//COD BO - Perk Mappings Perk Slot 1 * Lightweight specialty_movefaster specialty_fallheight (Pro) 1. self setPerk("specialty_movefaster"); 2. self setPerk("specialty_fallheight"); * Scavenger specialty_scavenger specialty_extraammo (Pro) 1. self setPerk("specialty_scavenger"); 2. self setPerk("specialty_extraammo"); * Ghost specialty_gpsjammer specialty_reconnaissance (?) specialty_nottargetedbyai (Pro) specialty_noname (Pro) 1. self setPerk("specialty_gpsjammer"); 2. self setPerk("specialty_reconnaissance"); 3. self setPerk("specialty_nottargetedbyai"); 4. self setPerk("specialty_noname"); * Flak Jacket specialty_flakjacket specialty_explosivedamage specialty_grenadepulldeath (Pro) specialty_fireproof (Pro) 1. self setPerk("specialty_flakjacket"); 2. self setPerk("specialty_explosivedamage"); 3. self setPerk("specialty_grenadepulldeath"); 4. self setPerk("specialty_fireproof"); * Hardline specialty_killstreak specialty_gambler (Pro - Thank you iPhoenix) 1. self setPerk("specialty_killstreak"); 2. self setPerk("specialty_gambler"); Perk Slot 2 * Hardened specialty_bulletpenetration specialty_bulletdamage (Pro) specialty_bulletflinch (Pro) specialty_shellshock (Pro) 1. self setPerk("specialty_bulletpenetration"); 2. self setPerk("specialty_bulletdamage"); 3. self setPerk("specialty_bulletflinch"); 4. self setPerk("specialty_shellshock"); * Scout specialty_holdbreath specialty_fastweaponswitch (Pro) 1. self setPerk("specialty_holdbreath"); 2. self setPerk("specialty_fastweaponswitch"); * Steady Aim specialty_bulletaccuracy specialty_sprintrecovery (Pro) specialty_fastmeleerecovery (Pro) 1. self setPerk("specialty_bulletaccuracy"); 2. self setPerk("specialty_sprintrecovery"); 3. self setPerk("specialty_fastmeleerecovery"); * Sleight of Hand specialty_fastreload specialty_fastads (Pro) 1. self setPerk("specialty_fastreload"); 2. self setPerk("specialty_fastads"); * Warlord specialty_twoattach(Useless?) specialty_twogrenades (Pro) 1. self setPerk("specialty_twoattach"); 2. self setPerk("specialty_twogrenades"); Perk Slot 3 * Tactical Mask specialty_gas_mask specialty_showonradar (Pro?) specialty_stunprotection (Pro) 1. self setPerk("specialty_gas_mask"); 2. self setPerk("specialty_showonradar"); 3. self setPerk("specialty_stunprotection"); * Marathon specialty_longersprint specialty_unlimitedsprint (Pro) 1. self setPerk("specialty_longersprint"); 2. self setPerk("specialty_unlimitedsprint"); * Ninja specialty_quieter specialty_loudenemies (Pro) 1. self setPerk("specialty_quieter"); 2. self setPerk("specialty_loudenemies"); * Second Chance specialty_pistoldeath specialty_finalstand (Pro) specialty_healthregen (Pro?) 1. self setPerk("specialty_pistoldeath"); 2. self setPerk("specialty_finalstand"); 3. self setPerk("specialty_healthregen"); * Hacker specialty_showenemyequipment specialty_nomotionsensor (Pro) specialty_disarmexplosive (Pro) specialty_detectexplosive (Pro) specialty_delayexplosive (Pro?) 1. self setPerk("specialty_showenemyequipment"); 2. self setPerk("specialty_nomotionsensor"); 3. self setPerk("specialty_disarmexplosive"); 4. self setPerk("specialty_detectexplosive"); 5. self setPerk("specialty_delayexplosive"); I do not know their effects specialty_twoprimaries //two primary weapons, seems not needed? specialty_rof //Increased Rate Of Fire would make sense specialty_pin_back specialty_shades specialty_fastmantle //Fast climb and hurdle over walls? specialty_fastinteract //Less time interacting with objectives? specialty_extramoney specialty_copycat specialty_armorvest //Should give armor vest, decreased bullet damage specialty_armorpiercing //Lessens bonus given by specialty_armorvest