15:45:24: Creating resource group General 15:45:24: Creating resource group Internal 15:45:24: Creating resource group Autodetect 15:45:24: SceneManagerFactory for type 'DefaultSceneManager' registered. 15:45:24: Registering ResourceManager for type Material 15:45:24: Registering ResourceManager for type Mesh 15:45:24: Registering ResourceManager for type Skeleton 15:45:24: MovableObjectFactory for type 'ParticleSystem' registered. 15:45:24: OverlayElementFactory for type Panel registered. 15:45:24: OverlayElementFactory for type BorderPanel registered. 15:45:24: OverlayElementFactory for type TextArea registered. 15:45:24: Registering ResourceManager for type Font 15:45:24: ArchiveFactory for archive type FileSystem registered. 15:45:24: DDS codec registering 15:45:24: FreeImage version: 3.15.0 15:45:24: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 15:45:24: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti 15:45:24: Registering ResourceManager for type HighLevelGpuProgram 15:45:24: Registering ResourceManager for type Compositor 15:45:24: MovableObjectFactory for type 'Entity' registered. 15:45:24: MovableObjectFactory for type 'Light' registered. 15:45:24: MovableObjectFactory for type 'BillboardSet' registered. 15:45:24: MovableObjectFactory for type 'ManualObject' registered. 15:45:24: MovableObjectFactory for type 'BillboardChain' registered. 15:45:24: MovableObjectFactory for type 'RibbonTrail' registered. 15:45:24: *-*-* OGRE Initialising 15:45:24: *-*-* Version 1.8.0unstable (Byatis) 15:45:24: Log file is at C:\Documents and Settings\Aaron.DARK-WATER-STUD\My Documents\DeadHungryDiner\app.log 15:45:24: Searching for .\media 15:45:24: Searching for .\..\media 15:45:24: Searching for .\..\..\media 15:45:24: Found at .\..\..\media 15:45:24: Searching for .\scripts 15:45:24: Searching for .\..\scripts 15:45:24: Searching for .\..\..\scripts 15:45:24: Found at .\..\..\scripts 15:45:24: Searching for .\scriptLib 15:45:24: Searching for .\..\scriptLib 15:45:24: Searching for .\..\..\scriptLib 15:45:24: Found at .\..\..\scriptLib 15:45:24: ** Loading script .\..\..\scripts\init.lua 15:45:24: *** Running init script *** 15:45:24: windows 15:45:24: Creating resource group init 15:45:24: Added resource location '.\..\..\media\en\init' of type 'FileSystem' to resource group 'init' 15:45:24: Added resource location '.\..\..\media\init' of type 'FileSystem' to resource group 'init' 15:45:24: ==> Writing user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\prefs.txt' 15:45:24: Prefs done 15:45:24: **** Prefs Start 15:45:24: local p=preferences.writePref p("audio.masterVolume",1) p("audio.effectVolume",0.5) p("audio.musicVolume",0) p("graphics.frameRate",60) p("graphics.fullScreen",false) 15:45:24: **** Prefs End 15:45:24: Creating resource group mainMenuItems 15:45:24: Added resource location '.\..\..\media\en\menu\mainMenu' of type 'FileSystem' to resource group 'mainMenuItems' 15:45:24: Added resource location '.\..\..\media\menu\mainMenu' of type 'FileSystem' to resource group 'mainMenuItems' 15:45:24: Creating resource group inGameMenuItems 15:45:24: Added resource location '.\..\..\media\en\menu\inGameMenu' of type 'FileSystem' to resource group 'inGameMenuItems' 15:45:24: Added resource location '.\..\..\media\menu\inGameMenu' of type 'FileSystem' to resource group 'inGameMenuItems' 15:45:24: Creating resource group commonMenuItems 15:45:24: Added resource location '.\..\..\media\en\menu\common' of type 'FileSystem' to resource group 'commonMenuItems' 15:45:24: Added resource location '.\..\..\media\menu\common' of type 'FileSystem' to resource group 'commonMenuItems' 15:45:24: Creating resource group banshee 15:45:24: Added resource location '.\..\..\media\en\char\banshee' of type 'FileSystem' to resource group 'banshee' 15:45:24: Added resource location '.\..\..\media\char\banshee' of type 'FileSystem' to resource group 'banshee' 15:45:24: Creating resource group gabby 15:45:24: Added resource location '.\..\..\media\en\char\gabe' of type 'FileSystem' to resource group 'gabby' 15:45:24: Added resource location '.\..\..\media\char\gabe' of type 'FileSystem' to resource group 'gabby' 15:45:24: Added resource location '.\..\..\media\en\char\gabby' of type 'FileSystem' to resource group 'gabby' 15:45:24: Added resource location '.\..\..\media\char\gabby' of type 'FileSystem' to resource group 'gabby' 15:45:24: Creating resource group ogre 15:45:24: Added resource location '.\..\..\media\en\char\ogre' of type 'FileSystem' to resource group 'ogre' 15:45:24: Added resource location '.\..\..\media\char\ogre' of type 'FileSystem' to resource group 'ogre' 15:45:24: Creating resource group mrgrimm 15:45:24: Added resource location '.\..\..\media\en\char\mrgrimm' of type 'FileSystem' to resource group 'mrgrimm' 15:45:24: Added resource location '.\..\..\media\char\mrgrimm' of type 'FileSystem' to resource group 'mrgrimm' 15:45:24: Creating resource group vampire 15:45:24: Added resource location '.\..\..\media\en\char\vampire' of type 'FileSystem' to resource group 'vampire' 15:45:24: Added resource location '.\..\..\media\char\vampire' of type 'FileSystem' to resource group 'vampire' 15:45:24: Creating resource group vanda 15:45:24: Added resource location '.\..\..\media\en\char\vanda' of type 'FileSystem' to resource group 'vanda' 15:45:24: Added resource location '.\..\..\media\char\vanda' of type 'FileSystem' to resource group 'vanda' 15:45:24: Creating resource group werewolf 15:45:24: Added resource location '.\..\..\media\en\char\werewolf' of type 'FileSystem' to resource group 'werewolf' 15:45:24: Added resource location '.\..\..\media\char\werewolf' of type 'FileSystem' to resource group 'werewolf' 15:45:24: Creating resource group werewolftutorial 15:45:24: Added resource location '.\..\..\media\en\char\werewolftutorial' of type 'FileSystem' to resource group 'werewolftutorial' 15:45:24: Added resource location '.\..\..\media\char\werewolftutorial' of type 'FileSystem' to resource group 'werewolftutorial' 15:45:24: Creating resource group zombie 15:45:24: Added resource location '.\..\..\media\en\char\zombie' of type 'FileSystem' to resource group 'zombie' 15:45:24: Added resource location '.\..\..\media\char\zombie' of type 'FileSystem' to resource group 'zombie' 15:45:24: Creating resource group zombieangry 15:45:24: Added resource location '.\..\..\media\en\char\zombieangry' of type 'FileSystem' to resource group 'zombieangry' 15:45:24: Added resource location '.\..\..\media\char\zombieangry' of type 'FileSystem' to resource group 'zombieangry' 15:45:24: Creating resource group frankie 15:45:24: Added resource location '.\..\..\media\en\char\frankie' of type 'FileSystem' to resource group 'frankie' 15:45:24: Added resource location '.\..\..\media\char\frankie' of type 'FileSystem' to resource group 'frankie' 15:45:24: Creating resource group charCommon 15:45:24: Added resource location '.\..\..\media\en\char\common' of type 'FileSystem' to resource group 'charCommon' 15:45:24: Added resource location '.\..\..\media\char\common' of type 'FileSystem' to resource group 'charCommon' 15:45:24: Creating resource group world1 15:45:24: Added resource location '.\..\..\media\en\lvl\world1' of type 'FileSystem' to resource group 'world1' 15:45:24: Added resource location '.\..\..\media\lvl\world1' of type 'FileSystem' to resource group 'world1' 15:45:24: Creating resource group world2 15:45:24: Added resource location '.\..\..\media\en\lvl\world2' of type 'FileSystem' to resource group 'world2' 15:45:24: Added resource location '.\..\..\media\lvl\world2' of type 'FileSystem' to resource group 'world2' 15:45:24: Creating resource group world3 15:45:24: Added resource location '.\..\..\media\en\lvl\world3' of type 'FileSystem' to resource group 'world3' 15:45:24: Added resource location '.\..\..\media\lvl\world3' of type 'FileSystem' to resource group 'world3' 15:45:24: Creating resource group world4 15:45:24: Added resource location '.\..\..\media\en\lvl\world4' of type 'FileSystem' to resource group 'world4' 15:45:24: Added resource location '.\..\..\media\lvl\world4' of type 'FileSystem' to resource group 'world4' 15:45:24: Creating resource group world5 15:45:24: Added resource location '.\..\..\media\en\lvl\world5' of type 'FileSystem' to resource group 'world5' 15:45:24: Added resource location '.\..\..\media\lvl\world5' of type 'FileSystem' to resource group 'world5' 15:45:24: Creating resource group worldCommon 15:45:24: Added resource location '.\..\..\media\en\lvl\common' of type 'FileSystem' to resource group 'worldCommon' 15:45:24: Added resource location '.\..\..\media\lvl\common' of type 'FileSystem' to resource group 'worldCommon' 15:45:24: Creating resource group tutorial 15:45:24: Added resource location '.\..\..\media\en\lvl\tutorial' of type 'FileSystem' to resource group 'tutorial' 15:45:24: Added resource location '.\..\..\media\lvl\tutorial' of type 'FileSystem' to resource group 'tutorial' 15:45:24: Creating resource group highlights 15:45:24: Added resource location '.\..\..\media\en\lvl\common\highights' of type 'FileSystem' to resource group 'highlights' 15:45:24: Added resource location '.\..\..\media\lvl\common\highights' of type 'FileSystem' to resource group 'highlights' 15:45:24: Creating resource group cutscenes 15:45:24: Added resource location '.\..\..\media\en\lvl\cutscenes' of type 'FileSystem' to resource group 'cutscenes' 15:45:24: Added resource location '.\..\..\media\lvl\cutscenes' of type 'FileSystem' to resource group 'cutscenes' 15:45:24: Creating resource group fonts 15:45:24: Added resource location '.\..\..\media\en\fonts' of type 'FileSystem' to resource group 'fonts' 15:45:24: Added resource location '.\..\..\media\fonts' of type 'FileSystem' to resource group 'fonts' 15:45:24: Creating resource group common 15:45:24: Added resource location '.\..\..\media\en\common' of type 'FileSystem' to resource group 'common' 15:45:24: Added resource location '.\..\..\media\common' of type 'FileSystem' to resource group 'common' 15:45:24: *** Init Done *** 15:45:24: Added resource location '.\..\..\media\en' of type 'FileSystem' to resource group 'General' 15:45:24: Added resource location '.\..\..\media' of type 'FileSystem' to resource group 'General' 15:45:24: Error: Key _force_resolution not found 15:45:24: Loading library RenderSystem_GL 15:45:24: Installing plugin: GL RenderSystem 15:45:24: OpenGL Rendering Subsystem created. 15:45:24: Plugin successfully installed 15:45:24: Loading library Plugin_OctreeSceneManager 15:45:24: Installing plugin: Octree Scene Manager 15:45:24: Plugin successfully installed 15:45:24: CPU Identifier & Features 15:45:24: ------------------------- 15:45:24: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz 15:45:24: * SSE: yes 15:45:24: * SSE2: yes 15:45:24: * SSE3: yes 15:45:24: * MMX: yes 15:45:24: * MMXEXT: yes 15:45:24: * 3DNOW: no 15:45:24: * 3DNOWEXT: no 15:45:24: * CMOV: yes 15:45:24: * TSC: yes 15:45:24: * FPU: yes 15:45:24: * PRO: yes 15:45:24: * HT: no 15:45:24: ------------------------- 15:45:24: *** Starting Win32GL Subsystem *** 15:45:24: Final resolution: Screen 1360/768, View 1024/768 15:45:24: GLRenderSystem::_createRenderWindow "Dead Hungry Diner", 1024x768 windowed miscParams: border=fixed vsync=true 15:45:24: Created Win32Window 'Dead Hungry Diner' : 1030x800, 32bpp 15:45:24: GL_VERSION = 3.3.0 15:45:24: GL_VENDOR = NVIDIA Corporation 15:45:24: GL_RENDERER = GeForce 8800 GTS/PCI/SSE2 15:45:24: GL_EXTENSIONS = GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 15:45:24: Supported WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 15:45:24: *************************** 15:45:24: *** GL Renderer Started *** 15:45:24: *************************** 15:45:24: Registering ResourceManager for type GpuProgram 15:45:24: GLSL support detected 15:45:24: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 15:45:24: FBO PF_UNKNOWN depth/stencil support: D16S0 D24S0 D32S0 Packed-D24S8 15:45:24: FBO PF_L8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:24: FBO PF_A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:24: FBO PF_A4L4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:24: FBO PF_BYTE_LA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:24: FBO PF_R5G6B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_B5G6R5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_R3G3B2 depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT16_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT32_R depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: FBO PF_SHORT_RGB depth/stencil support: D0S0 D16S0 D24S0 D32S0 Packed-D24S8 15:45:25: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB 15:45:25: RenderSystem capabilities 15:45:25: ------------------------- 15:45:25: RenderSystem Name: OpenGL Rendering Subsystem 15:45:25: GPU Vendor: nvidia 15:45:25: Device Name: GeForce 8800 GTS/PCI/SSE2 15:45:25: Driver Version: 3.3.0.0 15:45:25: * Fixed function pipeline: yes 15:45:25: * Hardware generation of mipmaps: yes 15:45:25: * Texture blending: yes 15:45:25: * Anisotropic texture filtering: yes 15:45:25: * Dot product texture operation: yes 15:45:25: * Cube mapping: yes 15:45:25: * Hardware stencil buffer: yes 15:45:25: - Stencil depth: 8 15:45:25: - Two sided stencil support: yes 15:45:25: - Wrap stencil values: yes 15:45:25: * Hardware vertex / index buffers: yes 15:45:25: * Vertex programs: yes 15:45:25: * Number of floating-point constants for vertex programs: 1024 15:45:25: * Number of integer constants for vertex programs: 0 15:45:25: * Number of boolean constants for vertex programs: 0 15:45:25: * Fragment programs: yes 15:45:25: * Number of floating-point constants for fragment programs: 512 15:45:25: * Number of integer constants for fragment programs: 0 15:45:25: * Number of boolean constants for fragment programs: 0 15:45:25: * Geometry programs: yes 15:45:25: * Number of floating-point constants for geometry programs: 2048 15:45:25: * Number of integer constants for geometry programs: 0 15:45:25: * Number of boolean constants for geometry programs: 0 15:45:25: * Supported Shader Profiles: arbfp1 arbvp1 fp20 fp30 fp40 glsl gp4fp gp4gp gp4vp gpu_fp gpu_gp gpu_vp nvgp4 vp30 vp40 15:45:25: * Texture Compression: yes 15:45:25: - DXT: yes 15:45:25: - VTC: yes 15:45:25: - PVRTC: no 15:45:25: * Scissor Rectangle: yes 15:45:25: * Hardware Occlusion Query: yes 15:45:25: * User clip planes: yes 15:45:25: * VET_UBYTE4 vertex element type: yes 15:45:25: * Infinite far plane projection: yes 15:45:25: * Hardware render-to-texture: yes 15:45:25: * Floating point textures: yes 15:45:25: * Non-power-of-two textures: yes 15:45:25: * Volume textures: yes 15:45:25: * Multiple Render Targets: 8 15:45:25: - With different bit depths: yes 15:45:25: * Point Sprites: yes 15:45:25: * Extended point parameters: yes 15:45:25: * Max Point Size: 63.375 15:45:25: * Vertex texture fetch: yes 15:45:25: * Number of world matrices: 0 15:45:25: * Number of texture units: 32 15:45:25: * Stencil buffer depth: 8 15:45:25: * Number of vertex blend matrices: 0 15:45:25: - Max vertex textures: 32 15:45:25: - Vertex textures shared: yes 15:45:25: * Render to Vertex Buffer : yes 15:45:25: * GL 1.5 without VBO workaround: no 15:45:25: * Frame Buffer objects: yes 15:45:25: * Frame Buffer objects (ARB extension): no 15:45:25: * Frame Buffer objects (ATI extension): no 15:45:25: * PBuffer support: yes 15:45:25: * GL 1.5 without HW-occlusion workaround: no 15:45:25: * Separate shader objects: no 15:45:25: Registering ResourceManager for type Texture 15:45:25: DefaultWorkQueue('Root') initialising on thread 00053E80. 