# ------------------------------------- # L2JWars Balance Classes Options - # ------------------------------------- # # ------------------------------- # Balance Classes L2JWars - # ------------------------------- # Attention! Users. # If uses values <= 0.9 Damage --". # If uses values => 1.1 Damage ++". # # Ex: value = 0.5, -50 % of damage. # Ex: value = 1.0, damage normally. # Ex: value = 1.5, +50% of damage. # # Enable Class Damages Settings EnableClassDamagesSettings = true EnableClassDamagesLogger = False EnableClassDamagesSettingsInOly = true # Damages to Fighters Duelist__ToFighter = 1.0 DreadNought__ToFighter = 1.0 Phoenix_Knight__ToFighter = 1.0 Hell_Knight__ToFighter = 1.0 Sagittarius__ToFighter = 1.0 Adventurer__ToFighter = 1.0 Archmage__ToFighter = 1.0 Soultaker__ToFighter = 1.0 Arcana_Lord__ToFighter = 1.0 Cardinal__ToFighter = 1.0 Hierophant__ToFighter = 1.0 Eva_Templar__ToFighter = 1.0 Sword_Muse__ToFighter = 1.0 Wind_Rider__ToFighter = 1.0 Moonlight_Sentinel__ToFighter = 1.0 Mystic_Muse__ToFighter = 1.0 Elemental_Master__ToFighter = 1.0 Eva_s_Saint__ToFighter = 1.0 Shillien_Templar__ToFighter = 1.0 Spectral_Dancer__ToFighter = 1.0 Ghost_Hunter__ToFighter = 1.0 Ghost_Sentinel__ToFighter = 1.0 Storm_Screamer__ToFighter = 1.0 Spectral_Master__ToFighter = 1.0 Shillien_Saint__ToFighter = 1.0 Titan__ToFighter = 1.0 Grand_Khauatari__ToFighter = 1.0 Dominator__ToFighter = 1.0 Doomcryer__ToFighter = 1.0 Fortune_Seeker__ToFighter = 1.0 Maestro__ToFighter = 1.0 # Damages to Mage Duelist__ToMage = 1.0 DreadNought__ToMage = 1.0 Phoenix_Knight__ToMage = 1.0 Hell_Knight__ToMage = 1.0 Sagittarius__ToMage = 1.0 Adventurer__ToMage = 1.0 Archmage__ToMage = 1.0 Soultaker__ToMage = 1.0 Arcana_Lord__ToMage = 1.0 Cardinal__ToMage = 1.0 Hierophant__ToMage = 1.0 Eva_Templar__ToMage = 1.0 Sword_Muse__ToMage = 1.0 Wind_Rider__ToMage = 1.0 Moonlight_Sentinel__ToMage = 1.0 Mystic_Muse__ToMage = 1.0 Elemental_Master__ToMage = 1.0 Eva_s_Saint__ToMage = 1.0 Shillien_Templar__ToMage = 1.0 Spectral_Dancer__ToMage = 1.0 Ghost_Hunter__ToMage = 1.0 Ghost_Sentinel__ToMage = 1.0 Storm_Screamer__ToMage = 1.0 Spectral_Master__ToMage = 1.0 Shillien_Saint__ToMage = 1.0 Titan__ToMage = 1.0 Grand_Khauatari__ToMage = 1.0 Dominator__ToMage = 1.0 Doomcryer__ToMage = 1.0 Fortune_Seeker__ToMage = 1.0 Maestro__ToMage = 1.0 # Damages By Fighters Duelist__ByFighter = 1.0 DreadNought__ByFighter = 1.0 Phoenix_Knight__ByFighter = 1.0 Hell_Knight__ByFighter = 1.0 Sagittarius__ByFighter = 1.0 Adventurer__ByFighter = 1.0 Archmage__ByFighter = 1.0 Soultaker__ByFighter = 1.0 Arcana_Lord__ByFighter = 1.0 Cardinal__ByFighter = 1.0 Hierophant__ByFighter = 1.0 Eva_Templar__ByFighter = 1.0 Sword_Muse__ByFighter = 1.0 Wind_Rider__ByFighter = 1.0 Moonlight_Sentinel__ByFighter = 1.0 Mystic_Muse__ByFighter = 1.0 Elemental_Master__ByFighter = 1.0 Eva_s_Saint__ByFighter = 1.0 Shillien_Templar__ByFighter = 1.0 Spectral_Dancer__ByFighter = 1.0 Ghost_Hunter__ByFighter = 1.0 Ghost_Sentinel__ByFighter = 1.0 Storm_Screamer__ByFighter = 1.0 Spectral_Master__ByFighter = 1.0 Shillien_Saint__ByFighter = 