package rogueModel; import rogueView.*; public class Hallway { private Room r1; private Room r2; private DungeonView.Direction d1; private DungeonView.Direction d2; public Hallway(Room r1, DungeonView.Direction d1, Room r2, DungeonView.Direction d2) { this.r1=r1; this.r2=r2; this.d1=d1; this.d2=d2; } public Hallway(Room r, Room s, DungeonView.Direction d){//this constructor is not used ever System.out.println ("error: not yet implemented"); } public boolean containsRoom(Room r, DungeonView.Direction d){ if((r==r1)&&(d1.equals(d)) return true; if((r==r2)&&(d2.equals(d)) return true; return false; } }