=========AUTO========== //set sg "doimpulse _impulse 2; g_crosshaircustom 9; g_crosshairsize 50; doimpulse _impulse 3; set downweaps vstr pg" //set pg "doimpluse _impulse 3; g_crosshaircustom 1; g_crosshairsize 50; doimpulse _impulse 2; set downweaps vstr sg" //set downweaps "vstr sg" bind 3 "weapon 2; g_crosshaircustom 9; g_crosshairsize 50" //set lg "doimpulse _impulse 8; g_crosshaircustom 8; g_crosshairsize 70; doimpulse _impulse 1; set upweaps vstr mg" //set mg "doimpulse _impulse 1; g_crosshaircustom 4; g_crosshairsize 50; doimpulse _impulse 8; set upweaps vstr lg" //set upweaps "vstr lg" bind f "weapon 8; g_crosshaircustom 4; g_crosshairsize 50" bind q "weapon 6; g_crosshaircustom 9; g_crosshairsize 40" bind e "weapon 7; g_crosshaircustom 10; g_crosshairsize 40" bind r "weapon 4; g_crosshaircustom 15; g_crosshairsize 40" bind c "weapon 1; g_crosshaircustom 8; g_crosshairsize 70" bind MOUSE4 "weapon 3; cg_drawcrosshair 2; cg_crosshairsize 28" //////////////////////////////////////////////////////////////////////////////////// ///GFX/// exec gfx.cfg com_allowConsole "1" com_showFPS "1" g_fov "115" ui_name "^1H^7as+y seta cg_teamColor "255 255 255" seta cg_enemyColor "0 255 0" seta cg_forceColors "1" seta cg_forceModels "1" seta hud_style "cpmhud1" =============GFXcfg======= seta image_usePrecompressedTextures "1" seta image_useCompression "1" seta image_downSizeLimit "1024" seta image_ignoreHighQuality "1" seta image_downSizeBumpLimit "1024" seta image_downSizeSpecularLimit "256" seta image_downSizeBump "1" seta image_downSizeSpecular "1" seta image_downSize "1" seta image_lodbias "0" seta image_preload "1" seta r_useCachedDynamicModels "1" seta r_skipBump "1" seta r_skipPostProcess "1" seta r_skipSpecular "1" seta r_skipNewAmbient "1" seta r_multiSamples "0" seta r_useFastSkinning "1" seta r_shadows "0" seta r_useOptimizedShadows "1" seta r_useTurboShadow "1" seta g_projectilelights "0" seta g_skipParticles "0" seta g_decals "0" seta g_brassTime "0" seta g_muzzleFlash "0" seta g_doublevision "0" seta g_showPlayerShadow "0" seta g_skipItemShadowsMP "1" seta g_skipPlayerShadowsMP "1" seta image_anisotropy "0" seta ui_showGun "0" seta image_filter "GL_LINEAR_MIPMAP_NEAREST" seta s_maxSoundsPerShader "0" ===========q4cfg=== unbindall bind "RIGHTALT" "_strafe" bind "RIGHTCTRL" "_attack" bind "RIGHTSHIFT" "_speed" bind "LEFTALT" "_strafe" bind "LEFTCTRL" "_attack" bind "LEFTSHIFT" "_speed" bind "TAB" "_impulse0" bind "ESCAPE" "togglemenu" bind "SPACE" "clientMessageMode" bind "-" "_impulse10" bind "0" "_impulse9" bind "1" "_impulse0" bind "2" "_impulse5" bind "3" "weapon 2; g_crosshaircustom 9; g_crosshairsize 50" bind "4" "_voicechat" bind "5" "_impulse4" bind "6" "_impulse5" bind "7" "_impulse6" bind "8" "_impulse7" bind "9" "_impulse8" bind "[" "_impulse14" bind "]" "_impulse15" bind "`" "toggleconsole" bind "a" "_moveleft" bind "b" "_impulse9" bind "c" "weapon 1; g_crosshaircustom 8; g_crosshairsize 70" bind "d" "_moveright" bind "e" "weapon 7; g_crosshaircustom 10; g_crosshairsize 40" bind "f" "weapon 8; g_crosshaircustom 4; g_crosshairsize 50" bind "q" "weapon 6; g_crosshaircustom 9; g_crosshairsize 40" bind "r" "weapon 4; g_crosshaircustom 15; g_crosshairsize 40" bind "s" "_back" bind "t" "clientmessagemode" bind "v" "_impulse10" bind "w" "_forward" bind "x" "_moveDown" bind "y" "clientmessagemode 1" bind "z" "_ingameStats" bind "~" "toggleconsole" bind "BACKSPACE" "clientMessageMode 1" bind "F1" "_impulse28" bind "F2" "_impulse29" bind "F3" "_impulse17" bind "F4" "emote taunt" bind "F5" "_ingamestats" bind "F6" "_impulse20" bind "F7" "_impulse22" bind "F9" "loadgame quick" bind "F12" "screenshot" bind "MOUSE1" "_attack" bind "MOUSE2" "_moveUp" bind "MOUSE3" "_zoom" bind "MOUSE4" "weapon 3; cg_drawcrosshair 2; cg_crosshairsize 28" bind "MWHEELDOWN" "_impulse14" bind "MWHEELUP" "_impulse15" bind "PAUSE" "pause" bind "UPARROW" "_forward" bind "DOWNARROW" "buymenu" bind "LEFTARROW" "_left" bind "RIGHTARROW" "_right" bind "DEL" "_lookdown" bind "PGDN" "_lookup" bind "END" "_impulse18" bind "KP_ENTER" "_impulse21" seta bse_rateCost "1.0" seta bse_rateLimit "1.0" seta bse_scale "1" seta gui_mediumFontLimit "0.60" seta gui_smallFontLimit "0.30" seta win_viewlog_update_count "10" seta win_viewlog_ypos "0" seta win_viewlog_xpos "0" seta net_socksPassword "" seta net_socksUsername "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksEnabled "0" seta win_ypos "0" seta win_xpos "0" seta r_strictResolutionMatch "1" seta s_useDeferredSettings "1" seta s_minStereo "12" seta s_deviceName "" seta s_useEAXOcclusion "0" seta s_useEAXReverb "0" seta s_useOpenAL "0" seta s_voiceVolume "1.0" seta s_voiceLatency "100" seta s_micInputLevel "6" seta s_voiceChatEcho "0" seta s_voiceChatReceive "1" seta s_voiceChatSend "1" seta s_radioChatterFraction "0.9" seta s_speakerFraction "0.65" seta s_numberOfSpeakers "2" seta s_subFraction "0.5" seta s_meterTopTime "2000" seta s_reverse "0" seta s_spatializationDecay "2" seta s_maxChannelsMixed "24" seta s_musicVolume "0.5" seta s_decompressionLimit "2" seta s_globalFraction "0.8" seta s_playDefaultSound "1" seta s_maxSoundsPerShader "0" seta s_doorDistanceAdd "150" seta s_volume "0.5" seta r_forceAmbient "0" seta r_debugArrowStep "120" seta r_debugLineWidth "1" seta r_debugLineDepthTest "0" seta r_forceLoadImages "0" seta r_lightScale "2" seta r_shadows "0" seta r_useSMP "0" seta r_skipBump "1" seta r_skipSpecular "1" seta r_skipNewAmbient "1" seta r_renderer "best" seta r_brightness "1.2" seta r_gamma "1.37" seta r_swapInterval "0" seta r_useIndexBuffers "0" seta r_lightDetailLevel "0" seta r_customHeight "486" seta r_customWidth "720" seta r_fullscreen "1" seta r_displayRefresh "0" seta r_mode "4" seta r_aspectRatio "0" seta r_alphaToCoverage "1" seta r_multiSamples "0" seta image_downSizeLimit "1024" seta image_ignoreHighQuality "1" seta image_downSizeBumpLimit "1024" seta image_downSizeSpecularLimit "256" seta image_downSizeBump "1" seta image_downSizeSpecular "1" seta image_useCache "0" seta image_cacheMegs "100" seta image_cacheMinK "30" seta