// [Binds] unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+moveup" bind - "zoomout" bind = "zoomin" bind ` "toggleconsole" bind a "+moveleft" bind b "+zoom" bind c "+movedown" bind d "+moveright" bind e "+leanright" bind f "+activate" bind g "+mapexpand" bind l "openlimbomenu" bind m "mvactivate" bind q "+leanleft" bind r "+reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind v "mp_quickmessage" bind w "+forward" bind x "+prone" bind y "messagemode2" bind z "mp_fireteammsg" bind ~ "toggleconsole" bind CAPSLOCK "+speed" bind ALT "+stats" bind CTRL "+topshots" bind SHIFT "+sprint" bind F9 "vote yes" bind F10 "vote no" bind F11 "ready" bind F12 "notready" bind MOUSE1 "+attack" bind MOUSE2 "weapalt" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" bind KP_ENTER "mp_fireteamadmin" bind KP_INS "selectbuddy -2" bind 0 "weaponbank 10" bind 1 "weaponbank 1" bind 2 "weaponbank 2" bind 3 "weaponbank 3" bind 4 "weaponbank 4" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" bind 8 "weaponbank 8" bind 9 "weaponbank 9" bind UPARROW "opentimerinput" bind h "resettimer" bind LEFTARROW "timerset 30" bind RIGHTARROW "timerset 20" bind mouse3 "kill; forcetapout" // [Settings] // [b settings] seta b_althud "2" seta b_althudflags "2" seta b_antilag "1" seta b_backupcvars "0" seta b_chatalpha ".7" seta b_chatflags "1" seta b_chatsounds "0" seta b_demo_nametags "11" seta b_demo_dynamitecounter "1" seta b_descriptivetextscale ".8" seta b_drawclock "0" seta b_drawpromotions "0" seta b_drawranks "0" seta b_drawrewards "0" seta b_drawspectatoralpha "1" seta b_drawspectatorteamflags "1" seta b_drawspeed "0" seta b_fireteamalpha "67" seta b_fireteamlatchedclass "1" seta b_goatsound "1" seta b_hitsounds "1" seta b_hudyoffset "10" seta b_lagometeralpha ".5" seta b_logbanners "1" seta b_muzzleflash "0" seta b_numpopups "5" seta b_noactivatelean "1" seta b_optimizeprediction "1" seta b_panzerhack "1" seta b_popupfadetime "2500" seta b_popupstaytime "1000" seta b_popuptime "0" seta b_shovesounds "1" seta b_simpleitems "0" seta b_tracers "2" seta b_votetextscale ".8" seta b_watermarkalpha "0" seta b_weapaltreloads "0" // [cg settings] seta cg_announcer "1" seta cg_atmosphericeffects "0" seta cg_autoactivate "1" seta cg_autorate "2" seta cg_autoreload "0" seta cg_autoswitch "0" seta cg_blinktime "0" seta cg_blooddamageblend "0" seta cg_bloodflash "0" seta cg_bloodtime "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_bobup "0" seta cg_bobyaw "0" seta cg_brasstime "0" seta cg_chatalpha "1" seta cg_complaintpopup "0" seta cg_coronafardist "0" seta cg_coronas "0" seta cg_crosshairalpha "1" seta cg_crosshairalphaalt "1" seta cg_crosshaircolor "white" seta cg_crosshaircoloralt "white" seta cg_crosshairhealth "0" seta cg_crosshairpulse "0" seta cg_crosshairsize "22" seta cg_crosshairx "0" seta cg_crosshairy "0" seta cg_cursorhints "1" seta cg_cycleallweaps "1" seta cg_descriptivetext "1" seta cg_draw2d "1" seta cg_drawbuddies "0" seta cg_drawclock "0" seta cg_drawcompass "1" seta cg_drawcrosshair "5" seta cg_drawcrosshairnames "1" seta cg_drawcrosshairpickups "1" seta cg_drawdisconnecticon "1" seta cg_drawfireteamoverlay "1" seta cg_drawfps "1" seta cg_drawgun "1" seta cg_drawnotifytext "1" seta cg_drawreinforcementtime "1" seta cg_drawroundtimer "1" seta cg_drawsmallpopupicons "1" seta cg_drawspreadscale "0" seta cg_drawspeed "0" seta cg_drawstatus "0" seta cg_drawtime "0" seta cg_drawtimeseconds "1" seta cg_drawweaponiconflash "0" seta cg_dynocounter "0" seta cg_enablebreath "0" seta cg_fireteamalpha ".9" seta cg_fov "120" seta cg_gibs "0" seta cg_gun_fovscale "0" seta cg_gun_frame "0" seta cg_hitsounds "1" seta cg_impactparticles "0" seta cg_instanttapout "1" seta cg_killspreesounds "1" seta cg_lagometer "1" seta cg_lagometeralpha ".5" seta cg_logconsole "1" seta cg_marktime "0" seta cg_muzzleflash "0" seta cg_noammoautoswitch "0" seta cg_novoicechats "0" seta cg_novoicetext "0" seta cg_numpopups "5" seta cg_obituary "2" seta cg_obituaryfilter "0" seta cg_obituarylocation "0" seta cg_optimizeprediction "1" seta cg_panzerhack "1" seta cg_pmblock "0" seta cg_pmsounds "1" seta cg_popupfadetime "0" seta cg_popuptime "0" seta cg_popupwaittime "0" seta cg_printobjectiveinfo "1" seta cg_quickmessagealt "1" seta cg_runpitch "0" seta cg_runroll "0" seta cg_shadows "0" seta cg_showblood "0" seta cg_teamchatheight "8" seta cg_teamchatsonly "0" seta cg_teamchattime "8000" seta cg_trailparticles "0" seta cg_usescreenshotjpeg "1" seta cg_useweapsforzoom "1" seta cg_voicespritetime "6000" seta cg_watermarkalpha "0" seta cg_watermarkopacity "0" seta cg_weapaltreloads "0" seta cg_wolfparticles "0" seta cg_zoomdefaultsniper "20" seta cg_zoomstepsniper "2" // [cl settings] seta cl_allowdownload "1" seta cl_doubletapdelay "0" seta cl_freelook "1" seta cl_language "0" seta cl_maxpackets "100" seta cl_mouseaccel "0" seta cl_packetdup "1" seta cl_run "1" seta cl_timenudge "0" seta cl_wwwdownload "1" // [com settings] seta com_maxfps "76" seta com_hunkMegs "192" seta com_soundMegs "48" seta com_zoneMegs "24" // [m settings] seta m_filter "0" seta m_forward ".25" seta m_pitch "0.01501" seta m_side ".25" seta m_yaw ".022" // [r settings] seta r_allowextensions "1" seta r_ati_fsaa_samples "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_truform_tess "0" seta r_cacheshaders "1" seta r_clamptoedge "1" seta r_clear "0" seta r_colorbits "32" seta r_colormiplevels "0" seta r_customaspect "0" seta r_customheight "1080" seta r_customwidth "1920" seta r_depthbits "24" seta r_detailtextures "0" seta r_displayrefresh "60" seta r_dlightbacks "1" seta r_drawfoliage "0" seta r_drawsun "0" seta r_dynamiclight "0" seta r_ext_ati_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_nv_fog_dist "0" seta r_ext_texture_env_add "0" seta r_ext_texture_filter_anisotropic "0" seta r_faceplanecull "1" seta r_fastsky "0" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "3" seta r_gldriver "opengl32" seta r_glignorewickedd "0" seta r_highqualityvideo "0" seta r_ignorefastpath "0" seta r_ignoreglerrors "1" seta r_ignorehwgamma "1" seta r_ingamevideo "0" seta r_intensity "1.5" seta r_lodbias "0" seta r_lodcurveerror "250" seta r_lodscale "5" seta r_mapoverbrightbits "2" seta r_measureoverdraw "0" seta r_mode "-1" seta r_nocull "0" seta r_normallength ".5" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overbrightbits "1" seta r_picmip "0" seta r_primitives "0" seta r_railcorewidth "1" seta r_railsegmentlength "32" seta r_railwidth "16" seta r_rmse "0" seta r_roundimagesdown "0" seta r_simplemipmaps "0" seta r_smp "0" seta r_stencilbits "24" seta r_stereo "0" seta r_subdivisions "20" seta r_swapinterval "0" seta r_textureanisotropy "1" seta r_texturebits "32" seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST" seta r_uifullscreen "0" seta r_wolffog "0" // [s settings] seta s_khz "44" seta s_musicvolume "0" seta s_volume ".35" // [pb settings] pb_cl_enable pb_security "0" pb_sleep "500" pb_system "0" // [misc settings] seta pmove_fixed "0" seta rate "25000" seta sensitivity "2" seta snaps "20" seta scr_conspeed "999" seta con_autoclear "1" //class selector bind F1 "class m 1; echo ^0[^zNext Spawn ^0> ^zMedic^0];play sound/menu/select.wav" bind F2 "class e 1; echo ^0[^zNext Spawn ^0>^z Engineer^0];play sound/menu/select.wav" bind F3 "class e 2; echo ^0[^zNext Spawn ^0> ^zRifle^0];play sound/menu/select.wav" bind F4 "class f 1; echo ^0[^zNext Spawn ^0> ^zField Ops^0];play sound/menu/select.wav" bind F5 "class c 1; echo ^0[^zNext Spawn ^0> ^zSten^0];play sound/menu/select.wav" bind F6 "class c 3; echo ^0[^zNext Spawn ^0> ^zSniper^0];play sound/menu/select.wav" bind F7 "class s 4; echo ^0[^zNext Spawn ^0> ^zPanzer^0];play sound/menu/select.wav" //spawn selector bind KP_HOME "setspawnpt 0; echo ^0[^zSpawn Point 0^0];play sound/menu/select.wav" bind KP_UPARROW "setspawnpt 1; echo ^0[^zSpawn Point 1^0];play sound/menu/select.wav" bind KP_PGUP "setspawnpt 2; echo ^0[^zSpawn Point 2^0];play sound/menu/select.wav" bind KP_LEFTARROW "setspawnpt 3; echo ^0[^zSpawn Point 3^0];play sound/menu/select.wav" bind KP_5 "setspawnpt 4; echo ^0[^zSpawn Point 4^0];play sound/menu/select.wav" bind KP_RIGHTARROW "setspawnpt 5; echo ^0[^zSpawn Point 5^0];play sound/menu/select.wav" bind KP_END "setspawnpt 6; echo ^0[^zSpawn Point 6^0];play sound/menu/select.wav" bind KP_DOWNARROW "setspawnpt 7; echo ^0[^zSpawn Point 7^0];play sound/menu/select.wav" bind KP_PGDN "setspawnpt 8; echo ^0[^zSpawn Point 8^0];play sound/menu/select.wav" vid_restart