LogOutput initialized. Spring 0.82+.4.0 (0.82.3-1044-g2642e75) Build date/time: Dec 13 2010 01:01:02 Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). using default configuration source "F:\Spiele\SpringCurrentMaster82_3\/springsettings.cfg" [CMyMath::Init] CPU SSE mask: 96, flags: SSE 1.0: 1, SSE 2.0: 0 SSE 3.0: 0, SSSE 3.0: 0 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows XP Professional Service Pack 2 (build 2600) AMD Athlon(tm) XP 2800+; 1023MB RAM, 2928MB pagefile OS: 32bit native mode Using read-write data directory: F:\Spiele\SpringCurrentMaster82_3\ Using read-only data directory: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\ Using read-only data directory: E:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\ Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\maps Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\mods Scanning: F:\Spiele\SpringCurrentMaster82_3\maps Scanning: F:\Spiele\SpringCurrentMaster82_3\base Scanning: F:\Spiele\SpringCurrentMaster82_3\mods Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480 Video mode set to 1024x768/32bit (windowed) [f=0000000] SDL: 1.2.10 [f=0000000] GL: 2.1.2 [f=0000000] GL: NVIDIA Corporation [f=0000000] GL: GeForce 6800/AGP/SSE/3DNOW! [f=0000000] GLSL: 1.20 NVIDIA via Cg compiler [f=0000000] GLEW: 1.5.4 [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes [f=0000000] [Sound] Device: DirectSound Software [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] DirectSound Software [f=0000000] [Sound] air absorption enabled: 0.1 [f=0000000] Joysticks found: 4 [f=0000000] Using joystick 0: CamSpace Virtual Joystick 1 [f=0000000] Connecting to local server [f=0000000] Starting GameServer: 82 ms [f=0000000] Starting demo recording [f=0000000] Using map: AlienDesert [f=0000000] Using mod: Balanced Annihilation V7.19 [f=0000000] Using mod archive: BA719.sd7 [f=0000000] Recording Demo to demos/20101222_042142_AlienDesert_0.82+.4.sdf [f=0000000] Loading client data: 154 ms [f=0000000] User number 0 (team 0, allyteam 0) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] Loading all definitions: 0.896000 [f=0000000] Loading GameData Definitions: 1025 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] parsed 25 sounds from gamedata/sounds.lua [f=0000000] Loading Sound Definitions: 28 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map [f=0000000] Creating Smooth Height Mesh [f=0000000] Creating Smooth Mesh: 122 ms [f=0000000] Creating QuadField & CEGs [f=0000000] Number of damage types: 40 [f=0000000] Creating Unit Textures [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Initializing Map Features [f=0000000] Reading Estimate PathCosts [8] [f=0000000] Error opening cache\paths\AlienDesert1625982506.pe.zip [f=0000000] PathCosts: precached 0 of 6144 [f=0000000] PathCosts: precached 384 of 6144 [f=0000000] PathCosts: precached 768 of 6144 [f=0000000] PathCosts: precached 1152 of 6144 [f=0000000] PathCosts: precached 1536 of 6144 [f=0000000] PathCosts: precached 1920 of 6144 [f=0000000] PathCosts: precached 2304 of 6144 [f=0000000] PathCosts: precached 2688 of 6144 [f=0000000] PathCosts: precached 3072 of 6144 [f=0000000] PathCosts: precached 3456 of 6144 [f=0000000] PathCosts: precached 3840 of 6144 [f=0000000] PathCosts: precached 4224 of 6144 [f=0000000] PathCosts: precached 4608 of 6144 [f=0000000] PathCosts: precached 4992 of 6144 [f=0000000] PathCosts: precached 