LogOutput initialized. Spring 0.82.7.0 (0.82.7) Build date/time: Jan 2 2011 14:08:40 Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound Enabled log subsystems: Sound Enable or disable log subsystems using the LogSubsystems configuration key or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated). Use "none" to disable the default log subsystems. default config file: E:\Dokumente und Einstellungen\TP\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg using default configuration source "E:\Dokumente und Einstellungen\TP\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg" [CMyMath::Init] CPU SSE mask: 96, flags: SSE 1.0: 1, SSE 2.0: 0 SSE 3.0: 0, SSSE 3.0: 0 SSE 4.1: 0, SSE 4.2: 0 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows XP Professional Service Pack 2 (build 2600) AMD Athlon(tm) XP 2800+; 1023MB RAM, 2928MB pagefile OS: 32bit native mode Using read-write data directory: F:\Spiele\springcontent\ Using read-only data directory: F:\Spiele\springcontent\engine\0.82.7\ Using read-only data directory: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\ Using read-only data directory: E:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\ Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\maps Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\mods Scanning: F:\Spiele\springcontent\engine\0.82.7\maps Scanning: F:\Spiele\springcontent\engine\0.82.7\base Scanning: F:\Spiele\springcontent\engine\0.82.7\games Scanning: F:\Spiele\springcontent\engine\0.82.7\mods Scanning: F:\Spiele\springcontent\maps Scanning: F:\Spiele\springcontent\base Scanning: F:\Spiele\springcontent\mods Scanning: F:\Spiele\springcontent\packages Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480 Video mode set to 800x600/32bit (windowed) [f=0000000] SDL: 1.2.10 [f=0000000] GL: 2.1.2 [f=0000000] GL: NVIDIA Corporation [f=0000000] GL: GeForce 6800/AGP/SSE/3DNOW! [f=0000000] GLSL: 1.20 NVIDIA via Cg compiler [f=0000000] GLEW: 1.5.4 [f=0000000] Joysticks found: 4 [f=0000000] Using joystick 0: CamSpace Virtual Joystick 1 [f=0000000] Connecting to local server [f=0000000] Starting GameServer: 13 ms [f=0000000] Starting demo recording [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes [f=0000000] [Sound] Device: DirectSound Software [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] DirectSound Software [f=0000000] [Sound] air absorption enabled: 0.1 [f=0000000] Using map AlienDesert [f=0000000] Recording demo demos/20110105_031619_AlienDesert_0.82.7.sdf [f=0000000] Using mod Balanced Annihilation V7.19 [f=0000000] Using mod archive abf67d870567f7644f846fc121c84a1a.sdp [f=0000000] Loading client data: 69 ms [f=0000000] User number 0 (team 0, allyteam 0) [f=0000000] Caught content exception: Could not load startpicture from file bitmaps/loadpictures/missiles.jpg [f=0000000] Content error Could not load startpicture from file bitmaps/loadpictures/missiles.jpg