package custom; import java.awt.Color; import java.math.*; import info.gridworld.grid.Location; import info.gridworld.actor.Actor; public class Enemy extends Actor{ Color self; public Enemy(){ setColor(Color.RED); self = Color.RED; } public Enemy(Color a){ setColor(a); self = a; } public void act(){ int dir = (int)(Math.random()*6); Location curr = getLocation(); if(dir == 0) moveRight(); if( dir == 1) moveLeft(); if(dir == 2) moveUp(); if(dir = 3) moveDown(); if(dir = 4) Shoot(); } }