15:45:25: Particle Renderer Type 'billboard' registered 15:45:25: SceneManagerFactory for type 'OctreeSceneManager' registered. 15:45:25: DefaultWorkQueue('Root')::WorkerFunc - thread 00061688 starting. 15:45:25: DefaultWorkQueue('Root')::WorkerFunc - thread 000616C8 starting. 15:45:25: Set FullScreen : NO, (1024/768), [1360/768] 15:45:25: Initialising resource group init 15:45:25: Parsing scripts for resource group init 15:45:25: Parsing script init.material 15:45:25: Finished parsing scripts for resource group init 15:45:25: Creating resources for group init 15:45:25: All done 15:45:25: Texture: vendor.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:25: Parsing scripts for resource group Autodetect 15:45:25: Finished parsing scripts for resource group Autodetect 15:45:25: Creating resources for group Autodetect 15:45:25: All done 15:45:25: Parsing scripts for resource group General 15:45:25: Parsing script Examples.material 15:45:25: Parsing script menu.material 15:45:26: Parsing script default.fontdef 15:45:26: Finished parsing scripts for resource group General 15:45:26: Creating resources for group General 15:45:26: All done 15:45:26: Parsing scripts for resource group Internal 15:45:26: Finished parsing scripts for resource group Internal 15:45:26: Creating resources for group Internal 15:45:26: All done 15:45:26: Parsing scripts for resource group banshee 15:45:26: Parsing script char_banshee.material 15:45:26: Finished parsing scripts for resource group banshee 15:45:26: Creating resources for group banshee 15:45:26: All done 15:45:26: Parsing scripts for resource group charCommon 15:45:26: Finished parsing scripts for resource group charCommon 15:45:26: Creating resources for group charCommon 15:45:26: All done 15:45:26: Parsing scripts for resource group common 15:45:26: Finished parsing scripts for resource group common 15:45:26: Creating resources for group common 15:45:26: All done 15:45:26: Parsing scripts for resource group commonMenuItems 15:45:26: Finished parsing scripts for resource group commonMenuItems 15:45:26: Creating resources for group commonMenuItems 15:45:26: All done 15:45:26: Parsing scripts for resource group cutscenes 15:45:26: Parsing script cutscenes.material 15:45:26: Finished parsing scripts for resource group cutscenes 15:45:26: Creating resources for group cutscenes 15:45:26: All done 15:45:26: Parsing scripts for resource group fonts 15:45:26: Finished parsing scripts for resource group fonts 15:45:26: Creating resources for group fonts 15:45:26: All done 15:45:26: Parsing scripts for resource group frankie 15:45:26: Parsing script char_frankie.material 15:45:26: Finished parsing scripts for resource group frankie 15:45:26: Creating resources for group frankie 15:45:26: All done 15:45:26: Parsing scripts for resource group gabby 15:45:26: Parsing script char_gabe.material 15:45:26: Parsing script char_gabby.material 15:45:26: Finished parsing scripts for resource group gabby 15:45:26: Creating resources for group gabby 15:45:26: All done 15:45:26: Parsing scripts for resource group highlights 15:45:26: Finished parsing scripts for resource group highlights 15:45:26: Creating resources for group highlights 15:45:26: All done 15:45:26: Parsing scripts for resource group inGameMenuItems 15:45:26: Finished parsing scripts for resource group inGameMenuItems 15:45:26: Creating resources for group inGameMenuItems 15:45:26: All done 15:45:26: Parsing scripts for resource group mainMenuItems 15:45:26: Finished parsing scripts for resource group mainMenuItems 15:45:26: Creating resources for group mainMenuItems 15:45:26: All done 15:45:26: Parsing scripts for resource group mrgrimm 15:45:26: Parsing script char_mrgrimm.material 15:45:26: Finished parsing scripts for resource group mrgrimm 15:45:26: Creating resources for group mrgrimm 15:45:26: All done 15:45:26: Parsing scripts for resource group ogre 15:45:26: Parsing script char_ogre.material 15:45:26: Finished parsing scripts for resource group ogre 15:45:26: Creating resources for group ogre 15:45:26: All done 15:45:26: Parsing scripts for resource group tutorial 15:45:26: Parsing script tutorial.material 15:45:26: Finished parsing scripts for resource group tutorial 15:45:26: Creating resources for group tutorial 15:45:26: All done 15:45:26: Parsing scripts for resource group vampire 15:45:26: Parsing script char_vampire.material 15:45:26: Finished parsing scripts for resource group vampire 15:45:26: Creating resources for group vampire 15:45:26: All done 15:45:26: Parsing scripts for resource group vanda 15:45:26: Parsing script char_vanda.material 15:45:26: Finished parsing scripts for resource group vanda 15:45:26: Creating resources for group vanda 15:45:26: All done 15:45:26: Parsing scripts for resource group werewolf 15:45:26: Parsing script char_werewolf.material 15:45:26: Finished parsing scripts for resource group werewolf 15:45:26: Creating resources for group werewolf 15:45:26: All done 15:45:26: Parsing scripts for resource group werewolftutorial 15:45:26: Finished parsing scripts for resource group werewolftutorial 15:45:26: Creating resources for group werewolftutorial 15:45:26: All done 15:45:26: Parsing scripts for resource group world1 15:45:26: Parsing script world1.material 15:45:26: Finished parsing scripts for resource group world1 15:45:26: Creating resources for group world1 15:45:26: All done 15:45:26: Parsing scripts for resource group world2 15:45:26: Parsing script world2.material 15:45:26: Finished parsing scripts for resource group world2 15:45:26: Creating resources for group world2 15:45:26: All done 15:45:26: Parsing scripts for resource group world3 15:45:26: Parsing script world3.material 15:45:26: Finished parsing scripts for resource group world3 15:45:26: Creating resources for group world3 15:45:26: All done 15:45:26: Parsing scripts for resource group world4 15:45:26: Parsing script world4.material 15:45:26: Finished parsing scripts for resource group world4 15:45:26: Creating resources for group world4 15:45:26: All done 15:45:26: Parsing scripts for resource group world5 15:45:26: Parsing script world5.material 15:45:26: Finished parsing scripts for resource group world5 15:45:26: Creating resources for group world5 15:45:26: All done 15:45:26: Parsing scripts for resource group worldCommon 15:45:26: Parsing script lvl_common.material 15:45:26: Finished parsing scripts for resource group worldCommon 15:45:26: Creating resources for group worldCommon 15:45:26: All done 15:45:26: Parsing scripts for resource group zombie 15:45:26: Parsing script char_zombie.material 15:45:26: Finished parsing scripts for resource group zombie 15:45:26: Creating resources for group zombie 15:45:26: All done 15:45:26: Parsing scripts for resource group zombieangry 15:45:26: Parsing script char_zombieangry.material 15:45:26: Finished parsing scripts for resource group zombieangry 15:45:26: Creating resources for group zombieangry 15:45:26: All done 15:45:26: *** Starting Ogre Event System *** 15:45:26: Texture: Zombie_Hand_Pointer(64).png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:26: *** Starting Input System *** 15:45:26: The input window handle is 3999470 15:45:26: [INFO] : AL_VENDOR: ( Creative Labs Inc. ). 15:45:26: [INFO] : AL_RENDERER: ( Software ). 15:45:26: [INFO] : AL_VERSION: ( 1.1 ). 15:45:26: [INFO] : AL_EXTENSIONS: ( EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE ). 15:45:26: Cmdline --lang=en 15:45:26: Unloading resource group init 15:45:26: Finished unloading resource group init 15:45:26: ** Loading script .\..\..\scripts\splasher.lua 15:45:26: *** Running audioDefs script *** 15:45:26: *** audioDefs Done *** 15:45:27: Texture: vendor.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:27: ScreenSplash 15:45:27: MEMORY USAGE 2 4210688 4112 4 15:45:30: Texture: splashScreen.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:31: ERROR: trying to cache unknown material splashScreen2 15:45:31: ===== Loading menu/mainmenu/mainMenu 15:45:31: ** Loading script .\..\..\scripts\menu\mainmenu\mainMenu.lua 15:45:31: *** Running audioDefs script *** 15:45:31: *** audioDefs Done *** 15:45:31: ScreenStart 15:45:31: ==> Writing user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\game.dat' 15:45:31: ==> Writing user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\endless.dat' 15:45:31: Build Version: Internal Build 15:45:31: Copyright Notice: Black Market Games (c) 2012, Dead Hungry Diner (c) 2012. All rights reserved. 15:45:31: Texture: menu/mainMenu/MainBackDrop.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:31: Texture: menu/mainmenu/DHD_logo.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:31: Texture: menu/mainmenu/mainMenuBackPlate.png: Loading 1 faces(PF_A8R8G8B8,509x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,509x512x1. 15:45:31: Texture: menu/mainmenu/Button_Menu.png: Loading 1 faces(PF_A8R8G8B8,450x113x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,450x113x1. 15:45:31: Texture: menu/mainmenu/Button_MenuGlow.png: Loading 1 faces(PF_A8R8G8B8,450x113x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,450x113x1. 15:45:31: Texture: test/checkPanelBorder.jpg: Loading 1 faces(PF_R8G8B8,130x130x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,130x130x1. 15:45:31: Texture: test/stone2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 15:45:31: Font mainMenufont using texture size 1024x1024 15:45:31: Info: Freetype returned null for character 160 in font mainMenufont 15:45:31: Texture: mainMenufontTexture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1. 15:45:31: WARNING: findString ( quickstart ) could not find a dictionary entry. 15:45:31: WARNING: findString ( storymode ) could not find a dictionary entry. 15:45:31: WARNING: findString ( endlessmode ) could not find a dictionary entry. 15:45:31: Font buildVersionFont using texture size 512x512 15:45:31: Info: Freetype returned null for character 160 in font buildVersionFont 15:45:31: Texture: buildVersionFontTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 15:45:31: WARNING: findString ( buildVersionID ) could not find a dictionary entry. 15:45:31: WARNING: findString ( : Internal Build ) could not find a dictionary entry. 15:45:31: WARNING: findString ( copyrightStringID ) could not find a dictionary entry. 15:45:31: Texture: menu/mainmenu/quit.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:32: Texture: menu/mainmenu/buttonHL_0.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_4.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_5.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_6.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Texture: menu/mainmenu/buttonHL_7.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:32: Font Default using texture size 2048x1024 15:45:32: Info: Freetype returned null for character 160 in font Default 15:45:32: Texture: DefaultTexture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1. 15:45:32: WARNING: findString ( quit ) could not find a dictionary entry. 15:45:32: Texture: menu/mainmenu/Options.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:32: WARNING: findString ( options ) could not find a dictionary entry. 15:45:32: Texture: menu/mainmenu/Language.png: Loading 1 faces(PF_A8R8G8B8,211x201x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,211x201x1. 15:45:32: WARNING: findString ( languageselect ) could not find a dictionary entry. 15:45:32: Texture: menu/mainmenu/TitleScreen_Gabe_looking.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:32: Texture: menu/mainmenu/TitleScreen_Gabe_writing.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1. 15:45:32: Texture: menu/mainmenu/TitleScreen_Zombie_tableThump.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:32: Texture: menu/mainmenu/TitleScreen_Zombie_tableFart.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:32: ***** Audio Thread being signaled stop lock 15:45:32: ***** Audio Thread being signaled stop lock acquired 15:45:32: ***** Audio Thread being signaled stop 15:45:32: ***** Audio Thread being waited for 15:45:32: ***** Audio Thread returns 15:45:32: **** Audio thread coming up 15:45:32: **** Audio thread acquired lock 15:45:37: ===== Loading menu/mainmenu/slotsMenu 15:45:37: ** Loading script .\..\..\scripts\menu\mainmenu\slotsMenu.lua 15:45:37: *** Running audioDefs script *** 15:45:37: *** audioDefs Done *** 15:45:37: ==> Writing user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 15:45:38: Texture: menu/mainmenu/play_small.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:38: WARNING: findString ( play ) could not find a dictionary entry. 15:45:38: Texture: menu/mainmenu/delete.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:38: WARNING: findString ( delete ) could not find a dictionary entry. 15:45:38: Texture: menu/mainmenu/back.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:38: WARNING: findString ( back ) could not find a dictionary entry. 15:45:38: Font tutorial38 using texture size 1024x1024 15:45:38: Info: Freetype returned null for character 160 in font tutorial38 15:45:38: Texture: tutorial38Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1. 15:45:38: WARNING: findString ( selecttext ) could not find a dictionary entry. 15:45:38: Texture: menu/mainmenu/slot_empty.