// UNIDS //UNIQUE //[Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal //DRACUL'S GRASP [Name] == OgreGauntlets && [Quality] == Unique && [Flag] != Ethereal //STEELREND [Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal //ARACHNID MESH [Name] == MithrilCoil && [Quality] == Unique && [Flag] != Ethereal //VERDUNGO'S HEARTY CORD //[Name] == Boots && [Quality] == Unique && [Flag] != Ethereal //HOTSPUR //[Name] == SharkskinBoots && [Quality] == Unique && [Flag] != Ethereal //WATERWALK [Name] == BattleBoots && [Quality] == Unique && [Flag] != Ethereal //WAR TRAVELER //[Name] == WarBoots && [Quality] == Unique && [Flag] != Ethereal //GORE RIDER //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal //SANDSTORM TREK [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal //Ethereal SANDSTORM TREK //[Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != Ethereal //MARROWWALK [Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal //SHADOW DANCER //[Name] == GrimHelm && [Quality] == Unique && [Flag] != Ethereal //VAMPIRE GAZE [Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal //Ethereal VAMPIRE GAZE [Name] == Shako && [Quality] == Unique && [Flag] != Ethereal //HARLEQUIN CREST //[Name] == Demonhead && [Quality] == Unique && [Flag] != Ethereal //ANDARIEL's VISAGE [Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal //Ethereal ANDARIEL's VISAGE //[Name] == BoneVisage && [Quality] == Unique //GIANT SKULL //[Name] == Tiara && [Quality] == Unique && [Flag] != Ethereal //KIRA'S GUARDIAN [Name] == Diadem && [Quality] == Unique && [Flag] != Ethereal //GRIFFON'S EYE [Name] == Corona && [Quality] == Unique //CROWN OF AGES //[Name] == Cuirass && [Quality] == Unique && [Flag] == Ethereal //Ethereal DURIEL'S SHELL //[Name] == MeshArmor && [Quality] == Unique && [Flag] != Ethereal //SHAFTSTOP [Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal //Ethereal SHAFTSTOP //[Name] == RussetArmor && [Quality] == Unique && [Flag] != Ethereal //SKULLDER'S IRE //[Name] == RussetArmor && [Quality] == Unique && [Flag] == Ethereal //Ethereal SKULLDER'S IRE //[Name] == TemplarCoat && [Quality] == Unique && [Flag] != Ethereal //GUARDIAN ANGEL //[Name] == TemplarCoat && [Quality] == Unique && [Flag] == Ethereal //Ethereal GUARDIAN ANGEL //[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal //Ethereal TOOTHROW //[Name] == KrakenShell && [Quality] == Unique //LEVIATHAN //[Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal //Ethereal STEEL CARAPACE //[Name] == SacredArmor && [Quality] == Unique //TEMPLAR'S/TYREAL'S MIGHT //[Name] == BattleSword && [Quality] == Unique && [Flag] == Ethereal //Ethereal HEADSTRIKER [Name] == ColossusBlade && [Quality] == Unique //THE GRANDFATHER //[Name] == Tomahawk && [Quality] == Unique && [Flag] == Ethereal //Ethereal RAZOR'S EDGE //[Name] == EttinAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal RUNE MASTER //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] != Ethereal //DEATH CLEAVER [Name] == BerserkerAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal DEATH CLEAVER //[Name] == WardBow && [Quality] == Unique //WIDOWMAKER //[Name] == HydraBow && [Quality] == Unique //WINDFORCE //[Name] == Thresher && [Quality] == Unique && [Flag] == Ethereal //Ethereal THE REAPER'S TOLL //[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal TOMB REAVER //[Name] == Caduceus && [Quality] == Unique //ASTREON'S IRON WARD //[Name] == Yari && [Quality] == Unique && [Flag] == Ethereal //Ethereal HONE SUNDAN //[Name] == Quarterstaff && [Quality] == Unique && [Flag] == Ethereal //Ethereal RIBCRACKER [Name] == ElderStaff && [Quality] == Unique && [Flag] == Ethereal //Ethereal ONDAL'S WISDOM //[Name] == WingedKnife && [Quality] == Unique && [Flag] == Ethereal //Ethereal WARSHRIKE //[Name] == WingedAxe && [Quality] == Unique && [Flag] == Ethereal //Ethereal LACERATOR //[Name] == BurntWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal SUICIDE BRANCH //[Name] == UnearthedWand && [Quality] == Unique //DEATH'S WEB [Name] == Ceremonial Javelin && [Quality] == Unique && [Flag] == Ethereal //Ethereal TITAN'S REVENGE [Name] == SlayerGuard && [Quality] == Unique && [Flag] == Ethereal //Ethereal ARREAT'S FACE [Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal //DARKFORCE SPAWN [Name] == SacredRondache && [Quality] == Unique && [Flag] == Ethereal //Ethereal ALMA NEGRA [Name] == GildedShield && [Quality] == Unique && [Flag] != Ethereal //HERALD OF ZAKARUM [Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal //Ethereal HERALD OF ZAKARUM //[Name] == SwirlingCrystal && [Quality] == Unique && [Flag] == Ethereal //Ethereal THE OCULUS //[Name] == EldritchOrb && [Quality] == Unique && [Flag] == Ethereal //Ethereal ESCHUTA'S TEMPER [Name] == DimensionalShard && [Quality] == Unique //DEATH'S FATHOM //[Name] == GrandCharm && [Quality] == Unique //GHEED'S FORTUNE [Name] == LargeCharm && [Quality] == Unique //HELLFIRE TORCH [Name] == SmallCharm && [Quality] == Unique //ANNIHILUS //[Type] == Ring && [Quality] == Unique //UNIQUE RING //[Type] == Amulet && [Quality] == Unique //UNIQUE AMULET //[Type] == Jewel && [Quality] == Unique //FACET //RARE //[Type] == Ring && [Quality] == Rare //RARE RING //[Type] == Amulet && [Quality] == Rare //RARE AMULET //[Type] == Jewel && [Quality] == Rare //RARE JEWEL //[Type] == Pelt && [Quality] == Rare //RARE PELT //[Type] == Circlet && [Quality] == Rare //RARE CIRCLET/TIARA/CORONET/DIADEM //MAGIC //[Name] == GrandCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL GC //[Name] == SmallCharm && [Quality] == Magic && [Flag] != Identified && [Level] >= 94 //BAAL SC // ID UNIQUE //UNIQUE GLOVES //[Name] == HeavyGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 //BLOOD FIST [Name] == ChainGloves && [Quality] == Unique && [Flag] != Ethereal # [ItemMagicBonus] >= 40 && [EnhancedDefense] >= 30 //CHANCE GUARDS //[Name] == LightGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 //MAGEFIST //[Name] == Gauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 //FROSTBURN [Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [Strength] == 15 && [LifeLeech] >= 10 && [ItemHealAfterKill] >= 1 //DRACUL'S GRASP //[Name] == Vambraces && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 7 && [ManaLeech] >= 7 && [EnhancedDefense] >= 120 //SOUL DRAINER //[Name] == OgreGauntlets && [Quality] == Unique && [Flag] != Ethereal # (([EnhancedDamage] >= 60 && [Strength] >= 15) || ([EnhancedDamage] >= 30 && [Strength] >= 20)) //STEELREND //UNIQUE BELTS\\ //[Name] == HeavyBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 //GOLD WRAP [Name] == DemonhideSash && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 160 && [LifeLeech] >= 8 && [DamageResist] >= 15 && [MagicDamageReduction] >= 15 //STRING OF EARS //[Name] == SharkskinBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 150 //RAZORTAIL //[Name] == BattleBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 165 //SNOWCLASH [Name] == WarBelt && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 //THUNDERGOD'S VIGOR //[Name] == SpiderwebSash && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 115 //ARACHNID MESH //[Name] == Vampirefang Belt && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 7 && [Defense] >= 63 //NOSFERATU'S COIL [Name] == MithrilCoil && [Quality] == Unique && [Flag] != Ethereal # ([Vitality] >= 1 && [DamageResist] >= 15 && [HPRegen] >= 1) || ([Vitality] >= 40 && [DamageResist] >= 14 && [HPRegen] >= 12) //VERDUNGO'S HEARTY CORD //UNIQUE BOOTS //[Name] == Boots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 //HOTSPUR //[Name] == DemonhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 //INFERNOSTRIDE [Name] == SharkskinBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65 //WATERWALK [Name] == BattleBoots && [Quality] == Unique && [Flag] != Ethereal # [ItemMagicBonus] >= 48 //WAR TRAVELER [Name] == WarBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 //GORE RIDER [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [Strength] >= 15 && [Vitality] >= 15 && [PoisonResist] >= 1 //SANDSTORM TREK //[Name] == ScarabshellBoots && [Quality] == Unique && [Flag] == Ethereal # [Strength] >= 15 && [Vitality] >= 10 && [PoisonResist] >= 1 //Ethereal SANDSTORM TREK [Name] == BoneweaveBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [SkillSkeletonMastery] >= 2 && [Strength] >= 20 //MARROWWALK [Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [ShadowDisciplinesSkillTab] >= 1 && [Dexterity] >= 25 //SHADOW DANCER //UNIQUE HELMS //[Name] == SkullCap && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50 //Ethereal TARNHELM //[Name] == Sallet && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 160 && [ColdResist] >= 40 && [FireResist] >= 50 && [LightResist] >= 40 //ROCK STOPPER //[Name] == Sallet && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 160 && [ColdResist] >= 40 && [FireResist] >= 50 && [LightResist] >= 40 //Ethereal ROCK STOPPER //[Name] == Casque && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 && [ItemMagicBonus] >= 50 //STEALSKULL [Name] == Casque && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200 && [ItemMagicBonus] >= 50 //Ethereal STEALSKULL [Name] == GrandCrown && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] == 200 && [ItemGoldBonus] >= 100 && [LifeLeech] >= 12 //CROWN OF THEIVES [Name] == GrandCrown && [Quality] == Unique && [Flag] == Ethereal # [ItemGoldBonus] >= 100 && [LifeLeech] >= 10 //Ethereal CROWN OF THIEVES [Name] == GrimHelm && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 6 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 1 //VAMPIRE GAZE //[Name] == GrimHelm && [Quality] == Unique && [Flag] == Ethereal # [LifeLeech] >= 6 && [ManaLeech] >= 6 && [DamageResist] >= 20 && [MagicDamageReduction] >= 1 //Ethereal VAMPIRE GAZE //[Name] == Shako && [Quality] == Unique && [Flag] != Ethereal # [Defense] >= 100 //HARLEQUIN CREST [Name] == SpiredHelm && [Quality] == Unique && [Flag] != Ethereal # [Dexterity] >= 1 && [PassiveColdMastery] >= 15 && [ItemAbsorbCold] >= 1 //NIGHTWING'S VEIL [Name] == Demonhead && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [Strength] >= 30 && [LifeLeech] >= 10 //ANDARIEL'S VISAGE //[Name] == Demonhead && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 100 && [Strength] >= 25 && [LifeLeech] >= 8 //Ethereal ANDARIEL's VISAGE [Name] == BoneVisage && [Quality] == Unique # [Sockets] >= 2 && [Strength] >= 35 && [PlusDefense] >= 1 //GIANT SKULL [Name] == Tiara && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280 && [PlusDefense] >= 1 //KIRA'S GUARDIAN //[Name] == Diadem && [Quality] == Unique && [Flag] != Ethereal # (([PassiveLtngMastery] >= 10 && [PassiveLtngPierce] >= 20) || ([PassiveLtngMastery] >= 15 && [PassiveLtngPierce] >= 15)) //GRIFFON'S EYE //[Name] == Corona && [Quality] == Unique # [Sockets] >= 2 && [DamageResist] >= 13 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80 //CROWN OF AGES //UNIQUE ARMOR [Name] == SerpentskinArmor && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 //SKIN OF THE VIPERMAGI //[Name] == Cuirass && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200 //Ethereal DURIEL'S SHELL //[Name] == MeshArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 //Ethereal SHAFTSTOP //[Name] == RussetArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200 //Ethereal SKULLDER'S IRE //[Name] == TemplarCoat && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 //GUARDIAN ANGEL //[Name] == TemplarCoat && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 200 //Ethereal GUARDIAN ANGEL //[Name] == SharktoothArmor && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 215 //Ethereal TOOTHROW [Name] == DuskShroud && [Quality] == Unique && [Flag] != Ethereal # [PassiveFireMastery] >= 15 && (([SkillFirebolt] >= 3) || ([SkillFireball] >= 3) || ([SkillMeteor] >= 3)) //ORMUS' ROBES [Name] == DuskShroud && [Quality] == Unique && [Flag] != Ethereal # [PassiveLtngMastery] >= 15 && (([SkillChainLightning] >= 3) || ([SkillLightning] >= 3) || ([SkillNova] >= 3)) //ORMUS' ROBES [Name] == DuskShroud && [Quality] == Unique && [Flag] != Ethereal # [PassiveColdMastery] >= 15 && (([SkillBlizzard] >= 3) || ([SkillGlacialSpike] >= 3) || ([SkillIceBlast] >= 3)) //ORMUS' ROBES //[Name] == WireFleece && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [NormalDamageReduction] >= 20 && [MagicDamageReduction] >= 20 //THE GLADIATOR'S BANE //[Name] == BalrogSkin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [ItemAllSkills] >= 2 && [NormalDamageReduction] >= 15 //ARKAINE'S VALOR //[Name] == KrakenShell && [Quality] == Unique # [EnhancedDefense] >= 170 && [PlusDefense] >= 100 && [DamageResist] >= 25 && [Strength] >= 48 //LEVIATHAN //[Name] == ShadowPlate && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [ManaRecovery] >= 10 && [ColdResist] >= 40 && [NormalDamageReduction] >= 14 //STEEL CARAPACE //[Name] == SacredArmor && [Quality] == Unique # [EnhancedDefense] >= 170 && [OffensiveAurasSkillTab] >= 2 && [ArmorClassVSMissile] >= 250 && [Strength] >= 15 && [Vitality] >= 15 //TEMPLAR'S MIGHT [Name] == SacredArmor && [Quality] == Unique # [EnhancedDefense] >= 120 && [Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80 //TYREAL'S MIGHT //UNIQUE SHIELDS //[Name] == RoundShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 220 //MOSER'S BLESSED CIRCLE //[Name] == BarbedShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 120 //LANCE GUARD //[Name] == Pavise && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 120 && [NormalDamageReduction] >=16 && [MagicDamageReduction] >= 18 //GERKE'S SANCTUARY //[Name] == GrimShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 130 //Ethereal LIDLESS WALL //[Name] == Luna && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 //BLACKOAK SHIELD [Name] == Monarch && [Quality] == Unique && [Flag] != Identified # [Defense] == 148 //STORMSHIELD //[Name] == TrollNest && [Quality] == Unique && [Flag] != Ethereal # [Sockets] >= 3 && [PlusDefense] >= 420 && [ArmorClassVSMissile] >= 350 && [FireResist] >= 30 && [PoisonResist] >= 40 //HEAD HUNTER'S GLORY //[Name] == Ward && [Quality] == Unique && [Flag] != Ethereal # [FireResist] >= 40 && [ToBlock] >= 30 && [ItemAbsorbCold] >= 11 //SPIRIT WARD //UNIQUE DAGGERS //[Name] == BoneKnife && [Quality] == Unique //WIZARD SPIKE //UNIQUE SWORDS //[Name] == Tulwar && [Quality] == Unique # [Dexterity] >= 15 && [EnhancedDamage] >= 120 //BLADE OF ALI BABA //[Name] == ChampionSword && [Quality] == Unique # [EnhancedDamage] >= 250 && [LifeLeech] >= 7 //DOOMBRINGER //[Name] == ColossusBlade && [Quality] == Unique # [EnhancedDamage] >= 250 //THE GRANDFATHER //[Name] == PhaseBlade && [Quality] == Unique # [EnhancedDamage] >= 230 && [Strength] == 0 && [IAS] == 30 //AZUREWRATH //UNIQUE AXES //[Name] == Tomahawk && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 //RAZOR'S EDGE //[Name] == EttinAxe && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 265 && [Sockets] == 5 //RUNE MASTER //[Name] == EttinAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 220 && [Sockets] == 5 //Ethereal RUNE MASTER [Name] == BerserkerAxe && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 270 && [ItemHealAfterKill] >= 6 //DEATH CLEAVER //[Name] == BerserkerAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 230 && [ItemHealAfterKill] >= 6 //Ethereal DEATH CLEAVER //UNIQUE BOWS //[Name] == ShortSiegeBow && [Quality] == Unique # [EnhancedDamage] >= 170 //WITCHWILD STRING //[Name] == WardBow && [Quality] == Unique # [EnhancedDamage] >= 150 && [PlusSkillGuidedArrow] >= 5 //WIDOWMAKER //[Name] == HydraBow && [Quality] == Unique # [ManaLeech] >= 8 //WINDFORCE //UNIQUE MACES //[Name] == MartelDeFer && [Quality] == Unique # [EnhancedDamage] >= 150 //THE GAVEL OF PAIN //[Name] == TyrantClub && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 10 && [FireResist] >= 20 //DEMON LIMB //[Name] == Scourge && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 270 && [ItemAbsorbLight] >= 3 && [IAS] >= 30 //STORMLASH //[Name] == Scourge && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 240 && [ItemAbsorbLight] >= 3 && [IAS] >= 30 //Ethereal STORMLASH //[Name] == LegendaryMallet && [Quality] == Unique # [EnhancedDamage] >= 130 && [LightResist] >= 75 //SHAEFER'S HAMMER //[Name] == LegendaryMallet && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 320 && [ItemCrushingBlow] >= 40 && [Strength] >= 20 //STONE CRUSHER //[Name] == ThunderMaul && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 300 && [FCR] >= 10 //EARTH SHIFTER //[Name] == ThunderMaul && [Quality] == Unique # [EnhancedDamage] >= 240 && [Strength] >= 25 //THE CRANIUM BASHER //UNIQUE POLEARMS //[Name] == OgreAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 320 //Ethereal BONEHEW //[Name] == Thresher && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 11 //Ethereal THE REAPER'S TOLL //[Name] == CrypticAxe && [Quality] == Unique && [Flag] != Ethereal # [Sockets] == 3 && [EnhancedDamage] >= 280 && [FireResist] >= 30 && [ItemHealAfterKill] >= 10 && [ItemMagicBonus] >= 50 //TOMB REAVER //[Name] == CrypticAxe && [Quality] == Unique && [Flag] == Ethereal # [Sockets] == 3 && [EnhancedDamage] >= 200 && [FireResist] >= 30 && [ItemHealAfterKill] >= 10 && [ItemMagicBonus] >= 50 //Ethereal TOMB REAVER //[Name] == GiantThresher && [Quality] == Unique # [EnhancedDamage] >= 250 //STORMSPIRE //UNIQUE SCEPTERS //[Name] == MightyScepter && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 290 && [Sockets] >= 2 && [PaladinSkills] >= 3 //HEAVEN'S LIGHT //[Name] == Caduceus && [Quality] == Unique # [EnhancedDamage] >= 240 && [PaliCombatSkillTab] >= 4 && [NormalDamageReduction] >= 4 && [ItemToHitPercent] >= 150 //ASTREON'S IRON WARD //UNIQUE SPEARS //[Name] == Yari && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 //Ethereal HONE SUNDAN //[Name] == WarPike && [Quality] == Unique # [EnhancedDamage] >= 260 && [EnhancedDefense] >= 80 //STEEL PILLAR //UNIQUE STAVES //[Name] == Quarterstaff && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 290 //RIBCRACKER //[Name] == Quarterstaff && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 290 //Ethereal RIBCRACKER [Name] == ElderStaff && [Quality] == Unique && [Flag] != Ethereal # [ItemAllSkills] == 4 //ONDAL'S WISDOM [Name] == ElderStaff && [Quality] == Unique && [Flag] == Ethereal # [ItemAllSkills] == 4 //Ethereal ONDAL'S WISDOM //UNIQUE THROWING WEAPONS //[Name] == WingedKnife && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 250 //WARSHRIKE //[Name] == WingedAxe && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 210 //LACERATOR //UNIQUE JAVELINS //[Name] == BalrogSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12 //DEMON ARCH //[Name] == GhostGlaive && [Quality] == Unique # [EnhancedDamage] >= 190 && [LifeLeech] >= 13 //WRAITH FLIGHT //[Name] == WingedHarpoon && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 //GARGOYLE'S BITE //UNIQUE WANDS //[Name] == BurntWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal SUICIDE BRANCH //[Name] == TombWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal ARM OF KING LEORIC //[Name] == LichWand && [Quality] == Unique && [Flag] == Ethereal # [SkillBoneSpirit] >= 2 && [SkillBoneSpear] >= 3 && [SkillBoneWall] >= 3 && [SkillBoneArmor] >= 5 && [SkillTeeth] >= 5 //BONESHADE [Name] == UnearthedWand && [Quality] == Unique # [PoisonAndBoneSkillTab] >= 