$ skulltag-server& [1] 4300 $ Skulltag v0.98d - SVN revision 3021 - SDL version Compiled on Nov 6 2010 M_LoadDefaults: Load system defaults. W_Init: Init WADfiles. adding /usr/share/skulltag/skulltag.pk3 (499 files) adding /usr/share/skulltag/skulltag_data.pk3 (2497 files) adding ./doom2.wad (2919 lumps) I_Init: Setting up machine state. CPU Vendor ID: GenuineIntel Name: Intel(R) Pentium(R) 4 CPU 2.00GHz Family 15, Model 2, Stepping 4 Features: MMX SSE SSE2 IPFileParser::parseIPList: Couldn't open file: whitelist.txt! REASON: ENOENT: A component of filename does not name an existing file or filename is an empty string. IPFileParser::parseIPList: Couldn't open file: banlist.txt! REASON: ENOENT: A component of filename does not name an existing file or filename is an empty string. IPFileParser::parseIPList: Couldn't open file: adminlist.txt! REASON: ENOENT: A component of filename does not name an existing file or filename is an empty string. S_Init: Setting up sound. ST_Init: Init startup screen. P_Init: Checking cmd-line parameters... G_ParseMapInfo: Load map definitions. ParseSectInfo: Loading sector identifications. S_InitData: Load sound definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. M_Init: Init miscellaneous info. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Initializing network subsystem. Found interface lo with IP address: 127.0.0.1 Found interface wlan0 with IP address: 192.168.2.8 Using IP address of interface wlan0 as local address. IP address 192.168.2.8:10666 MD5 sum of skulltag.wad is a7aa1fc8dc8d8193d0e3f28586ce2e90 UDP Initialized. *** MAP01: entryway *** compatflags changed to: 0 NETWORK_LaunchPacket: Permission denied NETWORK_LaunchPacket: Address 192.168.2.255:15101