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:38: Texture: menu/mainmenu/slot_highlight.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:38: WARNING: findString ( slot21 ) could not find a dictionary entry. 15:45:38: WARNING: findString ( slot22 ) could not find a dictionary entry. 15:45:38: WARNING: findString ( slot23 ) could not find a dictionary entry. 15:45:38: WARNING: findString ( Gabriel Level 2-2 Money 50620 ) could not find a dictionary entry. 15:45:38: Texture: menu/mainmenu/slot_world2.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:39: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\game.dat' 15:45:39: LOAD SAVED GAME 1: lvl/world2/level2-2/level2-2 15:45:39: ===== Loading splash/loading 15:45:39: ** Loading script .\..\..\scripts\splash\loading.lua 15:45:39: ***** Loading Screen 15:45:39: Texture: splash/loading_screen.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 15:45:39: Loading level lvl/world2/level2-2/level2-2 15:45:39: ===== Loading lvl/world2/level2-2/level2-2 15:45:39: ** Loading script .\..\..\scripts\lvl\world2\level2-2\level2-2.lua 15:45:39: *** Running audioDefs script *** 15:45:39: *** audioDefs Done *** 15:45:39: Texture: lvl/world2/world2_table-chairs.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:39: Texture: lvl/common/bucket.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 15:45:39: Texture: lvl/world2/world2_partition.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:39: Texture: lvl/common/brainberry_plant.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:39: Texture: lvl/world2/world2_props.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:40: Texture: lvl/common/clean_table.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:40: Texture: lvl/common/clean_table_burds.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:40: Texture: lvl/common/hearts.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:40: Texture: lvl/common/candles.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:40: Texture: lvl/common/table_objects.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:40: Texture: lvl/common/twin_spell.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:40: Texture: lvl/common/fight_cloud.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:40: Texture: lvl/common/problem_cloud.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:40: Texture: char/vanda/vanda_dangle.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:40: Texture: char/zombie/zombie_dangle.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:40: Texture: char/zombieangry/zombieangry_dangle.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:40: Texture: char/vampire/vampire_dangle.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:40: Texture: char/werewolf/werewolf_dangle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:40: Texture: char/ogre/ogre_dangle.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:40: Texture: char/banshee/banshee_dangle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:40: Texture: char/mrgrimm/mrgrimm_dangle.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:40: Texture: lvl/common/vanda_spells.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:40: Texture: lvl/common/zombie_spell.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1. 15:45:40: Texture: lvl/common/vampire_spell.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1. 15:45:40: Texture: lvl/common/werewolf_spell.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1. 15:45:40: Texture: lvl/common/banshee_spell.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1. 15:45:40: Texture: lvl/common/ogre_spell.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1. 15:45:40: Texture: lvl/common/mrgrimm_spell.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1. 15:45:41: Texture: lvl/common/food1.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 15:45:41: Texture: lvl/common/food2.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1. 15:45:41: Texture: lvl/common/food3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:41: Texture: lvl/common/brainberry_cloud.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:41: Texture: lvl/common/table_smell.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:41: Texture: lvl/world2/world2_BG.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:41: Texture: char/zombie/zombie_standing_idle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:41: Texture: char/zombie/zombie_standing_happy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_standing_angry.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_standing_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_standing_leaving.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:41: Texture: char/zombie/zombie_standing_ordering.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_standing_paying.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_standing_eating.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_standing_sniffing.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_seated_legs.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:41: Texture: char/zombie/zombie_seated_reading.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:41: Texture: char/zombie/zombie_seated_attention.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:42: Texture: char/zombie/zombie_seated_eating.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:42: Texture: char/zombie/zombie_seated_happy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:42: Texture: char/zombie/zombie_seated_laughing.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:42: Texture: char/zombie/zombie_seated_angry.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:42: Texture: char/zombie/zombie_seated_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:42: Texture: char/zombie/zombie_Runner.png: Loading 1 faces(PF_A8R8G8B8,192x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,192x64x1. 15:45:42: Texture: lvl/common/zombie_fight.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Error: Can't find type 'mrgrimm' in setAttraction! 15:45:42: Error: Can't find type 'ogre' in setAttraction! 15:45:42: Error: Can't find type 'mrgrimm' in setAttraction! 15:45:42: Error: Can't find type 'banshee' in setAttraction! 15:45:42: Error: Can't find type 'ogre' in setAttraction! 15:45:42: Error: Can't find type 'mrgrimm' in setAttraction! 15:45:42: Error: Can't find type 'banshee' in setAttraction! 15:45:42: Error: Can't find type 'ogre' in setAttraction! 15:45:42: Error: Can't find type 'mrgrimm' in setAttraction! 15:45:42: Error: Can't find type 'ogre' in setAttraction! 15:45:42: Texture: char/werewolf/werewolf_standing_idle.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_happy.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_angry.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_frightened.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_leaving.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:42: Texture: char/werewolf/werewolf_standing_sniffing.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_ordering.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_paying.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_eating.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:42: Texture: char/werewolf/werewolf_standing_kickedout.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 10 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:42: Texture: char/werewolf/werewolf_seated_legs.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:42: Texture: char/werewolf/werewolf_seated_reading.png: Loading 1 faces(PF_A8R8G8B8,1024x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x128x1. 15:45:42: Texture: char/werewolf/werewolf_seated_attention.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:42: Texture: char/werewolf/werewolf_seated_eating.png: Loading 1 faces(PF_A8R8G8B8,1024x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x128x1. 15:45:42: Texture: char/werewolf/werewolf_seated_idle.png: Loading 1 faces(PF_A8R8G8B8,1024x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x128x1. 15:45:43: Texture: char/werewolf/werewolf_seated_happy.png: Loading 1 faces(PF_A8R8G8B8,1024x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x128x1. 15:45:43: Texture: char/werewolf/werewolf_seated_laughing.png: Loading 1 faces(PF_A8R8G8B8,1024x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x128x1. 15:45:43: Texture: char/werewolf/werewolf_seated_angry.png: Loading 1 faces(PF_A8R8G8B8,1024x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x128x1. 15:45:43: Texture: char/werewolf/werewolf_seated_frightened.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:43: Texture: char/werewolf/werewolf_Runner.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 15:45:43: Texture: lvl/common/werewolf_fight.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:43: Texture: char/vampire/vampire_standing_idle.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_happy.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_angry.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:43: Texture: char/vampire/vampire_standing_leaving.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_eating.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_ordering.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_paying.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_sniffing.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_standing_kickedOut.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:43: Texture: char/vampire/vampire_seated_legs.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:43: Texture: char/vampire/vampire_seated_reading.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:43: Texture: char/vampire/vampire_seated_attention.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:43: Texture: char/vampire/vampire_seated_eating.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:43: Texture: char/vampire/vampire_seated_idle.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:44: Texture: char/vampire/vampire_seated_happy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/vampire/vampire_seated_laughing.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/vampire/vampire_seated_angry.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/vampire/vampire_seated_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/vampire/vampire_Runner.png: Loading 1 faces(PF_A8R8G8B8,192x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,192x64x1. 15:45:44: Texture: lvl/common/vampire_fight.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_angry.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_happy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_leaving.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_ordering.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_paying.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_eating.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_standing_sniffing.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_reading.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_attention.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_eating.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_happy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_laughing.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_angry.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:44: Texture: char/zombieangry/zombieangry_seated_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: lvl/common/zombieangry_fight.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:44: Texture: char/gabe/gabe_idle_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:44: Texture: char/gabe/gabe_service.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:44: Texture: char/gabe/gabe_walkleft_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkleft_lefthand1_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkleft_lefthand1_righthand1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkright_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkright_lefthand1_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkright_lefthand1_righthand1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkup_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkup_lefthand1_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkup_lefthand1_righthand1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkdown_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkdown_lefthand1_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_walkdown_lefthand1_righthand1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabe/gabe_frightened_face_left.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:45: Texture: char/gabe/gabe_frightened_face_right.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:45: Texture: char/gabe/gabe_celebrate.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabby/gabby_walkdown_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:45: Texture: char/gabby/gabby_idle_lefthand0_righthand0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:45: Texture: char/gabby/gabby_cooking.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:45: Texture: char/frankie/frankie_sleeping.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:45: Texture: char/frankie/frankie_yawning.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:45: Texture: char/frankie/frankie_jumping.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:45: Texture: char/frankie/frankie_landing.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:45: Texture: char/frankie/frankie_holding.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:46: Texture: char/frankie/frankie_electrocuted.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:46: Texture: char/vanda/vanda_jumpin.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:46: Texture: char/vanda/vanda_land.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:46: Texture: char/vanda/vanda_ready.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:46: Texture: char/vanda/vanda_attack.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:46: Texture: char/vanda/vanda_wins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:46: Texture: char/vanda/vanda_loses.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:46: Texture: char/vanda/vanda_jumpout.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:46: Texture: char/vanda/vanda_kickedout.