1.0 Titan__ByFighter= 1.0 Grand_Khauatari__ByFighter = 1.0 Dominator__ByFighter = 1.0 Doomcryer__ByFighter = 1.0 Fortune_Seeker__ByFighter = 1.0 Maestro__ByFighter = 1.0 # Damages By Mages Duelist__ByMage = 1.0 DreadNought__ByMage = 1.0 Phoenix_Knight__ByMage = 1.0 Hell_Knight__ByMage = 1.0 Sagittarius__ByMage = 1.0 Adventurer__ByMage = 1.0 Archmage__ByMage = 1.0 Soultaker__ByMage = 1.0 Arcana_Lord__ByMage = 1.0 Cardinal__ByMage = 1.0 Hierophant__ByMage = 1.0 Eva_Templar__ByMage = 1.0 Sword_Muse__ByMage = 1.0 Wind_Rider__ByMage = 1.0 Moonlight_Sentinel__ByMage = 1.0 Mystic_Muse__ByMage = 1.0 Elemental_Master__ByMage = 1.0 Eva_s_Saint__ByMage = 1.0 Shillien_Templar__ByMage = 1.0 Spectral_Dancer__ByMage = 1.0 Ghost_Hunter__ByMage = 1.0 Ghost_Sentinel__ByMage = 1.0 Storm_Screamer__ByMage = 1.0 Spectral_Master__ByMage = 1.0 Shillien_Saint__ByMage = 1.0 Titan__ByMage = 1.0 Grand_Khauatari__ByMage = 1.0 Dominator__ByMage = 1.0 Doomcryer__ByMage = 1.0 Fortune_Seeker__ByMage = 1.0 Maestro__ByMage = 1.0 # ----------------------------------------- # Multiples Damages for Pets and Mobs - # ----------------------------------------- # Damage Multipliers for Mage Characters. AltPDamageMages = 1.0 AltMDamageMages = 1.0 # Damage Multipliers for Fighters Characters. AltPDamageFighters = 1.0 AltMDamageFighters = 1.0 # Damage Multipliers for pets and summons. AltPDamagePets = 1.0 AltMDamagePets = 1.0 # Damage Multipliers for NPCs (mobs). AltPDamageNpc = 1.0 AltMDamageNpc = 1.0 # --------------------------------- # Characters Limits - # --------------------------------- # Maximum character running speed. # Retail: 500 MaxRunSpeed = 500 # Maximum Evasion MaxEvasion = 200 # Maximum character Magic Critical Rate. (10 = 1%) # Config more next to the Retail 'MaxMCritRate = 60' MaxMCritRate = 60 # Modify the Maximum Critical Cap. # (Official Critical Cap is 500) # (Every 100 Critical = 10% Critical, so 500 Critical Cap = 50% Critical) MaxCritical = 500 # By defining a value below other than zero (0) # you are putting a cap on the Maximum P.Attack Speed AND/OR M.Attack Speed. # (official = 1800 and 2500) Not Use (= 0) MaxPAtkSpeed = 1800 MaxMAtkSpeed = 2500 # ------------------------------------ # Dagger Skills Options - # ------------------------------------ # Alternative damage for dagger skills. # If uses values = 1.00, damage normally. # If uses values = 1.50, damage -50%. # If uses values = 2.00, damage -100%. DaggerReduceDmgVSRobe = 1.00 DaggerRecudeDmgVSLight = 1.00 DaggerRecuceDmgVSHeavy = 1.00 # This gives the Administrator/Owner the option to modify the blow success in percent by a dagger. # THIS CAN CAUSE HUGE DISBALANCE IN THE GAME PLAY, USE AT YOUR OWN RISK! # Based on L2JWars Blow Engine FrontBlow = 50 BackBlow = 70 SideBlow = 60 # --------------------------- # Mage Options - # --------------------------- #Retail for Crit. Magic Hits Damage * 4.0. MultipleMCrit = 4.0 # --------------------------- # Extra Options - # --------------------------- #Increase or decrease running speed of characters. #10 adds 10 running speed, -10 removes 10. CustomRunSpeed = 0