ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Item C4" ENT.Author = "Acruid" ENT.Contact = "http://www.egigaming.com" ENT.Purpose = "removing Walls" ENT.Instructions = "Look at a wall and place for a suprise!" ENT.Spawnable = false ENT.AdminSpawnable = false if SERVER then return; end local defuseTime = 66*5 // this is in server ticks, lag will make this longer than it is local function drawDisarm() for k,v in pairs( ents.FindByClass("sent_c4") ) do local Time = v:GetNWInt("DefuseTimer") if Time < defuseTime and Time > 0 then local self = v local entPos = self:GetPos():ToScreen(); local w = ScrW() local h = ScrH() local x,y,width,height = entPos.x-(w/10)/2, entPos.y-(h/25)/2+20, w/10, h/25 draw.RoundedBox(8, x, y, width, height, Color(10,10,10,120)) local time = defuseTime local curtime = defuseTime - Time local status = curtime/time local BarWidth = status * (width - 16) + 8 draw.RoundedBox(8, x+8, y+8, BarWidth, height - 16, Color(255-(status*255), 0+(status*255), 0, 255)) draw.SimpleText("Defusing Bomb", "Trebuchet18", entPos.x, entPos.y+20, Color(255,255,255,255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) end end end hook.Add( "HUDPaint", "C4DisarmProgress", drawDisarm )