./walktest -relight -verbose=-scf -console 2>&1 | cat > ./tmp.log CR Warning(delta:8477): the OpenGL faker was loaded without crappfaker! Defaulting to an application id of -1! This won't work if you're debugging a parallel application! In this case, set the CR_APPLICATION_ID_NUMBER environment variable to the right thing (see opengl_stub/load.c) CR Debug(delta:8477): In crNetConnectToServer( "localhost", port=10000, mtu=8096, broker=0 ) CR Debug(delta:8477): Connecting to delta on port 10000, with protocol tcpip CR Debug(delta:8477): crNetConnectToServer() failed, freeing the connection CR Warning(delta:8477): Using Chromium configuration for * from /home/arrummzen/.crconfigs CR Debug(delta:8477): Spawning mothership with argv: CR Debug(delta:8477): argv[0] = 'python' CR Debug(delta:8477): argv[1] = '-E' CR Debug(delta:8477): argv[2] = '/home/arrummzen/cr/autodmx.conf' CR Debug(delta:8477): argv[3] = '10043' CR Debug(delta:8477): argv[4] = 'walktest' This is Chromium, Version 1.9 Start a crappfaker on delta Mothership signalling spawning process 8477 CR Debug(delta:8477): Got signal 10: mothership is awake! CR Debug(delta:8477): Mothership is awake! CR Debug(delta:8477): In crNetConnectToServer( "delta:10043", port=10000, mtu=8096, broker=0 ) CR Debug(delta:8477): Connecting to delta on port 10043, with protocol tcpip CR Debug(delta:8477): Done connecting to delta:10043 (swapping=0) CR Debug(delta:8477): SPU 1/2: (0) "dmxdirect" CR Debug(delta:8477): SPU 2/2: (1) "render" CR Debug(delta:8477): Initializing error SPU CR Debug(delta:8477): Initializing render SPU CR Debug(delta:8477): Render SPU: thread-safe CR Debug(delta:8477): In crNetConnectToServer( "delta:10043", port=10000, mtu=8096, broker=0 ) CR Debug(delta:8477): Connecting to delta on port 10043, with protocol tcpip CR Debug(delta:8477): Done connecting to delta:10043 (swapping=0) CR Debug(delta:8477): Looking for the system's OpenGL library... CR Debug(delta:8477): Found it in default path. CR Debug(delta:8477): Render SPU: Creating default window (visBits=0x25, id=0) CR Debug(delta:8477): Render SPU: Opening display 192.168.10.103:0.0 CR Debug(delta:8477): Render SPU: Chose visual id=0x26: RGBA=(8,8,8,0) Z=24 stencil=0 double=1 stereo=0 accum=(16,16,16,16) CR Debug(delta:8477): Render SPU: Created window 0x400001 on display 192.168.10.103:0.0, Xvisual 0x26 CR Debug(delta:8477): Render SPU: actual window x, y, width, height: 0, 0, 256, 256 CR Debug(delta:8477): Render SPU: WindowCreate returned 0 (0=normal) CR Debug(delta:8477): Render SPU: Creating default context, visBits=0x25 CR Debug(delta:8477): GLX_VERSION_1_3 CR Debug(delta:8477): doing glXCreateContext, VisualID: 0x26 CR Debug(delta:8477): Render SPU: Created DIRECT context (0) on display 192.168.10.103:0.0 for visAttribs 0x25 CR Debug(delta:8477): Render SPU: GL_VENDOR: NVIDIA Corporation CR Debug(delta:8477): Render SPU: GL_RENDERER: GeForce 6800 GT/AGP/SSE2 CR Debug(delta:8477): Render SPU: GL_VERSION: 2.0.2 NVIDIA 87.62 CR Debug(delta:8477): Render SPU: ---------- End of Init ------------- CR Debug(delta:8477): Initializing error SPU CR Debug(delta:8477): Initializing passthrough SPU CR Debug(delta:8477): Initializing dmxdirect SPU CR Debug(delta:8477): dmxdirect SPU: init start CR Debug(delta:8477): In crNetConnectToServer( "delta:10043", port=10000, mtu=8096, broker=0 ) CR Debug(delta:8477): Connecting to delta on port 10043, with protocol tcpip CR Debug(delta:8477): Done connecting to delta:10043 (swapping=0) CR Debug(delta:8477): Looking for the system's OpenGL library... CR Debug(delta:8477): Found it in default path. CR Debug(delta:8477): dmxdirect SPU: init finished CR Debug(delta:8477): Looking for the system's OpenGL library... CR Debug(delta:8477): Found it in default path. Info: Using render cleanup parameters 8/20/23/24/25/26. Info: Using image cleanup parameters 0/0/0/0. CR Debug(delta:8477): GLX_VERSION_1_3 CR Debug(delta:8477): doing glXCreateContext, VisualID: 0x26 CR Debug(delta:8477): Render SPU: Created DIRECT context (1) on display 192.168.10.103:0.0 for visAttribs 0x25 CR Debug(delta:8477): dmxdirectWindowCreate CR Debug(delta:8477): Render SPU: Created window 0x400004 on display 192.168.10.103:0.0, Xvisual 0x26 CR Debug(delta:8477): Render SPU: actual window x, y, width, height: 0, 0, 256, 256 CR Debug(delta:8477): Render SPU: GL_VENDOR: NVIDIA Corporation CR Debug(delta:8477): Render SPU: GL_RENDERER: GeForce 6800 GT/AGP/SSE2 CR Debug(delta:8477): Render SPU: GL_VERSION: 2.0.2 NVIDIA 87.62 CR Debug(delta:8477): WindowSize