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:46: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 15:45:46: Save file written s1.sav 15:45:46: ***** Loading Screen Done 15:45:46: ***** Audio Thread being signaled stop lock 15:45:46: ***** Audio Thread being signaled stop lock acquired 15:45:46: ***** Audio Thread being signaled stop 15:45:46: ***** Audio Thread being waited for 15:45:46: ***** Audio Thread leaving 15:45:46: ***** Audio Thread returns 15:45:46: **** Audio thread coming up 15:45:46: ===== Loading hud/hudstory 15:45:46: ** Loading script .\..\..\scripts\hud\hudstory.lua 15:45:46: **** Audio thread acquired lock 15:45:46: *** Running audioDefs script *** 15:45:46: *** audioDefs Done *** 15:45:46: GUI layer start... 15:45:46: Font tutorial32 using texture size 1024x1024 15:45:46: Info: Freetype returned null for character 160 in font tutorial32 15:45:46: Texture: tutorial32Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1. 15:45:46: WARNING: findString ( currentscoretext ) could not find a dictionary entry. 15:45:46: WARNING: findString ( :00 ) could not find a dictionary entry. 15:45:46: WARNING: findString ( goalscoretext ) could not find a dictionary entry. 15:45:46: WARNING: findString ( :00 ) could not find a dictionary entry. 15:45:46: GUI layer start... 15:45:46: Texture: lvl/common/spellicons.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:46: Texture: lvl/common/coinSpin.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:46: Texture: lvl/common/streakcoins.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:46: Texture: lvl/common/streakcoins2.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins3.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins4.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins5.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins6.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins7.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins8.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/streakcoins9.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 15:45:46: Texture: lvl/common/tipcoins.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:46: Texture: lvl/common/tablematchcoins.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:46: Texture: lvl/common/coinpoof.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:46: Texture: lvl/common/patience_cloud.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 15:45:46: Texture: lvl/common/zombify_cloud.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:47: Texture: lvl/common/tableSwap_cloud1.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1. 15:45:47: Texture: lvl/common/tableSwap_cloud2.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:47: Texture: lvl/common/raincheck_cloud.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:47: Texture: menu/mainmenu/pause.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:47: WARNING: findString ( pausebutton ) could not find a dictionary entry. 15:45:47: ===== Loading lvl/pause 15:45:47: ** Loading script .\..\..\scripts\lvl\pause.lua 15:45:47: *** Running audioDefs script *** 15:45:47: *** audioDefs Done *** 15:45:47: ===== Delaying hud/prelevelstory 15:45:47: Texture: lvl/common/highlights/4seater.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 15:45:47: Texture: lvl/common/highlights/2seater.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:47: Texture: lvl/common/highlights/queue.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:47: Texture: lvl/common/highlights/queueback.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:45:47: Texture: lvl/common/highlights/6seater.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 15:45:47: Texture: lvl/common/highlights/frankie.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:45:47: Texture: test/highlight2.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 15:45:47: ===== Delaying hud/prelevelstory 15:45:47: ===== Delaying hud/prelevelstory 15:45:47: ===== Loading hud/prelevelstory 15:45:47: ** Loading script .\..\..\scripts\hud\prelevelstory.lua 15:45:47: *** Running audioDefs script *** 15:45:47: *** audioDefs Done *** 15:45:47: Pre Level Screen start... 15:45:47: Texture: lvl/common/prescreena.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:47: WARNING: findString ( worldname ) could not find a dictionary entry. 15:45:47: WARNING: findString ( levelname ) could not find a dictionary entry. 15:45:47: WARNING: findString ( levelsummary ) could not find a dictionary entry. 15:45:47: Texture: menu/mainmenu/home.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:47: WARNING: findString ( homebutton ) could not find a dictionary entry. 15:45:47: WARNING: findString ( nextbutton ) could not find a dictionary entry. 15:45:47: WARNING: findString ( expertvalue ) could not find a dictionary entry. 15:45:47: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:45:47: WARNING: findString ( passvalue ) could not find a dictionary entry. 15:45:47: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:45:47: WARNING: findString ( mastervalue ) could not find a dictionary entry. 15:45:47: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:45:47: WARNING: findString ( savingsvalue ) could not find a dictionary entry. 15:45:47: WARNING: findString ( :50620 ) could not find a dictionary entry. 15:45:53: ===== Loading hud/blackestmarket 15:45:53: ** Loading script .\..\..\scripts\hud\blackestmarket.lua 15:45:53: Texture: lvl/common/BM_Backplate.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1. 15:45:53: WARNING: findString ( coins ) could not find a dictionary entry. 15:45:53: WARNING: findString ( :0 ) could not find a dictionary entry. 15:45:53: Texture: menu/mainmenu/ButtonSmallSkinny.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:53: Texture: menu/mainmenu/ButtonSmallSkinnyGlow.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 15:45:53: WARNING: findString ( continue ) could not find a dictionary entry. 15:45:53: WARNING: findString ( buy ) could not find a dictionary entry. 15:45:53: Texture: lvl/tutorial/shady_sell_sneaky.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:53: Texture: lvl/tutorial/speech_bubble.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1. 15:45:53: WARNING: findString ( text ) could not find a dictionary entry. 15:45:53: Texture: lvl/common/BM_Items.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:45:53: Texture: lvl/common/BM_Overlay.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:45:53: Font tutorial24 using texture size 1024x512 15:45:53: Info: Freetype returned null for character 160 in font tutorial24 15:45:53: Texture: tutorial24Texture: Loading 1 faces(PF_BYTE_LA,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x512x1. 15:45:53: WARNING: findString ( text1 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( text2 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( text3 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( text4 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( text5 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( text6 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( text7 ) could not find a dictionary entry. 15:45:53: WARNING: findString ( :50620 ) could not find a dictionary entry. 15:45:57: MEMORY USAGE 32 187006924 182623 178 15:46:00: WARNING: findString ( New Shoes make go FASTER! You buy? (Hermes Slippers - Rank 2 ) could not find a dictionary entry. 15:46:00: WARNING: findString ( 40% Walk Speed Increase) ) could not find a dictionary entry. 15:46:01: WARNING: findString ( :26620 ) could not find a dictionary entry. 15:46:01: WARNING: findString ( Happinessss goooood! You buy? (Increase Patience - Rank 2 ) could not find a dictionary entry. 15:46:01: WARNING: findString ( Increase Patience by an additional 20%) ) could not find a dictionary entry. 15:46:03: WARNING: findString ( :6620 ) could not find a dictionary entry. 15:46:04: WARNING: findString ( Make bad monsters come back later! BUY! (Rain Cheque - Rank 1 ) could not find a dictionary entry. 15:46:04: WARNING: findString ( Cooldown reduced to 30 seconds) ) could not find a dictionary entry. 15:46:06: ***** Audio Thread resumeMusic lock 15:46:06: ***** Audio Thread resumeMusic lock acquired 15:46:06: ******* Audio Resume 15:46:07: [C++] : (1.02) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 15:46:08: [C++] : (2.00) Time elapsed. Spawning (2) x (zombie) in QueueID (1). 15:46:09: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:09: *** onPointsChanges : Updated Score: ( 10.000000 ). 15:46:09: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:09: WARNING: findString ( :10 ) could not find a dictionary entry. 15:46:09: TABLE 6 Seating customers 2 15:46:10: [C++] : (4.00) Time elapsed. Spawning (1) x (werewolf) in QueueID (1). 15:46:10: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:10: *** onPointsChanges : Updated Score: ( 20.000000 ). 15:46:10: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:10: WARNING: findString ( :20 ) could not find a dictionary entry. 15:46:10: TABLE 3 Seating customers 2 15:46:11: [C++] : (5.01) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:46:12: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:12: *** onPointsChanges : Updated Score: ( 30.000000 ). 15:46:12: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:12: WARNING: findString ( :30 ) could not find a dictionary entry. 15:46:12: TABLE 2 Seating customers 1 15:46:13: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:13: *** onPointsChanges : Updated Score: ( 40.000000 ). 15:46:13: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:13: WARNING: findString ( :40 ) could not find a dictionary entry. 15:46:13: TABLE 7 Seating customers 1 15:46:13: [C++] : (7.01) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 15:46:13: ***** Audio Thread pauseMusic lock 15:46:13: ***** Audio Thread pauseMusic lock acquired 15:46:13: ******* Audio Pause 15:46:14: Texture: menu/mainmenu/play.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:46:14: Texture: menu/mainmenu/playOn.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 15:46:14: WARNING: findString ( pause ) could not find a dictionary entry. 15:46:14: WARNING: findString ( home ) could not find a dictionary entry. 15:46:14: Texture: menu/mainmenu/retry.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 15:46:14: WARNING: findString ( retrybutton ) could not find a dictionary entry. 15:46:15: ===== Loading splash/loading 15:46:15: ** Loading script .\..\..\scripts\splash\loading.lua 15:46:15: ***** Loading Screen 15:46:15: Loading level lvl/world2/level2-2/level2-2 15:46:15: ===== Loading lvl/world2/level2-2/level2-2 15:46:15: ** Loading script .\..\..\scripts\lvl\world2\level2-2\level2-2.lua 15:46:15: *** Running audioDefs script *** 15:46:15: *** audioDefs Done *** 15:46:15: Error: Can't find type 'mrgrimm' in setAttraction! 15:46:15: Error: Can't find type 'ogre' in setAttraction! 15:46:15: Error: Can't find type 'mrgrimm' in setAttraction! 15:46:15: Error: Can't find type 'banshee' in setAttraction! 15:46:15: Error: Can't find type 'ogre' in setAttraction! 15:46:15: Error: Can't find type 'mrgrimm' in setAttraction! 15:46:15: Error: Can't find type 'banshee' in setAttraction! 15:46:15: Error: Can't find type 'ogre' in setAttraction! 15:46:15: Error: Can't find type 'mrgrimm' in setAttraction! 15:46:15: Error: Can't find type 'ogre' in setAttraction! 15:46:15: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 15:46:15: Save file written s1.sav 15:46:15: ***** Loading Screen Done 15:46:15: ===== Loading hud/hudstory 15:46:15: ** Loading script .\..\..\scripts\hud\hudstory.lua 15:46:15: *** Running audioDefs script *** 15:46:15: *** audioDefs Done *** 15:46:15: GUI layer start... 15:46:15: WARNING: findString ( currentscoretext ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :00 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( goalscoretext ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :00 ) could not find a dictionary entry. 15:46:15: GUI layer start... 15:46:15: WARNING: findString ( pausebutton ) could not find a dictionary entry. 15:46:15: ===== Loading lvl/pause 15:46:15: ** Loading script .\..\..\scripts\lvl\pause.lua 15:46:15: *** Running audioDefs script *** 15:46:15: *** audioDefs Done *** 15:46:15: ===== Delaying hud/prelevelstory 15:46:15: ===== Delaying hud/prelevelstory 15:46:15: ===== Delaying hud/prelevelstory 15:46:15: ===== Loading hud/prelevelstory 15:46:15: ** Loading script .\..\..\scripts\hud\prelevelstory.lua 15:46:15: *** Running audioDefs script *** 15:46:15: *** audioDefs Done *** 15:46:15: Pre Level Screen start... 15:46:15: WARNING: findString ( worldname ) could not find a dictionary entry. 15:46:15: WARNING: findString ( levelname ) could not find a dictionary entry. 15:46:15: WARNING: findString ( levelsummary ) could not find a dictionary entry. 15:46:15: WARNING: findString ( homebutton ) could not find a dictionary entry. 15:46:15: WARNING: findString ( nextbutton ) could not find a dictionary entry. 15:46:15: WARNING: findString ( expertvalue ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( passvalue ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( mastervalue ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( savingsvalue ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :50620 ) could not find a dictionary entry. 15:46:15: ===== Loading hud/blackestmarket 15:46:15: ** Loading script .\..\..\scripts\hud\blackestmarket.lua 15:46:15: WARNING: findString ( coins ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :0 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( continue ) could not find a dictionary entry. 15:46:15: WARNING: findString ( buy ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text1 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text2 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text3 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text4 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text5 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text6 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( text7 ) could not find a dictionary entry. 15:46:15: WARNING: findString ( :50620 ) could not find a dictionary entry. 15:46:17: WARNING: findString ( Happinessss goooood! You buy? (Increase Patience - Rank 2 ) could not find a dictionary entry. 