#include #include #include #include #include #define FILTERSCRIPT /*=======================================================================================================*/ ////////////////////////====[ LETHAL ADMINSCRIPT ]====////////////////////////////////////////////////// ////////////////////////====[ Version 2.2 ]====////////////////////////////////////////////////// /*=======================================================================================================*/ //Color Defines #define COLOR_GRAD1 0xB4B5B7AA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define green 0x33FF33AA #define red 0xFF0000AA #define yellow 0xFFFF00AA #define grey 0xC0C0C0AA #define blue 0x2641FEAA #define orange 0xFF9900AA #define black 0x2C2727AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_PURPLE 0x800080AA #define COLOR_BLACK 0x000000AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_GREEN1 0x33AA33AA #define COLOR_BROWN 0xA52A2AAA // DCMD #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 // Caps #define UpperToLower(%1) for ( new ToLowerChar; ToLowerChar < strlen( %1 ); ToLowerChar ++ ) if ( %1[ ToLowerChar ]> 64 && %1[ ToLowerChar ] < 91 ) %1[ ToLowerChar ] += 32 // Spec #define ADMIN_SPEC_TYPE_NONE 0 #define ADMIN_SPEC_TYPE_PLAYER 1 #define ADMIN_SPEC_TYPE_VEHICLE 2 // Enums enum PlayerData { Registered, LoggedIn, Level, Muted, Caps, Jailed, JailTime, Frozen, FreezeTime, Kills, Deaths, MuteWarnings, Warnings, Spawned, TimesSpawned, God, DoorsLocked, Invis, AllowPing, Spam }; enum ServerData { MaxPing, ReadPMs, ReadCmds, MaxAdminLevel, AdminOnlySkins, AdminSkin, NameKick, AntiBot, AntiSpam, AntiSwear, NoCaps, Locked }; new PlayerInfo[MAX_PLAYERS][PlayerData]; new ServerInfo[ServerData]; new Float:Pos[MAX_PLAYERS][4]; // Spec new gSpectateID[MAX_PLAYERS]; new gSpectateType[MAX_PLAYERS]; //Textdraws new Text:SpecText; //Timers new InvisTimer; new PingTimer; new GodTimer; //Duel new cdt=-1; new CountTimer; new InDuel[MAX_PLAYERS]; // Menus new Menu:LMainMenu, Menu:AdminEnable, Menu:AdminDisable; new Menu:LVehicles, Menu:twodoor, Menu:fourdoor, Menu:fastcar, Menu:Othercars, Menu:bikes, Menu:boats, Menu:planes, Menu:helicopters ; new Menu:XWeapons, Menu:XWeaponsBig, Menu:XWeaponsSmall, Menu:XWeaponsMore; new Menu:LWeather,Menu:LTime; new Menu:LTuneMenu, Menu:PaintMenu, Menu:LCars, Menu:LCars2; new Menu:LTele, Menu:LasVenturasMenu, Menu:LosSantosMenu, Menu:SanFierroMenu, Menu:DesertMenu, Menu:FlintMenu, Menu:MountChiliadMenu, Menu:InteriorsMenu; // Time new shifthour; new ghour = 0; new gminute = 0; new gsecond = 0; new timeshift = 0; // rcon new max_playerid = 0; // Forbidden Names & Words new BadNames[100][100]; new BadNameCount = 0; new ForbiddenWords[100][100]; new ForbiddenWordCount = 0; //============================================================================== public OnFilterScriptInit() { print("\n__________________________________________\n"); print("_______ LAdmin FS by LethaL ______\n"); max_playerid = GetMaxPlayers() - 1; gettime(ghour, gminute, gsecond); FixHour(ghour); ghour = shifthour; if(!fexist("ladmin/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin"); return 1; } if(!fexist("ladmin/logs/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin/logs"); return 1; } if(!fexist("ladmin/config/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin/config"); return 1; } if(!fexist("ladmin/users/")) { print("\n\n > WARNING: Folder Missing From Scriptfiles\n"); SetTimerEx("PrintWarning",2500,0,"s","ladmin/users"); return 1; } UpdateConfig(); //===================== [ The Menus ]===========================// LMainMenu = CreateMenu("Main Menu", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LMainMenu, 0, "Choose an option below"); AddMenuItem(LMainMenu, 0, "Enable"); AddMenuItem(LMainMenu, 0, "Disable"); AddMenuItem(LMainMenu, 0, "Server Weather"); AddMenuItem(LMainMenu, 0, "Server Time"); AddMenuItem(LMainMenu, 0, "All Vehicles"); AddMenuItem(LMainMenu, 0, "Admin Cars"); AddMenuItem(LMainMenu, 0, "Tuning Menu"); AddMenuItem(LMainMenu, 0, "Choose Weapon"); AddMenuItem(LMainMenu, 0, "Teleports"); AddMenuItem(LMainMenu, 0, "Exit Menu");// AdminEnable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0); SetMenuColumnHeader(AdminEnable, 0, "Enable"); AddMenuItem(AdminEnable, 0, "Anti Swear"); AddMenuItem(AdminEnable, 0, "Bad Name Kick"); AddMenuItem(AdminEnable, 0, "Anti Spam"); AddMenuItem(AdminEnable, 0, "Ping Kick"); AddMenuItem(AdminEnable, 0, "Read Cmds"); AddMenuItem(AdminEnable, 0, "Read PMs"); AddMenuItem(AdminEnable, 0, "Capital Letters"); AddMenuItem(AdminEnable, 0, "Return"); AdminDisable = CreateMenu("~b~Configuration ~g~ Menu",2, 55.0, 200.0, 150.0, 80.0); SetMenuColumnHeader(AdminDisable, 0, "Disable"); AddMenuItem(AdminDisable, 0, "Anti Swear"); AddMenuItem(AdminDisable, 0, "Bad Name Kick"); AddMenuItem(AdminDisable, 0, "Anti Spam"); AddMenuItem(AdminDisable, 0, "Ping Kick"); AddMenuItem(AdminDisable, 0, "Read Cmds"); AddMenuItem(AdminDisable, 0, "Read PMs"); AddMenuItem(AdminDisable, 0, "Capital Letters"); AddMenuItem(AdminDisable, 0, "Return"); LWeather = CreateMenu("~b~Weather ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LWeather, 0, "Set Weather"); AddMenuItem(LWeather, 0, "Clear Blue Sky"); AddMenuItem(LWeather, 0, "Sand Storm"); AddMenuItem(LWeather, 0, "Thunderstorm"); AddMenuItem(LWeather, 0, "Foggy"); AddMenuItem(LWeather, 0, "Cloudy"); AddMenuItem(LWeather, 0, "High Tide"); AddMenuItem(LWeather, 0, "Purple Sky"); AddMenuItem(LWeather, 0, "Black/White Sky"); AddMenuItem(LWeather, 0, "Dark, Green Sky"); AddMenuItem(LWeather, 0, "Heatwave"); AddMenuItem(LWeather,0,"Return"); LTime = CreateMenu("~b~Time ~g~ Menu", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTime, 0, "Set Time"); AddMenuItem(LTime, 0, "Morning"); AddMenuItem(LTime, 0, "Mid day"); AddMenuItem(LTime, 0, "Afternoon"); AddMenuItem(LTime, 0, "Evening"); AddMenuItem(LTime, 0, "Midnight"); AddMenuItem(LTime, 0, "Return"); LCars = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0); SetMenuColumnHeader(LCars, 0, "Choose a car"); AddMenuItem(LCars, 0, "Turismo"); AddMenuItem(LCars, 0, "Bandito"); AddMenuItem(LCars, 0, "Vortex"); AddMenuItem(LCars, 0, "NRG"); AddMenuItem(LCars, 0, "S.W.A.T"); AddMenuItem(LCars, 0, "Hunter"); AddMenuItem(LCars, 0, "Jetmax (boat)"); AddMenuItem(LCars, 0, "Rhino"); AddMenuItem(LCars, 0, "Monster Truck"); AddMenuItem(LCars, 0, "Sea Sparrow"); AddMenuItem(LCars, 0, "More"); AddMenuItem(LCars, 0, "Return"); LCars2 = CreateMenu("~b~LethaL ~g~Cars", 2, 55.0, 150.0, 100.0, 80.0); SetMenuColumnHeader(LCars2, 0, "Choose a car"); AddMenuItem(LCars2, 0, "Dumper"); AddMenuItem(LCars2, 0, "RC Tank"); AddMenuItem(LCars2, 0, "RC Bandit"); AddMenuItem(LCars2, 0, "RC Baron"); AddMenuItem(LCars2, 0, "RC Goblin"); AddMenuItem(LCars2, 0, "RC Raider"); AddMenuItem(LCars2, 0, "RC Cam"); AddMenuItem(LCars2, 0, "Tram"); AddMenuItem(LCars2, 0, "Return"); LTuneMenu = CreateMenu("~b~Tuning ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTuneMenu, 0, "Add to car"); AddMenuItem(LTuneMenu,0,"NOS"); AddMenuItem(LTuneMenu,0,"Hydraulics"); AddMenuItem(LTuneMenu,0,"Wire Wheels"); AddMenuItem(LTuneMenu,0,"Twist Wheels"); AddMenuItem(LTuneMenu,0,"Access Wheels"); AddMenuItem(LTuneMenu,0,"Mega Wheels"); AddMenuItem(LTuneMenu,0,"Import Wheels"); AddMenuItem(LTuneMenu,0,"Atomic Wheels"); AddMenuItem(LTuneMenu,0,"Offroad Wheels"); AddMenuItem(LTuneMenu,0,"Classic Wheels"); AddMenuItem(LTuneMenu,0,"Paint Jobs"); AddMenuItem(LTuneMenu,0,"Return"); PaintMenu = CreateMenu("~b~Paint Job ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(PaintMenu, 0, "Choose paint"); AddMenuItem(PaintMenu,0,"Paint Job 1"); AddMenuItem(PaintMenu,0,"Paint Job 2"); AddMenuItem(PaintMenu,0,"Paint Job 3"); AddMenuItem(PaintMenu,0,"Paint Job 4"); AddMenuItem(PaintMenu,0,"Paint Job 5"); AddMenuItem(PaintMenu,0,"Return"); // vehicles LVehicles = CreateMenu("~b~Vehicles ~g~ Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LVehicles, 0, "Choose a car"); AddMenuItem(LVehicles,0,"2-door Cars"); AddMenuItem(LVehicles,0,"4-door Cars"); AddMenuItem(LVehicles,0,"Fast Cars"); AddMenuItem(LVehicles,0,"Other Vehicles"); AddMenuItem(LVehicles,0,"Bikes"); AddMenuItem(LVehicles,0,"Boats"); AddMenuItem(LVehicles,0,"Planes"); AddMenuItem(LVehicles,0,"Helicopters"); AddMenuItem(LVehicles,0,"Return"); twodoor = CreateMenu("~b~2-door Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(twodoor, 0, "Choose a car"); AddMenuItem(twodoor,0,"Feltzer");//533 AddMenuItem(twodoor,0,"Stallion");//139 AddMenuItem(twodoor,0,"Windsor");//555 AddMenuItem(twodoor,0,"Bobcat");//422 AddMenuItem(twodoor,0,"Yosemite");//554 AddMenuItem(twodoor,0,"Broadway");//575 AddMenuItem(twodoor,0,"Blade");//536 AddMenuItem(twodoor,0,"Slamvan");//535 AddMenuItem(twodoor,0,"Tornado");//576 AddMenuItem(twodoor,0,"Bravura");//401 AddMenuItem(twodoor,0,"Fortune");//526 AddMenuItem(twodoor,0,"Return"); fourdoor = CreateMenu("~b~4-door Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(fourdoor, 0, "Choose a car"); AddMenuItem(fourdoor,0,"Perenniel");//404 AddMenuItem(fourdoor,0,"Tahoma");//566 AddMenuItem(fourdoor,0,"Voodoo");//414 AddMenuItem(fourdoor,0,"Admiral");//445 AddMenuItem(fourdoor,0,"Elegant");//507 AddMenuItem(fourdoor,0,"Glendale");//466 AddMenuItem(fourdoor,0,"Intruder");//546 AddMenuItem(fourdoor,0,"Merit");//551 AddMenuItem(fourdoor,0,"Oceanic");//467 AddMenuItem(fourdoor,0,"Premier");//426 AddMenuItem(fourdoor,0,"Sentinel");//405 AddMenuItem(fourdoor,0,"Return"); fastcar = CreateMenu("~b~Fast Cars",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(fastcar, 0, "Choose a car"); AddMenuItem(fastcar,0,"Comet");//480 AddMenuItem(fastcar,0,"Buffalo");//402 AddMenuItem(fastcar,0,"Cheetah");//415 AddMenuItem(fastcar,0,"Euros");//587 AddMenuItem(fastcar,0,"Hotring Racer");//494 AddMenuItem(fastcar,0,"Infernus");//411 AddMenuItem(fastcar,0,"Phoenix");//603 AddMenuItem(fastcar,0,"Super GT");//506 AddMenuItem(fastcar,0,"Turismo");//451 AddMenuItem(fastcar,0,"ZR-350");//477 AddMenuItem(fastcar,0,"Bullet");//541 AddMenuItem(fastcar,0,"Return"); Othercars = CreateMenu("~b~Other Vehicles",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(Othercars, 0, "Choose a car?"); AddMenuItem(Othercars,0,"Monster Truck");//556 AddMenuItem(Othercars,0,"Trashmaster");//408 AddMenuItem(Othercars,0,"Bus");//431 AddMenuItem(Othercars,0,"Coach");//437 AddMenuItem(Othercars,0,"Enforcer");//427 AddMenuItem(Othercars,0,"Rhino (Tank)");//432 AddMenuItem(Othercars,0,"S.W.A.T. Tank");//601 AddMenuItem(Othercars,0,"Cement Truck");//524 AddMenuItem(Othercars,0,"Flatbed");//455 AddMenuItem(Othercars,0,"BF Injection");//424 AddMenuItem(Othercars,0,"Dune");//573 AddMenuItem(Othercars,0,"Return"); bikes = CreateMenu("~b~Bikes",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(bikes, 0, "Choose a bike"); AddMenuItem(bikes,0,"BF-400"); AddMenuItem(bikes,0,"BMX"); AddMenuItem(bikes,0,"Faggio"); AddMenuItem(bikes,0,"FCR-900"); AddMenuItem(bikes,0,"Freeway"); AddMenuItem(bikes,0,"NRG-500"); AddMenuItem(bikes,0,"PCJ-600"); AddMenuItem(bikes,0,"Pizzaboy"); AddMenuItem(bikes,0,"Quad"); AddMenuItem(bikes,0,"Sanchez"); AddMenuItem(bikes,0,"Wayfarer"); AddMenuItem(bikes,0,"Return"); boats = CreateMenu("~b~Boats",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(boats, 0, "Choose a boat"); AddMenuItem(boats,0,"Coastguard");//472 AddMenuItem(boats,0,"Dingy");//473 AddMenuItem(boats,0,"Jetmax");//493 AddMenuItem(boats,0,"Launch");//595 AddMenuItem(boats,0,"Marquis");//484 AddMenuItem(boats,0,"Predator");//430 AddMenuItem(boats,0,"Reefer");//453 AddMenuItem(boats,0,"Speeder");//452 AddMenuItem(boats,0,"Squallo");//446 AddMenuItem(boats,0,"Tropic");//454 AddMenuItem(boats,0,"Return"); planes = CreateMenu("~b~Planes",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(planes, 0, "Choose a plane"); AddMenuItem(planes,0,"Andromada");//592 AddMenuItem(planes,0,"AT400");//577 AddMenuItem(planes,0,"Beagle");//511 AddMenuItem(planes,0,"Cropduster");//512 AddMenuItem(planes,0,"Dodo");//593 AddMenuItem(planes,0,"Hydra");//520 AddMenuItem(planes,0,"Nevada");//553 AddMenuItem(planes,0,"Rustler");//476 AddMenuItem(planes,0,"Shamal");//519 AddMenuItem(planes,0,"Skimmer");//460 AddMenuItem(planes,0,"Stuntplane");//513 AddMenuItem(planes,0,"Return"); helicopters = CreateMenu("~b~Helicopters",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(helicopters, 