package signcopy; import org.bukkit.Location; import org.bukkit.event.player.PlayerListener; import org.bukkit.event.player.PlayerItemHeldEvent; import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.Bukkit; import org.bukkit.inventory.*; import org.bukkit.plugin.*; public class SCPlayerListener extends PlayerListener { int item; ItemStack block; private final SignCopy plugin; public SCPlayerListener(SignCopy instance) { this.plugin = instance; } public void onPlayerItemHeld(final PlayerItemHeldEvent event) { item = event.getNewSlot(); block = event.getItem(); } }