Hooked: kernel32.dll Hooked: kernel32.dll Hooked: user32.dll Hooked: user32.dll Hooked: d3dx9_27.dll Hooked: d3dx9_43.dll Detoured GetRenderedSurfaceParameters(); succeeded Replacing the built-in shaders. Detoured GetShaderBinary(); succeeded Detoured LoadTextureFile(); succeeded Init: D3D9.DLL queried. Init: D3D9.DLL loaded. Init: Took over Direct3DCreate9. OD3D9: Driver queried from 0x042ce462 OD3D9: Driver 0x044d63c8 constructed from 0x042ce419 (1 drivers available) OD3D9: Supported render-targets: A8R8G8B8, X8R8G8B8, R5G6B5, X1R5G5B5, A2B10G10R10, G16R16, A2R10G10B10, A16B16G16R16, L8, L16, R16F, G16R16F, A16B16G16R16F, R32F, G32R32F, A32B32G32R32F, NULL OD3D9: Supported depth-stencils: D24S8, D24X8, D16, D32F_LOCKABLE, INTZ OD3D9: NULL has multi-sample support: yes OD3D9: Fetch4 not supported. OD3D9: Driver 0x044d63c8 destructed from 0x042e02a7 (0 drivers left) OD3D9: Driver queried from 0x042ce443 OD3D9: Driver 0x044d6428 constructed from 0x042ce419 (1 drivers available) OD3D9: Supported render-targets: A8R8G8B8, X8R8G8B8, R5G6B5, X1R5G5B5, A2B10G10R10, G16R16, A2R10G10B10, A16B16G16R16, L8, L16, R16F, G16R16F, A16B16G16R16F, R32F, G32R32F, A32B32G32R32F, NULL OD3D9: Supported depth-stencils: D24S8, D24X8, D16, D32F_LOCKABLE, INTZ OD3D9: NULL has multi-sample support: yes OD3D9: Fetch4 not supported. Replaced depth-stencil by INTZ OD3D9: Device queried from 0x0296916f OD3D9: Queue 1, MS-type 0, MS-quality 0 OD3D9: Device 0x044d0980 constructed from 0x042e06df (1 devices available) Loading texture (data\textures\shaders/unbound.dds) ShaderDeveloper can't start because of "bFull Screen=1" Pre Hook Depth buffer texture (INTZ) (1680,1050) created OK. Depth buffer reattached OK. 0 Init: NVCPL.dll queried. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Loading texture (data\textures\sky/pcs/HTD_3D_ho.dds) Loading texture (data\textures\sky/pcs/ScPh_1D.dds) Loading texture (data\textures\sky/pcs/Sun_025k.dds) Shader compiling messages occured in data\shaders\override\SKYTEX.pso: (91): error X3500: asymetric returns from if statements not yet implemented Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/HTD_3D_ho.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/ScPh_1D.dds) Linking to existing texture. Shader compiling messages occured in data\shaders\override\PAR2000.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2001.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2003.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2004.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2005.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2006.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2007.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2008.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2009.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2010.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2011.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2012.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2013.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2014.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2015.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2016.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2017.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2018.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2019.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2020.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2021.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2023.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2024.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2025.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2026.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2027.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2028.pso: includes/Lighting.hlsl(303): error X3033: division by zero Shader compiling messages occured in data\shaders\override\PAR2029.pso: includes/Lighting.hlsl(303): error X3033: division by zero Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\effects\water_NRM_2D-xy.dds) Loading texture (data\textures\sky/pcs/OptDpta_2D.dds) Linking to existing texture. Loading texture (data\textures\sky/pcs/Sun_025k.dds) Linking to existing texture. Loading texture (data\textures\effects\water_NRM_2D-xy.dds) Linking to existing texture. Loading texture (data\textures\effects\water_NRM_2D-c.dds) Loading texture (data\textures\effects\water_NRM_2D-xy.dds) Linking to existing texture. Loading texture (data\textures\effects\water_NRM_2D-c.dds) Linking to existing texture. Loading texture (data\textures\effects\water_NRM_2D-xy.dds) Linking to existing texture.