15:46:17: WARNING: findString ( Increase Patience by an additional 20%) ) could not find a dictionary entry. 15:46:17: WARNING: findString ( :30620 ) could not find a dictionary entry. 15:46:18: WARNING: findString ( New Shoes make go FASTER! You buy? (Hermes Slippers - Rank 2 ) could not find a dictionary entry. 15:46:18: WARNING: findString ( 40% Walk Speed Increase) ) could not find a dictionary entry. 15:46:19: WARNING: findString ( :6620 ) could not find a dictionary entry. 15:46:19: ***** Audio Thread resumeMusic lock 15:46:19: ***** Audio Thread resumeMusic lock acquired 15:46:19: ******* Audio Resume 15:46:20: [C++] : (1.02) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 15:46:21: [C++] : (2.00) Time elapsed. Spawning (2) x (zombie) in QueueID (1). 15:46:23: [C++] : (4.00) Time elapsed. Spawning (1) x (werewolf) in QueueID (1). 15:46:24: [C++] : (5.00) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:46:25: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:25: *** onPointsChanges : Updated Score: ( 10.000000 ). 15:46:25: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:25: WARNING: findString ( :10 ) could not find a dictionary entry. 15:46:25: TABLE 2 Seating customers 2 15:46:26: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:26: *** onPointsChanges : Updated Score: ( 20.000000 ). 15:46:26: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:26: WARNING: findString ( :20 ) could not find a dictionary entry. 15:46:26: TABLE 3 Seating customers 2 15:46:26: [C++] : (7.01) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 15:46:27: MEMORY USAGE 62 187596748 183199 178 15:46:27: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:27: *** onPointsChanges : Updated Score: ( 30.000000 ). 15:46:27: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:27: WARNING: findString ( :30 ) could not find a dictionary entry. 15:46:27: TABLE 4 Seating customers 1 15:46:28: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:28: *** onPointsChanges : Updated Score: ( 40.000000 ). 15:46:28: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:28: WARNING: findString ( :40 ) could not find a dictionary entry. 15:46:28: TABLE 7 Seating customers 1 15:46:29: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:46:29: *** onPointsChanges : Updated Score: ( 50.000000 ). 15:46:29: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:29: WARNING: findString ( :50 ) could not find a dictionary entry. 15:46:29: TABLE 6 Seating customers 2 15:46:32: [C++] : C: (1001) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:46:35: [C++] : (16.01) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 15:46:35: [C++] : C: (1003) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:46:36: [C++] : [** WAITER ORDER TAKEN **] C: (1001) at T: (2). 15:46:36: *** onPointsChanges : Updated Score: ( 70.000000 ). 15:46:36: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:36: WARNING: findString ( :70 ) could not find a dictionary entry. 15:46:36: [C++] : C: (1004) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:46:37: [C++] : C: (1005) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:46:37: [C++] : C: (1002) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:46:37: [C++] : [** WAITER ORDER TAKEN **] C: (1003) at T: (4). 15:46:37: *** onPointsChanges : Updated Score: ( 90.000000 ). 15:46:37: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:37: WARNING: findString ( :90 ) could not find a dictionary entry. 15:46:37: *** onPointsChanges : Updated Score: ( 110.000000 ). 15:46:37: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:37: WARNING: findString ( :110 ) could not find a dictionary entry. 15:46:37: [C++] : updateStreak(). streakLength: ( 2 ). 15:46:37: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:46:37: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:46:38: [C++] : [** WAITER ORDER TAKEN **] C: (1004) at T: (7). 15:46:38: *** onPointsChanges : Updated Score: ( 130.000000 ). 15:46:38: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:38: WARNING: findString ( :130 ) could not find a dictionary entry. 15:46:38: *** onPointsChanges : Updated Score: ( 160.000000 ). 15:46:38: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:38: WARNING: findString ( :160 ) could not find a dictionary entry. 15:46:38: [C++] : updateStreak(). streakLength: ( 3 ). 15:46:38: [C++] : [** WAITER ORDER TAKEN **] C: (1002) at T: (3). 15:46:38: *** onPointsChanges : Updated Score: ( 180.000000 ). 15:46:38: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:38: WARNING: findString ( :180 ) could not find a dictionary entry. 15:46:38: *** onPointsChanges : Updated Score: ( 220.000000 ). 15:46:38: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:38: WARNING: findString ( :220 ) could not find a dictionary entry. 15:46:38: [C++] : updateStreak(). streakLength: ( 4 ). 15:46:39: [C++] : (20.02) Time elapsed. Spawning (2) x (zombieangry) in QueueID (1). 15:46:40: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:46:40: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:46:40: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:46:40: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:46:41: [C++] : [** WAITER ORDER TAKEN **] C: (1005) at T: (6). 15:46:41: *** onPointsChanges : Updated Score: ( 240.000000 ). 15:46:41: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:41: WARNING: findString ( :240 ) could not find a dictionary entry. 15:46:41: *** onPointsChanges : Updated Score: ( 290.000000 ). 15:46:41: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:41: WARNING: findString ( :290 ) could not find a dictionary entry. 15:46:41: [C++] : updateStreak(). streakLength: ( 5 ). 15:46:42: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:46:42: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:46:42: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:46:43: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:46:43: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:46:43: [** WARN **]: Customer ID: ( 1002 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:46:43: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:46:43: [C++] : [** ORDER DELIVERED **] C: (1002) at T: (3). 15:46:43: *** onPointsChanges : Updated Score: ( 320.000000 ). 15:46:43: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:43: WARNING: findString ( :320 ) could not find a dictionary entry. 15:46:43: [** WARN **]: Customer ID: ( 1004 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:46:43: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:46:43: [C++] : [** ORDER DELIVERED **] C: (1004) at T: (7). 15:46:43: *** onPointsChanges : Updated Score: ( 350.000000 ). 15:46:43: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:43: WARNING: findString ( :350 ) could not find a dictionary entry. 15:46:43: *** onPointsChanges : Updated Score: ( 370.000000 ). 15:46:43: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:43: WARNING: findString ( :370 ) could not find a dictionary entry. 15:46:43: [C++] : updateStreak(). streakLength: ( 2 ). 15:46:44: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:46:44: [C++] : C: (1001) at T: (2). Satisfaction Dropped while WAITING_TO_EAT. 15:46:44: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:46:44: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:46:44: [** WARN **]: Customer ID: ( 1003 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:46:44: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:46:44: [C++] : [** ORDER DELIVERED **] C: (1003) at T: (4). 15:46:44: *** onPointsChanges : Updated Score: ( 400.000000 ). 15:46:44: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:44: WARNING: findString ( :400 ) could not find a dictionary entry. 15:46:44: *** onPointsChanges : Updated Score: ( 430.000000 ). 15:46:44: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:44: WARNING: findString ( :430 ) could not find a dictionary entry. 15:46:44: [C++] : updateStreak(). streakLength: ( 3 ). 15:46:45: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:46:46: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:46:46: [C++] : [** ORDER DELIVERED **] C: (1001) at T: (2). 15:46:46: *** onPointsChanges : Updated Score: ( 460.000000 ). 15:46:46: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:46: WARNING: findString ( :460 ) could not find a dictionary entry. 15:46:46: *** onPointsChanges : Updated Score: ( 500.000000 ). 15:46:46: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:46: WARNING: findString ( :500 ) could not find a dictionary entry. 15:46:46: [C++] : updateStreak(). streakLength: ( 4 ). 15:46:46: [C++] : C: ( 1002 ) at T: ( 3 ) Is through more EATING... 15:46:46: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:46:46: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (90.0). 15:46:46: [C++] : C: ( 1003 ) at T: ( 4 ) Is through more EATING... 15:46:46: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:46:47: [C++] : C: ( 1004 ) at T: ( 7 ) Is through more EATING... 15:46:47: [C++] : (28.00) Time elapsed. Spawning (1) x (werewolf) in QueueID (1). 15:46:47: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:46:47: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (90.0). 15:46:47: [** WARN **]: Customer ID: ( 1005 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:46:47: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:46:47: [C++] : [** ORDER DELIVERED **] C: (1005) at T: (6). 15:46:47: *** onPointsChanges : Updated Score: ( 530.000000 ). 15:46:47: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:47: WARNING: findString ( :530 ) could not find a dictionary entry. 15:46:47: *** onPointsChanges : Updated Score: ( 580.000000 ). 15:46:47: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:47: WARNING: findString ( :580 ) could not find a dictionary entry. 15:46:47: [C++] : updateStreak(). streakLength: ( 5 ). 15:46:48: [C++] : C: ( 1003 ) at T: ( 4 ) Is through more EATING... 15:46:49: [C++] : C: ( 1002 ) at T: ( 3 ) Is through more EATING... 15:46:49: [C++] : C: ( 1001 ) at T: ( 2 ) Is through more EATING... 15:46:50: [C++] : C: ( 1003 ) at T: ( 4 ) Is through more EATING... 15:46:51: [C++] : C: ( 1004 ) at T: ( 7 ) Is through more EATING... 15:46:51: [C++] : C: ( 1005 ) at T: ( 6 ) Is through more EATING... 15:46:51: [C++] : (32.01) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:46:51: [C++] : C: ( 1002 ) at T: ( 3 ) Is through more EATING... 15:46:52: [C++] : C: ( 1003 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:46:53: [C++] : C: ( 1001 ) at T: ( 2 ) Is through more EATING... 15:46:53: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:46:53: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (80.0). 15:46:54: [C++] : C: ( 1002 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:46:55: [C++] : C: ( 1004 ) at T: ( 7 ) Is through more EATING... 15:46:55: [C++] : C: ( 1005 ) at T: ( 6 ) Is through more EATING... 15:46:55: [C++] : (36.01) Time elapsed. Spawning (2) x (zombieangry) in QueueID (1). 15:46:56: [C++] : [** CUSTOMER PAYING **] C: (1003) at T: (4). 15:46:56: *** onPointsChanges : Updated Score: ( 620.000000 ). 15:46:56: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:56: WARNING: findString ( :620 ) could not find a dictionary entry. 15:46:56: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1003) at T: (4). 15:46:56: *** onPointsChanges : Updated Score: ( 720.000000 ). 15:46:56: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:56: WARNING: findString ( :720 ) could not find a dictionary entry. 15:46:56: *** startLeaveCustomer() C: ( 1003 ) 15:46:56: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:46:56: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (90.0). 15:46:56: [C++] : [** CUSTOMER PAYING **] C: (1002) at T: (3). 15:46:56: *** onPointsChanges : Updated Score: ( 760.000000 ). 15:46:56: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:56: WARNING: findString ( :760 ) could not find a dictionary entry. 15:46:56: *** onPointsChanges : Updated Score: ( 780.000000 ). 15:46:56: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:56: WARNING: findString ( :780 ) could not find a dictionary entry. 15:46:56: [C++] : updateStreak(). streakLength: ( 2 ). 15:46:56: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1002) at T: (3). 15:46:56: *** onPointsChanges : Updated Score: ( 880.000000 ). 15:46:56: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:46:56: WARNING: findString ( :880 ) could not find a dictionary entry. 15:46:56: *** startLeaveCustomer() C: ( 1002 ) 15:46:57: MEMORY USAGE 92 187596748 183199 178 15:46:57: [C++] : C: ( 1001 ) at T: ( 2 ) Is through more EATING... 15:46:57: *** onCustomerLeft() C: ( 1003 ) 15:46:57: *** (BMG::Level::removeCustomerFromTable) 15:46:58: *** onCustomerLeft() C: ( 1002 ) 15:46:58: *** (BMG::Level::removeCustomerFromTable) 15:46:58: [C++] : C: ( 1004 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:46:59: [C++] : C: ( 1005 ) at T: ( 6 ) Is through more EATING... 15:46:59: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:46:59: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (80.0). 15:47:00: [C++] : [** CUSTOMER PAYING **] C: (1004) at T: (7). 15:47:00: *** onPointsChanges : Updated Score: ( 920.000000 ). 15:47:00: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:00: WARNING: findString ( :920 ) could not find a dictionary entry. 15:47:00: *** onPointsChanges : Updated Score: ( 950.000000 ). 15:47:00: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:00: WARNING: findString ( :950 ) could not find a dictionary entry. 15:47:00: [C++] : updateStreak(). streakLength: ( 3 ). 15:47:00: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1004) at T: (7). 15:47:00: *** onPointsChanges : Updated Score: ( 1050.000000 ). 15:47:00: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:00: WARNING: findString ( :1050 ) could not find a dictionary entry. 15:47:00: *** startLeaveCustomer() C: ( 1004 ) 15:47:00: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:00: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (70.0). 15:47:00: *** onCustomerLeft() C: ( 1004 ) 15:47:00: *** (BMG::Level::removeCustomerFromTable) 15:47:01: [C++] : C: ( 1001 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:47:02: [C++] : [** CUSTOMER PAYING **] C: (1001) at T: (2). 15:47:02: *** onPointsChanges : Updated Score: ( 1090.000000 ). 15:47:02: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:02: WARNING: findString ( :1090 ) could not find a dictionary entry. 15:47:02: *** onPointsChanges : Updated Score: ( 1130.000000 ). 