public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new Float:x,Float:y,Float:z; if(dialogid==1 && response==1) { switch(listitem) { case 0: { GetPlayerPos(playerid,x,y,z); CreateVehicle(432,x-3.0,y,z,0.0,1,1,300); } case 1: { GetPlayerPos(playerid,x,y,z); CreateVehicle(407,x-3.0,y,z,0.0,1,3,300); } case 2: { GetPlayerPos(playerid,x,y,z); CreateVehicle(425,x-3.1,y,z,0.0,1,3,300); } case 3: { GetPlayerPos(playerid,x,y,z); CreateVehicle(420,x-3.1,y,z,0.0,1,3,300); } } } if(dialogid == 0) { if(response == 0) { } if(response == 1) { ShowPlayerDialog(playerid,1,DIALOG_STYLE_MSGBOX,"Règles","met ici ce que vous voulez","Accepter","Refusé"); return 1; } return 1; } if(dialogid == 1) { if(response == 0) { } if(response == 1) { SendClientMessage(playerid, 0xFFFFFF, "Merci d'avoir lu les règles"); } return 1; } return 1; }