5376 of 6144 [f=0000000] PathCosts: precached 5760 of 6144 [f=0000000] PathCosts: writing [f=0000000] PathCosts: written [f=0000000] Reading Estimate PathCosts [32] [f=0000000] Error opening cache\paths\AlienDesert1625982530.pe2.zip [f=0000000] PathCosts: precached 0 of 384 [f=0000000] PathCosts: precached 24 of 384 [f=0000000] PathCosts: precached 48 of 384 [f=0000000] PathCosts: precached 72 of 384 [f=0000000] PathCosts: precached 96 of 384 [f=0000000] PathCosts: precached 120 of 384 [f=0000000] PathCosts: precached 144 of 384 [f=0000000] PathCosts: precached 168 of 384 [f=0000000] PathCosts: precached 192 of 384 [f=0000000] PathCosts: precached 216 of 384 [f=0000000] PathCosts: precached 240 of 384 [f=0000000] PathCosts: precached 264 of 384 [f=0000000] PathCosts: precached 288 of 384 [f=0000000] PathCosts: precached 312 of 384 [f=0000000] PathCosts: precached 336 of 384 [f=0000000] PathCosts: precached 360 of 384 [f=0000000] PathCosts: writing [f=0000000] PathCosts: written [f=0000000] [CPathManager] pathing data checksum: b3b5a30e [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be) [f=0000000] Creating GroundDrawer [f=0000000] Loading Tile Files [f=0000000] Loading Tile Map [f=0000000] generating MipMaps: 6 ms [f=0000000] Creating TreeDrawer [f=0000000] Creating Projectile Textures [f=0000000] Creating Sky & Water [f=0000000] Camera and mouse: 261 ms [f=0000000] Loading console: 1 ms [f=0000000] Loading LuaRules [f=0000000] Loaded gadget: No Self-D [f=0000000] Loaded gadget: Air Release [f=0000000] Loaded gadget: AirPlantParents [f=0000000] Loaded gadget: Commando Watch [f=0000000] Loaded gadget: DirectControl [f=0000000] Loaded gadget: DragonsDisguise [f=0000000] Loaded gadget: DroppedStartPos [f=0000000] Loaded gadget: FinishedBuilding [f=0000000] Loaded gadget: Hitsphere Scaledown [f=0000000] Loaded gadget: MissileControl [f=0000000] Loaded gadget: Napalm [f=0000000] Loaded gadget: No Land Damage [f=0000000] Loaded gadget: No Self Pwn [f=0000000] Loaded gadget: NoCost [f=0000000] Loaded gadget: PassiveBuilders [f=0000000] Loaded gadget: Prevent Lab Hax [f=0000000] Loaded gadget: Prevent Load Hax [f=0000000] Loaded gadget: Prevent Range Hax [f=0000000] Loaded gadget: Prevent Strange Orders [f=0000000] Loaded gadget: Reclaim Fix [f=0000000] Loaded gadget: ShieldDrain [f=0000000] Loaded gadget: Shockwaves [f=0000000] Loaded gadget: Spawn [f=0000000] Loaded gadget: Start Point Remover Gadget [f=0000000] Loaded gadget: fx_reclaim_shards [f=0000000] Loaded gadget: lups_wrapper.lua [f=0000000] Loaded gadget: prevent_flying_com_wrecks [f=0000000] Loaded gadget: Area Attack [f=0000000] Loaded gadget: C Is For Control [f=0000000] Loaded gadget: Team Com Ends [f=0000000] Loaded gadget: LupsSyncedManager [f=0000000] Loaded gadget: Mex Upgrader Gadget [f=0000000] Loaded gadget: Air Release [f=0000000] Loaded gadget: AirPlantParents [f=0000000] Loaded gadget: DragonsDisguise [f=0000000] Loaded gadget: DroppedStartPos [f=0000000] Loaded gadget: FinishedBuilding [f=0000000] Loaded gadget: Hitsphere Scaledown [f=0000000] Loaded gadget: MissileControl [f=0000000] Loaded gadget: Napalm [f=0000000] Loaded gadget: NoCost [f=0000000] Loaded gadget: PassiveBuilders [f=0000000] Loaded gadget: Reclaim Fix [f=0000000] Loaded gadget: ShieldDrain [f=0000000] Loaded gadget: Shockwaves [f=0000000] Loaded gadget: Start Point Remover Gadget [f=0000000] Loaded gadget: fx_reclaim_shards [f=0000000] Loaded gadget: mo_enemywrecks [f=0000000] Loaded gadget: mo_greenfields [f=0000000] Loaded gadget: mo_noowner [f=0000000] Loaded gadget: mo_noshare [f=0000000] Loaded gadget: mo_nowrecks [f=0000000] Loaded gadget: prevent_flying_com_wrecks [f=0000000] Loaded gadget: Area Attack [f=0000000] Loaded gadget: C Is For Control [f=0000000] Loaded gadget: LupsSyncedManager [f=0000000] Loaded gadget: Mex Upgrader Gadget [f=0000000] Loaded gadget: Lups [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] Loading widget from mod: Red_UI_Framework ... [f=0000000] Loading widget from mod: BlurApi ... [f=0000000] Loading widget from mod: MexUpg Helper ... [f=0000000] Loading widget from mod: Red Tooltip ... [f=0000000] Loading widget from mod: HealthBars ... [f=0000000] Loading widget from mod: BuildETA ... [f=0000000] Loading widget from mod: Auto First Build Facing ... [f=0000000] Loading widget from mod: Autoquit ... [f=0000000] Loading widget from mod: Build Split ... [f=0000000] Loading widget from mod: CustomIcons ... [f=0000000] Loading widget from mod: Defense Range ... [f=0000000] Loading widget from mod: GameTypeInfo ... [f=0000000] Loading widget from mod: Ghost Site ... [f=0000000] Loading widget from mod: Loop Select ... [f=0000000] Loading widget from mod: MohoExploiter ... [f=0000000] Loading widget from mod: MoreSounds ... [f=0000000] Loading widget from mod: NoDuplicateOrders ... [f=0000000] Loading widget from mod: Pause Screen ... [f=0000000] Loading widget from mod: Point Tracker ... [f=0000000] Loading widget from mod: ReclaimInfo ... [f=0000000] Loading widget from mod: Red Build/Order Menu ... [f=0000000] Loading widget from mod: Red Console ... [f=0000000] Loading widget from mod: Red Resource Bars ... [f=0000000] Loading widget from mod: Red_Drawing ... [f=0000000] Loading widget from mod: Share Tracker ... [f=0000000] Loading widget from mod: Take Reminder ... [f=0000000] Loading widget from mod: Transporting ... [f=0000000] Loading widget from mod: XrayHighlight ... [f=0000000] Loading widget from mod: Attack AoE ... [f=0000000] Loading widget from mod: Red Minimap ... [f=0000000] Loading widget from mod: BA Waypoint Dragger ... [f=0000000] Loading widget from mod: Select n Center! ... [f=0000000] Loading widget from mod: LupsManager ... [f=0000000] Loading widget from mod: BA_AllyCursors ... [f=0000000] Loading widget from user: Mouse Buildspacing ... [f=0000000] Loading widget from mod: Lups ... [f=0000000] Loading widget from mod: CustomFormations2 ... [f=0000000] LuaUI v0.3 [f=0000000] Finalizing [f=0000000] Connection attempt from UnnamedPlayer [f=0000000] -> Version: 0.82+.4.0 (0.82.3-1044-g2642e75) [f=0000000] -> Connection established (given id 0) [f=0000000] Player UnnamedPlayer finished loading and is now ingame [f=0000000] GameID: e76e114d62bb60d1aafff1204717ca39 [f=0000000] UnnamedPlayer added point: Start 0 [f=0000000] LuaRules::RunCallIn: error = 2, GameStart, [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: attempt to call field 'SetUnitLineage' (a nil value) stack traceback: [string "LuaRules/Gadgets/init_game_spawn.lua"]:73: in function 'SpawnStartUnit' [string "LuaRules/Gadgets/init_game_spawn.lua"]:130: in function 'GameStart' [string "LuaRules/gadgets.lua"]:917: in function <[string "LuaRules/gadgets.lua"]:915> (tail call): ? [f=0000157] yoyo! [f=0000224] Spring 0.82+.4.0 (0.82.3-1044-g2642e75) has