0, "Choose a helicopter"); AddMenuItem(helicopters,0,"Cargobob");// AddMenuItem(helicopters,0,"Hunter");// AddMenuItem(helicopters,0,"Leviathan");// AddMenuItem(helicopters,0,"Maverick");// AddMenuItem(helicopters,0,"News Chopper");// AddMenuItem(helicopters,0,"Police Maverick");// AddMenuItem(helicopters,0,"Raindance");// AddMenuItem(helicopters,0,"Seasparrow");// AddMenuItem(helicopters,0,"Sparrow");// AddMenuItem(helicopters,0,"Return"); XWeapons = CreateMenu("~b~Weapons ~g~Main Menu",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeapons, 0, "Choose a weapon"); AddMenuItem(XWeapons,0,"Desert Eagle");//0 AddMenuItem(XWeapons,0,"M4"); AddMenuItem(XWeapons,0,"Sawnoff Shotgun"); AddMenuItem(XWeapons,0,"Combat Shotgun"); AddMenuItem(XWeapons,0,"UZI"); AddMenuItem(XWeapons,0,"Rocket Launcher"); AddMenuItem(XWeapons,0,"Minigun");//6 AddMenuItem(XWeapons,0,"Sniper Rifle"); AddMenuItem(XWeapons,0,"Big Weapons"); AddMenuItem(XWeapons,0,"Small Weapons");//9 AddMenuItem(XWeapons,0,"More"); AddMenuItem(XWeapons,0,"Return");//11 XWeaponsBig = CreateMenu("~b~Weapons ~g~Big Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsBig,0,"Shotgun"); AddMenuItem(XWeaponsBig,0,"AK-47"); AddMenuItem(XWeaponsBig,0,"Country Rifle"); AddMenuItem(XWeaponsBig,0,"HS Rocket Launcher"); AddMenuItem(XWeaponsBig,0,"Flamethrower"); AddMenuItem(XWeaponsBig,0,"SMG"); AddMenuItem(XWeaponsBig,0,"TEC9"); AddMenuItem(XWeaponsBig,0,"Return"); XWeaponsSmall = CreateMenu("~b~Weapons ~g~Small Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsSmall,0,"9mm"); AddMenuItem(XWeaponsSmall,0,"Silenced 9mm"); AddMenuItem(XWeaponsSmall,0,"Molotov Cocktail"); AddMenuItem(XWeaponsSmall,0,"Fire Extinguisher"); AddMenuItem(XWeaponsSmall,0,"Spraycan"); AddMenuItem(XWeaponsSmall,0,"Frag Grenades"); AddMenuItem(XWeaponsSmall,0,"Katana"); AddMenuItem(XWeaponsSmall,0,"Chainsaw"); AddMenuItem(XWeaponsSmall,0,"Return"); XWeaponsMore = CreateMenu("~b~Weapons ~g~More Weapons",2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(XWeaponsBig, 0, "Choose a weapon"); AddMenuItem(XWeaponsMore,0,"Jetpack"); AddMenuItem(XWeaponsMore,0,"Knife"); AddMenuItem(XWeaponsMore,0,"Flowers"); AddMenuItem(XWeaponsMore,0,"Camera"); AddMenuItem(XWeaponsMore,0,"Pool Cue"); AddMenuItem(XWeaponsMore,0,"Baseball Bat"); AddMenuItem(XWeaponsMore,0,"Golf Club"); AddMenuItem(XWeaponsMore,0,"MAX AMMO"); AddMenuItem(XWeaponsMore,0,"Return"); // teleports LTele = CreateMenu("Teleports", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LTele, 0, "Teleport to where?"); AddMenuItem(LTele, 0, "Las Venturas");//0 AddMenuItem(LTele, 0, "Los Santos");//1 AddMenuItem(LTele, 0, "San Fierro");//2 AddMenuItem(LTele, 0, "The Desert");//3 AddMenuItem(LTele, 0, "Flint Country");//4 AddMenuItem(LTele, 0, "Mount Chiliad");//5 AddMenuItem(LTele, 0, "Interiors");//6 AddMenuItem(LTele, 0, "Return");//8 LasVenturasMenu = CreateMenu("Las Venturas", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LasVenturasMenu, 0, "Teleport to where?"); AddMenuItem(LasVenturasMenu, 0, "The Strip");//0 AddMenuItem(LasVenturasMenu, 0, "Come-A-Lot");//1 AddMenuItem(LasVenturasMenu, 0, "LV Airport");//2 AddMenuItem(LasVenturasMenu, 0, "KACC Military Fuels");//3 AddMenuItem(LasVenturasMenu, 0, "Yellow Bell Golf Club");//4 AddMenuItem(LasVenturasMenu, 0, "Baseball Pitch");//5 AddMenuItem(LasVenturasMenu, 0, "Return");//6 LosSantosMenu = CreateMenu("Los Santos", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(LosSantosMenu, 0, "Teleport to where?"); AddMenuItem(LosSantosMenu, 0, "Ganton");//0 AddMenuItem(LosSantosMenu, 0, "LS Airport");//1 AddMenuItem(LosSantosMenu, 0, "Ocean Docks");//2 AddMenuItem(LosSantosMenu, 0, "Pershing Square");//3 AddMenuItem(LosSantosMenu, 0, "Verdant Bluffs");//4 AddMenuItem(LosSantosMenu, 0, "Santa Maria Beach");//5 AddMenuItem(LosSantosMenu, 0, "Mulholland");//6 AddMenuItem(LosSantosMenu, 0, "Richman");//7 AddMenuItem(LosSantosMenu, 0, "Return");//8 SanFierroMenu = CreateMenu("San Fierro", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(SanFierroMenu, 0, "Teleport to where?"); AddMenuItem(SanFierroMenu, 0, "SF Station");//0 AddMenuItem(SanFierroMenu, 0, "SF Airport");//1 AddMenuItem(SanFierroMenu, 0, "Ocean Flats");//2 AddMenuItem(SanFierroMenu, 0, "Avispa Country Club");//3 AddMenuItem(SanFierroMenu, 0, "Easter Basin (docks)");//4 AddMenuItem(SanFierroMenu, 0, "Esplanade North");//5 AddMenuItem(SanFierroMenu, 0, "Battery Point");//6 AddMenuItem(SanFierroMenu, 0, "Return");//7 DesertMenu = CreateMenu("The Desert", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(DesertMenu, 0, "Teleport to where?"); AddMenuItem(DesertMenu, 0, "Aircraft Graveyard");//0 AddMenuItem(DesertMenu, 0, "Area 51");//1 AddMenuItem(DesertMenu, 0, "The Big Ear");//2 AddMenuItem(DesertMenu, 0, "The Sherman Dam");//3 AddMenuItem(DesertMenu, 0, "Las Barrancas");//4 AddMenuItem(DesertMenu, 0, "El Quebrados");//5 AddMenuItem(DesertMenu, 0, "Octane Springs");//6 AddMenuItem(DesertMenu, 0, "Return");//7 FlintMenu = CreateMenu("Flint Country", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(FlintMenu, 0, "Teleport to where?"); AddMenuItem(FlintMenu, 0, "The Lake");//0 AddMenuItem(FlintMenu, 0, "Leafy Hollow");//1 AddMenuItem(FlintMenu, 0, "The Farm");//2 AddMenuItem(FlintMenu, 0, "Shady Cabin");//3 AddMenuItem(FlintMenu, 0, "Flint Range");//4 AddMenuItem(FlintMenu, 0, "Becon Hill");//5 AddMenuItem(FlintMenu, 0, "Fallen Tree");//6 AddMenuItem(FlintMenu, 0, "Return");//7 MountChiliadMenu = CreateMenu("Mount Chiliad", 2, 55.0, 200.0, 100.0, 80.0); SetMenuColumnHeader(MountChiliadMenu, 0, "Teleport to where?"); AddMenuItem(MountChiliadMenu, 0, "Chiliad Jump");//0 AddMenuItem(MountChiliadMenu, 0, "Bottom Of Chiliad");//1 AddMenuItem(MountChiliadMenu, 0, "Highest Point");//2 AddMenuItem(MountChiliadMenu, 0, "Chiliad Path");//3 AddMenuItem(MountChiliadMenu, 0, "Return");//7 InteriorsMenu = CreateMenu("Interiors", 2, 55.0, 200.0, 130.0, 80.0); SetMenuColumnHeader(InteriorsMenu, 0, "Teleport to where?"); AddMenuItem(InteriorsMenu, 0, "Planning Department");//0 AddMenuItem(InteriorsMenu, 0, "LV PD");//1 AddMenuItem(InteriorsMenu, 0, "Pizza Stack");//2 AddMenuItem(InteriorsMenu, 0, "RC Battlefield");//3 AddMenuItem(InteriorsMenu, 0, "Caligula's Casino");//4 AddMenuItem(InteriorsMenu, 0, "Big Smoke's Crack Palace");//5 AddMenuItem(InteriorsMenu, 0, "Madd Dogg's Mansion");//6 AddMenuItem(InteriorsMenu, 0, "Dirtbike Stadium");//7 AddMenuItem(InteriorsMenu, 0, "Vice Stadium (duel)");//8 AddMenuItem(InteriorsMenu, 0, "Ammu-nation");//9 AddMenuItem(InteriorsMenu, 0, "Atrium");//7 AddMenuItem(InteriorsMenu, 0, "Return");//8 for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i); PingTimer = SetTimer("PingKick",10000,1); GodTimer = SetTimer("GodUpdate",10000,1); print("_______ Version 2.2 Fully Loaded _____\n"); print("__________________________________________\n"); return 1; } //============================================================================== public OnFilterScriptExit() { KillTimer(PingTimer); if(InvisTimer) KillTimer(InvisTimer); KillTimer(GodTimer); DestroyMenu(LVehicles); DestroyMenu(twodoor); DestroyMenu(fourdoor); DestroyMenu(fastcar); DestroyMenu(Othercars); DestroyMenu(bikes); DestroyMenu(boats); DestroyMenu(planes); DestroyMenu(helicopters ); DestroyMenu(LTime); DestroyMenu(XWeapons); DestroyMenu(XWeaponsBig); DestroyMenu(XWeaponsSmall); DestroyMenu(XWeaponsMore); DestroyMenu(LWeather); DestroyMenu(LTuneMenu); DestroyMenu(PaintMenu); DestroyMenu(LCars); DestroyMenu(LCars2); DestroyMenu(LTele); DestroyMenu(LasVenturasMenu); DestroyMenu(LosSantosMenu); DestroyMenu(SanFierroMenu); DestroyMenu(LMainMenu); DestroyMenu(DesertMenu); DestroyMenu(FlintMenu); DestroyMenu(MountChiliadMenu); DestroyMenu(InteriorsMenu); DestroyMenu(AdminEnable); DestroyMenu(AdminDisable); print("\n__________________________________________\n"); print("= LAdmin FS by LethaL Unloaded =\n"); print("__________________________________________\n"); return 1; } //============================================================================== public OnPlayerConnect(playerid) { new PlayerName[30], string[256], file[256]; GetPlayerName(playerid, PlayerName, 30); //----------------------------------------- if(ServerInfo[Locked] == 1) { SendClientMessage(playerid,red,"! Server Locked !"); SendClientMessage(playerid,grey,"You Have Been Kicked By System. Reason: Server Locked"); format(string,sizeof(string),"%s ID:%d has Been Kicked By System. Reason: Server Locked",PlayerName,playerid); SaveToFile("KickLog",string); Kick(playerid); SendClientMessageToAll(grey, string); print(string); return 1; } //----------------------------------------- PlayerInfo[playerid][Deaths] = 0; PlayerInfo[playerid][Kills] = 0; PlayerInfo[playerid][Jailed] = 0; PlayerInfo[playerid][Level] = 0; PlayerInfo[playerid][LoggedIn] = 0; PlayerInfo[playerid][Registered] = 0; PlayerInfo[playerid][God] = 0; PlayerInfo[playerid][TimesSpawned] = 0; PlayerInfo[playerid][Muted] = 0; PlayerInfo[playerid][Caps] = 0; PlayerInfo[playerid][Invis] = 0; PlayerInfo[playerid][DoorsLocked] = 0; PlayerInfo[playerid][AllowPing] = 0; //-----------[ Name Kick ]----------------- if(ServerInfo[NameKick] == 1) { for(new s = 0; s < BadNameCount; s++) { new pos; while((pos = strfind(PlayerName,BadNames[s],true)) != -1) for(new i = pos, j = pos + strlen(BadNames[s]); i < j; i++) { SendClientMessage(playerid,red, "Your Name Is On Our Black List! You Have been kicked"); format(string,sizeof(string),"%s ID:%d Was Kicked By System. Reason: Forbidden Name",PlayerName,playerid); SendClientMessageToAll(grey, string); print(string); SaveToFile("KickLog",string); Kick(playerid); return 1; } } } //----------------------------------------- if(ServerInfo[AntiBot] == 1) SetTimerEx("BotCheck",9000,0,"i",playerid); //----------------------------------------- format(string,256,"*** %s has joined the server.",PlayerName); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && playerid != i) SendClientMessage(i,grey,string); //----------------------------------------- if(!udb_Exists(PlayerName2(playerid))) { SendClientMessage(playerid,orange, "ACCOUNT: Type /register [password] to create an account"); } else { SendClientMessage(playerid, green, "ACCOUNT: This nickname is registed! You can now login by typing /login "); } return 1; } //=========================[PlayerName2]======================================== stock PlayerName2(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } //====================== [REGISTER & LOGIN] ================================== dcmd_register(playerid,params[]) { if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already registered and logged in."); if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: This account already exists, please use '/login password'."); if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/register password'"); if (strlen(params)<4) return SendClientMessage(playerid,red,"ACCOUNT: Password length must be greater than three characters"); if (udb_Create(PlayerName2(playerid),params)) { new file[256],name[24], tmp3[100]; new strdate[20], year,month,day; getdate(year, month, day); GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name)); GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3); dini_Set(file,"password",params); dUserSetINT(PlayerName2(playerid)).("registered",1); format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year); dini_Set(file,"RegisteredDate",strdate); dUserSetINT(PlayerName2(playerid)).("level",0); dUserSetINT(PlayerName2(playerid)).("LastOn",0); PlayerInfo[playerid][LoggedIn] = 1; PlayerInfo[playerid][Registered] = 1; SendClientMessage(playerid, green, "ACCOUNT: You have been automaticaly logged in"); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); if(PlayerInfo[playerid][Spawned] == 1) TogglePlayerControllable(playerid,true); return 1; } return true; } //============================================================================== dcmd_login(playerid,params[]) { if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,red,"ACCOUNT: You are already logged in."); if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,red,"ACCOUNT: Account doesn't exist, please use '/register password'."); if (strlen(params)==0) return SendClientMessage(playerid,red,"ACCOUNT: Correct usage: '/login password'"); if (udb_CheckLogin(PlayerName2(playerid),params)) { GivePlayerMoney(playerid,dUserINT(PlayerName2(playerid)).