image_usePrecompressedTextures "1" seta image_useNormalCompressionLoadDDSForPal "1" seta image_useNormalCompression "2" seta image_useAllFormats "1" seta image_useCompression "1" seta image_downSize "1" seta image_lodbias "0" seta image_anisotropy "0" seta image_filter "GL_LINEAR_MIPMAP_NEAREST" seta g_friendsList "" seta g_favoritesList "" seta demo_enforceFS "1" seta net_httpProxyMode "1" seta net_httpProxy "" seta net_reportUsageStatistics "2" seta net_clientDownload "1" seta net_serverAllowServerMod "0" seta net_LANServer "0" seta net_menuLANServer "0" seta net_master4 "" seta net_master3 "" seta net_master2 "" seta net_master1 "" seta net_clientPrediction "10" seta net_clientMaxRate "16000" seta net_serverMaxClientRate "10000" seta net_serverMenuDedicated "0" seta m_strafeSmooth "4" seta m_smooth "1" seta m_strafeScale "6.25" seta m_yaw "0.022" seta m_pitch "0.022" seta m_accel "0" seta sensitivity "5" seta in_joystickLeftStickMove "1" seta in_toggleZoom "0" seta in_toggleCrouch "0" seta in_toggleRun "0" seta in_alwaysRun "1" seta in_freeLook "1" seta in_anglespeedkey "1.5" seta in_pitchspeed "140" seta in_yawspeed "140" seta gui_configServerRate "0" seta com_lastQuicksave "Quick0" seta com_skipLevelLoadPause "0" seta com_guid "MoOH7iup/VI" seta com_preloadDemos "0" seta com_compressDemos "1" seta con_speed "3" seta sv_punkbuster "1" seta cl_punkbuster "1" seta com_videoRam "256" seta com_showFPS "1" seta com_allowConsole "1" seta com_purgeAll "0" seta com_machineSpec "2" seta sys_lang "english" seta ui_name "^1 H ^7 as + y" seta ui_model "model_player_marine" seta ui_skin "base" seta si_numPlayers "4" seta si_fragLimit "10" seta si_timeLimit "0" seta si_map "mp/q4dm1" seta si_gameType "DM" seta g_showHudPopups "0" seta g_brassTime "0" seta g_decals "0" seta g_projectileLights "0" seta si_voiceChat "1" seta si_serverURL "" seta net_serverDlTable "" seta net_serverDlBaseURL "" seta net_serverDownload "0" seta g_announcerDelay "1000" seta g_mapCycle "mapcycle" seta si_voteFlags "0" seta g_gameReviewPause "30" seta g_password "" seta g_gunViewStyle "0" seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_q3_2.tga" seta g_crosshairCustom "9" seta g_crosshairColor "1 0 0.5 1" seta g_crosshairSize "40" seta g_showProjectilePct "0" seta g_showHud "1" seta g_simpleItems "0" seta g_skipItemShadowsMP "1" seta g_skipPlayerShadowsMP "1" seta g_showPlayerShadow "0" seta pm_vehicleSoundLerpScale "10" seta pm_vehicleCameraScaleMax "300" seta pm_vehicleCameraSpeedScale "0.5" seta pm_vehicleCameraMinDist "300" seta pm_vehicleCameraSnap "1" seta pm_zoomedSlow "100" seta g_editEntityTextDistance "256" seta g_editEntityDistance "512" seta g_showcamerainfo "0" seta g_healthTakeLimit "25" seta g_healthTakeAmt "5" seta g_healthTakeTime "5" seta g_useDynamicProtection "1" seta g_armorProtectionMP "0.66667" seta g_armorProtection "0.66667" seta g_nightmare "0" seta g_doubleVision "0" seta g_muzzleFlash "0" seta g_forceMarineModel "" seta g_forceStroggModel "" seta g_forceModel "" seta ui_showGun "0" seta ui_autoReload "1" seta ui_autoSwitch "0" seta ui_hitscanTint "120.0 0.6 1.0" seta ui_clan "" seta ui_model_strogg "" seta ui_model_marine "" seta ui_team "Marine" seta si_controlTime "120" seta si_autobalance "1" seta si_shuffle "0" seta si_spectators "1" seta si_usePass "0" seta si_warmup "1" seta si_teamDamage "0" seta si_suddenDeathRestart "1" seta g_privatePassword "" seta si_privatePlayers "0" seta si_allowHitscanTint "2" seta si_allowVoting "0" seta si_useReady "0" seta si_tourneyLimit "3" seta si_captureLimit "5" seta si_minPlayers "1" seta si_maxPlayers "12" seta si_mapCycle "" seta si_dropWeaponsInBuyingModes "0" seta si_isBuyingEnabled "0" seta si_name "Quake 4 Server" seta g_spectatorChat "0" seta net_clientLagOMeter "0" seta g_clientProjectileCollision "1" seta g_fov "115" seta g_gunZ "0" seta g_gunY "0" seta g_gunX "0" seta pm_bobroll "0.002" seta pm_bobpitch "0.002" seta pm_bobup "0.005" seta pm_runroll "0.005" seta pm_runpitch "0.002" seta pm_runbob "0.4" seta pm_walkbob "0.3" seta pm_crouchbob "0.5" seta com_warnings "0" seta cg_ambientEffects "3" seta cg_deadBody "1" seta cg_enemyHitscanTint "120 1 1" seta cg_teamHitscanTint "0 1 1" seta cg_useHitscanTint "2" seta sv_timeoutMaxLength "60" seta sv_maxTimeouts "5" seta fs_xslTemplate "../../../basics/styl.xsl" seta sv_logXMLStats "0" seta cg_logXMLStats "1" seta cg_drawcrosshairnames "1" seta cg_thinshaft "0" seta cg_railstyle "1" seta cg_smoke_NAP "1" seta cg_smoke_GL "1" seta cg_smoke_RL "1" seta cg_weaponFovEffect "1" seta cg_teamColor "255 255 255" seta cg_enemyColor "0 255 0" seta cg_forceColors "1" seta cg_teamModel "model_player_marine" seta cg_enemyModel "model_player_marine" seta cg_forceModels "1" seta ui_autoAction "" seta si_mode "FFA" seta si_gameplay "" seta si_flags "0" seta si_brand "" seta si_autoAction "" seta s_ambient "1" seta ref_password "" seta r_vertexLight "0" seta hud_timerPosition "305 10" seta hud_timer "1" seta hud_style "cpmhud1" seta hud_lagometerPosition "10 380" seta hud_FPS "0" seta cg_noChatBeep "0" seta cg_gibs "1" seta cg_blood "1" seta g_crosshairBlink "1" seta g_crosshairCustom2 "0" seta g_crosshairColor2 "1 1 1 1" seta g_crosshairSize2 "100" seta ui_handicap "100" seta g_feedScoreBot "1" seta si_modes "" seta vote_percent "51" seta vote_limit "5" seta vote_allow_xgosounds "1" seta vote_allow_weaponrespawn "1" seta vote_allow_warmup "1" seta vote_allow_timelimit "1" seta vote_allow_teamdamage "1" seta vote_allow_selfdamage "1" seta vote_allow_scorelimit "1" seta vote_allow_restart "1" seta vote_allow_remove "1" seta vote_allow_referee "1" seta vote_allow_random "1" seta vote_allow_poweruprespawn "1" seta vote_allow_overtime "1" seta vote_allow_nextmap "1" seta vote_allow_mutespecs "1" seta vote_allow_modelsounds "1" seta vote_allow_map "1" seta vote_allow_kick "1" seta vote_allow_footsteps "1" seta vote_allow_falldamage "1" seta vote_allow_dropweapons "1" seta vote_allow_droppowerups "1" seta vote_allow_buymode "1" seta vote_allow_autobalance "1" seta vote_allow_armorsystem "1" seta vote_allow_armordecay "1"