crashed. [f=0000224] Exception: Access violation (0xc0000005) [f=0000224] Exception Address: 0x007c09c5 [f=0000224] DLL information: [f=0000224] 0x00400000 spring [f=0000224] 0x7c910000 ntdll [f=0000224] 0x7c800000 kernel32 [f=0000224] 0x10000000 DevIL [f=0000224] 0x77be0000 MSVCRT [f=0000224] 0x77da0000 ADVAPI32 [f=0000224] 0x77e50000 RPCRT4 [f=0000224] 0x68fc0000 GLU32 [f=0000224] 0x5f0d0000 OPENGL32 [f=0000224] 0x77ef0000 GDI32 [f=0000224] 0x7e360000 USER32 [f=0000224] 0x736d0000 DDRAW [f=0000224] 0x73b30000 DCIMAN32 [f=0000224] 0x76c50000 IMAGEHLP [f=0000224] 0x6fbc0000 mingwm10 [f=0000224] 0x7e670000 SHELL32 [f=0000224] 0x77f40000 SHLWAPI [f=0000224] 0x71a10000 WS2_32 [f=0000224] 0x71a00000 WS2HELP [f=0000224] 0x61b80000 zlib1 [f=0000224] 0x70780000 vorbisfile [f=0000224] 0x68140000 ogg [f=0000224] 0x64cc0000 vorbis [f=0000224] 0x6b600000 OpenAL32 [f=0000224] 0x76af0000 WINMM [f=0000224] 0x66fc0000 freetype6 [f=0000224] 0x62aa0000 glew32 [f=0000224] 0x01ea0000 SDL [f=0000224] 0x7c340000 MSVCR71 [f=0000224] 0x76330000 IMM32 [f=0000224] 0x773a0000 comctl32 [f=0000224] 0x5d450000 comctl32 [f=0000224] 0x73e70000 dsound [f=0000224] 0x774b0000 ole32 [f=0000224] 0x77bd0000 VERSION [f=0000224] 0x76bf0000 WINTRUST [f=0000224] 0x77a50000 CRYPT32 [f=0000224] 0x77af0000 MSASN1 [f=0000224] 0x72c90000 wdmaud [f=0000224] 0x72c80000 msacm32 [f=0000224] 0x77bb0000 MSACM32 [f=0000224] 0x77ba0000 midimap [f=0000224] 0x746a0000 MSCTF [f=0000224] 0x75250000 msctfime [f=0000224] 0x770f0000 OLEAUT32 [f=0000224] 0x69500000 nvoglnt [f=0000224] 0x72210000 DINPUT [f=0000224] 0x68d90000 HID [f=0000224] 0x778f0000 SETUPAPI [f=0000224] 0x73e40000 KsUser [f=0000224] 0x59dd0000 DBGHELP [f=0000224] Stacktrace: [f=0000224] (0) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C09C5] [f=0000224] (1) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C0632] [f=0000224] (2) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C0632] [f=0000224] (3) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C0632] [f=0000224] (4) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x007C133D] [f=0000224] (5) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x0093FD1A] [f=0000224] (6) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00940549] [f=0000224] (7) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x008C39DC] [f=0000224] (8) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x008C322D] [f=0000224] (9) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x0089092C] [f=0000224] (10) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x004041DF] [f=0000224] (11) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00447A5C] [f=0000224] (12) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00411A70] [f=0000224] (13) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00995B21] [f=0000224] (14) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x009A0E1B] [f=0000224] (15) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x009A40DB] [f=0000224] (16) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00B8B130] [f=0000224] (17) F:\Spiele\SpringCurrentMaster82_3\spring.exe [0x00A66CC5] [f=0000224] (18) E:\WINDOWS\system32\MSVCRT.dll(endthreadex+0xa9) [0x77C0A3B0] [f=0000224] (19) E:\WINDOWS\system32\kernel32.dll(GetModuleFileNameA+0x1b4) [0x7C80B6A3] [f=0000224] Red_UI_Framework>> last processed widget was "Red Tooltip" [f=0000224] Spring 0.82+.4.0 (0.82.3-1044-g2642e75) has crashed.