Elemental WOM crashes to desktop as soon as I start. Here is my debug file. DebugMessage: Version 1.19n[rc].146 last updated on: 04-09-2011 00:05 DebugMessage: Entering WinMain DebugMessage: ******* Starting Game Shell ******* Debug Message: COMMAND LINE: DebugMessage: *********DXDiag info follows.********* System Info Time: 4/26/2011, 13:44:01 DirectX Version: DirectX 11 Machine Name: GEORGE-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_rtm.101119-1850) Languages: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell System XPS L502X BIOS: Default System BIOS Processor: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz (4 CPUs), ~2.5GHz Physical Memory: 8192MB RAM Page File: 3207MB used, 13003MB available Windows Dir: C:\Windows Display Info Display device 1: Device Name: \\.\DISPLAY1 Card Name: Intel(R) HD Graphics Family Manufacturer: Intel Corporation Chip Type: Intel(R) HD Graphics Family DAC Type: Internal Key Device: Enum\PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09 Display Memory: 4065 MB Current Display Mode: 1366 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Max Resolution: Driver Name: igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumdx32,igd10umd32,igd10umd32 Driver Version: 8.15.0010.2253 Driver Date: 11/29/2010 07:23:16 DirectX Acceleration Enabled: Yes Sound info Sound device 1: Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 100 Driver Name: RTKVHD64.sys Provider: Realtek Semiconductor Corp. Driver Version: 6.00.0001.6267 Driver Date: 12/14/2010 19:17:30 Type: WDM Other Drivers: Acceleration Level: 1 Cap Flags: 0 Min/Max Sample Rate: 0, 0 DebugMessage: *********END dxdiag info.********* DebugMessage: No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf DebugMessage: Using 0 samples for multisampling. DebugMessage: Game Resolution: 1024 x 768 (full screen mode) DebugMessage: HAL (hardware vertex processing)Intel(R) HD Graphics Family DebugMessage: Presentation Interval: Immediate. DebugMessage: Refresh Rate: 0hz. DebugMessage: Back Buffer Bit Depth: X8R8G8B8. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************ DebugMessage: A full-color cursor is supported in hardware at high resolution modes. DebugMessage: Bump mapping is supported. Debug Message: Device is now ready Debug Message: GFX-THREAD: DISABLED DebugMessage: Shell initialization complete Debug Message: Forcing Intel driver to not auto generate mip maps DebugMessage: Elemental: War of Magic is activated.