2 && [PassivePoisPierce] >= 40 //DEATH'S WEB //UNIQUE AMAZON //[Name] == CeremonialJavelin && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 8 //TITAN'S REVENGE //[Name] == CeremonialJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 //Ethereal TITAN'S REVENGE //[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 195 && [JavelinAndSpearSkillTab] >= 4 //THUNDERSTROKE //[Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [JavelinAndSpearSkillTab] >= 4 //Ethereal THUNDERSTROKE //UNIQUE ASSASSIN //[Name] == GreaterTalons && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 //BARTUC'S CUT-THROAT //[Name] == GreaterTalons && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 //Ethereal BARTUC'S CUT-THROAT //[Name] == WristSword && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDamage] >= 240 && [MartialArtsSkillTab] >= 2 && [ShadowDisciplinesSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 200 //JADE TALON //UNIQUE BARBARIAN [Name] == SlayerGuard && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //ARREAT'S FACE //[Name] == SlayerGuard && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //Ethereal ARREAT'S FACE //[Name] == FuryVisor && [Quality] == Unique && [Flag] != Ethereal # [WarcriesSkillTab] >= 3 && [PlusSkillLycanthropy] >= 6 && [PlusSkillWerewolf] >= 6 && [Strength]+[Dexterity]+[Vitality] >= 45 //WOLFHOWL //[Name] == FuryVisor && [Quality] == Unique && [Flag] != Ethereal # [WarcriesSkillTab] >= 3 && [SkillFeralRage] >= 6 && [PlusSkillLycanthropy] >= 6 && [PlusSkillWerewolf] >= 6 && [Strength]+[Dexterity]+[Vitality] >= 45 //WOLFHOWL //[Name] == DestroyerHelm && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 150 && [WarcriesSkillTab] >= 3 && [MasteriesSkillTab] >= 3 && [BarbCombatSkillTab] >= 3 && [LifeLeech] >= 6 //DEMONHORN'S EDGE //[Name] == ConquerorCrown && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 155 && [SkillBattleCommand] >= 2 && [SkillBattleOrders] >= 2 && [HPRegen] >= 23 //HALABERD'S REIGN //UNIQUE DRUID //[Name] == TotemicMask && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 200 //JALAL'S MANE //[Name] == BloodSpirit && [Quality] == Unique && [Flag] != Ethereal # [LifeLeech] >= 7 && [ShapeShiftingSkillTab] >= 4 && [SkillFeralRage] >= 2 && [ItemToHitPercent] >= 60 //CEREBUS' BITE //[Name] == SkySpirit && [Quality] == Unique && [Flag] != Ethereal # [Energy] >= 20 && [PassiveFirePierce] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 100 //RAVENLORE //[Name] == EarthSpirit && [Quality] == Unique && [Flag] != Ethereal # [DruidSkills] >= 2 && [FireResist] >= 30 && [ItemAbsorbLight] >= 14 && [ItemAbsorbColdPercent] >= 25 //SPIRIT KEEPER //UNIQUE NECROMANCER //[Name] == HierophantTrophy && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 //HOMUNCULUS //[Name] == SuccubusSkull && [Quality] == Unique && [Flag] != Ethereal # [NecromancerSkills] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 120 //BONEFLAME [Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # (([PoisonAndBoneSkillTab] >= 3) || ([NecromancerSummoningSkillTab] >= 3)) //DARKFORCE SPAWN //UNIQUE PALADIN //[Name] == SacredRondache && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 180 && [EnhancedDamage] >= 40 && [PaladinSkills] >= 2 && [ItemToHitPercent] >= 40 && [MagicDamageReduction] >= 5 //ALMA NEGRA //[Name] == GildedShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 175 //HERALD OF ZAKARUM //[Name] == GildedShield && [Quality] == Unique && [Flag] == Ethereal //Ethereal HERALD OF ZAKARUM //UNIQUE SORCERESS //[Name] == SwirlingCrystal && [Quality] == Unique && [Flag] == Ethereal //Ethereal THE OCULUS [Name] == EldritchOrb && [Quality] == Unique # [SorceressSkills] >= 3 && [Energy] >= 20 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 20) //ESCHUTA'S TEMPER //[Name] == EldritchOrb && [Quality] == Unique # [SorceressSkills] >= 3 && (([Energy] >= 20 && [PassiveFireMastery] >= 20) || ([Energy] >= 25 && [PassiveLtngMastery] >= 20)) //ESCHUTA'S TEMPER //[Name] == DimensionalShard && [Quality] == Unique # [PassiveColdMastery] >= 20 //DEATH'S FATHOM //UNIQUE AMULETS //[Type] == Amulet && [Quality] == Unique # [Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 100 //SARACEN'S CHANCE //[Type] == Amulet && [Quality] == Unique # [Dexterity] >= 25 //THE CAT'S EYE //[Type] == Amulet && [Quality] == Unique # [LifeLeech] >= 6 && [ManaLeech] >= 15 //CRESCENT MOON //[Type] == Amulet && [Quality] == Unique # [PoisonResist] >= 75 //ATMA'S SCARAB //[Type] == Amulet && [Quality] == Unique # [HPRegen] >= 10 //THE RISING SUN //[Type] == Amulet && [Quality] == Unique # [LightResist] >= 35 //HIGHLORD'S WRATH [Type] == Amulet && [Quality] == Unique # [ItemAllSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 80 //MARA'S KALEIDOSCOPE [Type] == Amulet && [Quality] == Unique # [DefensiveAurasSkillTab] == 2 && [AttackVSMonType] >= 225 && [DamageVSMonType] >= 45 //SERAPH'S HYMN //[Type] == Amulet && [Quality] == Unique # [DefensiveAurasSkillTab] == 2 //SERAPH'S HYMN [Type] == Amulet && [Quality] == Unique # [ToHit] >= 400 && [Defense] >= 300 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 140 //METALGRID //UNIQUE JEWELS [Name] == Jewel && [Quality] == Unique # (([PassiveColdMastery] >= 5 && [PassiveColdPierce] >= 5) || ([PassiveFireMastery] >= 5 && [PassiveFirePierce] >= 5) || ([PassiveLtngMastery] >= 5 && [PassiveLtngPierce] >= 5) || ([PassivePoisMastery] >= 5 && [PassivePoisPierce] >= 5)) //RAINBOW FACETS //UNIQUE RINGS [Type] == Ring && [Quality] == Unique # [ItemMagicBonus] == 30 && [ToHit] >= 1 //NAGELRING //[Type] == Ring && [Quality] == Unique # [HPRegen] >= 8 && [ManaLeech] >= 7 //MANALD HEAL [Type] == Ring && [Quality] == Unique # [ItemMaxManaPercent] >= 25 //STONE OF JORDAN //[Type] == Ring && [Quality] == Unique # [MaxHP] >= 40 && [MagicDamageReduction] == 15 //DWARF STAR [Type] == Ring && [Quality] == Unique # [Dexterity] >= 20 && [ToHit] >= 150 //RAVEN FROST [Type] == Ring && [Quality] == Unique # [LifeLeech] >= 3 && [ItemAllSkills] == 1 //BUL-KATHOS' WEDDING BAND //[Type] == Ring && [Quality] == Unique # [LifeLeech] >= 9 && [ArmorClassVSMissile] >= 160 //CARRION WIND //[Type] == Ring && [Quality] == Unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11 //NATURE'S PEACE [Type] == Ring && [Quality] == Unique # [ItemAbsorbLightPercent] >= 19 //WISP PROTECTOR //UNIQUE CHARMS [Name] == grandcharm && [Quality] == unique # [itemmagicbonus] == 40 // Gheed's //[Name] == LargeCharm && [Quality] == Unique # [ItemAddAmazonSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - AMAZON //[Name] == LargeCharm && [Quality] == Unique # [ItemAddAssassinSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - ASSASSIN //[Name] == LargeCharm && [Quality] == Unique # [ItemAddBarbarianSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - BARBARIAN //[Name] == LargeCharm && [Quality] == Unique # [ItemAddDruidSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - DRUID //[Name] == LargeCharm && [Quality] == Unique # [ItemAddNecromancerSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - NECROMANCER //[Name] == LargeCharm && [Quality] == Unique # [ItemAddSorceressSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - SORCERESS //[Name] == LargeCharm && [Quality] == Unique # [ItemAddPaladinSkills] == 3 && [Strength] >= 10 && [FireResist] >= 10 //HELLFIRE TORCH - PALADIN //[Name] == SmallCharm && [Quality] == Unique # [ItemAllSkills] == 1 && [Strength] >= 10 && [FireResist] >= 10 //ANNIHILUS //Runewords [Type] == Weapon && [Flag] == Runeword [Type] == Armor && [Flag] == Runeword [Type] == Shield && [Flag] == Runeword //Gold Potions Runes Gems Essences Keys Organs //##########GOLD########## [Type] == Gold # [Gold] >= 4000 //##########KEYS########## //[Name] == KeyOfTerror # # [MaxQuantity] == 3 //[Name] == KeyOfHate # # [MaxQuantity] == 3 //[Name] == KeyOfDestruction # # [MaxQuantity] == 3 //##########ORGANS########## [Name] == Mephisto'sBrain [Name] == Baal'sEye [Name] == Diablo'sHorn // ##### Torch ###################### //[Name] == LargeCharm && [Quality] == unique [Name] == LargeCharm && [Quality] == unique # [itemaddAssassinSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddDruidSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddSorceressSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddPaladinSkills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddamazonskills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddnecromancerskills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 [Name] == LargeCharm && [Quality] == unique # [itemaddbarbarianskills] >= 1 && [Strength] >= 10 && [FireResist] >= 10 //##########ESSENCES########## //[Name] == TwistedEssenceOfSuffering # # [MaxQuantity] == 2 //[Name] == ChargedEssenceOfHatred # # [MaxQuantity] == 2 //[Name] == BurningEssenceOfTerror # # [MaxQuantity] == 2 //[Name] == FesteringEssenceOfDestruction # # [MaxQuantity] == 2 [Name] == TokenOfAbsolution # # [MaxQuantity] == 3 //##########RUNES########## //[Name] == ElRune # # [MaxQuantity] == 3 //[Name] == EldRune # # [MaxQuantity] == 3 //[Name] == TirRune # # [MaxQuantity] == 3 //[Name] == NefRune # # [MaxQuantity] == 3 //[Name] == EthRune # # [MaxQuantity] == 1 //[Name] == IthRune # # [MaxQuantity] == 3 //[Name] == TalRune # # [MaxQuantity] == 3 //[Name] == RalRune # # [MaxQuantity] == 3 //[Name] == OrtRune # # [MaxQuantity] == 3 //[Name] == ThulRune # # [MaxQuantity] == 3 //[Name] == AmnRune # # [MaxQuantity] == 3 //[Name] == SolRune # # [MaxQuantity] == 3 //[Name] == ShaelRune # # [MaxQuantity] == 1 //[Name] == DolRune # # [MaxQuantity] == 3 //[Name] == HelRune # # [MaxQuantity] == 3 //[Name] == IoRune # # [MaxQuantity] == 3 //[Name] == LumRune # # [MaxQuantity] == 3 [Name] == KoRune # # [MaxQuantity] == 3 //[Name] == FalRune # # [MaxQuantity] == 3 [Name] == LemRune # # [MaxQuantity] == 3 [Name] == PulRune # # [MaxQuantity] == 5 [Name] == UmRune # # [MaxQuantity] == 5 [Name] == MalRune # # [MaxQuantity] == 5 [Name] >= IstRune && [Name] <= ZodRune //##########GEMS########## //[Name] == ChippedAmethyst # # [MaxQuantity] == 1 //[Name] == ChippedDiamond # # [MaxQuantity] == 1 //[Name] == ChippedEmerald # # [MaxQuantity] == 1 //[Name] == ChippedRuby # # [MaxQuantity] == 1 //[Name] == ChippedSapphire # # [MaxQuantity] == 1 //[Name] == ChippedSkull # # [MaxQuantity] == 1 //[Name] == ChippedTopaz # # [MaxQuantity] == 1 //[Name] == FlawedAmethyst # # [MaxQuantity] == 1 //[Name] == FlawedDiamond # # [MaxQuantity] == 1 //[Name] == FlawedEmerald # # [MaxQuantity] == 1 //[Name] == FlawedRuby # # [MaxQuantity] == 1 //[Name] == FlawedSapphire # # [MaxQuantity] == 1 //[Name] == FlawedSkull # # [MaxQuantity] == 1 //[Name] == FlawedTopaz # # [MaxQuantity] == 1 //[Name] == Amethyst # # [MaxQuantity] == 1 //[Name] == Diamond # # [MaxQuantity] == 1 //[Name] == Emerald # # [MaxQuantity] == 1 //[Name] == Ruby # # [MaxQuantity] == 1 //[Name] == Skull # # [MaxQuantity] == 1 //[Name] == Sapphire # # [MaxQuantity] == 1 //[Name] == Topaz # # [MaxQuantity] == 1 //[Name] == FlawlessAmethyst # # [MaxQuantity] == 3 //[Name] == FlawlessDiamond # # [MaxQuantity] == 1 //[Name] == FlawlessEmerald # # [MaxQuantity] == 1 //[Name] == FlawlessRuby # # [MaxQuantity] == 1 //[Name] == FlawlessSapphire # # [MaxQuantity] == 1 //[Name] == FlawlessSkull # # [MaxQuantity] == 1 //[Name] == FlawlessTopaz # # [MaxQuantity] == 1 //[Name] == PerfectAmethyst # # [MaxQuantity] == 3 //[Name] == PerfectDiamond # # [MaxQuantity] == 3 //[Name] == PerfectEmerald # # [MaxQuantity] == 3 //[Name] == PerfectRuby # # [MaxQuantity] == 3 //[Name] == PerfectSapphire # # [MaxQuantity] == 3 //[Name] == PerfectSkull # # [MaxQuantity] == 3 //[Name] == PerfectTopaz # # [MaxQuantity] == 3 //##########POTIONS########## [Name] == SuperHealingPotion [Name] == GreaterHealingPotion [Name] == SuperManaPotion [Name] == GreaterManaPotion [Name] == RejuvenationPotion [Name] == FullRejuvenationPotion //Crafted Items //HITPOWER & BLOOD GLOVES [Type] == Gloves && [Quality] == Crafted # [IAS] == 20 && [Dexterity] >= 1 && [Strength] >= 1 && ([ItemCrushingBlow] >= 5 || [ItemKnockBack] >= 1) //BLOOD RINGS [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 1 && [ItemMagicBonus] >= 25 [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 1 && [MaxHP] >= 35 [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && [Strength] >= 1 && [Dexterity] >= 10 && [MaxHP] >= 25 [Type] == Ring && [Quality] == Crafted # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 25 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [FCR] >= 10 && [Strength]+[Dexterity] >= 20 [Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [FCR] >= 10 && [MaxHP] >= 35 && [HPRegen] >= 7 [Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Crafted # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Dexterity]+[Strength] >= 30 && [Mana] >= 50 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6 [Type] == Ring && [Quality] == Crafted # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10 [Type] == Ring && [Quality] == Crafted # [MaxHP] >= 10 && [Strength] >= 5 && [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Ring && [Quality] == Crafted # [Strength] >= 1 && [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35 //BLOOD BELTS [Type] == Belt && [Quality] == Crafted # [ItemOpenWounds] >= 5 && [MaxHP] >= 10 && ([FHR] >= 24 || [Strength] >= 15) //CASTER BELTS [Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && (([FHR] >= 24 && [MaxHP] >= 20) || ([FHR] >= 24 && [Strength] >= 10) || ([MaxHP] >= 20 && [Strength] >= 10)) [Type] == Belt && [Quality] == Crafted # [FCR] >= 10 && ([FHR] >= 24 || [MaxHP] >= 30 || [Strength] >= 20) [Type] == Belt && [Quality] == Crafted # [FCR] >= 5 && (([FHR] >= 24 && [MaxHP] >= 30) || ([FHR] >= 24 && [Strength] >= 20) || ([MaxHP] >= 30 && [Strength] >= 20)) //CASTER AMULETS +2 CLASS [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] > 10 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Crafted # [ItemAddClassSkills] == 2 && [FCR] >= 5 && [MaxHP] >= 40 //CASTER AMULETS +2 TREE [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] > 10 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [Dexterity]+[Strength] >= 20 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 5 && [MaxHP] >= 40 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemGoldBonus] >= 75 [Type] == Amulet && [Quality] == Crafted # [ItemAddSkillTab] == 2 && [FCR] >= 10 && [ItemMagicBonus] >= 25 //BLOOD BOOTS [Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist] >= 50) || ([ColdResist]+[LightResist] >= 50) || ([FireResist]+[LightResist] >= 50) || [Dexterity] >= 7) [Type] == Boots && [Quality] == Crafted # (([HPRegen] >= 5 && [MaxHP] >= 20) || ([HPRegen] >= 10 && [MaxHP] >= 10)) && ([FRW] >= 20 || [FHR] >= 10) && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[LightResist]+[PoisonResist] >= 70) || ([FireResist]+[LightResist]+[PoisonResist] >= 70)) //CASTER BOOTS [Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 21 && ([FRW] >= 20 || [FHR] >= 10) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10 || [Dexterity] >= 5) [Type] == Boots && [Quality] == Crafted # [ItemMaxManaPercent] >= 2 && [ManaRecovery] >= 4 && [Mana] >= 41 && ([FRW] >= 20 || [FHR] >= 10) //BLOOD HELMS [Type] == Helm && [Quality] == Crafted # [ItemDeadlyStrike] >= 5 && [MaxHP] >= 10 && [Sockets] >= 2 && ([ItemToHitPercentPerLevel] >= 1 || ([PaliCombatSkillTab] >= 1 || [BarbCombatSkillTab] >= 1)) //Cubed/Socketed items //##########UPPED ITEMS########## [Name] == Sallet && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50 //Ethereal TARNHELM Upped [Name] == HydraSkull && [Quality] == Unique && [Flag] == Ethereal # [ItemMagicBonus] == 50 //Ethereal TARNHELM 2X Upped [Name] == SharkskinGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [MaxHP] == 40 //BLOODFIST Upped [Name] == VampireboneGloves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 85 && [MaxHP] == 40 //BLOODFIST 2X Upped [Name] == BattleGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [FCR] == 20 //MAGEFIST Upped [Name] == CrusaderGauntlets && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 30 && [Defense] >= 96 //MAGEFIST 2X Upped [Name] == DemonhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [FireResist] == 45 //HOTSPUR Upped [Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80 //HOTSPUR 2X Upped [Name] == WyrmhideBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 20 && [Defense] >= 80 //INFERNOSTRIDE Upped [Name] == ScarabshellBoots && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 100 && [MaxHP] >= 65 && [Defense] >= 200 //WATERWALK Upped [Name] == MyrmidonGreaves && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 200 //GORE RIDER Upped [Name] == Wyrmhide && [Quality] == Unique && [Flag] != Ethereal # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MagicDamageReduction] == 13 && [Defense] >= 1000 //SKIN OF THE VIPERMAGI Upped [Name] == Boneweave && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 210 && [Defense] >= 2200 //Ethereal SHAFTSTOP Upped [Name] == Diadem && [Quality] == Unique # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 280 //KIRA'S GUARDIAN Upped [Name] == GhostSpear && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 200 //Ethereal HONE SUNDAN Upped [Name] == Stalagmite && [Quality] == Unique # [EnhancedDamage] >= 290 //RIBCRACKER Upped [Name] == PolishedWand && [Quality] == Unique && [Flag] == Ethereal //Ethereal SUICIDE BRANCH Upped [Name] == MatriarchalJavelin && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDamage] >= 150 && [LifeLeech] >= 5 //Ethereal TITAN'S REVENGE Upped [Name] == GuardianCrown && [Quality] == Unique # [EnhancedDefense] >= 190 && [LifeLeech] >= 3 //ARREAT'S FACE Upped [Name] == BloodlordSkull && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 195 && [Defense] >= 400 //HOMUNCULUS Upped [Name] == ZakarumShield && [Quality] == Unique && [Flag] != Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 560 //HERALD OF ZAKARUM Upped [Name] == ZakarumShield && [Quality] == Unique && [Flag] == Ethereal # [EnhancedDefense] >= 190 && [Defense] >= 800 //Ethreal HERALD OF ZAKARUM Upped //##########CUBE SOCKETED########## [Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone [Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone [Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone [Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1100 && [Sockets] == 4 //Fortitude, Stone [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 1299 && ([Sockets] == 2 || [Sockets] == 4) //Prudence, Fortitude, Stone [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 320 && ([Sockets] == 3 || [Sockets] == 4) //Dream, Sanctuary, Spirit, Phoenix //White Items //WHITE NON-ETH ARMOR //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == RingMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == BreastPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == LightPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH [Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == GothicPlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == FullPlateMail && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH //[Name] == AncientArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && [Sockets] == 3 //Enigma [Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Enigma //[Name] == MagePlate && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Enigma //[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude [Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude //[Name] == DuskShroud && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Enigma [Name] == Wyrmhide && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude [Name] == ScarabHusk && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude //[Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude [Name] == Wirefleece && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 3 || [Sockets] == 4) //Enigma, CoH, Fortitude [Name] == ArchonPlate && [Quality] <= Superior && [Flag] != Ethereal # (([EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4)) || ([EnhancedDefense] >= 10 && [Sockets] == 3)) //Enigma, CoH, Fortitude [Name] == SacredArmor && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 4) //Fortitude //Fortitude //WHITE 0 SOCKET ETHEREAL ARMOR //[Name] == DuskShroud && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == Wyrmhide && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == ScarabHusk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == WireFleece && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == DiamondMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //[Name] == LoricatedMail && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == GreatHauberk && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == Boneweave && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 710 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == BalrogSkin && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 720 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == ArchonPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 700 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == KrakenShell && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == HellforgePlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 730 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == LacqueredPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 810 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == ShadowPlate && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 835 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone [Name] == SacredArmor && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 850 && [Sockets] == 0 //Prudence, Duress, Fortitude, Stone //WHITE SHIELDS [Name] == CrownShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == RoyalShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == SacredTarge && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 40 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile [Name] == SacredTarge && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile [Name] == SacredRondache && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile [Name] == SacredRondache && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile [Name] == KurastShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary. Spirit, Phoenix [Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile [Name] == KurastShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile [Name] == ZakarumShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 40 && [Sockets] == 0 //Exile [Name] == ZakarumShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile [Name] == VortexShield && [Quality] <= Superior && [Flag] != Ethereal # [FireResist] >= 45 && [EnhancedDefense] >= 0 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) //Sanctuary, Spirit, Phoenix [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [FireResist] >= 35 && [Sockets] == 0 //Exile [Name] == VortexShield && [Quality] < Superior && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Sockets] == 0 //Exile //[Name] == TowerShield && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream, Sanctuary //[Name] == Pavise && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Dream, Sanctuary //[Name] == TrollNest && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 250 && [Sockets] == 0 //Dream [Name] == TrollNest && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && [Sockets] == 3 //Dream, Sanctuary [Name] == Monarch && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0 //Spirit, Phoenix [Name] == Monarch && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix [Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDefense] >= 10 && ([Sockets] == 0 || [Sockets] == 4) //Spirit, Phoenix //[Name] == Monarch && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 4 //Spirit, Phoenix //WHITE HELMS //[Name] == GrandCrown && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 160 && [Sockets] == 0 //Dream //[Name] == GrandCrown && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream //[Name] == Demonhead && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 220 && [Sockets] == 0 //Dream //[Name] == Demonhead && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] == 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream //[Name] == BoneVisage && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 215 && [Sockets] == 0 //Dream [Name] == BoneVisage && [Quality] == Superior && [Flag] != Ethereal # [EnhancedDefense] >= 15 && ([Sockets] == 0 || [Sockets] == 3) //Dream //[Name] == Diadem && [Quality] < Superior && [Flag] == Ethereal # [Defense] >= 85 && [Sockets] == 0 //Dream //([Name] == Diadem || [Name] == Circlet) && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0 //Imbueable //[Name] == Diadem && [Quality] == Superior && [Flag] != Ethereal # [Sockets] == 0 //Imbueable //WHITE GRIZZLY HELMS [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillSummonGrizzly] == 3 && (([SkillOakSage] >= 2) || ([SkillSummonDireWolf] >= 2) || ([SkillSummonSpiritWolf] >= 2)) && ([Sockets] == 0 || [Sockets] == 3) //Delirium //WHITE TORNADO HELMS [Type] == Pelt && [Quality] <= Superior && [Flag] != Ethereal # [SkillTornado] == 3 && (([SkillCycloneArmor] >= 2) || ([SkillHurricane] >= 2) || ([SkillOakSage] >= 2)) && ([Sockets] == 0 || [Sockets] == 3) //Delirium //WHITE WEAPONS //[Name] == DoubleAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //CtA //([Name] == MilitaryPick || [Name] == WarAxe) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //CtA [Name] == WarSpike && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD [Name] == WarSpike && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Grief [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5 || [Sockets] == 6) //Oath, Death, BotD [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Death, BotD [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //Last Wish [Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //HoJ, Grief //[Name] == BerserkerAxe && [Quality] <= Superior && [Flag] != Ethereal # [Sockets] == 5 //Grief //[Name] == GloriousAxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 5 //Death //[Name] == Decapitator && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death [Name] == ThunderMaul && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Spirit, CtA //[Name] == CrystalSword && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5) //CtA //[Name] == CrystalSword && [Quality] < Superior && [Flag] == Ethereal # [Sockets] == 0 //Cubing for Sockets //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Spirit //([Name] == BroadSword || [Name] == LongSword) && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4 //Spirit [Name] == PhaseBlade && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) //Grief, Last Wish [Name] == BalrogBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 ||[Sockets] == 4) //Oath [Name] == ColossusBlade && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD ([Name] == ColossusSword || [Name] == Zweihander) && [Quality] <= Superior && [Flag] != Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Grief //[Name] == ColossusSword && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 5) //Death //[Name] == Flail && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HotO, CtA //([Name] == ArchonStaff || [Name] == GhostSpear || [Name] == WarPike) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD //[Name] == Scythe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && [Sockets] == 4 //Infinity [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride [Name] == ColossusVoulge && [Quality] <= Superior && [Flag] == Ethereal # [Sockets] == 4 //Infinity, Insight, Pride ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Infinity, Insight, Pride, Obedience, Doom ([Name] == CrypticAxe || [Name] == Thresher) && [Quality] <= Superior && [Flag] == Ethereal # ([Sockets] == 4 || [Sockets] == 5 || [Sockets] == 0) //Infinity, Insight, Pride, Obedience, Doom //[Name] == GreatPoleaxe && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 6) //Infinity, Insight, Pride, BotD //[Name] == GiantThresher && [Quality] <= Superior && [Flag] == Ethereal # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Infinity, Insight, Pride //([Name] == MatriarchalPike || [Name] == MatriarchalSpear) && [Quality] <= Superior && [Flag] == Ethereal # [JavelinAndSpearSkillTab] >= 3 && [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 6) //BotD ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && [EnhancedDamage] >= 15 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA ([Name] == GrandMatronBow || [Name] == MatriarchalBow) && [Quality] <= Superior # [BowAndCrossbowSkillTab] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Brand, Faith, Harmony, Ice, Wrath, CtA //[Name] == GreatBow && [Quality] <= Superior # [EnhancedDamage] >= 15 && ([Sockets] == 0 || [Sockets] == 4) //Brand, Faith, Harmony, Ice, Wrath //([Name] == CrusaderBow || [Name] == DiamondBow || [Name] == HydraBow || [Name] == ShadowBow || [Name] == WardBow) && [Quality] <= Superior # [EnhancedDamage] >= 10 && [Sockets] == 4 //Brand, Faith, Harmony, Ice, Wrath //([Name] == CrusaderBow || [Name] == HydraBow || [Name] == ShadowBow) && [Quality] <= Superior # [EnhancedDamage] >= 15 && [Sockets] == 6 //BotD //WHITE ES STAVES //([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && [Sockets] == 4 //Memory ([Name] == GnarledStaff || [Name] == BattleStaff || [Name] == CedarStaff || [Name] == ElderStaff || [Name] == Shillelagh || [Name] == GothicStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && [Sockets] == 4 //Memory //([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillShiverArmor] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA ([Name] == RuneStaff || [Name] == WarStaff || [Name] == ArchonStaff) && [Quality] <= Superior # [SkillEnergyShield] == 3 && [SkillThunderstorm] >= 1 && ([Sockets] == 4 || [Sockets] == 5) //Memory, CtA //WHITE WANDS //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White //([Name] == BoneWand || [Name] == GrimWand || [Name] == PetrifiedWand || [Name] == TombWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillDecrepify] >= 1 || [SkillRevive] >= 1 || [SkillBoneSpirit] >= 1 || [SkillPoisonNova] >= 1) && [Sockets] != 1 //White //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillLowerResist] >= 1 || [SkillAmplifyDamage] >= 1 || [SkillIronMaiden] >= 1 || [SkillLifeTap] >= 1) && [Sockets] != 1 //White //([Name] == GraveWand || [Name] == PolishedWand || [Name] == GhostWand || [Name] == LichWand || [Name] == UnearthedWand) && [Quality] <= Superior # [SkillBoneSpear] >= 3 && ([SkillRaiseSkeleton] >= 1 || [SkillSkeletalMage] >= 1 || [SkillFireGolem] >= 1) && [Sockets] != 1 //White //WHITE PALADIN SCEPTORS ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //HoJ, CtA ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillHolyShield] >= 1 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, HoJ, CtA ([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= Superior # [SkillBlessedHammer]+[SkillConcentration] >= 4 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 5) //Fortitude, CtA [Name] == Caduceus && [Quality] <= Superior # ([SkillFistOfTheHeavens] >= 1 || [SkillConviction] >= 1 || [SkillHolyShield] >= 1 || [SkillBlessedHammer] >= 1 || [SkillConcentration] >= 1) && [Sockets] == 4 //Fortitude [Name] == Caduceus && [Quality] <= Superior # ([SkillHolyShock] >= 3 || [SkillZeal] >= 3) && [SkillRedemption] >= 1 && ([Sockets] == 0 || [Sockets] == 5) //CtA //WHITE CLAWS ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == GreaterTalons || [Name] == GreaterClaws || [Name] == Suwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillDragonFlight] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillMindBlast] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillVenom] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillLightningSentry] >= 3 && [SkillWakeOfInferno] >= 2 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillDragonFlight] >= 2 && [SkillMindBlast] >= 3 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury ([Name] == RunicTalons || [Name] == ScissorsSuwayyah) && [Quality] <= Superior && [Flag] != Ethereal # [SkillShadowMaster] >= 1 && [SkillWeaponBlock] >= 1 && [SkillVenom] >= 1 && ([Sockets] == 0 || [Sockets] == 3) //Chaos, Fury //Sets //[Type] == Amulet && [Quality] == Set # [ItemLightRadius] == 3 //ANGELIC WINGS //[Type] == Ring && [Quality] == Set # [MaxHP] == 20 //ANGELIC HALO //[Name] == Belt && [Quality] == Set //HSARUS' IRON STAY //[Name] == ChainBoots && [Quality] == Set # [Defense] == 9 //HSARUS' IRON HEEL //[Name] == BattleBoots && [Quality] == Set # [FireResist] >= 50 && [Defense] >= 47 //ALDUR'S ADVANCE [Name] == OrnatePlate && [Quality] == Set # [Defense] == 950 //GRISWOLD'S HEART [Name] == Corona && [Quality] == Set # [ItemMagicBonus] >= 1 && [EnhancedDefense] >= 1 //GRISWOLD'S VALOR [Name] == Caduceus && [Quality] == Set # [EnhancedDamage] >= 1 && [Sockets] >= 4 //GRISWOLD'S REDEMPTION [Name] == VortexShield && [Quality] == Set //GRISWOLD'S HONOR //[Name] == WingedHelm && [Quality] == Set //GUILLAUME'S FACE //[Name] == AvengerGuard && [Quality] == Set # [ItemMagicBonus] >= 40 //IMMORTAL KING'S WILL [Name] == SacredArmor && [Quality] == Set //IMMORTAL KING'S SOUL CAGE [Name] == LacqueredPlate && [Quality] == Set //TAL RASHA'S GUARDIANSHIP [Name] == MeshBelt && [Quality] == Set # [ItemMagicBonus] == 15 && [Defense] >= 100 //TAL RASHA'S FINE-SPUN CLOTH [Type] == Amulet && [Quality] == Set # [SorceressSkills] == 2 //TAL RASHA'S ADJUDICATION [Name] == SwirlingCrystal && [Quality] == Set # ([SkillLightningMastery] == 2 || [SkillFireMastery] == 2 || [SkillColdMastery] == 2) //TAL RASHA'S LIDLESS EYE [Name] == DeathMask && [Quality] == Set # [Defense] == 100 //TAL RASHA'S HORADRIC CREST [Name] == HeavyBracers && [Quality] == Set # [Defense] == 74 //TRANG-OUL'S CLAWS //[Name] == TrollBelt && [Quality] == Set # [Defense] == 166 && [Mana] >= 50 //TRANG-OUL'S GIRTH //[Name] == BoneVisage && [Quality] == Set # [Defense] >= 180 //TRANG-OUL'S GUISE //[Name] == ChaosArmor && [Quality] == Set # [Defense] == 857 //TRANG-OUL'S SCALES //[Name] == CantorTrophy && [Quality] == Set # [Defense] >= 175 && [FireResist] == 45 //TRANG-OULS WING //Rares //RARE JEWELS [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24 [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [MaxHP] >= 15 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Dexterity] >= 7 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [Strength] >= 7 [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6) [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [EnhancedDamage] >= 25 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MAXDamage] >= 10 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [MINDamage] >= 9 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10) [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28 [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 6 || [Strength] >= 6) && [ToHit] >= 50 [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 7 & [Strength] >= 7 [Type] == Jewel && [Quality] == Rare # ([Dexterity] >= 8 || [Strength] >= 8) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10) [Type] == Jewel && [Quality] == Rare # [Dexterity] >= 5 & [Strength] >= 5 && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10) //[Name] == Jewel && ([Quality] == Rare || [Quality] == Magic) # [PoisonMinDam] >= 20 //RARE RINGS //[Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 25 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 10 || [Strength] >= 15) && [MaxHP] >= 15 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [HPRegen] >= 7 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && ([Dexterity] >= 13 || [Strength] >= 17) && [Mana] >= 50 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Strength]+[Dexterity] >= 20 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && [HPRegen] >= 7 [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 35 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) [Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && (([ColdResist]+[FireResist] >= 15) || ([ColdResist]+[LightResist] >= 15) || ([FireResist]+[LightResist] >= 15)) //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15) //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [MaxHP] >= 15 //[Type] == Ring && [Quality] == Rare # [Dexterity]+[Strength] >= 30 && [Mana] >= 50 //[Type] == Ring && [Quality] == Rare # [Strength]+[Dexterity] >= 30 && [ManaLeech]+[LifeLeech] >= 6 //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [MaxHP] >= 35 //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 20) && [HPRegen] >= 7 //[Type] == Ring && [Quality] == Rare # ([Dexterity] >= 15 || [Strength] >= 17) && [ManaLeech]+[LifeLeech] >= 10 //[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Ring && [Quality] == Rare # [ManaLeech]+[LifeLeech] >= 10 && [MaxHP] >= 35 //RARE MF AMULET //[Type] == Amulet && [Quality] == Rare # [ItemMagicBonus] >= 35 //RARE +2 CLASS AMULET //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 40 //[Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25 //RARE +2 TREE AMULET //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20 //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20 //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 5 && [MaxHP] >= 40 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemGoldBonus] >= 75 [Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25 //RARE +2 CLASS SKILL CIRCLET //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) //[Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //RARE +2 TREE SKILLS CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 40 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) [Type] == Circlet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32 //RARE VISIONARY CIRCLET [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [Sockets] == 2 && ([FCR] == 20 || [FRW] >= 20) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) && ([Sockets] == 2 || [FCR] == 20 || [FRW] >= 20) [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2 [Type] == Circlet && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 //RARE VISIONARY BARB HELM [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [MaxHP] >= 20 && [Sockets] == 2 [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && [Sockets] == 2 [Type] == PrimalHelm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [FHR] >= 10 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 //RARE VISIONARY HELM [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2) [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2 [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2 //RARE BATTLE ORDER HELM [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2 [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30) //RARE PELT [Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10) [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20)) //RARE ARMOR //[Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40)) //[Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))) //[Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40)) //[Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >=1 //RARE SHIELDS //[Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 //[Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 //[Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 //[Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 //[Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 //[Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1 //RARE GLOVES [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 30 && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35)) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1 [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1 //RARE BOOTS [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1 [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1 //RARE BELTS [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1 [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1 [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1 //RARE AXE [Type] == Axe && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Axe && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE SWORD [Type] == Sword && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Sword && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE MACE [Type] == Mace && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Mace && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE HAMMER [Type] == Hammer && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == Hammer && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE SCEPTER //[Type] == Scepter && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Type] == Scepter && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE POLEARM //[Type] == Polearm && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Type] == Polearm && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE KNIFE //[Type] == Knife && [Quality] == Rare && [Flag] == Ethereal # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Type] == Knife && [Quality] == Rare && [Flag] != Ethereal # [IAS] >= 20 && (([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 300) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 300)) //RARE BOW [Type] == Bow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == AmazonBow && [Quality] == Rare # [IAS] >= 20 && ([EnhancedDamage] >= 350 || ([Sockets] == 2 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) //RARE JAVELIN [Type] == Javelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 [Type] == AmazonJavelin && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //RARE THROWING WEAPONS //[Type] == ThrownWeapon && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //[Type] == ThrowingKnife && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //[Type] == ThrowingAxe && [Quality] == Rare && [Flag] == Ethereal # ([EnhancedDamage] >= 350 || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemMaxDamagePerLevel] >= 1 && [EnhancedDamage] >= 250)) && [ItemReplenishQuantity] >= 1 //RARE CLAWS [Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 [Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) [Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 //[Name] == RunicTalons && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Name] == RunicTalons && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 //[Name] == FeralClaws && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Name] == FeralClaws && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 //[Name] == WristSword && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Name] == WristSword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 //[Name] == BattleCestus && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250)) //[Name] == BattleCestus && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1 //RARE SORCERESS ORBS [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2 [Type] == Orb && [Quality] == Rare # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Rare # [FireSkillTab]+[SkillEnchant] >= 6 [Type] == Orb && [Quality] == Rare # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2 //RARE NECRO WANDS [Type] == Wand && ([Quality] == Rare || [Quality] == Magic) # [FCR] == 20 && ([PoisonAndBoneSkillTab] >= 2 || [NecromancerSkills] == 2) && (([SkillBoneSpirit] == 3 && [SkillBoneSpear] == 3) || ([SkillPoisonNova] == 3)) //Charms //SKILLER GC //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 // bow and crossbow [Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 40 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 // passive and magic [Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 40 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and magic //[Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 30 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and spear [Name] == GrandCharm && [Quality] == magic # [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and spear //[Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [MaxHp] >= 30 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Strength] == 6 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [Dexterity] == 6 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FRW] == 7 // fire [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1 && [FHR] == 12 // fire [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab] == 1 // lightning //[Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [MaxHp] >= 30 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Strength] == 6 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [Dexterity] == 6 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FRW] == 7 // cold [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1 && [FHR] == 12 // cold // //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [MaxHp] >= 40 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Strength] == 6 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [Dexterity] == 6 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FRW] == 7 // curses //[Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] == 1 && [FHR] == 12 // curses //[Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 30 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone [Name] == GrandCharm && [Quality] == magic # [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 // necromancer summoning [Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 40 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer summoning //[Name] == GrandCharm && [Quality] == magic # [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 // necromancer summoning [Name] == GrandCharm && [Quality] == magic # [PaliCombatSkillTab] == 1 // paladin combat //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 // offensive aura [Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 40 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [DefensiveAurasSkillTab] == 1 // defensive aura //[Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [MaxHp] >= 40 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat [Name] == GrandCharm && [Quality] == magic # [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat //[Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 // masteries [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab] == 1 && [MaxHp] >= 40 // masteries //[Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [ItemGoldBonus] >= 39 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [MaxHp] >= 35 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Strength] == 6 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [Dexterity] == 6 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FRW] == 7 // warcries [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab] == 1 && [FHR] == 12 // warcries //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [MaxHp] >= 40 // druid summoning //[Name] == GrandCharm && [Quality] == magic # [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 // shape shifting [Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 40 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting //[Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [MaxHp] >= 30 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Strength] == 6 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [Dexterity] == 6 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FRW] == 7 // elemental [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab] == 1 && [FHR] == 12 // elemental //[Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [MaxHp] >= 35 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Strength] == 6 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [Dexterity] == 6 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FRW] == 7 // trap [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1 && [FHR] == 12 // trap //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 // shadow disciplines [Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 35 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow disciplines //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 // martial arts [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [MaxHp] >= 40 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts //[Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts [Name] == GrandCharm && [Quality] == magic # [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts //LIFE SC [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 20 [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && [Mana] >= 10 //MANA SC [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FHR] == 5 //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [FRW] == 3 //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Strength] == 2 //[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 15 && [Dexterity] == 2 //STAT SC //[Name] == SmallCharm && [Quality] == Magic # [Strength] == 2 //[Name] == SmallCharm && [Quality] == Magic # [Dexterity] == 2 //MF & GF SC [Name] == SmallCharm && [Quality] == Magic # [ItemMagicBonus] >= 7 //[Name] == Smallcharm && [Quality] == Magic # [ItemGoldBonus] >= 10 [Name] == SmallCharm && [Quality] == Magic # [Mana] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 10 && ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) //RESIST SC [Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 15 && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12) [Name] == SmallCharm && [Quality] == Magic # ([FRW] >= 3 || [FHR] >= 5) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12) [Name] == SmallCharm && [Quality] == Magic # ([ItemMagicBonus] >= 7 || [ItemGoldBonus] >= 10) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12) [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 20 [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 12 && ([MaxHP] >= 10 || [FRW] == 3 || [FHR] == 5 || [ItemMagicBonus] >= 7) //[Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16 && ([ItemGoldBonus] == 10 || [Strength] == 2 || [Dexterity] == 2) //MAX DAMAGE SC [Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 20 //[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [ToHit] >= 18 && ([Strength] == 2 || [Dexterity] == 2) [Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3) [Name] == Smallcharm && [Quality] == Magic # (([MAXDamage] >= 3 && [ToHit] >= 10 && [MaxHP] >= 10) || ([MAXDamage] >= 2 && [ToHit] >= 10 && [MaxHP] >= 18)) //AR SC [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 25 && [MaxHP] >= 15 [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 35 && ([FHR] == 5 || [FRW] == 3) //[Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 34 && ([Strength] == 2 || [Dexterity] == 2) //POISON SC //[Name] == SmallCharm && [Quality] == Magic # [PoisonMINDam] >= 175 //[Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 175 [Name] == SmallCharm && [Quality] == Magic # (([PoisonMinDam]*[PoisonLength])/256) > 101 //Magics //MAGIC JEWELS [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)) [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20 [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15 [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10) [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60 [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) //MAGIC JEWELS [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)) [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20 [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15 [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10) [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60 [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8) //MAGIC RINGS //[Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 40 //[Type] == Ring && [Quality] == Magic # [FCR] >= 10 && [Mana] >= 120 //MAGIC MF AMULET //[Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 50 //MAGIC +2 CLASS AMULET //[Type] == Amulet && [Quality] == Magic # [ItemAddClassSkills] == 2 && [MaxHP] >= 100 //MAGIC +3 TREE AMULET //[Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 10 [Type] == Amulet && [Quality] == Magic # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90 [Type] == Amulet && [Quality] == Magic # (([DruidSummoningSkillTab] == 3) || ([NecromancerSummoningSkillTab] == 3) || ([WarcriesSkillTab] == 3)) && [MaxHP] >= 100 [Type] == Amulet && [Quality] == Magic # [WarcriesSkillTab] == 3 && [ItemGoldBonus] >= 75 //MAGIC +2 CLASS SPECIFIC CIRCLETS [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [AmazonSkills] == 2 && [FRW] >= 20 [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [ItemAddClassSkills] == 2 && [FCR] == 20 //MAGIC +3 TREE SPECIFIC CIRCLETS [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [FCR] == 20 [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # ([ColdSkillTab] == 3 || [FireSkillTab] == 3 || [LightningSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [PaliCombatSkillTab] == 3 || [TrapsSkillTab] == 3) && [MaxHP] == 90 //MAGIC JEWELERS CIRCLETS [Type] == Circlet && [Quality] == Magic && [Flag] != Ethereal # [Sockets] == 3 && ([FCR] == 20 || [FRW] == 30 || [MaxHP] >= 60 || [Dexterity] >= 20) //MAGIC PELT [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 6)) && ([SkillCycloneArmor] >= 1 || [SkillOakSage] >= 1 || [SkillPoisonCreeper] >= 1) [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillTornado] >= 5) || ([ElementalSkillTab]+[SkillTornado] >= 5)) && [MaxHP] >= 20 [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillSummonGrizzly] >= 5) || ([DruidSummoningSkillTab]+[SkillSummonGrizzly] >= 5)) && [MaxHP] >= 20 [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFireClaws] >= 5) || ([ShapeShiftingSkillTab]+[SkillFireClaws] >= 5)) && [MaxHP] >= 20 [Type] == Pelt && [Quality] == Magic # (([DruidSkills]+[SkillFury] >= 5) || ([ShapeShiftingSkillTab]+[SkillFury] >= 5)) && [MaxHP] >= 20 //MAGIC BATTLE ORDER HELMS [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] == 6 [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[WarcriesSkillTab] >= 5 && [MaxHP] >= 80 [Type] == PrimalHelm && [Quality] == Magic # [SkillBattleOrders]+[BarbarianSkills] >= 5 && [MaxHP] >= 50 //****MAGIC SHIELDS**** [Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 3 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40) [Type] == Shield && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40) [Type] == AuricShields && [Quality] == Magic && [Flag] != Ethereal # [Sockets] >= 4 && ([ItemReqPercent] >= 20 || [FHR] >= 17 || [FBR] == 30 || [MaxHP] >= 40) //MAGIC/RARE NECRO SHIELDS //[Type] == VoodooHeads && [Quality] == Rare # [NecromancerSkills] == 2 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) //[Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 3 && [Sockets] == 2 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) //[Type] == VoodooHeads && [Quality] == Rare # [PoisonAndBoneSkillTab] >= 2 && [Sockets] == 2 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [NecromancerSkills] == 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 3 || [SkillBoneSpirit] >= 3 || [SkillPoisonNova] >= 3) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 3 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] >= 2 || [SkillBoneSpirit] >= 2 || [SkillPoisonNova] >= 2) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >=30)) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) //[Type] == VoodooHeads && ([Quality] == Rare || [Quality] == Magic) # [PoisonAndBoneSkillTab] >= 2 && (([ToBlock] == 20 && [FBR] == 30) || [FHR] == 17) && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3) //MAGIC SOCKET/LIFE ARMOR //[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [MaxHP] >= 75 [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [MaxHP] >= 95 //MAGIC SOCKET/FHR ARMOR //[Type] == Armor && [Quality] == Magic # [Sockets] == 3 && [FHR] >= 17 [Type] == Armor && [Quality] == Magic # [Sockets] == 4 && [FHR] >= 24 //MAGIC SKILL/IAS GLOVES [Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [JavelinAndSpearSkillTab] == 3 //[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [BowAndCrossbowSkillTab] == 3 //[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [PassiveAndMagicSkillTab] == 3 //[Type] == Gloves && [Quality] == Magic && [Flag] != Ethereal # [IAS] >= 20 && [MartialArtsSkillTab] == 3 //MAGIC SORCERESS ORBS [Type] == Orb && [Quality] == Magic # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Magic # [LightningSkillTab]+[SkillEnergyShield] >= 6 && ([SkillChillingArmor] >= 1 || [SkillShiverArmor] >= 1 || [SkillThunderstorm] >= 1) [Type] == Orb && [Quality] == Magic # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20 [Type] == Orb && [Quality] == Magic # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 //MAGIC/RARE +5/+6 LS CLAWS [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5 [Type] == AssassinClaw && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5 [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [AssassinSkills]+[SkillLightningSentry] >= 5 [Type] == HandToHand && ([Quality] == Rare || [Quality] == Magic) # [TrapsSkillTab]+[SkillLightningSentry] >= 5 //MAGIC/RARE +5/+6 JAV SKILLS 30+ [IAS] JAVELINS ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4 ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 //MAGIC WARCRY WEAPONS //([Type] == Knife || [Type] == Sword) && [Quality] == Magic # [WarcriesSkillTab] == 3 && [Strength] >= 1 //MAGIC SCEPTORS //[Type] == Scepter && [Quality] == Magic # (([PaladinSkills]+[SkillBlessedHammer] >= 4) || ([PaladinSkills]+[SkillConcentration] >= 4) || ([PaladinSkills]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20 //[Type] == Scepter && [Quality] == Magic # (([PaliCombatSkillTab]+[SkillBlessedHammer] >= 4) || ([PaliCombatSkillTab]+[SkillConcentration] >= 4) || ([PaliCombatSkillTab]+[SkillFistOfTheHeavens] >= 4)) && [FCR] >= 20 //MAGIC MISC WEAPONS //[Name] == PhaseBlade && [Quality] == Magic # [Sockets] == 4 && [IAS] >= 40