3:18] mustaphafan: Damn it Sakurai [13:18] shethblade: what [13:19] mustaphafan: He is working on Smash 4 [13:19] shethblade: well [13:19] shethblade: no [13:19] shethblade: he talked about it [13:19] shethblade: I'd like to make a point that half of the problem with brawl is nintendo top-collars [13:19] shethblade: not just sakurai [13:20] mustaphafan: Obviously [13:20] shethblade: to be fair [13:20] shethblade: sakurai didn't organize a team and keep it moving, either [13:20] mustaphafan: People forget that many of Melee's techs were controller based Tuesday, June 7, 2011 16:02:43 [16:02] mustaphafan: People keep saying that it is announced [16:09] shethblade: that what is [16:12] mustaphafan: Smash 4 [16:12] shethblade: If iwata says [16:12] shethblade: "I promise you it will be developed" [16:13] shethblade: it gets developed [16:13] mustaphafan: They see this as evidence that it is being developed [16:13] shethblade: oh [16:13] shethblade: no [16:13] shethblade: it's not being developed [16:13] shethblade: but it will be [16:13] shethblade: the only work you could consider being done right now [16:13] shethblade: is a board of people selecting a staff [16:13] shethblade: planning a budget [16:13] mustaphafan: Sakurai may back out on this [16:13] shethblade: and maybe outlying what they want from a development team [16:13] shethblade: meh [16:14] mustaphafan: I don't think we can expect a trialer next year [16:14] shethblade: you assume Sakurai can say no to Iwata [16:14] shethblade: (He can't.) [16:16] shethblade: you might recall that nintendo put up the majority of the funding in founding sora ltd [16:16] shethblade: sure it's "his" studio [16:16] shethblade: yeah, right. [16:20] mustaphafan: So it isn't confirmed necessarily [16:21] mustaphafan: But even then [16:21] mustaphafan: People were assuming we were getting a trialer [16:28] shethblade: http://www.youtube.com/watch?v=4yofveAaXTI#t=01m18s [16:28] shethblade: that [16:28] shethblade: is pretty damn confirmed. [16:29] mustaphafan: What is [16:29] mustaphafan: I am not checking youtube [16:29] mustaphafan: What is it a video of [16:30] shethblade: "I have just promised you that smash brothers will be developed for nintendo 3ds, and for wiiU" [16:30] shethblade: -Iwata [16:35] mustaphafan: Oh [16:35] mustaphafan: I'm curious how involved Sakurai will be [16:35] mustaphafan: He might not be directing [16:36] shethblade: well, he'll almost definitely be working on it [16:39] mustaphafan: No!!!! [16:39] mustaphafan: RIP Smash Bros. [16:39] shethblade: Iiiii don't blame sakurai for brawl [16:39] shethblade: since he liked melee. [16:40] mustaphafan: Then why was Brawl as bad as it was [16:40] mustaphafan: The next Smash needs to evolve the series [16:40] mustaphafan: Otherwise it will die [16:40] shethblade: nahhhhh [16:41] mustaphafan: It will die with the competitive crowd [16:41] mustaphafan: If it is a downgrade from Brawl [16:41] mustaphafan: I don't think the competitive players will touch it [16:42] shethblade: You can't really downgrade brawl [16:43] mustaphafan: You can toss more random elements [16:43] shethblade: yeah but that's about it [16:43] mustaphafan: You could buff DI [16:44] shethblade: all that'd do [16:44] mustaphafan: 360 degree DI [16:44] shethblade: is make everyone live longer [16:44] shethblade: I don't think anyone considers DI in brawl particularly involved [16:45] mustaphafan: You could buff Metaknight [16:45] shethblade: loool [16:46] mustaphafan: I know [16:46] mustaphafan: You could make the perfect shield hit cause stun [16:46] shethblade: that would have merit [16:47] mustaphafan: If someone hits a perfect shield [16:47] mustaphafan: they are hit with recoil [16:47] shethblade: that'd be silly [16:47] mustaphafan: Footstooling [16:48] shethblade: footstooling was actually great. [16:48] mustaphafan: canceling hitstun is more silly [16:48] shethblade: unless it's mk doing it [16:48] mustaphafan: Sakurai could give the ability to roll off ledges [16:49] shethblade: what, dodge roll? [16:49] shethblade: holy shit that'd be amazing [16:49] mustaphafan: yes [16:49] mustaphafan: There is a code for it in Brawl [16:50] mustaphafan: okay [16:50] mustaphafan: But if there was more random elements [16:50] mustaphafan: How could you play around it? [16:54] mustaphafan: Does the competitive community even want another Brawl? [16:54] shethblade: yup [16:54] shethblade: they want one without metaknight [16:54] shethblade: or at least [16:54] shethblade: metaknight being metaknight [16:55] shethblade: most of us would rather have a fox than a metaknight [16:55] mustaphafan: Really [16:55] mustaphafan: The degrading of mechanics wasn't an issue? [16:55] mustaphafan: Tripping wasn't an issue? [16:55] shethblade: I'm past tripping [16:55] shethblade: aaaaaaand [16:56] shethblade: mechanics? [16:56] shethblade: [16:56] mustaphafan: Depth was lost [16:56] shethblade: you