CR Debug(delta:8477): WindowPosition VFS_NOTIFY: loaded configuration file: /home/arrummzen/devel/cs/crystal/./vfs.cfg VFS_NOTIFY: merged configuration file: /home/arrummzen/devel/cs/crystal/vfs.cfg DEBUG: Sound System Software Renderer Initializing... crystalspace.system: World saving enabled. Crystal Space version 1.1dev [Unix-x86-GCC] (Mon 30-Aug-2006). Created by Jorrit Tyberghein and others... crystalspace.graphics3d.opengl: Texture LOD bias -0.3 crystalspace.canvas.glx2d: Opening GLX2D Creating Context Probing pixel format: Color: 32 Alpha: 8 Depth: 32 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0 Video driver GL/X version (direct renderer) Visual ID: 0x00000021, 24bit TrueColor R8:G8:B8:A8, level 1, double buffered crystalspace.canvas.openglcommon: OpenGL renderer: Chromium (GeForce 6800 GT/AGP/SSE2) (vendor: Humper) version 2.0.2 NVIDIA 87.62 Using windowed mode at resolution 640x480. Pixel format: Color: 24 Alpha: 8 Depth: 16 Stencil: 8 AccumColor: 48 AccumAlpha: 16 MultiSamples: 0 crystalspace.canvas.opengl.extmgr: GL Extension 'GL_ARB_multitexture' found and used. GL Extension 'GL_ARB_texture_env_combine' found and used. GL Extension 'GL_ARB_multisample' found and used. crystalspace.canvas.openglcommon: Multisample: disabled crystalspace.canvas.opengl.extmgr: GL Extension 'GL_ARB_fragment_program' found and used. crystalspace.canvas.openglcommon.fontcache: Text drawing method: Multitexturing crystalspace.canvas.opengl.extmgr: GL Extension 'GL_version_1_2' found and used. GL Extension 'GL_ARB_texture_cube_map' found and used. GL Extension 'GL_EXT_texture3D' found and used. GL Extension 'GL_ARB_vertex_buffer_object' found and used. GL Extension 'GL_SGIS_generate_mipmap' found and used. GL Extension 'GL_EXT_texture_filter_anisotropic' found and used. GL Extension 'GL_EXT_texture_lod_bias' found and used. GL Extension 'GL_ARB_point_parameters' found and used. GL Extension 'GL_ARB_point_sprite' found, but not used. GL Extension 'GL_EXT_framebuffer_object' not found. GL Extension 'GL_ARB_texture_non_power_of_two' found and used. GL Extension 'GL_ARB_vertex_program' found and used. GL Extension 'GL_EXT_secondary_color' found and used. GL Extension 'GL_GREMEDY_string_marker' not found. crystalspace.graphics3d.opengl: Maximum texture size is 4096x4096 crystalspace.graphics3d.opengl.vbo: Setting up VBO buffers, VB: 32 MB IB: 16 MB crystalspace.graphics3d.opengl: Stencil clipping is not available Clearing Z buffer when stencil clear is needed enabled crystalspace.graphics3d.shadermgr: Loaded compiler plugin crystalspace.graphics3d.shadercompiler.xmlshader, compiler: XMLShader crystalspace.canvas.opengl.extmgr: GL Extension 'GL_ARB_texture_compression' found and used. GL Extension 'GL_EXT_texture_compression_s3tc' not found. crystalspace.graphics3d.opengl: Render-to-texture backend: framebuffer Delayed buffer swapping: disabled AFP DrawPixmap() workaround: disabled ?Forceful? fixed function enable: no crystalspace.graphics3d.shadercompiler.xmlshader: Shader std_lighting_fixed: 8 variations, 5 ms Shader std_lighting: 48 variations, 79 ms Shader std_lighting_portal: unvarying, 0 ms crystalspace.system: Loading map 'castle'. crystalspace.graphics3d.shadercompiler.xmlshader: Shader light_bumpmap: unvarying, 37 ms Shader light_spec_bumpmap: 2 variations, 45 ms Shader parallaxAtt: 2 variations, 61 ms Shader ambient: 7 variations, 3 ms Shader std_lighting: 48 variations, 53 ms crystalspace.mesh.object.thing: Lightmap quality=3 Lightmapping enabled=1 crystalspace.engine.notify: Lightmaps are not up to date (no 'lm_precalc_info' found in cache). Recalculation of lightmaps forced. Initializing lighting (191 meshes). Shining lights (19 lights). Doing light 0 WARNING! Object 'Cylinder.231' is not closed! WARNING! Object 'Cylinder.025' is not closed! WARNING! Object 'Cube.581' is not closed! WARNING! Object 'Cube.579' is not closed! WARNING! Object 'Cube.577' is not closed! WARNING! Object 'Cube.483' is not closed! ... Doing light 1 Doing light 2 Doing light 3 Doing light 4 Doing light 5 Doing light 6 Doing light 7 Doing light 8 Doing light 9 Doing light 10 Doing light 11 Doing light 12 Doing light 13 Doing light 14 Doing light 15 Doing light 16 Doing light 17 Doing light 18 Time taken: 1.0510 seconds. Caching lighting (191 meshes). crystalspace.system: Precaching all things... Precaching finished... Total level load time: 7.464 seconds CR Debug(delta:8477): Cleaning up SPU dmxdirect CR Debug(delta:8477): Cleaning up SPU passthrough CR Debug(delta:8477): Cleaning up SPU error