case CHECKPOINT_B1: { SetPlayerCheckpoint(playerid,-1956.9183,-1942.1847,78.1914,35.0); CheckpointStatus[playerid] = CHECKPOINT_B2; } case CHECKPOINT_B2: { SetPlayerCheckpoint(playerid,-1891.9133,-2096.9553,59.6778,35.0); CheckpointStatus[playerid] = CHECKPOINT_B3; } case CHECKPOINT_B3: { SetPlayerCheckpoint(playerid,-1653.1262,-2148.0068,32.5405,35.0); CheckpointStatus[playerid] = CHECKPOINT_B4; } case CHECKPOINT_B4: { SetPlayerCheckpoint(playerid,-1403.9727,-2157.4338,18.3080,35.0); CheckpointStatus[playerid] = CHECKPOINT_B5; } case CHECKPOINT_B5: { SetPlayerCheckpoint(playerid,-1219.0031,-2339.4705,17.2185,35.0); CheckpointStatus[playerid] = CHECKPOINT_B6; } case CHECKPOINT_B6: { SetPlayerCheckpoint(playerid,-948.1055,-2357.0410,60.0003,35.0); CheckpointStatus[playerid] = CHECKPOINT_B7; } case CHECKPOINT_B7: { SetPlayerCheckpoint(playerid,-797.0839,-2471.2202,77.9188,35.0); CheckpointStatus[playerid] = CHECKPOINT_B8; } case CHECKPOINT_B8: { SetPlayerCheckpoint(playerid,-722.5708,-2353.3794,42.2800,35.0); CheckpointStatus[playerid] = CHECKPOINT_B9; } case CHECKPOINT_B9: { SetPlayerCheckpoint(playerid,-588.5679,-2360.3230,27.3120,35.0); CheckpointStatus[playerid] = CHECKPOINT_B10; } case CHECKPOINT_B10: { SetPlayerCheckpoint(playerid,-344.3655,-2255.1990,41.0108,35.0); CheckpointStatus[playerid] = CHECKPOINT_B11; } case CHECKPOINT_B11: { new message[128]; GetPlayerName(playerid,playername,MAX_PLAYER_NAME); format(message,128,"%s",playername); SendClientMessageToAll(0x33CCFFAA,message); DisablePlayerCheckpoint(playerid); }