("money")-GetPlayerMoney(playerid)); PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths")); PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills")); PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level")); PlayerInfo[playerid][LoggedIn] = 1; PlayerInfo[playerid][Registered] = 1; new file[256],name[24]; GetPlayerName(playerid,name,24); format(file,256,"/ladmin/users/%s.sav",udb_encode(name)); new tmp3[100]; GetPlayerIp(playerid,tmp3,100); dini_Set(file,"ip",tmp3); if(PlayerInfo[playerid][Spawned] == 1) TogglePlayerControllable(playerid,true); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In"); } return SendClientMessage(playerid,red,"ACCOUNT: Login failed! Incorrect Password"); } //============================================================================== public OnPlayerDisconnect(playerid, reason) { new PlayerName[30], str[256]; GetPlayerName(playerid, PlayerName, 30); switch (reason) { case 0: { format(str, 256, "***%s has left the server (Timeout)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); } case 1: { format(str, 256, "***%s has left the server (Leaving)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); } case 2: { format(str, 256, "***%s has left the server (Kicked)", PlayerName); SendClientMessageToAll(COLOR_GRAD1, str); } } if (PlayerInfo[playerid][LoggedIn] == 1) { dUserSetINT(PlayerName2(playerid)).("money",GetPlayerMoney(playerid)); dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]); dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]); /* new Float:x,Float:y,Float:z, interior; GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid); dUserSetINT(PlayerName2(playerid)).("x1",floatround(x)); dUserSetINT(PlayerName2(playerid)).("y1",floatround(y)); dUserSetINT(PlayerName2(playerid)).("z1",floatround(z)); dUserSetINT(PlayerName2(playerid)).("interior1",interior); */ //weapons new weap1, ammo1, weap2, ammo2, weap3, ammo3, weap4, ammo4, weap5, ammo5, weap6, ammo6; GetPlayerWeaponData(playerid,2,weap1,ammo1);// hand gun GetPlayerWeaponData(playerid,3,weap2,ammo2);//shotgun GetPlayerWeaponData(playerid,4,weap3,ammo3);// SMG GetPlayerWeaponData(playerid,5,weap4,ammo4);// AK47 / M4 GetPlayerWeaponData(playerid,6,weap5,ammo5);// rifle GetPlayerWeaponData(playerid,7,weap6,ammo6);// rocket launcher dUserSetINT(PlayerName2(playerid)).("weap1",weap1); dUserSetINT(PlayerName2(playerid)).("weap1ammo",ammo1); dUserSetINT(PlayerName2(playerid)).("weap2",weap2); dUserSetINT(PlayerName2(playerid)).("weap2ammo",ammo2); dUserSetINT(PlayerName2(playerid)).("weap3",weap3); dUserSetINT(PlayerName2(playerid)).("weap3ammo",ammo3); dUserSetINT(PlayerName2(playerid)).("weap4",weap4); dUserSetINT(PlayerName2(playerid)).("weap4ammo",ammo4); dUserSetINT(PlayerName2(playerid)).("weap5",weap5); dUserSetINT(PlayerName2(playerid)).("weap5ammo",ammo5); dUserSetINT(PlayerName2(playerid)).("weap6",weap6); dUserSetINT(PlayerName2(playerid)).("weap6ammo",ammo6); new Float:health; GetPlayerHealth(playerid, Float:health); new Float:armour; GetPlayerArmour(playerid, Float:armour); new year,month,day; getdate(year, month, day); new strdate[20]; format(strdate, sizeof(strdate), "%d.%d.%d",day,month,year); new file[256]; format(file,256,"/ladmin/users/%s.sav",udb_encode(PlayerName)); dUserSetINT(PlayerName2(playerid)).("health",floatround(health)); dUserSetINT(PlayerName2(playerid)).("armour",floatround(armour)); dini_Set(file,"LastOn",strdate); dUserSetINT(PlayerName2(playerid)).("TimesOnServer",(dUserINT(PlayerName2(playerid)).("TimesOnServer"))+1); } PlayerInfo[playerid][LoggedIn] = 0; PlayerInfo[playerid][AllowPing] = 0; PlayerInfo[playerid][Level] = 0; //spec-------------- for(new x=0; x= 1) { GameTextForPlayer(playerid,"~b~Welcome~n~~w~Admin",3000,1); } else { GameTextForPlayer(playerid,"~r~This Skin Is For~n~Administrators~n~Only",4000,1); ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0); } } } if((dUserINT(PlayerName2(playerid)).("UseSkin")) == 1) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { SetPlayerSkin(playerid,(dUserINT(PlayerName2(playerid)).("FavSkin")) ); } } if(PlayerInfo[playerid][LoggedIn] == 1) { PlayerInfo[playerid][TimesSpawned]++; if(PlayerInfo[playerid][TimesSpawned] == 1) { GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap1"), dUserINT(PlayerName2(playerid)).("weap1ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap2"), dUserINT(PlayerName2(playerid)).("weap2ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap3"), dUserINT(PlayerName2(playerid)).("weap3ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap4"), dUserINT(PlayerName2(playerid)).("weap4ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap5"), dUserINT(PlayerName2(playerid)).("weap5ammo") ); GivePlayerWeapon(playerid, dUserINT(PlayerName2(playerid)).("weap6"), dUserINT(PlayerName2(playerid)).("weap6ammo") ); } } return 1; } //============================================================================== public OnPlayerDeath(playerid, killerid, reason) { if(InDuel[playerid] == 1) { GameTextForPlayer(killerid,"Winner !",3000,3); SpawnPlayer(killerid); GameTextForPlayer(playerid,"Loser !",3000,3); for(new i = 0; i < MAX_PLAYERS; i++) { InDuel[playerid] = 0; } } //------ for(new x=0; x= 1) { new string[256],name[24]; GetPlayerName(playerid,name,24); format(string,256,"Admin Chat: %s says: %s",name,text[1]); MessageToAdmins(green,string); return 0; } if(PlayerInfo[playerid][Muted] == 1) { PlayerInfo[playerid][MuteWarnings]++; if(PlayerInfo[playerid][MuteWarnings] < 5) { SendClientMessage(playerid,red,"WARNING: You are muted, if you continue to speak you will be kicked"); } else { SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked"); new string[100], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string),"%s [ID %d ] Kicked For exceeding Mute warnings", playername,playerid); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(playerid); } return 0; } if(ServerInfo[AntiSpam] == 1 && IsPlayerLAdmin(playerid) != 1) { if(PlayerInfo[playerid][Spam] == 1) { SendClientMessage(playerid,red,"[AntiSpam] Only 1 message in 5 secs !!!"); return 0; } else { PlayerInfo[playerid][Spam] = 1; SetTimerEx("spam",5000,0,"i",playerid); } } if(ServerInfo[AntiSwear] == 1 && IsPlayerLAdmin(playerid) != 1) for(new s = 0; s < ForbiddenWordCount; s++) { new pos; while((pos = strfind(text,ForbiddenWords[s],true)) != -1) for(new i = pos, j = pos + strlen(ForbiddenWords[s]); i < j; i++) text[i] = '*'; } if(PlayerInfo[playerid][Caps] == 1) UpperToLower(text); if(ServerInfo[NoCaps] == 1) UpperToLower(text); return 1; } //============================================================================== public OnPlayerPrivmsg(playerid, recieverid, text[]) { if(ServerInfo[ReadPMs] == 1 && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) { new string[64],playername[MAX_PLAYER_NAME],recievername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); GetPlayerName(recieverid, recievername, sizeof(recievername)); format(string, sizeof(string), "***PM: %s To %s: %s", playername,recievername, text); for (new a = 0; a < MAX_PLAYERS; a++) if (IsPlayerConnected(a) && (PlayerInfo[a][Level] >= 1) && a != playerid) SendClientMessage(a, COLOR_GREY, string); } if(PlayerInfo[playerid][Muted] == 1) { PlayerInfo[playerid][MuteWarnings]++; if(PlayerInfo[playerid][MuteWarnings] < 5) { SendClientMessage(playerid,red,"WARNING: You are muted, if you continue to speak you will be kicked"); } else { SendClientMessage(playerid,red,"You have been warned ! Now you have been kicked"); new string[100], playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string),"%s [ID %d ] Kicked For exceeding Mute warnings", playername,playerid); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(playerid); } return 0; } return 1; } //============================================================================== public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256], string[256], idx; new adminname[MAX_PLAYER_NAME], playername[MAX_PLAYER_NAME]; cmd = strtok(cmdtext, idx); dcmd(login,5,cmdtext); dcmd(register,8,cmdtext); dcmd(setgravity,10,cmdtext); dcmd(adminarea,9,cmdtext); dcmd(lcredits,8,cmdtext); dcmd(serverinfo,10,cmdtext); dcmd(lmenu,5,cmdtext); dcmd(ltele,5,cmdtext); dcmd(lvehicle,8,cmdtext); dcmd(lweapons,8,cmdtext); dcmd(lweather,8,cmdtext); dcmd(ltmenu,6,cmdtext); dcmd(ltime,5,cmdtext); dcmd(announce,8,cmdtext); dcmd(cm,2,cmdtext); //================ [ Read Comamands ] ===========================// if(ServerInfo[ReadCmds] == 1 && PlayerInfo[playerid][Level] == 0) { GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "***%s (%d) typed: %s", playername,playerid,cmdtext); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInfo[i][Level] && i != playerid) SendClientMessage(i, grey, string); } if(strcmp(cmd, "/kill", true) == 0) return SetPlayerHealth(playerid,0.0); if(strcmp(cmd, "/lhelp", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) { SendClientMessage(playerid,blue,"=========================================================================================="); SendClientMessage(playerid,blue,"For admin commands type: /lcommands | Credits: /lcredits"); SendClientMessage(playerid,blue, "Account commands are: /stats, /changepass, /resetstats. Also /time, /report"); SendClientMessage(playerid,blue,"There are 5 levels. Level 1 = Member | Level 2, 3 & 4 = Main Admins | Level 5 = Sever Owner"); SendClientMessage(playerid,blue,"Remember the level 5 admins are immune from commands"); SendClientMessage(playerid,blue,"=========================================================================================="); } else { SendClientMessage(playerid,blue,"=========================================================================================="); SendClientMessage(playerid,green, "Your commands are: /report, /stats, /time, /changepass, /resetstats, /getid"); SendClientMessage(playerid,blue,"=========================================================================================="); } return 1; } //========================= [ The Commands ] =================================== if(strcmp(cmd, "/lcommands", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] == 1) { SendClientMessage(playerid,blue,"Your Member Commands"); SendClientMessage(playerid,green,"(1) FLIP, FIX, REPAIR, LP, CARCOLOUR, LTUNE, SETMYTIME, TIME, GETID, LINKCAR, LNOS, LHY"); } if(PlayerInfo[playerid][Level] > 1) { SendClientMessage(playerid,blue,"Your Admin Commands"); SendClientMessage(playerid,green,"(1) FLIP, FIX, REPAIR, LP, CARCOLOUR, LTUNE, SETMYTIME, TIME, GETID, LINKCAR, LNOS, LHY"); SendClientMessage(playerid,COLOR_GREEN,"(2) ANNOUNCE, (UN) LOCKCAR, DISARM, GOTO, ADMINAREA, LCAR, LBIKE, LTC, CM (giveme), LSLOWMO, LJETPACK"); SendClientMessage(playerid,green,"(2) SLAP, SPEC (OFF), BURN, WARN, MUTE, UNMUTE, GIVEWEAPON, SPAWN, GETINFO, LASTON, WRITE, CLEARCHAT, ASAY"); SendClientMessage(playerid,COLOR_GREEN,"(2) SETCASH, SETSKIN, SETCOLOUR, SETWANTED, LMENU, LTELE, LVEHICLE, SETINTERIOR, LWEAPONS, LTUNEMENU"); } if(PlayerInfo[playerid][Level] > 2) { SendClientMessage(playerid,green,"(3) KICK, EXPLODE, EJECT, LJAIL, LUNJAIL, FREEZE, UNFREEZE, LADMIN, LWEAPS, LAMMO, KICKBOTS"); SendClientMessage(playerid,COLOR_GREEN,"(3)DUEL, COUNTDOWN, GETHERE, TELEPLAYER, CAR, CARHEALTH, DESTROY, LTIME, LWEATHER, CAPS"); SendClientMessage(playerid,green,"(3) SETHEALTH, SETARMOUR, SETGRAVITY, SETNAME, SETWEATHER, SETTIME, SETWORLD, HEALALL, ARMOURALL"); SendClientMessage(playerid,COLOR_GREEN,"(3) SETALLWORLD, SETALLWEATHER, SETALLWANTED, SETALLTIME, GIVEALLWEAPON, SETALLSCORE, SETALLCASH, GIVEALLCASH"); } if(PlayerInfo[playerid][Level] > 3) { SendClientMessage(playerid,green,"(4) BAN, SETPING, DISABLE, ENABLE, FORBID (NAME/WORD), SETTEMPLEVEL, CLEARALLCHAT, (UN) INVIS, UCONFIG"); SendClientMessage(playerid,COLOR_GREEN,"(4) KILLALL, DISARMALL, KICKALL, EJECTALL, FREEZEALL, UNFREEZEALL, (UN) LOCKSERVER, GOD, DIE"); SendClientMessage(playerid,green,"(4) FAKEDEATH, CRASH"); } if(PlayerInfo[playerid][Level] > 4) { SendClientMessage(playerid,COLOR_GREEN,"(5) SETLEVEL, OBJECT, PICKUP, LOADFS, GMX, "); } if(IsPlayerAdmin(playerid)) SendClientMessage(playerid,blue,"(rcon) INFO, PM, ASAY"); if(PlayerInfo[playerid][Level] < 1 ) { SendClientMessage(playerid,blue,"=========================================================================================="); SendClientMessage(playerid,green, "Your