15:47:02: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:02: WARNING: findString ( :1130 ) could not find a dictionary entry. 15:47:02: [C++] : updateStreak(). streakLength: ( 4 ). 15:47:02: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1001) at T: (2). 15:47:02: *** onPointsChanges : Updated Score: ( 1230.000000 ). 15:47:02: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:02: WARNING: findString ( :1230 ) could not find a dictionary entry. 15:47:02: *** startLeaveCustomer() C: ( 1001 ) 15:47:02: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:47:02: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (90.0). 15:47:02: [C++] : C: ( 1005 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:47:02: [C++] : [** CUSTOMER PAYING **] C: (1005) at T: (6). 15:47:02: *** onPointsChanges : Updated Score: ( 1270.000000 ). 15:47:02: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:02: WARNING: findString ( :1270 ) could not find a dictionary entry. 15:47:02: *** onPointsChanges : Updated Score: ( 1320.000000 ). 15:47:02: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:02: WARNING: findString ( :1320 ) could not find a dictionary entry. 15:47:02: [C++] : updateStreak(). streakLength: ( 5 ). 15:47:02: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1005) at T: (6). 15:47:02: *** onPointsChanges : Updated Score: ( 1420.000000 ). 15:47:02: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:02: WARNING: findString ( :1420 ) could not find a dictionary entry. 15:47:02: *** startLeaveCustomer() C: ( 1005 ) 15:47:03: *** onCustomerLeft() C: ( 1001 ) 15:47:03: *** (BMG::Level::removeCustomerFromTable) 15:47:03: *** onCustomerLeft() C: ( 1005 ) 15:47:03: *** (BMG::Level::removeCustomerFromTable) 15:47:03: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:47:03: [C++] : C: (1009) in Q: (1). Satisfaction Dropped (90.0). 15:47:04: [C++] : [** CLEANING TABLE **] T: (2). 15:47:04: *** onPointsChanges : Updated Score: ( 1450.000000 ). 15:47:04: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:04: WARNING: findString ( :1450 ) could not find a dictionary entry. 15:47:04: [C++] : [** CLEANING TABLE **] T: (6). 15:47:04: *** onPointsChanges : Updated Score: ( 1480.000000 ). 15:47:04: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:04: WARNING: findString ( :1480 ) could not find a dictionary entry. 15:47:04: *** onPointsChanges : Updated Score: ( 1500.000000 ). 15:47:04: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:04: WARNING: findString ( :1500 ) could not find a dictionary entry. 15:47:04: [C++] : updateStreak(). streakLength: ( 2 ). 15:47:05: [C++] : [** CLEANING TABLE **] T: (3). 15:47:05: *** onPointsChanges : Updated Score: ( 1530.000000 ). 15:47:05: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:05: WARNING: findString ( :1530 ) could not find a dictionary entry. 15:47:05: *** onPointsChanges : Updated Score: ( 1560.000000 ). 15:47:05: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:05: WARNING: findString ( :1560 ) could not find a dictionary entry. 15:47:05: [C++] : updateStreak(). streakLength: ( 3 ). 15:47:05: [C++] : [** CLEANING TABLE **] T: (7). 15:47:05: *** onPointsChanges : Updated Score: ( 1590.000000 ). 15:47:05: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:05: WARNING: findString ( :1590 ) could not find a dictionary entry. 15:47:05: *** onPointsChanges : Updated Score: ( 1630.000000 ). 15:47:05: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:05: WARNING: findString ( :1630 ) could not find a dictionary entry. 15:47:05: [C++] : updateStreak(). streakLength: ( 4 ). 15:47:05: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:05: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (80.0). 15:47:05: TABLE 2 is cleaned 15:47:06: [C++] : [** CLEANING TABLE **] T: (4). 15:47:06: *** onPointsChanges : Updated Score: ( 1660.000000 ). 15:47:06: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:06: WARNING: findString ( :1660 ) could not find a dictionary entry. 15:47:06: *** onPointsChanges : Updated Score: ( 1710.000000 ). 15:47:06: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:06: WARNING: findString ( :1710 ) could not find a dictionary entry. 15:47:06: [C++] : updateStreak(). streakLength: ( 5 ). 15:47:06: TABLE 6 is cleaned 15:47:06: TABLE 3 is cleaned 15:47:07: TABLE 7 is cleaned 15:47:07: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -10.000000 ). 15:47:07: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (60.0). 15:47:07: TABLE 4 is cleaned 15:47:09: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:09: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (80.0). 15:47:11: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:11: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (70.0). 15:47:12: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:47:12: *** onPointsChanges : Updated Score: ( 1720.000000 ). 15:47:12: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:12: WARNING: findString ( :1720 ) could not find a dictionary entry. 15:47:12: *** onPointsChanges : Updated Score: ( 1920.000000 ). 15:47:12: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:12: WARNING: findString ( :1920 ) could not find a dictionary entry. 15:47:12: TABLE 6 Seating customers 2 15:47:12: [C++] : (52.81) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 15:47:13: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:47:13: *** onPointsChanges : Updated Score: ( 1930.000000 ). 15:47:13: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:13: WARNING: findString ( :1930 ) could not find a dictionary entry. 15:47:13: *** onPointsChanges : Updated Score: ( 2130.000000 ). 15:47:13: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:13: WARNING: findString ( :2130 ) could not find a dictionary entry. 15:47:13: TABLE 3 Seating customers 2 15:47:14: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:14: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (70.0). 15:47:14: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:47:14: *** onPointsChanges : Updated Score: ( 2140.000000 ). 15:47:14: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:14: WARNING: findString ( :2140 ) could not find a dictionary entry. 15:47:14: *** onPointsChanges : Updated Score: ( 2340.000000 ). 15:47:14: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:14: WARNING: findString ( :2340 ) could not find a dictionary entry. 15:47:14: TABLE 4 Seating customers 1 15:47:15: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:15: [C++] : C: (1009) in Q: (1). Satisfaction Dropped (80.0). 15:47:16: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:16: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (70.0). 15:47:17: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:47:17: *** onPointsChanges : Updated Score: ( 2350.000000 ). 15:47:17: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:17: WARNING: findString ( :2350 ) could not find a dictionary entry. 15:47:17: *** onPointsChanges : Updated Score: ( 2550.000000 ). 15:47:17: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:17: WARNING: findString ( :2550 ) could not find a dictionary entry. 15:47:17: TABLE 7 Seating customers 1 15:47:19: [C++] : C: (1006) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:47:20: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:47:20: *** onPointsChanges : Updated Score: ( 2560.000000 ). 15:47:20: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:20: WARNING: findString ( :2560 ) could not find a dictionary entry. 15:47:20: *** onPointsChanges : Updated Score: ( 2760.000000 ). 15:47:20: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:20: WARNING: findString ( :2760 ) could not find a dictionary entry. 15:47:20: TABLE 2 Seating customers 2 15:47:21: [C++] : C: (1007) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:47:22: [C++] : C: (1008) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:47:23: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:23: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (80.0). 15:47:24: [C++] : C: (1009) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:47:25: [C++] : (66.02) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:47:27: MEMORY USAGE 122 187596748 183199 178 15:47:27: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:27: [C++] : C: (1007) at T: (3). Satisfaction Dropped while WAITING_TO_ORDER 15:47:27: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:27: [C++] : C: (1006) at T: (6). Satisfaction Dropped while WAITING_TO_ORDER 15:47:28: [C++] : C: (1011) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:47:29: [C++] : (70.00) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:47:30: [C++] : [** WAITER ORDER TAKEN **] C: (1008) at T: (4). 15:47:30: *** onPointsChanges : Updated Score: ( 2780.000000 ). 15:47:30: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:30: WARNING: findString ( :2780 ) could not find a dictionary entry. 15:47:30: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:30: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (70.0). 15:47:31: [C++] : [** WAITER ORDER TAKEN **] C: (1009) at T: (7). 15:47:31: *** onPointsChanges : Updated Score: ( 2800.000000 ). 15:47:31: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:31: WARNING: findString ( :2800 ) could not find a dictionary entry. 15:47:31: *** onPointsChanges : Updated Score: ( 2820.000000 ). 15:47:31: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:31: WARNING: findString ( :2820 ) could not find a dictionary entry. 15:47:31: [C++] : updateStreak(). streakLength: ( 2 ). 15:47:32: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:47:32: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:47:32: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:47:32: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (90.0). 15:47:32: [C++] : [** WAITER ORDER TAKEN **] C: (1007) at T: (3). 15:47:32: *** onPointsChanges : Updated Score: ( 2840.000000 ). 15:47:32: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:32: WARNING: findString ( :2840 ) could not find a dictionary entry. 15:47:32: *** onPointsChanges : Updated Score: ( 2870.000000 ). 15:47:32: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:32: WARNING: findString ( :2870 ) could not find a dictionary entry. 15:47:32: [C++] : updateStreak(). streakLength: ( 3 ). 15:47:33: [C++] : [** WAITER ORDER TAKEN **] C: (1006) at T: (6). 15:47:33: *** onPointsChanges : Updated Score: ( 2890.000000 ). 15:47:33: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:33: WARNING: findString ( :2890 ) could not find a dictionary entry. 15:47:33: *** onPointsChanges : Updated Score: ( 2930.000000 ). 15:47:33: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:33: WARNING: findString ( :2930 ) could not find a dictionary entry. 15:47:33: [C++] : updateStreak(). streakLength: ( 4 ). 15:47:33: [C++] : (74.01) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:47:34: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:47:34: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:47:35: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:47:35: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:47:35: [C++] : [** WAITER ORDER TAKEN **] C: (1011) at T: (2). 15:47:35: *** onPointsChanges : Updated Score: ( 2950.000000 ). 15:47:35: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:35: WARNING: findString ( :2950 ) could not find a dictionary entry. 15:47:35: *** onPointsChanges : Updated Score: ( 3000.000000 ). 15:47:35: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:35: WARNING: findString ( :3000 ) could not find a dictionary entry. 15:47:35: [C++] : updateStreak(). streakLength: ( 5 ). 15:47:36: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:47:36: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:47:36: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:47:37: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:47:37: [C++] : [** ORDER DELIVERED **] C: (1008) at T: (4). 15:47:37: *** onPointsChanges : Updated Score: ( 3030.000000 ). 15:47:37: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:37: WARNING: findString ( :3030 ) could not find a dictionary entry. 15:47:37: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:47:37: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:47:37: [C++] : (78.01) Time elapsed. Spawning (1) x (werewolf) in QueueID (1). 15:47:37: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -10.000000 ). 15:47:37: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (60.0). 15:47:37: [** WARN **]: Customer ID: ( 1009 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:47:37: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:47:37: [C++] : [** ORDER DELIVERED **] C: (1009) at T: (7). 15:47:37: *** onPointsChanges : Updated Score: ( 3060.000000 ). 15:47:37: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:37: WARNING: findString ( :3060 ) could not find a dictionary entry. 15:47:37: *** onPointsChanges : Updated Score: ( 3080.000000 ). 15:47:37: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:37: WARNING: findString ( :3080 ) could not find a dictionary entry. 15:47:37: [C++] : updateStreak(). streakLength: ( 2 ). 15:47:38: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:47:38: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:47:38: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:47:38: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (90.0). 15:47:38: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -10.000000 ). 15:47:38: [C++] : C: (1007) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 15:47:38: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( 10.000000 ). 15:47:38: [C++] : [** ORDER DELIVERED **] C: (1007) at T: (3). 15:47:38: *** onPointsChanges : Updated Score: ( 3110.000000 ). 15:47:38: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:38: WARNING: findString ( :3110 ) could not find a dictionary entry. 15:47:38: *** onPointsChanges : Updated Score: ( 3140.000000 ). 15:47:38: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:38: WARNING: findString ( :3140 ) could not find a dictionary entry. 15:47:38: [C++] : updateStreak(). streakLength: ( 3 ). 15:47:39: [C++] : C: ( 1008 ) at T: ( 4 ) Is through more EATING... 15:47:39: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:47:39: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( 10.000000 ). 15:47:39: [C++] : [** ORDER DELIVERED **] C: (1006) at T: (6). 