R&D Agents - You need datacores. You can buy them. The ones you need to invent are Gallentean Starship 65-80k Mechanical Engineering 150-200k BUT the most worthwhile datacores are Nuclear Physics 350k a piece If your going to get your own datacores ( passive income ), you want to (currently, but prices change) get 5.0 standing with Roden Shipyards, Boundless Creation, and Core Complexion - and sell these, and then buy more of the cheaper cores you really want To use the R&D agents to get the cores you need 4 in the datacores skill ( ie L4 Nuclear Physics skill ) Each covetor BPC you want to attempt to turn into a hulk bpc via invention ( 24% chance with skills ) requires 8x Gallentean Starship cores & 8x Mechanical Engineering You also need ONE Incognito Ship Data Interface, which is usable multiple times Invention Skills: Gallente Encryption Methods 4 Gallentean Starship Engineering 4 Mechanical Engineering 4 That will get you hulk bpcs. To build hulks you need the following bpos perfectly ME researched: Crystalline Carbonide Armor Plate Fusion Reactor Unit Ion Thruster Magnetometric Sensor Cluster Oscillator Capacitor Unit Photon Microprocessor Pulse Shield Emitter R.A.M. - Starship Tech To ME research these you need Metallurgy 5, and mech engineering/gallentean starship II, but should have 4 already from invention Skills to build the hulk Indy 5, and mech engineering/gallentean starship 1, but should have 4 for invention already. Hulk component manufacturer skills: Molecular Engineering III High Energy Physics III Plasma Physics III Electronic Engineering III Electromagnetic Physics III Hydromagnetic Physics III Other Required skills Production Efficiency V - no profit otherwise Recommended Skills Advanced Mass Production IV, lets you manu multiple components/ships at once Laboratory Operation V / Advanced Laboratory Operation IV - Lets you invent 10 items at once Research Project Managment IV/V 5/6 R&D agents at once. More isk/cores to invent with. Passive income. Metallurgy V - the component bpos are 4.5m. A full set already researched runs around 80m. You can train metallurgy 5 and do your own, or pay it once and get the bpos already done. TL:DR> The full skill plan ( in no particular order ) WITH YOUR CURRENT IMPLANTS / ATTRIBUTES Electronics Upgrades III (5 hours, 42 minutes, 6 seconds) Hacking I (19 minutes, 28 seconds) Hacking II (1 hour, 30 minutes, 43 seconds) Gallente Encryption Methods I (32 minutes, 28 seconds) Gallente Encryption Methods II (2 hours, 31 minutes, 13 seconds) Gallente Encryption Methods III (14 hours, 15 minutes, 16 seconds) Gallente Encryption Methods IV (3 days, 8 hours, 38 minutes, 18 seconds) Gallentean Starship Engineering I (32 minutes, 28 seconds) Gallentean Starship Engineering II (2 hours, 31 minutes, 13 seconds) Gallentean Starship Engineering III (14 hours, 15 minutes, 16 seconds) Gallentean Starship Engineering IV (3 days, 8 hours, 38 minutes, 18 seconds) Mechanical Engineering I (32 minutes, 28 seconds) Mechanical Engineering II (2 hours, 31 minutes, 13 seconds) Mechanical Engineering III (14 hours, 15 minutes, 16 seconds) Mechanical Engineering IV (3 days, 8 hours, 38 minutes, 18 seconds) Molecular Engineering I (32 minutes, 28 seconds) Molecular Engineering II (2 hours, 31 minutes, 13 seconds) Molecular Engineering III (14 hours, 15 minutes, 16 seconds) Engineering IV (16 hours, 5 minutes, 8 seconds) Engineering V (3 days, 19 hours, 13 minutes, 53 seconds) High Energy Physics I (32 minutes, 28 seconds) High Energy Physics II (2 hours, 31 minutes, 13 seconds) High Energy Physics III (14 hours, 15 minutes, 16 seconds) Plasma Physics I (32 minutes, 28 seconds) Plasma Physics II (2 hours, 31 minutes, 13 seconds) Plasma Physics III (14 hours, 15 minutes, 16 seconds) Electronic Engineering I (32 minutes, 28 seconds) Electronic Engineering II (2 hours, 31 minutes, 13 seconds) Electronic Engineering III (14 hours, 15 minutes, 16 seconds) Electromagnetic Physics I (32 minutes, 28 seconds) Electromagnetic Physics II (2 hours, 31 minutes, 13 seconds) Electromagnetic Physics III (14 hours, 15 minutes, 16 seconds) Hydromagnetic Physics I (32 minutes, 28 seconds) Hydromagnetic Physics II (2 hours, 31 minutes, 13 seconds) Hydromagnetic Physics III (14 hours, 15 minutes, 16 seconds) Laboratory Operation IV (16 hours, 7 minutes, 39 seconds) Laboratory Operation V (3 days, 19 hours, 13 minutes, 53 seconds) Research I (6 minutes, 29 seconds) Research II (30 minutes, 15 seconds) Research III (2 hours, 51 minutes, 2 seconds) Research IV (16 hours, 7 minutes, 39 seconds) Research V (3 days, 19 hours, 13 minutes, 53 seconds) Research Project Management I (57 minutes, 58 seconds) Research Project Management II (4 hours, 29 minutes, 58 seconds) Research Project Management III (1 day, 1 hour, 27 minutes, 7 seconds) Research Project Management IV (5 days, 23 hours, 58 minutes, 48 seconds) Advanced Laboratory Operation I (51 minutes, 56 seconds) Advanced Laboratory Operation II (4 hours, 1 minute, 55 seconds) Advanced Laboratory Operation III (22 hours, 48 minutes, 28 seconds) Advanced Laboratory Operation IV (5 days, 9 hours, 1 minute, 16 seconds) Advanced Mass Production I (50 minutes, 37 seconds) Advanced Mass Production II (3 hours, 55 minutes, 47 seconds) Advanced Mass Production III (22 hours, 13 minutes, 49 seconds) Advanced Mass Production IV (5 days, 5 hours, 45 minutes, 17 seconds) 54 skills; Total time: 50 days, 15 hours, 10 minutes, 52 seconds; Cost: 161,300,000 N.B. Skill costs are based on CCP's database and are indicative only