commands are: /report, /stats, /time, /changepass, /resetstats, /getid"); SendClientMessage(playerid,blue,"=========================================================================================="); } if(PlayerInfo[playerid][Level] == 0 && IsPlayerAdmin(playerid)) { SendClientMessage(playerid,green, "Your are rcon admin but not ladmin"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ljetpack", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(370, 4, x, y, z); //SetPlayerSpecialAction(playerid, 2); CMDMessageToAdmins(playerid,"LJETPACK"); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lslowmo", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); CreatePickup(1241, 4, x, y, z); CMDMessageToAdmins(playerid,"LSLOWMO"); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/invis",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid); new int1 = GetPlayerInterior(playerid); LinkVehicleToInterior(LVehicleID,int1 + 1); SendClientMessage(playerid,red,"[Cmd]: You Are Now Invisible"); PlayerInfo[playerid][Invis] = 1; CMDMessageToAdmins(playerid,"INVIS"); if(! (InvisTimer) ) InvisTimer = SetTimer("HideNameTag",100,1); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleID; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); new int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(457,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleID,0); LinkVehicleToInterior(LVehicleID,int1 + 1); SendClientMessage(playerid,red,"[Cmd]: You Are Now Invisible"); PlayerInfo[playerid][Invis] = 1; CMDMessageToAdmins(playerid,"INVIS"); if(! (InvisTimer) ) InvisTimer = SetTimer("HideNameTag",100,1); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/uninvis",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid); new int1 = GetPlayerInterior(playerid); LinkVehicleToInterior(LVehicleID,int1); SendClientMessage(playerid,red,"[Cmd]: You Are Now Visible"); PlayerInfo[playerid][Invis] = 0; } else { SendClientMessage(playerid,red,"[Cmd]: You Are Now Visible"); PlayerInfo[playerid][Invis] = 0; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/killinvis",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { if(InvisTimer) KillTimer(InvisTimer); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"KILLINVIS"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/destroycar", true) == 0) if(PlayerInfo[playerid][Level] >= 3) return EraseVehicle(GetPlayerVehicleID(playerid)); //------------------- Set Server Variables ------------------------------------- if(strcmp(cmd,"/setping",true)==0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], ping; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setping [ping] Set to 0 to disable"); ping = strval(tmp); tmp = strtok(cmdtext, idx); ServerInfo[MaxPing] = ping; CMDMessageToAdmins(playerid,"SETPING"); GetPlayerName(playerid, adminname, sizeof(adminname)); new file[256]; format(file,sizeof(file),"ladmin/config/Config.ini"); for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); if(ping == 0) { dini_IntSet(file,"MaxPing",0); format(string,256,"Administrator %s has disabled maximum ping",adminname,ping); SendClientMessageToAll(blue,string); } else { dini_IntSet(file,"MaxPing",ping); format(string,256,"Administrator %s has set the maximum ping to %d",adminname,ping); SendClientMessageToAll(blue,string); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/disable",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; GetPlayerName(playerid, adminname, sizeof(adminname)); tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } else if(strcmp(tmp,"antiswear",true) == 0) { ServerInfo[AntiSwear] = 0; format(string,256,"Administrator %s has disabled antiswear",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"namekick",true) == 0) { ServerInfo[NameKick] = 0; format(string,256,"Administrator %s has disabled namekick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"antispam",true) == 0) { ServerInfo[AntiSpam] = 0; format(string,256,"Administrator %s has disabled antispam",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"ping",true) == 0) { ServerInfo[MaxPing] = 0; format(string,256,"Administrator %s has disabled ping kick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"readcmds",true) == 0) { ServerInfo[ReadCmds] = 0; format(string,256,"Administrator %s has disabled reading commands",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"readpms",true) == 0) { ServerInfo[ReadPMs] = 0; format(string,256,"Administrator %s has disabled reading pms",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"caps",true) == 0) { ServerInfo[NoCaps] = 0; format(string,256,"Administrator %s has allowed captial letters in chat",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"USAGE: /disable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/enable",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; GetPlayerName(playerid, adminname, sizeof(adminname)); tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } else if(strcmp(tmp,"antiswear",true) == 0) { ServerInfo[AntiSwear] = 1; format(string,256,"Administrator %s has enabled antiswear",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"namekick",true) == 0) { ServerInfo[NameKick] = 1; format(string,256,"Administrator %s has enabled namekick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"antispam",true) == 0) { ServerInfo[AntiSpam] = 1; format(string,256,"Administrator %s has enabled antispam",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"ping",true) == 0) { ServerInfo[MaxPing] = 1; format(string,256,"Administrator %s has enabled ping kick",adminname); SendClientMessageToAll(blue,string); } else if(strcmp(tmp,"readcmds",true) == 0) { ServerInfo[ReadCmds] = 1; format(string,256,"Administrator %s has enabled reading commands",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"readpms",true) == 0) { ServerInfo[ReadPMs] = 1; format(string,256,"Administrator %s has enabled reading pms",adminname); MessageToAdmins(blue,string); } else if(strcmp(tmp,"caps",true) == 0) { ServerInfo[NoCaps] = 1; format(string,256,"Administrator %s has prevented captial letters in chat",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"USAGE: /enable [antiswear / namekick / antispam / ping / readcmds / readpms /caps ]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------- Update Configuration ------------------------------------- if(strcmp(cmd,"/uconfig",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { UpdateConfig(); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"UCONFIG"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/botcheck",true)==0) { if(PlayerInfo[playerid][Level] >= 2) { for(new i=0; i= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /forbidname [name]"); return SendClientMessage(playerid, red, "CMD: This command prevents a player with this name from joining the server"); } GetPlayerName(playerid, adminname, sizeof(adminname)); new File:BLfile; BLfile = fopen("ladmin/config/ForbiddenNames.cfg",io_append); format(string,sizeof(string),"%s\r\n",cmdtext[12]); fwrite(BLfile,string); fclose(BLfile); format(string, sizeof(string), "Admin %s has added the name '%s' to the forbidden name list",adminname,cmdtext[12]); MessageToAdmins(green,string); CMDMessageToAdmins(playerid,"FORBINNAME"); UpdateConfig(); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/forbidword",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /forbidword [word]"); return SendClientMessage(playerid, red, "CMD: This command prevents a player from using this word"); } GetPlayerName(playerid, adminname, sizeof(adminname)); new File:BLfile; BLfile = fopen("ladmin/config/ForbiddenWords.cfg",io_append); format(string,sizeof(string),"%s\r\n",cmdtext[12]); fwrite(BLfile,string); fclose(BLfile); UpdateConfig(); format(string, sizeof(string), "Admin %s has added the word '%s' to the forbidden word list",adminname,cmdtext[12]); MessageToAdmins(green,string); CMDMessageToAdmins(playerid,"FORBIDWORD"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/lockserver",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { ServerInfo[Locked] = 1; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "Admin %s has locked the server",adminname); SendClientMessageToAll(red,"________________________________________"); SendClientMessageToAll(red," "); SendClientMessageToAll(red,string); SendClientMessageToAll(red,"________________________________________"); for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"LOCKSERVER"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/unlockserver",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { ServerInfo[Locked] = 0; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "Admin %s has unlocked the server",adminname); SendClientMessageToAll(green,"________________________________________"); SendClientMessageToAll(green," "); SendClientMessageToAll(green,string); SendClientMessageToAll(green,"________________________________________"); for(new i = 0; i <= MAX_PLAYERS; i++) if(IsPlayerConnected(i)) PlayerPlaySound(i,1057,0.0,0.0,0.0); CMDMessageToAdmins(playerid,"UNLOCKSERVER"); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //==========================[ CHAT COMMANDS ]=================================== if(strcmp(cmd,"/asay",true)==0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /asay [text]"); return 1; } GetPlayerName(playerid, adminname, sizeof(adminname)); format(string, sizeof(string), "**Admin %s: %s",adminname,cmdtext[6]); SendClientMessageToAll(COLOR_PINK,string); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/clearchat",true)==0) { if(PlayerInfo[playerid][Level] >= 2) { CMDMessageToAdmins(playerid,"CLEARCHAT"); for(new i = 0; i < 11; i++) SendClientMessageToAll(green," "); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/clearallchat",true)==0) { if(PlayerInfo[playerid][Level] >= 4) { CMDMessageToAdmins(playerid,"CLEARALLCHAT"); for(new i = 0; i < 50; i++) SendClientMessageToAll(green," "); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/caps", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], player1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /caps [playerid] [off / on]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); tmp = strtok(cmdtext, idx); if(strcmp(cmdtext[8],"on",true) == 0) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); PlayerInfo[playerid][Caps] = 0; CMDMessageToAdmins(playerid,"CAPS"); format(string,256,"Administrator %s has allowed you to use caps",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have allowed %s to use caps",playername); SendClientMessage(playerid,blue,string); } else if(strcmp(cmdtext[8],"off",true) == 0) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); PlayerInfo[playerid][Caps] = 1; CMDMessageToAdmins(playerid,"CAPS"); format(string,256,"Administrator %s has prevented you from using caps",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have prevented %s from using caps",playername); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"USAGE: /caps [playerid] [off / on]"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/crash", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256], player1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /crash [playerid]"); new Float:X,Float:Y,Float:Z; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); tmp = strtok(cmdtext, idx); GetPlayerPos(player1,X,Y,Z); new objectcrash = CreatePlayerObject(player1,11111111,X,Y,Z,0,0,0); SendClientMessage(playerid,blue, "Player successfuly crashed."); CMDMessageToAdmins(playerid,"CRASH"); DestroyObject(objectcrash); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd,"/getid",true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid,blue,"Correct Usage: /getid [part from the nick]"); format(string,sizeof(string),"Searched for: \"%s\": ",tmp); SendClientMessage(playerid,red,string); new found=0; for(new i=0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { GetPlayerName(i, playername, MAX_PLAYER_NAME); new namelen = strlen(playername); new bool:searched=false; for(new pos=0; pos <= namelen; pos++) { if(searched != true) { if(strfind(playername,tmp,true) == pos) { found++; format(string,sizeof(string),"%d. %s (ID %d)",found,playername,i); SendClientMessage(playerid, green ,string); searched = true; } } } } } return 1; } //-------------------SPECTATE A PLAYER------------------------------------------ if(strcmp(cmd, "/lspec", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256], specplayerid; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /specplayer [playerid]"); specplayerid = strval(tmp); if(!IsPlayerConnected(specplayerid) || (PlayerInfo[specplayerid][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } if(specplayerid == playerid) return SendClientMessage(playerid, red, "ERROR: You cannot spectate yourself"); if(GetPlayerState(specplayerid) == PLAYER_STATE_SPECTATING && gSpectateID[specplayerid] != INVALID_PLAYER_ID) { SendClientMessage(playerid, red, "Spectate: Player spectating someone else"); return 1; } if(GetPlayerState(specplayerid) != 1 && GetPlayerState(specplayerid) != 2 && GetPlayerState(specplayerid) != 3) return SendClientMessage(playerid, red, "Spectate: Player not spawned"); StartSpectate(playerid, specplayerid); SendClientMessage(playerid,blue,"Now Spectating"); CMDMessageToAdmins(playerid,"LSPEC"); GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); GetPlayerFacingAngle(playerid,Pos[playerid][3]); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //---------------------SPECTATE A VEHICLE--------------------------------------- if(strcmp(cmd, "/lspecvehicle", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256],specvehicleid; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /specvehicle [vehicleid]"); return 1; } specvehicleid = strval(tmp); if(specvehicleid < MAX_VEHICLES) { TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, specvehicleid); gSpectateID[playerid] = specvehicleid; gSpectateType[playerid] = ADMIN_SPEC_TYPE_VEHICLE; SendClientMessage(playerid,blue,"Now Spectating"); CMDMessageToAdmins(playerid,"SPEC VEHICLE"); GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); GetPlayerFacingAngle(playerid,Pos[playerid][3]); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //--------------------STOP SPECTATING------------------------------------------- if(strcmp(cmd, "/lspecoff", true) == 0) { StopSpectate(playerid); SendClientMessage(playerid,blue,"No Longer Spectating"); SetTimerEx("PosAfterSpec",3000,0,"d",playerid); return 1; } //=====================[ REPORT ]=============================================== if(strcmp(cmd, "/report", true) == 0) { new tmp[256], reported; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /report [playerid] [reason]"); reported = strval(tmp); if(!IsPlayerConnected(reported) || reported == INVALID_PLAYER_ID) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); if(PlayerInfo[reported][Level] == ServerInfo[MaxAdminLevel]) return SendClientMessage(playerid,red,"ERROR: You cannot report this administrator"); if(playerid == reported) return SendClientMessage(playerid,red,"ERROR: You Cannot report yourself"); tmp = strtok(cmdtext, idx); new length = strlen(cmdtext); if(length < 14) return SendClientMessage(playerid,red,"ERROR: What Is The Reason"); new reportedname[MAX_PLAYER_NAME], reporter[MAX_PLAYER_NAME], str[100]; GetPlayerName(reported, reportedname, sizeof(reportedname)); GetPlayerName(playerid, reporter, sizeof(reporter)); format(str, sizeof(str), "||NewReport|| %s(ID %d) reported %s(ID %d) reason = %s", reporter,playerid, reportedname, reported, cmdtext[9]); MessageToAdmins(COLOR_WHITE,str); SaveToFile("ReportLog",str); SendClientMessage(playerid,yellow, "Report Sent."); return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/teleplayer", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /teleplayer [playerid] to [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new player2; player2 = strval(tmp); if(!IsPlayerConnected(player1) || player2 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new Float:plocx,Float:plocy,Float:plocz; GetPlayerPos(player2, plocx, plocy, plocz); new intid = GetPlayerInterior(player2); SetPlayerInterior(player1,intid); SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(player2)); CMDMessageToAdmins(playerid,"TELEPLAYER"); if (GetPlayerState(player1) == 2) { new VehicleID = GetPlayerVehicleID(player1); SetVehiclePos(VehicleID, plocx, plocy+4, plocz); LinkVehicleToInterior(VehicleID,intid); SetVehicleVirtualWorld(VehicleID, GetPlayerVirtualWorld(player2) ); } else { SetPlayerPos(player1,plocx,plocy+2, plocz); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //===================================[WARN]===================================== if(strcmp(cmd, "/warn", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; new str[256]; new pname[256]; new aname[256]; new tmp2[256]; tmp = strtok(cmdtext, idx); tmp2 = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /warn [PlayerID] [Reason]"); return 1; } new warned; warned = strval(tmp); if(!IsPlayerConnected(warned) || warned == INVALID_PLAYER_ID || (PlayerInfo[warned][Level] == ServerInfo[MaxAdminLevel]) || (warned == playerid)) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"WARN"); if(PlayerInfo[warned][Warnings] == 0) { PlayerInfo[warned][Warnings]+=1; GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str)); format(str, sizeof (str), "***Administrator %s has given %s a warning [Reason: %s] [1/3 Warnings]***", aname, pname, cmdtext[8]); SendClientMessageToAll(yellow, str); return 1; } else if(PlayerInfo[warned][Warnings] == 1) { GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str)); format(str, sizeof (str), "***Administrator %s has given %s a warning [Reason: %s] [2/3 Warnings]***", aname, pname, cmdtext[8]); SendClientMessageToAll(yellow, str); PlayerInfo[warned][Warnings]+=1; return 1; } else if(PlayerInfo[warned][Warnings] == 2) { GetPlayerName(warned, pname, sizeof (str)); GetPlayerName(playerid, aname, sizeof (str)); format(str, sizeof (str), "***Administrator %s has Kicked %s [Reason: %s] [3/3 Warnings]***", aname, pname, cmdtext[8]); SendClientMessageToAll(grey, str); SaveToFile("KickLog",str); Kick(warned); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/car", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], car,colour1,colour2; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]"); return 1; } car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, red, "Vehicle Number can't be below 400 or above 611"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]"); return 1; } colour1 = strval(tmp); if(colour1 < 0 || colour1 > 126) { SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /car [carid] [colour1] [colour2]"); return 1; } colour2 = strval(tmp); if(colour2 < 0 || colour2 > 126) { SendClientMessage(playerid, red, "ERROR: Colour Number can't be below 0 or above 126"); return 1; } new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1 ; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, 60000); LinkVehicleToInterior(LVehicleID,int1); CMDMessageToAdmins(playerid,"CAR"); new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid, pname, MAX_PLAYER_NAME); format(string, sizeof(string), "You have spawned car (%d) colour1 (%d) colour2 (%d), at %0.2f, %0.2f, %0.2f", car, colour1, colour2, X, Y, Z); SendClientMessage(playerid,yellow, string); format(string, sizeof(string), "%s has spawned car (%d) colour1 (%d) colour2 (%d), at %0.2f, %0.2f, %0.2f", pname, car, colour1, colour2, X, Y, Z); SaveToFile("CarSpawns",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //--------------------------------------- if(strcmp(cmd, "/pickup", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /pickup [pickup-id]"); return 1; } new pick,Float:px,Float:py,Float:pz; GetPlayerPos(playerid, px,py,pz); pick = strval(tmp); CMDMessageToAdmins(playerid,"PICKUP"); CreatePickup(pick, 2, px, py, pz); format(string, sizeof(string), "CreatePickup(%d, 2, %0.2f, %0.2f, %0.2f);", pick, px, py, pz); SendClientMessage(playerid,yellow, string); SaveToFile("Pickups",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/object", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /object [object-id]"); return 1; } new object, Float:px,Float:py,Float:pz; GetPlayerPos(playerid, px,py,pz); object = strval(tmp); CMDMessageToAdmins(playerid,"OBJECT"); CreateObject(object, px, py, pz, 0, 0, 0); format(string, sizeof(string), "You Have Created Object %d, at %0.2f, %0.2f, %0.2f", object, px, py, pz); SendClientMessage(playerid,yellow, string); format(string, sizeof(string), "CreateObject(%d, %0.2f, %0.2f, %0.2f, 0.00, 0.00, 0.00);", object, px, py, pz); SaveToFile("Objects",string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/linkcar", true) == 0) { if(IsPlayerInAnyVehicle(playerid)) { LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(playerid)); SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(playerid)); } return 1; } //============================================================================== if(strcmp(cmd, "/duel", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /duel [player1 id] [player2 id] [location (1) or (2) or (3)]"); SendClientMessage(playerid, red, "If location isnt stated then players duel at their present location"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new player2; player2 = strval(tmp); if(!IsPlayerConnected(player1) || player2 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new location; location = strval(tmp); tmp = strtok(cmdtext, idx); if(location == 1) { SetPlayerInterior(player1,16); SetPlayerPos(player1,-1404.067, 1270.3706, 1042.8672); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500); SetPlayerInterior(player2,16); SetPlayerPos(player2,-1395.067, 1261.3706, 1042.8672); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500); InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } else if(location == 2) { SetPlayerInterior(player1,0); SetPlayerPos(player1,1353.407,2188.155,11.02344); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500); SetPlayerInterior(player2,0); SetPlayerPos(player2,1346.255,2142.843,11.01563); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500); InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } else if(location == 3) { SetPlayerInterior(player1,10); SetPlayerPos(player1,-1041.037,1078.729,1347.678); SetPlayerFacingAngle(player1,135); SetPlayerHealth(player1,100.0); SetPlayerArmour(player1,100.0); GivePlayerWeapon(player1,26,400); GivePlayerWeapon(player1,24,300); GivePlayerWeapon(player1,28,500); SetPlayerInterior(player2,10); SetPlayerPos(player2,-1018.061,1052.502,1346.327); SetPlayerFacingAngle(player2,45); SetPlayerHealth(player2,100.0); SetPlayerArmour(player2,100.0); GivePlayerWeapon(player2,26,400); GivePlayerWeapon(player2,24,300); GivePlayerWeapon(player2,28,500); InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } else { InDuel[player1] = 1; InDuel[player2] = 1; CMDMessageToAdmins(playerid,"DUEL"); cdt=6; CountTimer=SetTimer("duel",1000,1); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/countdown",true)==0) { if(PlayerInfo[playerid][Level] >= 3) { CMDMessageToAdmins(playerid,"COUNTDOWN"); cdt=6; CountTimer=SetTimer("countdown",1000,1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //========================= [ Car Commands ]==================================== if(strcmp(cmdtext, "/ltunedcar", true)==0 || strcmp(cmdtext, "/ltc", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,0); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar2", true)==0 || strcmp(cmdtext, "/ltc2", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar3", true)==0 || strcmp(cmdtext, "/ltc3", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170); AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2); SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar4", true)==0 || strcmp(cmdtext, "/ltc4", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar5", true)==0 || strcmp(cmdtext, "/ltc5", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar6", true)==0 || strcmp(cmdtext, "/ltc6", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar7", true)==0 || strcmp(cmdtext, "/ltc7", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar8", true)==0 || strcmp(cmdtext, "/ltc8", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar9", true)==0 || strcmp(cmdtext, "/ltc9", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar10", true)==0 || strcmp(cmdtext, "/ltc10", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090); AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar11", true)==0 || strcmp(cmdtext, "/ltc11", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar12", true)==0 || strcmp(cmdtext, "/ltc12", true)==0) { if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext, "/ltunedcar13", true)==0 || strcmp(cmdtext, "/ltc13", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,"LTunedCar"); AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lp", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (GetPlayerState(playerid) == 2) { new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); } new str[256], Float:pos[3]; format(str, sizeof(str), "%s", cmdtext[2]); SetVehicleNumberPlate(VehicleID, str); GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]); SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]); SetTimerEx("TuneLCar",4000,0,"d",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); SendClientMessage(playerid, blue, "You have changed your licence plate"); CMDMessageToAdmins(playerid,"LP"); } else { SendClientMessage(playerid,red,"Error: You have to be the driver of a vehicle to change its licence plate"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lcar", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if (IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { GivePlayerCar(playerid,415); SendClientMessage(playerid,blue,"Enjoy your new car"); CMDMessageToAdmins(playerid,"LCAR"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lbike", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if (IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid,red,"Error: You already have a vehicle"); } else { new Float:X,Float:Y,Float:Z,Float:Angle,VehicleID; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle); VehicleID = CreateVehicle(522,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,VehicleID,0); if(GetPlayerInterior(playerid)) LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid)); SetVehicleVirtualWorld(VehicleID,GetPlayerVirtualWorld(playerid)); ChangeVehicleColor(VehicleID,0,7); SendClientMessage(playerid,blue,"Enjoy your new bike"); CMDMessageToAdmins(playerid,"LBIKE"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/flip", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (IsPlayerInAnyVehicle(playerid)) { new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid); GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1200.0); SendClientMessage(playerid, blue,"Vehicle Flipped"); CMDMessageToAdmins(playerid,"FLIP"); } else { SendClientMessage(playerid,red,"Error: You are not in a vehicle"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/fix", true) == 0 || strcmp(cmd, "/vr", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (IsPlayerInAnyVehicle(playerid)) { new VehicleID = GetPlayerVehicleID(playerid); SetVehicleHealth(VehicleID,1250.0); SendClientMessage(playerid,blue,"Vehicle Fixed"); } else { SendClientMessage(playerid,red,"Error: You are not in a vehicle"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/repair", true) == 0 || strcmp(cmd, "/vr", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { if (IsPlayerInAnyVehicle(playerid)) { GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); GetVehicleZAngle(GetPlayerVehicleID(playerid), Pos[playerid][3]); SetPlayerCameraPos(playerid, 1929.0, 2137.0, 11.0); SetPlayerCameraLookAt(playerid,1935.0, 2138.0, 11.5); SetVehiclePos(GetPlayerVehicleID(playerid), 1974.0,2162.0,11.0); SetVehicleZAngle(GetPlayerVehicleID(playerid), -90); SetTimerEx("RepairCar",5000,0,"i",playerid); SendClientMessage(playerid,blue,"Your car will be ready in 5 seconds"); } else { SendClientMessage(playerid,red,"Error: You are not in a vehicle"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/ltune",true)==0){ if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle"); } CMDMessageToAdmins(playerid,"LTUNE"); SetVehicleHealth(GetPlayerVehicleID(playerid),2000.0); TuneLCar(LVehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/lnos",true)==0){ if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); } AddVehicleComponent(LVehicleID, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmdtext,"/lhy",true)==0){ if(PlayerInfo[playerid][Level] >= 1) { if(IsPlayerInAnyVehicle(playerid)) { new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID); switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586,449: return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle!"); } AddVehicleComponent(LVehicleID, 1087); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You must be in a vehicle."); } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if (strcmp(cmd, "/ladmin", true) ==0 ) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], Float:X, Float:Y, Float:Z; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,red,"USAGE: /ladmin [up / down / +x / -x / +y / -y / off]"); } else if(strcmp(tmp,"up",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z+5); SetCameraBehindPlayer(playerid); } else if(strcmp(tmp,"down",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y,Z-5); SetCameraBehindPlayer(playerid); } else if(strcmp(tmp,"+x",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X+5,Y,Z); } else if(strcmp(tmp,"-x",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X-5,Y,Z); } else if(strcmp(tmp,"+y",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y+5,Z); } else if(strcmp(tmp,"-y",true) == 0) { TogglePlayerControllable(playerid,false); GetPlayerPos(playerid,X,Y,Z); SetPlayerPos(playerid,X,Y-5,Z); } else if(strcmp(tmp,"off",true) == 0) { TogglePlayerControllable(playerid,true); } else { SendClientMessage(playerid,red,"USAGE: /ladmin [up / down / +x / -x / +y / -y / off]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //==================[ Save Account Details To File ]============================ if(strcmp(cmd, "/gotoplace", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) { if (dUserINT(PlayerName2(playerid)).("x")!=0) { PutAtPos(playerid); SetPlayerVirtualWorld(playerid, (dUserINT(PlayerName2(playerid)).("world")) ); SendClientMessage(playerid,yellow,"You have successfully teleported to your saved place"); } else { SendClientMessage(playerid,red,"ERROR: You must save a place before you can teleport to it"); } } else { SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command"); } return 1; } //------------ if(strcmp(cmd, "/saveplace", true) == 0) { if(PlayerInfo[playerid][LoggedIn] && PlayerInfo[playerid][Level] >= 1) { new Float:x,Float:y,Float:z, interior; GetPlayerPos(playerid,x,y,z); interior = GetPlayerInterior(playerid); dUserSetINT(PlayerName2(playerid)).("x",floatround(x)); dUserSetINT(PlayerName2(playerid)).("y",floatround(y)); dUserSetINT(PlayerName2(playerid)).("z",floatround(z)); dUserSetINT(PlayerName2(playerid)).("interior",interior); dUserSetINT(PlayerName2(playerid)).("world", (GetPlayerVirtualWorld(playerid)) ); SendClientMessage(playerid,yellow,"You have successfully saved these coordinates"); } else { SendClientMessage(playerid,red, "ERROR: You must be an administrator to use this command"); } return 1; } //----------------------------------------- if(strcmp(cmd, "/saveskin", true) == 0) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { new skinid, tmp[256],str[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /saveskin [Skinid]"); return 1; } skinid = strval(tmp); if(skinid >= 0 && skinid <= 300) { dUserSetINT(PlayerName2(playerid)).("FavSkin",skinid); format(str, sizeof(str), "You have successfully saved this skin[%d]",skinid); SendClientMessage(playerid,yellow,str); SendClientMessage(playerid,yellow,"Type: /useskin to use this skin when you spawn or /dontuseskin to stop using skin"); dUserSetINT(PlayerName2(playerid)).("UseSkin",1); CMDMessageToAdmins(playerid,"SAVESKIN"); return 1; } else { SendClientMessage(playerid, green, "ERROR: Invalid Skin ID"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You must be an administrator to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/useskin", true) == 0) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { dUserSetINT(PlayerName2(playerid)).("UseSkin",1); SetPlayerSkin(playerid,dUserINT(PlayerName2(playerid)).("FavSkin")); SendClientMessage(playerid,yellow,"Skin now in use"); } return 1; } if(strcmp(cmd, "/dontuseskin", true) == 0) { if((PlayerInfo[playerid][Level] >= 1) && (PlayerInfo[playerid][LoggedIn] == 1)) { dUserSetINT(PlayerName2(playerid)).("UseSkin",0); SendClientMessage(playerid,yellow,"Skin will no longer be used"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/resetstats", true) == 0) { if(PlayerInfo[playerid][LoggedIn] == 1) { // save as backup dUserSetINT(PlayerName2(playerid)).("oldkills",PlayerInfo[playerid][Kills]); dUserSetINT(PlayerName2(playerid)).("olddeaths",PlayerInfo[playerid][Deaths]); // stats reset PlayerInfo[playerid][Kills] = 0; PlayerInfo[playerid][Deaths] = 0; dUserSetINT(PlayerName2(playerid)).("kills",PlayerInfo[playerid][Kills]); dUserSetINT(PlayerName2(playerid)).("deaths",PlayerInfo[playerid][Deaths]); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); SendClientMessage(playerid,yellow,"ACCOUNT: You have successfully reset your stats. Your kills and deaths are: 0"); } else { SendClientMessage(playerid,red, "ERROR: You must have an account to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/changepass", true) == 0) { if(PlayerInfo[playerid][LoggedIn] ==1) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /changepass [password]"); return 1; } if(strlen(cmdtext) < 15) { SendClientMessage(playerid,red,"ACCOUNT: Incorrect password length"); return 1; } dUserSetINT(PlayerName2(playerid)).("password_hash",udb_hash(cmdtext[12]) ); dUserSet(PlayerName2(playerid)).("Password",cmdtext[12]); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); format(string, sizeof(string),"ACCOUNT: You have successfully changed your password to [ %s ]",cmdtext[12]); SendClientMessage(playerid,yellow,string); } else { SendClientMessage(playerid,red, "ERROR: You must have an account to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/stats", true) == 0) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { ShowScore(playerid); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { GetPlayerName(player1, playername, sizeof(playername)); format(string, sizeof(string), "<> %s's Stats: Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d ",playername, PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths],Float:PlayerInfo[player1][Deaths]/Float:PlayerInfo[player1][Deaths],GetPlayerMoney(player1)); SendClientMessage(playerid, green, string); return 1; } else { SendClientMessage(playerid, COLOR_WHITE, "Player Not Connected!"); return 1; } } //------------------------------------------------------------------------------ if (strcmp(cmd, "/moveplayer", true) ==0 ) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], Float:X, Float:Y, Float:Z; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y ]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is max admin level"); return 1; } tmp = strtok(cmdtext, idx); if(strcmp(tmp,"up",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z+5); SetCameraBehindPlayer(player1); } else if(strcmp(tmp,"down",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y,Z-5); SetCameraBehindPlayer(player1); } else if(strcmp(tmp,"+x",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X+5,Y,Z); } else if(strcmp(tmp,"-x",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X-5,Y,Z); } else if(strcmp(tmp,"+y",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y+5,Z); } else if(strcmp(tmp,"-y",true) == 0) { GetPlayerPos(player1,X,Y,Z); SetPlayerPos(player1,X,Y-5,Z); } else { SendClientMessage(playerid,red,"USAGE: /moveplayer [playerid] [up / down / +x / -x / +y / -y ]"); } return 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lweaps", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { GivePlayerWeapon(playerid,9,1); GivePlayerWeapon(playerid,24,1000); GivePlayerWeapon(playerid,26,1000); GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,16,1000); GivePlayerWeapon(playerid,42,1000); GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lammo", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { MaxAmmo(playerid); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if((strcmp(cmdtext,"/god",true)==0)||(strcmp(cmdtext,"/god",true)==0)) { if(PlayerInfo[playerid][Level] >= 3) { if(PlayerInfo[playerid][God] == 0) { PlayerInfo[playerid][God] = 1; SetPlayerHealth(playerid,100000); GivePlayerWeapon(playerid,38,50000); GivePlayerWeapon(playerid,15,50000); GivePlayerWeapon(playerid,26,50000); SendClientMessage(playerid,green,"GODMODE ON"); } else { PlayerInfo[playerid][God] = 0; SendClientMessage(playerid,red,"GODMODE OFF"); SetPlayerHealth(playerid, 100); GivePlayerWeapon(playerid,35,0); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/die", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new Float:x, Float:y, Float:z ; GetPlayerPos( playerid, Float:x, Float:y, Float:z ); CreateExplosion(Float:x+10, Float:y, Float:z, 8,10.0); CreateExplosion(Float:x-10, Float:y, Float:z, 8,10.0); CreateExplosion(Float:x, Float:y+10, Float:z, 8,10.0); CreateExplosion(Float:x, Float:y-10, Float:z, 8,10.0); CreateExplosion(Float:x+10, Float:y+10, Float:z, 8,10.0); CreateExplosion(Float:x-10, Float:y+10, Float:z, 8,10.0); CreateExplosion(Float:x-10, Float:y-10, Float:z, 8,10.