15:47:39: *** onPointsChanges : Updated Score: ( 3170.000000 ). 15:47:39: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:39: WARNING: findString ( :3170 ) could not find a dictionary entry. 15:47:39: *** onPointsChanges : Updated Score: ( 3210.000000 ). 15:47:39: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:39: WARNING: findString ( :3210 ) could not find a dictionary entry. 15:47:39: [C++] : updateStreak(). streakLength: ( 4 ). 15:47:39: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:39: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (80.0). 15:47:40: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:47:40: [C++] : C: ( 1007 ) at T: ( 3 ) Is through more EATING... 15:47:41: [C++] : C: ( 1008 ) at T: ( 4 ) Is through more EATING... 15:47:41: [** WARN **]: Customer ID: ( 1011 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:47:41: [** INFO **]: CID: ( 1011 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:47:41: [C++] : [** ORDER DELIVERED **] C: (1011) at T: (2). 15:47:41: *** onPointsChanges : Updated Score: ( 3240.000000 ). 15:47:41: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:41: WARNING: findString ( :3240 ) could not find a dictionary entry. 15:47:41: *** onPointsChanges : Updated Score: ( 3290.000000 ). 15:47:41: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:41: WARNING: findString ( :3290 ) could not find a dictionary entry. 15:47:41: [C++] : updateStreak(). streakLength: ( 5 ). 15:47:41: [C++] : C: ( 1009 ) at T: ( 7 ) Is through more EATING... 15:47:42: [C++] : C: ( 1007 ) at T: ( 3 ) Is through more EATING... 15:47:43: [C++] : C: ( 1008 ) at T: ( 4 ) Is through more EATING... 15:47:43: [C++] : C: ( 1006 ) at T: ( 6 ) Is through more EATING... 15:47:44: [C++] : C: ( 1007 ) at T: ( 3 ) Is through more EATING... 15:47:44: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 50.000000 ), Value trying to apply: ( -10.000000 ). 15:47:44: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (50.0). 15:47:45: [C++] : C: ( 1008 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:47:45: [C++] : C: ( 1011 ) at T: ( 2 ) Is through more EATING... 15:47:45: [C++] : C: ( 1009 ) at T: ( 7 ) Is through more EATING... 15:47:45: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:47:45: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (90.0). 15:47:46: [C++] : C: ( 1007 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:47:46: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:47:46: [C++] : C: (1015) in Q: (1). Satisfaction Dropped (90.0). 15:47:46: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:46: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (70.0). 15:47:47: [C++] : C: ( 1006 ) at T: ( 6 ) Is through more EATING... 15:47:47: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:47: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (80.0). 15:47:48: [C++] : [** CUSTOMER PAYING **] C: (1008) at T: (4). 15:47:48: *** onPointsChanges : Updated Score: ( 3330.000000 ). 15:47:48: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:48: WARNING: findString ( :3330 ) could not find a dictionary entry. 15:47:48: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1008) at T: (4). 15:47:48: *** onPointsChanges : Updated Score: ( 3430.000000 ). 15:47:48: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:48: WARNING: findString ( :3430 ) could not find a dictionary entry. 15:47:48: *** startLeaveCustomer() C: ( 1008 ) 15:47:48: [C++] : [** CUSTOMER PAYING **] C: (1007) at T: (3). 15:47:48: *** onPointsChanges : Updated Score: ( 3470.000000 ). 15:47:48: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:48: WARNING: findString ( :3470 ) could not find a dictionary entry. 15:47:48: *** onPointsChanges : Updated Score: ( 3490.000000 ). 15:47:48: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:48: WARNING: findString ( :3490 ) could not find a dictionary entry. 15:47:48: [C++] : updateStreak(). streakLength: ( 2 ). 15:47:48: *** startLeaveCustomer() C: ( 1007 ) 15:47:48: [C++] : C: ( 1011 ) at T: ( 2 ) Is through more EATING... 15:47:49: [C++] : C: ( 1009 ) at T: ( 7 ) Is through more EATING... 15:47:49: *** onCustomerLeft() C: ( 1008 ) 15:47:49: *** (BMG::Level::removeCustomerFromTable) 15:47:50: *** onCustomerLeft() C: ( 1007 ) 15:47:50: *** (BMG::Level::removeCustomerFromTable) 15:47:50: [C++] : C: ( 1006 ) at T: ( 6 ) Is through more EATING... 15:47:51: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 40.000000 ), Value trying to apply: ( -10.000000 ). 15:47:51: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (40.0). 15:47:52: [C++] : C: ( 1011 ) at T: ( 2 ) Is through more EATING... 15:47:52: [C++] : C: ( 1009 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:47:53: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -10.000000 ). 15:47:53: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (60.0). 15:47:53: [C++] : [** CUSTOMER PAYING **] C: (1009) at T: (7). 15:47:53: *** onPointsChanges : Updated Score: ( 3530.000000 ). 15:47:53: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:53: WARNING: findString ( :3530 ) could not find a dictionary entry. 15:47:53: *** onPointsChanges : Updated Score: ( 3560.000000 ). 15:47:53: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:53: WARNING: findString ( :3560 ) could not find a dictionary entry. 15:47:53: [C++] : updateStreak(). streakLength: ( 3 ). 15:47:53: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1009) at T: (7). 15:47:53: *** onPointsChanges : Updated Score: ( 3660.000000 ). 15:47:53: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:53: WARNING: findString ( :3660 ) could not find a dictionary entry. 15:47:53: *** startLeaveCustomer() C: ( 1009 ) 15:47:54: [C++] : C: ( 1006 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:47:54: *** onCustomerLeft() C: ( 1009 ) 15:47:54: *** (BMG::Level::removeCustomerFromTable) 15:47:55: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:55: [C++] : C: (1015) in Q: (1). Satisfaction Dropped (80.0). 15:47:55: [C++] : [** CUSTOMER PAYING **] C: (1006) at T: (6). 15:47:55: *** onPointsChanges : Updated Score: ( 3700.000000 ). 15:47:55: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:55: WARNING: findString ( :3700 ) could not find a dictionary entry. 15:47:55: *** onPointsChanges : Updated Score: ( 3740.000000 ). 15:47:55: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:55: WARNING: findString ( :3740 ) could not find a dictionary entry. 15:47:55: [C++] : updateStreak(). streakLength: ( 4 ). 15:47:55: *** startLeaveCustomer() C: ( 1006 ) 15:47:56: [C++] : C: ( 1011 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:47:56: *** onCustomerLeft() C: ( 1006 ) 15:47:56: *** (BMG::Level::removeCustomerFromTable) 15:47:56: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:47:56: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (70.0). 15:47:57: [C++] : [** CUSTOMER PAYING **] C: (1011) at T: (2). 15:47:57: *** onPointsChanges : Updated Score: ( 3780.000000 ). 15:47:57: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:57: WARNING: findString ( :3780 ) could not find a dictionary entry. 15:47:57: *** onPointsChanges : Updated Score: ( 3830.000000 ). 15:47:57: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:57: WARNING: findString ( :3830 ) could not find a dictionary entry. 15:47:57: [C++] : updateStreak(). streakLength: ( 5 ). 15:47:57: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1011) at T: (2). 15:47:57: *** onPointsChanges : Updated Score: ( 3930.000000 ). 15:47:57: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:57: WARNING: findString ( :3930 ) could not find a dictionary entry. 15:47:57: *** startLeaveCustomer() C: ( 1011 ) 15:47:57: MEMORY USAGE 152 187596748 183199 178 15:47:57: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:47:57: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (80.0). 15:47:57: *** onCustomerLeft() C: ( 1011 ) 15:47:57: *** (BMG::Level::removeCustomerFromTable) 15:47:57: [C++] : [** CLEANING TABLE **] T: (2). 15:47:57: *** onPointsChanges : Updated Score: ( 3960.000000 ). 15:47:57: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:57: WARNING: findString ( :3960 ) could not find a dictionary entry. 15:47:58: [C++] : [** CLEANING TABLE **] T: (6). 15:47:58: *** onPointsChanges : Updated Score: ( 3990.000000 ). 15:47:58: WARNING: findString ( :4000 ) could not find a dictionary entry. 15:47:58: WARNING: findString ( :3990 ) could not find a dictionary entry. 15:47:58: *** onPointsChanges : Updated Score: ( 4010.000000 ). 15:47:58: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:47:58: WARNING: findString ( :4010 ) could not find a dictionary entry. 15:47:58: [C++] : updateStreak(). streakLength: ( 2 ). 15:47:58: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 30.000000 ), Value trying to apply: ( -10.000000 ). 15:47:58: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (30.0). 15:47:59: TABLE 2 is cleaned 15:47:59: [C++] : [** CLEANING TABLE **] T: (3). 15:47:59: *** onPointsChanges : Updated Score: ( 4040.000000 ). 15:47:59: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:47:59: WARNING: findString ( :4040 ) could not find a dictionary entry. 15:47:59: *** onPointsChanges : Updated Score: ( 4070.000000 ). 15:47:59: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:47:59: WARNING: findString ( :4070 ) could not find a dictionary entry. 15:47:59: [C++] : updateStreak(). streakLength: ( 3 ). 15:48:00: [C++] : [** CLEANING TABLE **] T: (7). 15:48:00: *** onPointsChanges : Updated Score: ( 4100.000000 ). 15:48:00: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:00: WARNING: findString ( :4100 ) could not find a dictionary entry. 15:48:00: *** onPointsChanges : Updated Score: ( 4140.000000 ). 15:48:00: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:00: WARNING: findString ( :4140 ) could not find a dictionary entry. 15:48:00: [C++] : updateStreak(). streakLength: ( 4 ). 15:48:00: TABLE 6 is cleaned 15:48:00: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 50.000000 ), Value trying to apply: ( -10.000000 ). 15:48:00: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (50.0). 15:48:00: [C++] : [** CLEANING TABLE **] T: (4). 15:48:00: *** onPointsChanges : Updated Score: ( 4170.000000 ). 15:48:00: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:00: WARNING: findString ( :4170 ) could not find a dictionary entry. 15:48:00: *** onPointsChanges : Updated Score: ( 4220.000000 ). 15:48:00: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:00: WARNING: findString ( :4220 ) could not find a dictionary entry. 15:48:00: [C++] : updateStreak(). streakLength: ( 5 ). 15:48:01: TABLE 3 is cleaned 15:48:01: ERROR: Invalid customer id -1 15:48:01: ERROR: Invalid customer id -1 15:48:01: ERROR: Invalid customer id -1 15:48:01: ERROR: Invalid customer id -1 15:48:01: ERROR: Invalid customer id -1 15:48:01: TABLE 7 is cleaned 15:48:02: TABLE 4 is cleaned 15:48:04: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:04: [C++] : C: (1015) in Q: (1). Satisfaction Dropped (90.0). 15:48:05: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:48:05: *** onPointsChanges : Updated Score: ( 4230.000000 ). 15:48:05: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:05: WARNING: findString ( :4230 ) could not find a dictionary entry. 15:48:05: *** onPointsChanges : Updated Score: ( 4530.000000 ). 15:48:05: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:05: WARNING: findString ( :4530 ) could not find a dictionary entry. 15:48:05: TABLE 3 Seating customers 2 15:48:05: [C++] : (105.70) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:48:05: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:05: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (80.0). 15:48:07: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -10.000000 ). 15:48:07: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (60.0). 15:48:09: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:09: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (90.0). 15:48:10: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:48:10: *** onPointsChanges : Updated Score: ( 4540.000000 ). 15:48:10: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:10: WARNING: findString ( :4540 ) could not find a dictionary entry. 15:48:10: TABLE 2 Seating customers 2 15:48:10: [C++] : (111.09) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:48:12: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:12: [C++] : C: (1016) in Q: (1). Satisfaction Dropped (90.0). 15:48:12: [C++] : C: (1010) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:48:13: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:48:13: *** onPointsChanges : Updated Score: ( 4550.000000 ). 15:48:13: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:13: WARNING: findString ( :4550 ) could not find a dictionary entry. 15:48:13: TABLE 7 Seating customers 1 15:48:13: [C++] : (113.97) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:48:14: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 50.000000 ), Value trying to apply: ( -10.000000 ). 15:48:14: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (50.0). 15:48:14: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:48:14: *** onPointsChanges : Updated Score: ( 4560.000000 ). 15:48:14: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:14: WARNING: findString ( :4560 ) could not find a dictionary entry. 15:48:14: TABLE 4 Seating customers 1 15:48:15: [C++] : (116.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:48:17: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:48:17: *** onPointsChanges : Updated Score: ( 4570.000000 ). 15:48:17: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:17: WARNING: findString ( :4570 ) could not find a dictionary entry. 15:48:17: TABLE 6 Seating customers 2 15:48:18: [C++] : C: (1013) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:48:18: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:48:18: [C++] : C: (1010) at T: (3). Satisfaction Dropped while WAITING_TO_ORDER 15:48:19: [C++] : (120.01) Time elapsed. Spawning (1) x (werewolf) in QueueID (1). 15:48:21: [C++] : C: (1015) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:48:21: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:21: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (80.0). 15:48:21: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 40.000000 ), Value trying to apply: ( -10.000000 ). 15:48:21: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (40.0). 