lost... L-cancelling [16:56] mustaphafan: Hitstun [16:56] mustaphafan: no hitstun [16:56] shethblade: lots of people like that [16:57] shethblade: people typically play brawl competitively because it's NOT street fighter/tekken etc [16:57] mustaphafan: People like offensive play being gimped? [16:57] shethblade: where hits = muscle memory combos [16:57] mustaphafan: Smash Bros. had DI [16:57] mustaphafan: So it was never muscle memory [16:57] shethblade: doesn't account for much [16:57] shethblade: combos happen [16:57] shethblade: all the tie [16:57] shethblade: time* [16:58] mustaphafan: Sakurai could buff charging smashes [16:58] mustaphafan: Allowing you to shield out of a charge smash [16:59] shethblade: that'd be goofy [16:59] mustaphafan: Sakurai could remove neutral stages [16:59] shethblade: sakurai wouldn't [16:59] shethblade: he put battlefield and fd in a second game [16:59] shethblade: he also liked making yoshi's island, and lylat [17:00] shethblade: as stages that were just a theme [17:00] mustaphafan: He didn't expect Brawl to be played competitively [17:00] mustaphafan: He might try to prevent the next one to be played competitively [17:00] shethblade: nahhhh [17:01] mustaphafan: Why did he drop Melee's mechanics then [17:01] shethblade: hitstun is a property over a mechanic [17:01] shethblade: the mechanic he dropped was L-cancelling [17:01] shethblade: I see no problems here [17:02] mustaphafan: He changed ledges [17:02] shethblade: oh that [17:02] shethblade: ...no problem there [17:02] shethblade: I like matches not just being [17:02] mustaphafan: Balance [17:02] shethblade: "damn, I've fallen and I can't gte back up" [17:02] shethblade: as for balance [17:02] mustaphafan: Yeah but it is imbalanced who can get back up on stage [17:02] mustaphafan: He fucked up meteor canceling too [17:03] shethblade: what, B+UP to recover? [17:03] shethblade: nothing wrong [17:03] shethblade: you can get around it [17:03] shethblade: also [17:03] shethblade: sakurai this, sakurai that [17:03] shethblade: sakurai's job was to manage a staff [17:03] shethblade: that included [17:04] shethblade: an absolutely preposterous amount of people [17:04] shethblade: http://www.youtube.com/watch?v=ATn3ZjkgrbY#t=03m10s Iunno, seems to me like you can deal with meteor cancels [17:05] shethblade: it's called "persistence" [17:05] shethblade: any idea where I can find the video of the maximum theoretical shine speed in melee? [17:06] mustaphafan: 1 frame [17:06] shethblade: 2 frames ain't it [17:06] shethblade: 30 shines a second [17:06] mustaphafan: Because Sakurai specifically said that he didn't want competitive play [17:07] shethblade: I take that with a hint of salt [17:07] shethblade: he didn't want the IMPENETRABLE WALL of melee [17:07] mustaphafan: Brawl was a disappointment [17:07] mustaphafan: I'm sure sales will eventually drop if the gameplay degrades [17:11] shethblade: but yeah [17:11] shethblade: wasn't there a video somewhere [17:11] shethblade: of someone setting up a macro [17:11] shethblade: to do 30 shines a second? [17:11] mustaphafan: It's not just the character balance [17:11] mustaphafan: Which is a big issue [17:11] mustaphafan: But just overall mechanics [17:12] shethblade: nah man [17:12] shethblade: us brawl peeps like brawl how it is [17:12] shethblade: being mindgames [17:12] shethblade: not mashing the L button every damn time we want to land [17:12] mustaphafan: I don't like L-Canceling either [17:13] mustaphafan: That's not the point [17:13] mustaphafan: Sakurai personally said he tried to make it more accessible and less competitive friendly [17:13] mustaphafan: Also Wavedashing, Dash-dancing [17:13] shethblade: -more accessible [17:13] shethblade: noooooot less competitive-friendly [17:14] mustaphafan: You can't say Brawl isn't less competitive friendly than Melee [17:15] shethblade: It isn't. Most people get turned off by metaknight. [17:15] mustaphafan: Lol [17:15] shethblade: thems the facts [17:15] mustaphafan: No [17:15] mustaphafan: That can't be possible [17:15] mustaphafan: The fact that you play with tripping on suggests otherwise [17:16] shethblade: I rarely, rarely get buttfucked by a trip [17:16] shethblade: and I play luigi [17:16] shethblade: I trip [17:16] shethblade: twice as much [17:17] mustaphafan: What [17:17] mustaphafan: What is the point of using tilts [17:17] mustaphafan: You can get messed up due to the lack of hitstun [17:18] mustaphafan: Or the screwed up teching window Tuesday, June 7, 2011 17:18:16 [17:18] shethblade: depends on the character [17:18] shethblade: weegee uses 2/3 [17:18] shethblade: DK uses all of them [17:18] shethblade: lucario can viably use all of them [17:18] shethblade: ICs can use all of them [17:19] shethblade: marth can use all of them [17:19] shethblade: toon link uses... mostly one of them, but that's TL [17:19] shethblade: he should be pressing B all match [17:19] shethblade: and maybe Z