[Thread 0x928fdb70 (LWP 17472) exited] TIMER| ParseTerrain: 249.532 ms TIMER| ParseEntities: 7.70574 s TIMER| common/setup.xml: 8.47484 ms TIMER| common/styles.xml: 2.38006 ms TIMER| common/sprite1.xml: 8.14892 ms TIMER| common/icon_sprites.xml: 21.877 ms TIMER| session/sprites.xml: 37.7046 ms TIMER| session/styles.xml: 3.97254 ms TIMER| session/session.xml: 221.512 ms TIMER| common/global.xml: 2.71626 ms GAME STARTED, ALL INIT COMPLETE Program received signal SIGSEGV, Segmentation fault. 0xacb0ff57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1 (gdb) bt full #0 0xacb0ff57 in radeon_bo_is_referenced_by_cs () from /usr/lib/libdrm_radeon.so.1 No symbol table info available. #1 0xaa9b9a44 in _mesa_BufferSubDataARB () from /usr/lib/dri/r600_dri.so No symbol table info available. #2 0x085042fa in CVertexBuffer::UpdateChunkVertices (this=0xd545480, chunk=0x15ea7748, data=0x1673df30) at ../../../source/renderer/VertexBuffer.cpp:156 __func__ = "UpdateChunkVertices" #3 0x085080eb in VertexArray::Upload (this=0x159b6688) at ../../../source/renderer/VertexArray.cpp:233 __func__ = "Upload" #4 0x084a6fef in ShaderModelRenderer::UpdateModelData (this=0x89d5d80, model=0x14e5d708, data=0x159b6688, updateflags=-1) at ../../../source/renderer/HWLightingModelRenderer.cpp:145 Position = { m_Data = 0x1673df44 "\200\221\277A\\T\307AT\376QD\312\317o?5\243\226=x-\257\276\256%\177?\251\023u?6<\303A\\T\307Aa\fRDt@+?FiP=", m_Stride = 32} Normal = { m_Data = 0x1673df30 "Zd\223=\030\";=s\021\177\277\210\032\177?\005~\177?\200\221\277A\\T\307AT\376QD\312\317o?5\243\226=x-\257\276\256%\177?\251\023u?6<\303A\\T\307Aa\fRDt@+?FiP=", m_Stride = 32} shadermodel = 0x159b6688 ---Type to continue, or q to quit--- #5 0x084fda9d in SortModelRenderer::PrepareModels (this=0x89df3a0) at ../../../source/renderer/TransparencyRenderer.cpp:460 smdl = 0x157a3180 model = 0x14e5d708 modelpos = {X = -85.8892517, Y = 57.0374641, Z = 305.83432} it = {_M_current = 0xb139a18} worldToCam = {{{_11 = 1, _21 = 0, _31 = 0, _41 = 0, _12 = 0, _22 = 0.866025388, _32 = -0.5, _42 = 0, _13 = 0, _23 = 0.5, _33 = 0.866025388, _43 = 0, _14 = -112.032959, _24 = -384.528137, _34 = -410.009918, _44 = 1}, _data = {1, 0, 0, 0, 0, 0.866025388, -0.5, 0, 0, 0.5, 0.866025388, 0, -112.032959, -384.528137, -410.009918, 1}, _data2d = {{1, 0, 0, 0}, {0, 0.866025388, -0.5, 0}, {0, 0.5, 0.866025388, 0}, { -112.032959, -384.528137, -410.009918, 1}}}} __func__ = "PrepareModels" #6 0x0849860a in CRenderer::RenderSubmissions (this=0x8d1b588) at ../../../source/renderer/Renderer.cpp:1402 __profile = {} __profile = {} #7 0x0849937b in CRenderer::RenderScene (this=0x8d1b588, scene=...) at ../../../source/renderer/Renderer.cpp:1669 frustum = {m_aPlanes = {{m_Norm = {X = -3.20406389, Y = -0.5, Z = 0.866025388}, m_Dist = -51.0491638}, {m_Norm = { ---Type to continue, or q to quit--- X = 3.20406389, Y = -0.5, Z = 0.866025388}, m_Dist = -768.970703}, {m_Norm = {X = 0, Y = 3.25116801, Z = 3.03176332}, m_Dist = -2075.58423}, {m_Norm = {X = 0, Y = -4.25116825, Z = -1.29971242}, m_Dist = 1255.56445}, { m_Norm = {X = 0, Y = 0.00392156839, Z = -0.0067923665}, m_Dist = 35.3412476}, {m_Norm = {X = 0, Y = -1.00392151, Z = 1.7388432}, m_Dist = -855.361084}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, { m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}}, m_NumPlanes = 6} #8 0x08432612 in CGameView::Render (this=0xbc8d2c0) at ../../../source/graphics/GameView.cpp:470 No locals. #9 0x083db0ff in Render () at ../../../source/ps/GameSetup/GameSetup.cpp:211 skystring = {, std::allocator >> = {static npos = 4294967295, _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x88fe05c "0 0 0"}}, } skycol = {r = 0, g = 0, b = 0, a = 1} #10 0x0823d143 in Frame () at ../../../source/main.cpp:380 __profile = {} TimeSinceLastFrame = 0.209504068 ---Type to continue, or q to quit--- __func__ = "Frame" need_render = true time = 293.24407622799998 need_update = true is_building_archive = false #11 0x0823d917 in RunGameOrAtlas (argc=1, argv=0xbeff39b4) at ../../../source/main.cpp:493 args = { m_Args = {, std::allocator > >> = { _M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, m_Arg0 = {, std::allocator >> = {static npos = 4294967295, _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x887da5c "/home/r00t/0ad/binaries/system/pyrogenesis_dbg"}}, }} ran_atlas = false res = 1.0000000000000001e-09 #12 0x0823d9e0 in main (argc=1, argv=0xbeff39b4) ---Type to continue, or q to quit--- at ../../../source/main.cpp:512 No locals. (gdb) (gdb)