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 4 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/burn", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /burn [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID && PlayerInfo[playerid][Level] == 1) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"BURN"); format(string,256,"You have been flamed by Administrator \"%s\".",adminname); SendClientMessage(player1,blue,string); new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz + 3, 1, 10); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/explode", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /explode [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is max admin level"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"EXPLODE"); format(string,256,"You have been exploded by Administrator %s [reason: %d]",adminname,cmdtext[11]); SendClientMessage(player1,blue,string); format(string,256,"You have exploded %s [reason: %d]", playername,cmdtext[11]); SendClientMessage(playerid,blue,string); new Float:burnx, Float:burny, Float:burnz; GetPlayerPos(player1,burnx, burny, burnz); CreateExplosion(burnx, burny , burnz, 7,10.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/spawnplayer", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /spawnplayer [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"SPAWNPLAYER"); format(string,256,"You have been spawned by Administrator %s",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have spawned %s ", playername); SendClientMessage(playerid,blue,string); SpawnPlayer(player1); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setcolour", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256], player1, Colour; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); tmp = strtok(cmdtext, idx); Colour = strval(tmp); if(Colour > 9 ) { SendClientMessage(playerid, red, "USAGE: /setcolour [playerid] [Colour]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETCOLOUR"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); if(player1 == playerid) { format(string,256,"You have changed your colour", playername); SendClientMessage(playerid,blue,string); } else { format(string,256,"You have changed %s's colour", playername); SendClientMessage(playerid,blue,string); } if(Colour == 0) { SetPlayerColor(player1,black); format(string,256,"Administrator %s has changed your colour to black",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 1) { SetPlayerColor(player1,COLOR_WHITE); format(string,256,"Administrator %s has changed your colour to white",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 2) { SetPlayerColor(player1,red); format(string,256,"Administrator %s has changed your colour to red",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 3) { SetPlayerColor(player1,orange); format(string,256,"Administrator %s has changed your colour to orange",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 4) { SetPlayerColor(player1,yellow); format(string,256,"Administrator %s has changed your colour to yellow",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 5) { SetPlayerColor(player1,COLOR_GREEN1); format(string,256,"Administrator %s has changed your colour to green",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 6) { SetPlayerColor(player1,COLOR_BLUE);format(string,256,"Administrator %s has changed your colour to blue",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 7) { SetPlayerColor(player1,COLOR_PURPLE); format(string,256,"Administrator %s has changed your colour to purple",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 8) { SetPlayerColor(player1,COLOR_BROWN);format(string,256,"Administrator %s has changed your colour to brown",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } else if(Colour == 9) { SetPlayerColor(player1,COLOR_PINK); format(string,256,"Administrator %s has changed your colour to pink",adminname); if(player1 != playerid) SendClientMessage(player1,blue,string); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setweather", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setweather [playerid] [weatherid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); new weather; weather = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has changed your weather",adminname); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have changed %s's weather ",playername); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETWEATHER"); SetPlayerWeather(player1,weather); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/settime", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]"); return 1; } new timeh; timeh = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /settime [playerid] [hour] [minute]"); return 1; } new timem; timem = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has changed your time to %d : %d",adminname,timeh,timem); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have changed %s's time to %d:%d",playername,timeh,timem); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETTIME"); SetPlayerTime(player1,timeh,timem); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setmytime", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]"); return 1; } if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]"); return 1; } new timeh; timeh = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setmytime [hour] [minute]"); return 1; } new timem; timem = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"You have changed your time to %d:%d",adminname,timeh,timem); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETMYTIME"); SetPlayerTime(playerid,timeh,timem); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/setworld", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setworld [playerid] [virtual world]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new world; world = strval(tmp); tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your virtual world to %d",adminname,world); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's virtual world to %d",playername,world); SendClientMessage(playerid,blue,string); CMDMessageToAdmins(playerid,"SETWORLD"); SetPlayerVirtualWorld(player1,world); PlayerPlaySound(playerid,1057,0.0,0.0,0.0); PlayerPlaySound(player1,1057,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //============================================================================== if(strcmp(cmd, "/setinterior", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setinterior [playerid] [interiorid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) { SendClientMessage(playerid,red,"ERROR: Player is not connected"); return 1; } tmp = strtok(cmdtext, idx); new interior; interior = strval(tmp); if(interior < 0 || interior > 25) { SendClientMessage(playerid, red, "Interior can't be below 0 or above 26"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETINTERIOR"); SetPlayerInterior(player1,interior); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/disarm", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /disarm [playerid]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"DISARM"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); format(string,256,"You have been disarmed by Administrator %s",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have disarmed %s ", playername); SendClientMessage(playerid,blue,string); ResetPlayerWeapons(player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/kick", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /kick [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"KICK"); format(string,256,"%s has been kicked by Administrator %s [reason: %s] ",playername,adminname,cmdtext[7]); SendClientMessageToAll(grey,string); SaveToFile("KickLog",string); Kick(player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ban", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day; getdate(year, month, day); new strdate[20]; format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year); CMDMessageToAdmins(playerid,"BAN"); format(string,256,"%s has been banned by Administrator %s [Reason: %s] [Date: %s] ",playername,adminname,cmdtext[6],strdate); SendClientMessageToAll(grey,string); SaveToFile("BanLog",string); Ban(player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/slap", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /slap [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"SLAP"); format(string,256,"You have been slapped by Administrator %s %s ",adminname,cmdtext[7]); SendClientMessage(player1,red,string); format(string,256,"You have slapped %s %s ",playername,cmdtext[7]); SendClientMessage(playerid,blue,string); new Float:Health, Float:x, Float:y, Float:z; GetPlayerHealth(player1,Health); SetPlayerHealth(player1,Health-25); GetPlayerPos(player1,x,y,z); SetPlayerPos(player1,x,y,z+5); PlayerPlaySound(playerid,1190,0.0,0.0,0.0); PlayerPlaySound(player1,1190,0.0,0.0,0.0); } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/mute", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /mute [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel])) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"MUTE"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 1; PlayerInfo[player1][MuteWarnings] = 0; format(string,256,"You have been muted by Administrator %s [reason: %s] ",adminname,cmdtext[8]); SendClientMessage(player1,red,string); format(string,256,"You have muted %s [reason: %s] ",playername,cmdtext[8]); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unmute", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /unmute [playerid] [reason]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); CMDMessageToAdmins(playerid,"UNMUTE"); PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][Muted] = 0; PlayerInfo[player1][MuteWarnings] = 0; format(string,256,"You have been unmuted by Administrator %s",adminname); SendClientMessage(player1,red,string); format(string,256,"You have unmuted %s",playername); SendClientMessage(playerid,blue,string); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setlevel", true) == 0) { if(PlayerInfo[playerid][Level] >= 5) { new tmp[256], player1, level; tmp = strtok(cmdtext, idx); if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID) return SendClientMessage(playerid,red,"ERROR: Player is not connected"); if(PlayerInfo[playerid][LoggedIn] == 0) return SendClientMessage(playerid,red,"ERROR: Player must be registered to be an admin"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /setlevel [playerid] [level]"); level = strval(tmp); if(level > ServerInfo[MaxAdminLevel] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETLEVEL"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day; getdate(year, month, day); if(level==1) { format(string,256,"Administrator %s has set you to Member Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } else { format(string,256,"Administrator %s has set you to Administrator Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } format(string,256,"You have made %s [Level %d] on %d/%d/%d", playername, level, day, month, year); SendClientMessage(playerid,blue,string); format(string,256,"Administrator %s has made %s [Level %d] on %d/%d/%d",adminname, playername, level, day, month, year); SaveToFile("AdminLog",string); dUserSetINT(PlayerName2(player1)).