x77f40000 SHLWAPI [f=0004816] 0x71a10000 WS2_32 [f=0004816] 0x71a00000 WS2HELP [f=0004816] 0x61b80000 zlib1 [f=0004816] 0x70780000 vorbisfile [f=0004816] 0x68140000 ogg [f=0004816] 0x64cc0000 vorbis [f=0004816] 0x6b600000 OpenAL32 [f=0004816] 0x76af0000 WINMM [f=0004816] 0x66fc0000 freetype6 [f=0004816] 0x62aa0000 glew32 [f=0004816] 0x01ea0000 SDL [f=0004816] 0x7c340000 MSVCR71 [f=0004816] 0x76330000 IMM32 [f=0004816] 0x773a0000 comctl32 [f=0004816] 0x5d450000 comctl32 [f=0004816] 0x73e70000 dsound [f=0004816] 0x774b0000 ole32 [f=0004816] 0x77bd0000 VERSION [f=0004816] 0x76bf0000 WINTRUST [f=0004816] 0x77a50000 CRYPT32 [f=0004816] 0x77af0000 MSASN1 [f=0004816] 0x72c90000 wdmaud [f=0004816] 0x72c80000 msacm32 [f=0004816] 0x77bb0000 MSACM32 [f=0004816] 0x77ba0000 midimap [f=0004816] 0x746a0000 MSCTF [f=0004816] 0x75250000 msctfime [f=0004816] 0x69500000 nvoglnt [f=0004816] 0x778f0000 setupapi [f=0004816] 0x72210000 DINPUT [f=0004816] 0x68d90000 HID [f=0004816] 0x73e40000 KsUser [f=0004816] 0x770f0000 OLEAUT32 [f=0004816] 0x59dd0000 DBGHELP [f=0004816] Stacktrace: [f=0004816] (0) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C09C5] [f=0004816] (1) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C133D] [f=0004816] (2) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x0093FD1A] [f=0004816] (3) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00940549] [f=0004816] (4) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x008C39DC] [f=0004816] (5) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x008C322D] [f=0004816] (6) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x0089092C] [f=0004816] (7) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x004041DF] [f=0004816] (8) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00447A5C] [f=0004816] (9) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00411A70] [f=0004816] (10) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00995B21] [f=0004816] (11) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x009A0E1B] [f=0004816] (12) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x009A40DB] [f=0004816] (13) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00B8B130] [f=0004816] (14) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00A66CC5] [f=0004816] (15) E:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0] [f=0004816] (16) E:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B6A3]