TIMER| common/global.xml: 1.15588 ms GAME STARTED, ALL INIT COMPLETE Program received signal SIGSEGV, Segmentation fault. 0xa350ef57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1 (gdb) bt #0 0xa350ef57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1 #1 0xa13b9a44 in _mesa_BufferSubDataARB () from /usr/lib/dri/r600_dri.so #2 0x08228a08 in CVertexBuffer::UpdateChunkVertices (this=0xa15b3478, chunk=0x8a4a9388, data=0x84dd400) at ../../../source/renderer/VertexBuffer.cpp:156 #3 0x0822f99f in CPatchRData::BuildVertices (this=0x8a509958) at ../../../source/renderer/PatchRData.cpp:558 #4 0x08234242 in CPatchRData::Build (this=0x8a509958, patch=0x8681e69c) at ../../../source/renderer/PatchRData.cpp:642 #5 CPatchRData (this=0x8a509958, patch=0x8681e69c) at ../../../source/renderer/PatchRData.cpp:61 #6 0x0821fbf3 in TerrainRenderer::Submit (this=0x88bd5c8, patch=0x8681e69c) at ../../../source/renderer/TerrainRenderer.cpp:118 #7 0x0819bbbd in CGameView::EnumerateObjects (this=0xb1d5918, frustum=..., c=0x88b86a4) at ../../../source/graphics/GameView.cpp:538 #8 0x081e77c6 in CRenderer::RenderScene (this=0x88b8660, scene=...) at ../../../source/renderer/Renderer.cpp:1663 #9 0x0819be0a in CGameView::Render (this=0xb1d5918) at ../../../source/graphics/GameView.cpp:470 #10 0x0815a6cb in Render () at ../../../source/ps/GameSetup/GameSetup.cpp:211 #11 0x08057513 in Frame () at ../../../source/main.cpp:380 #12 0x0805832d in RunGameOrAtlas (argc=1, argv=0xb06c17b4) ---Type to continue, or q to quit--- at ../../../source/main.cpp:493 #13 main (argc=1, argv=0xb06c17b4) at ../../../source/main.cpp:512 (gdb)