("level",(level)); PlayerInfo[player1][Level] = level; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/settemplevel", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]"); new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || player1 == playerid || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected Or is yourself" ); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /settemplevel [playerid] [level]"); new level; level = strval(tmp); if(level > PlayerInfo[playerid][Level] ) return SendClientMessage(playerid,red,"ERROR: Incorrect Level"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETTEMPLEVEL"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day; getdate(year, month, day); if(level==1) { format(string,256,"Administrator %s has temporarily set you to Member Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } else { format(string,256,"Administrator %s has temporarily set you to Administrator Status [ level %d ]",adminname,level); SendClientMessage(player1,blue,string); } format(string,256,"You have temporarily made %s [Level %d] on %d/%d/%d", playername, level, day, month, year); SendClientMessage(playerid,blue,string); format(string,256,"Administrator %s has temporarily made %s [Level %d] on %d/%d/%d",adminname, playername, level, day, month, year); SaveToFile("TempAdminLog",string); PlayerInfo[player1][Level] = level; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/ljail", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp))return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]"); new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel])) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]"); new jtime; jtime = strval(tmp); if(jtime < 10 ) { SendClientMessage(playerid,red,"ERROR: Incorrect Time (must be higher than 10 seconds)"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /ljail [playerid] [time] [reason]"); CMDMessageToAdmins(playerid,"LJail"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has jailed you for %d seconds[reason: %s]",adminname,jtime,cmdtext[12]); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has jailed %s for %d seconds [reason: %s]",adminname, playername, jtime, cmdtext[12]); SendClientMessageToAll(blue,string); PlayerInfo[player1][JailTime] = jtime; SetTimerEx("JailPlayer",5000,0,"d",player1); SetTimerEx("Jail1",1000,0,"d",player1); PlayerInfo[player1][Jailed] = 1; } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/freeze", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]"); new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel])) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]"); new ftime; ftime = strval(tmp); if(ftime < 5 ) return SendClientMessage(playerid,red,"ERROR: Incorrect Time (must be higher)"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /freeze [playerid] [time] [reason]"); CMDMessageToAdmins(playerid,"Freeze"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has frozen you for %d seconds [reason: %s]",adminname,ftime,cmdtext[12]); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has frozen %s for %d seconds [reason: %s]",adminname, playername, ftime, cmdtext[12]); SendClientMessageToAll(blue,string); TogglePlayerControllable(player1,false); PlayerInfo[player1][Frozen] = 1; PlayerPlaySound(player1,1057,0.0,0.0,0.0); PlayerInfo[player1][FreezeTime] = ftime; SetTimerEx("UnFreezeMe",PlayerInfo[player1][FreezeTime]*1000,0,"d",player1); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/write", true) == 0) { if(PlayerInfo[playerid][Level] >= 1) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } new Colour; Colour = strval(tmp); if(Colour > 9 ) { SendClientMessage(playerid, red, "USAGE: /write [Colour] [Text]"); SendClientMessage(playerid, red, "Colours: 0=black 1=white 2=red 3=orange 4=yellow 5=green 6=blue 7=purple 8=brown 9=pink"); return 1; } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"WRITE"); if(Colour == 0) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(black,string); return 1; } else if(Colour == 1) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; } else if(Colour == 2) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(red,string); return 1; } else if(Colour == 3) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; } else if(Colour == 4) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; } else if(Colour == 5) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; } else if(Colour == 6) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; } else if(Colour == 7) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; } else if(Colour == 8) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; } else if(Colour == 9) { format(string,256,"%s",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 1 to use this command"); } return 1; } //----------------------------------------------------------------------------- if(strcmp(cmd, "/lockcar", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,true); CMDMessageToAdmins(playerid,"LOCKDOORS"); PlayerInfo[playerid][DoorsLocked] = 1; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has locked his car",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unlockcar", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { if(IsPlayerInAnyVehicle(playerid)) { for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i,false,false); CMDMessageToAdmins(playerid,"UNLOCKDOORS"); PlayerInfo[playerid][DoorsLocked] = 0; GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has unlocked his car",adminname); SendClientMessageToAll(blue,string); } else { SendClientMessage(playerid,red,"ERROR: You need to be in a vehicle to lock the doors"); } } else { SendClientMessage(playerid,red,"ERROR: You need to be level 2 to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/fakedeath", true) == 0) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256], killer, killee, weapon; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /fakedeath [killer] [killee] [weapon]"); killer = strval(tmp); if(!IsPlayerConnected(killer) || killer == INVALID_PLAYER_ID || (PlayerInfo[killer][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Killer is not connected"); tmp = strtok(cmdtext, idx); killee = strval(tmp); if(!IsPlayerConnected(killee) || killee == INVALID_PLAYER_ID || (PlayerInfo[killee][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) return SendClientMessage(playerid,red,"ERROR: Killee is not connected"); tmp = strtok(cmdtext, idx); weapon = strval(tmp); if(!IsValidWeapon(weapon)) return SendClientMessage(playerid,red,"ERROR: Incorrect Weapon"); tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"FAKEDEATH"); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has sent a fake death message",adminname); MessageToAdmins(green,string); SendDeathMessage(killer,killee,weapon); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/lunjail", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /lunjail [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"LUnJail"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has unjailed you",adminname); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has unjailed %s",adminname, playername); SendClientMessageToAll(blue,string); TogglePlayerControllable(player1,true); SpawnPlayer(player1); PlayerInfo[player1][Jailed] = 0; return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/unfreeze", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /unfreeze [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"Unfreeze"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has unfrozen you",adminname); SendClientMessage(player1,blue,string); format(string,256,"Administrator %s has unfrozen %s",adminname, playername); SendClientMessageToAll(blue,string); TogglePlayerControllable(player1,true); PlayerInfo[player1][Frozen] = 0; PlayerPlaySound(player1,1057,0.0,0.0,0.0); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/akill", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /akill [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"AKILL"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has killed you",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have killed %s",playername); SendClientMessage(playerid,blue,string); SetPlayerHealth(player1,0.0); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/goto", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /goto [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"GOTO"); new Float:x, Float:y, Float:z; GetPlayerPos(player1,x,y,z); SetPlayerInterior(playerid,GetPlayerInterior(player1)); SetPlayerVirtualWorld(playerid,GetPlayerVirtualWorld(player1)); if(GetPlayerState(playerid) == 2) { SetVehiclePos(GetPlayerVehicleID(playerid),x+3,y,z); LinkVehicleToInterior(GetPlayerVehicleID(playerid),GetPlayerInterior(player1)); SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),GetPlayerVirtualWorld(player1)); } else { SetPlayerPos(playerid,x+2,y,z); } GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); //format(string,256,"Administrator %s has teleported to you",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have teleported to %s", playername); SendClientMessage(playerid,blue,string); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/gethere", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new player1, tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /gethere [playerid]"); return 1; } player1 = strval(tmp); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"GETHERE"); new Float:x, Float:y, Float:z; GetPlayerPos(playerid,x,y,z); SetPlayerInterior(player1,GetPlayerInterior(playerid)); SetPlayerVirtualWorld(player1,GetPlayerVirtualWorld(playerid)); if(GetPlayerState(player1) == 2) { new VehicleID = GetPlayerVehicleID(player1); SetVehiclePos(VehicleID,x+3,y,z); LinkVehicleToInterior(VehicleID,GetPlayerInterior(playerid)); SetVehicleVirtualWorld(GetPlayerVehicleID(player1),GetPlayerVirtualWorld(playerid)); } else { SetPlayerPos(player1,x+2,y,z); } GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"You have been teleported to Administrator %s's location",adminname); SendClientMessage(player1,blue,string); format(string,256,"You have teleported %s to your location", playername); SendClientMessage(playerid,blue,string); return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/giveweapon", true) == 0) { if(PlayerInfo[playerid][Level] >= 2) { new player1, tmp[256],weap,ammo; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /giveweapon [playerid] [weapon id]"); return 1; } player1 = strval(tmp); tmp = strtok(cmdtext, idx); weap = strval(tmp); if(!IsValidWeapon(weap)) return SendClientMessage(playerid,red,"ERROR: Incorrect Weapon ID"); tmp = strtok(cmdtext, idx); ammo = strval(tmp); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); if(IsPlayerConnected(player1)) { CMDMessageToAdmins(playerid,"GIVEWEAPON"); GivePlayerWeapon(player1, weap, ammo); format(string, sizeof(string), "You have given %s weapon id: %d with %d rounds of ammo", playername,weap,ammo); SendClientMessage(playerid,blue,string); format(string,256,"Administrator %s has given you weapon id: %d with %d rounds of ammo",adminname,weap,ammo); if(player1 != playerid) { SendClientMessage(player1,blue,string); } return 1; } else { SendClientMessage(playerid, red, "Player is not connected"); return 1; } } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/sethealth", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256], player1, amount; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [Amount]"); player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /sethealth [playerid] [Amount]"); amount = strval(tmp); if((amount > 100) && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) && (PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Incorrect Health Amount"); } tmp = strtok(cmdtext, idx); CMDMessageToAdmins(playerid,"SETHEALTH"); GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); format(string,256,"Administrator %s has set your health to %d",adminname,amount); if(player1 != playerid) { SendClientMessage(player1,blue,string); } format(string,256,"You have set %s's health to %d",playername,amount); SendClientMessage(playerid,blue,string); SetPlayerHealth(player1,amount); } else { SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } return 1; } //------------------------------------------------------------------------------ if(strcmp(cmd, "/setarmour", true) == 0) { if(PlayerInfo[playerid][Level] >= 3) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, red, "USAGE: /setarmour [playerid] [Amount]"); return 1; } new player1; player1 = strval(tmp); if(!IsPlayerConnected(player1) || player1 == INVALID_PLAYER_ID || (PlayerInfo[player1][Level] == ServerInfo[MaxAdminLevel] && PlayerInfo[playerid][Level] != ServerInfo[MaxAdminLevel]) ) { SendClientMessage(playerid,red,"ERROR: Player is not connected or is yourself"