15:48:22: [C++] : C: (1016) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:48:23: [C++] : [** WAITER ORDER TAKEN **] C: (1013) at T: (2). 15:48:23: *** onPointsChanges : Updated Score: ( 4590.000000 ). 15:48:23: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:23: WARNING: findString ( :4590 ) could not find a dictionary entry. 15:48:24: [C++] : [** WAITER ORDER TAKEN **] C: (1010) at T: (3). 15:48:24: *** onPointsChanges : Updated Score: ( 4610.000000 ). 15:48:24: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:24: WARNING: findString ( :4610 ) could not find a dictionary entry. 15:48:24: *** onPointsChanges : Updated Score: ( 4630.000000 ). 15:48:24: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:24: WARNING: findString ( :4630 ) could not find a dictionary entry. 15:48:24: [C++] : updateStreak(). streakLength: ( 2 ). 15:48:24: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:24: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (90.0). 15:48:25: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:48:25: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:48:25: [C++] : [** WAITER ORDER TAKEN **] C: (1016) at T: (4). 15:48:25: *** onPointsChanges : Updated Score: ( 4650.000000 ). 15:48:25: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:25: WARNING: findString ( :4650 ) could not find a dictionary entry. 15:48:25: *** onPointsChanges : Updated Score: ( 4680.000000 ). 15:48:25: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:25: WARNING: findString ( :4680 ) could not find a dictionary entry. 15:48:25: [C++] : updateStreak(). streakLength: ( 3 ). 15:48:25: [C++] : C: (1017) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:48:25: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:25: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (90.0). 15:48:25: [C++] : [** WAITER ORDER TAKEN **] C: (1015) at T: (7). 15:48:25: *** onPointsChanges : Updated Score: ( 4700.000000 ). 15:48:25: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:25: WARNING: findString ( :4700 ) could not find a dictionary entry. 15:48:25: *** onPointsChanges : Updated Score: ( 4740.000000 ). 15:48:25: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:25: WARNING: findString ( :4740 ) could not find a dictionary entry. 15:48:25: [C++] : updateStreak(). streakLength: ( 4 ). 15:48:26: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:48:26: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:48:27: MEMORY USAGE 182 187596748 183199 178 15:48:27: [C++] : [** WAITER ORDER TAKEN **] C: (1017) at T: (6). 15:48:27: *** onPointsChanges : Updated Score: ( 4760.000000 ). 15:48:27: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:27: WARNING: findString ( :4760 ) could not find a dictionary entry. 15:48:27: *** onPointsChanges : Updated Score: ( 4810.000000 ). 15:48:27: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:27: WARNING: findString ( :4810 ) could not find a dictionary entry. 15:48:27: [C++] : updateStreak(). streakLength: ( 5 ). 15:48:28: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:48:28: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:48:28: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:48:28: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:48:28: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:48:28: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:28: [C++] : C: (1020) in Q: (1). Satisfaction Dropped (90.0). 15:48:28: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 30.000000 ), Value trying to apply: ( -10.000000 ). 15:48:28: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (30.0). 15:48:29: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:48:29: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:48:29: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( 10.000000 ). 15:48:29: [C++] : [** ORDER DELIVERED **] C: (1010) at T: (3). 15:48:29: *** onPointsChanges : Updated Score: ( 4840.000000 ). 15:48:29: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:29: WARNING: findString ( :4840 ) could not find a dictionary entry. 15:48:30: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:48:30: [C++] : [** ORDER DELIVERED **] C: (1013) at T: (2). 15:48:30: *** onPointsChanges : Updated Score: ( 4870.000000 ). 15:48:30: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:30: WARNING: findString ( :4870 ) could not find a dictionary entry. 15:48:30: *** onPointsChanges : Updated Score: ( 4890.000000 ). 15:48:30: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:30: WARNING: findString ( :4890 ) could not find a dictionary entry. 15:48:30: [C++] : updateStreak(). streakLength: ( 2 ). 15:48:31: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:31: [C++] : C: (1016) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 15:48:31: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:48:31: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:48:31: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:48:31: [C++] : C: ( 1010 ) at T: ( 3 ) Is through more EATING... 15:48:31: [** WARN **]: Customer ID: ( 1015 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:48:31: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:48:31: [C++] : [** ORDER DELIVERED **] C: (1015) at T: (7). 15:48:31: *** onPointsChanges : Updated Score: ( 4920.000000 ). 15:48:31: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:31: WARNING: findString ( :4920 ) could not find a dictionary entry. 15:48:31: *** onPointsChanges : Updated Score: ( 4950.000000 ). 15:48:31: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:31: WARNING: findString ( :4950 ) could not find a dictionary entry. 15:48:31: [C++] : updateStreak(). streakLength: ( 3 ). 15:48:32: [C++] : C: ( 1013 ) at T: ( 2 ) Is through more EATING... 15:48:32: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:48:32: [C++] : [** ORDER DELIVERED **] C: (1016) at T: (4). 15:48:32: *** onPointsChanges : Updated Score: ( 4980.000000 ). 15:48:32: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:32: WARNING: findString ( :4980 ) could not find a dictionary entry. 15:48:32: *** onPointsChanges : Updated Score: ( 5020.000000 ). 15:48:32: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:32: WARNING: findString ( :5020 ) could not find a dictionary entry. 15:48:32: [C++] : updateStreak(). streakLength: ( 4 ). 15:48:32: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:48:33: [C++] : C: ( 1010 ) at T: ( 3 ) Is through more EATING... 15:48:33: [** WARN **]: Customer ID: ( 1017 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:48:33: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:48:33: [C++] : [** ORDER DELIVERED **] C: (1017) at T: (6). 15:48:33: *** onPointsChanges : Updated Score: ( 5050.000000 ). 15:48:33: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:33: WARNING: findString ( :5050 ) could not find a dictionary entry. 15:48:33: *** onPointsChanges : Updated Score: ( 5100.000000 ). 15:48:33: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:33: WARNING: findString ( :5100 ) could not find a dictionary entry. 15:48:33: [C++] : updateStreak(). streakLength: ( 5 ). 15:48:33: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:33: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (80.0). 15:48:33: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:48:33: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (70.0). 15:48:33: [C++] : C: ( 1015 ) at T: ( 7 ) Is through more EATING... 15:48:34: [C++] : C: ( 1016 ) at T: ( 4 ) Is through more EATING... 15:48:34: [C++] : C: ( 1013 ) at T: ( 2 ) Is through more EATING... 15:48:35: [C++] : C: ( 1010 ) at T: ( 3 ) Is through more EATING... 15:48:35: [C++] : C: ( 1017 ) at T: ( 6 ) Is through more EATING... 15:48:35: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 20.000000 ), Value trying to apply: ( -10.000000 ). 15:48:35: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (20.0). 15:48:35: [C++] : C: ( 1015 ) at T: ( 7 ) Is through more EATING... 15:48:36: [C++] : C: ( 1016 ) at T: ( 4 ) Is through more EATING... 15:48:36: [C++] : C: ( 1013 ) at T: ( 2 ) Is through more EATING... 15:48:37: [C++] : C: ( 1010 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:48:37: [C++] : C: ( 1017 ) at T: ( 6 ) Is through more EATING... 15:48:37: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:37: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (80.0). 15:48:37: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:37: [C++] : C: (1020) in Q: (1). Satisfaction Dropped (80.0). 15:48:37: [C++] : C: ( 1015 ) at T: ( 7 ) Is through more EATING... 15:48:38: [C++] : C: ( 1016 ) at T: ( 4 ) Is through more EATING... 15:48:38: [C++] : C: ( 1013 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:48:39: [C++] : C: ( 1017 ) at T: ( 6 ) Is through more EATING... 15:48:39: [C++] : C: ( 1015 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:48:39: [C++] : C: ( 1016 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:48:41: [C++] : [** CUSTOMER PAYING **] C: (1013) at T: (2). 15:48:41: *** onPointsChanges : Updated Score: ( 5140.000000 ). 15:48:41: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:41: WARNING: findString ( :5140 ) could not find a dictionary entry. 15:48:41: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1013) at T: (2). 15:48:41: *** onPointsChanges : Updated Score: ( 5240.000000 ). 15:48:41: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:41: WARNING: findString ( :5240 ) could not find a dictionary entry. 15:48:41: *** startLeaveCustomer() C: ( 1013 ) 15:48:41: [C++] : C: ( 1017 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:48:42: *** onCustomerLeft() C: ( 1013 ) 15:48:42: *** (BMG::Level::removeCustomerFromTable) 15:48:42: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:42: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (90.0). 15:48:42: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 30.000000 ), Value trying to apply: ( -10.000000 ). 15:48:42: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (30.0). 15:48:42: [C++] : [** CUSTOMER PAYING **] C: (1015) at T: (7). 15:48:42: *** onPointsChanges : Updated Score: ( 5280.000000 ). 15:48:42: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:42: WARNING: findString ( :5280 ) could not find a dictionary entry. 15:48:42: *** onPointsChanges : Updated Score: ( 5300.000000 ). 15:48:42: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:42: WARNING: findString ( :5300 ) could not find a dictionary entry. 15:48:42: [C++] : updateStreak(). streakLength: ( 2 ). 15:48:42: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1015) at T: (7). 15:48:42: *** onPointsChanges : Updated Score: ( 5400.000000 ). 15:48:42: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:42: WARNING: findString ( :5400 ) could not find a dictionary entry. 15:48:42: *** startLeaveCustomer() C: ( 1015 ) 15:48:43: [C++] : [** CUSTOMER PAYING **] C: (1010) at T: (3). 15:48:43: *** onPointsChanges : Updated Score: ( 5440.000000 ). 15:48:43: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:43: WARNING: findString ( :5440 ) could not find a dictionary entry. 15:48:43: *** onPointsChanges : Updated Score: ( 5470.000000 ). 15:48:43: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:43: WARNING: findString ( :5470 ) could not find a dictionary entry. 15:48:43: [C++] : updateStreak(). streakLength: ( 3 ). 15:48:43: *** startLeaveCustomer() C: ( 1010 ) 15:48:44: *** onCustomerLeft() C: ( 1015 ) 15:48:44: *** (BMG::Level::removeCustomerFromTable) 15:48:44: [C++] : [** CUSTOMER PAYING **] C: (1016) at T: (4). 15:48:44: *** onPointsChanges : Updated Score: ( 5510.000000 ). 15:48:44: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:44: WARNING: findString ( :5510 ) could not find a dictionary entry. 15:48:44: *** onPointsChanges : Updated Score: ( 5550.000000 ). 15:48:44: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:44: WARNING: findString ( :5550 ) could not find a dictionary entry. 15:48:44: [C++] : updateStreak(). streakLength: ( 4 ). 15:48:44: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1016) at T: (4). 15:48:44: *** onPointsChanges : Updated Score: ( 5650.000000 ). 15:48:44: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:44: WARNING: findString ( :5650 ) could not find a dictionary entry. 15:48:44: *** startLeaveCustomer() C: ( 1016 ) 15:48:44: *** onCustomerLeft() C: ( 1010 ) 15:48:44: *** (BMG::Level::removeCustomerFromTable) 15:48:45: [C++] : [** CUSTOMER PAYING **] C: (1017) at T: (6). 15:48:45: *** onPointsChanges : Updated Score: ( 5690.000000 ). 15:48:45: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:45: WARNING: findString ( :5690 ) could not find a dictionary entry. 15:48:45: *** onPointsChanges : Updated Score: ( 5740.000000 ). 15:48:45: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:45: WARNING: findString ( :5740 ) could not find a dictionary entry. 15:48:45: [C++] : updateStreak(). streakLength: ( 5 ). 15:48:45: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1017) at T: (6). 15:48:45: *** onPointsChanges : Updated Score: ( 5840.000000 ). 15:48:45: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:45: WARNING: findString ( :5840 ) could not find a dictionary entry. 15:48:45: *** startLeaveCustomer() C: ( 1017 ) 15:48:45: [C++] : [** CLEANING TABLE **] T: (6). 15:48:45: *** onPointsChanges : Updated Score: ( 5870.000000 ). 15:48:45: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:45: WARNING: findString ( :5870 ) could not find a dictionary entry. 15:48:45: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:45: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (80.0). 15:48:45: *** onCustomerLeft() C: ( 1016 ) 15:48:45: *** (BMG::Level::removeCustomerFromTable) 15:48:46: [C++] : [** CLEANING TABLE **] T: (2). 15:48:46: *** onPointsChanges : Updated Score: ( 5900.000000 ). 15:48:46: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:46: WARNING: findString ( :5900 ) could not find a dictionary entry. 15:48:46: *** onPointsChanges : Updated Score: ( 5920.000000 ). 15:48:46: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:46: WARNING: findString ( :5920 ) could not find a dictionary entry. 15:48:46: [C++] : updateStreak(). streakLength: ( 2 ). 15:48:46: *** onCustomerLeft() C: ( 1017 ) 15:48:46: *** (BMG::Level::removeCustomerFromTable) 15:48:46: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:46: [C++] : C: (1020) in Q: (1). Satisfaction Dropped (90.0). 15:48:46: [C++] : [** CLEANING TABLE **] T: (3). 15:48:46: *** onPointsChanges : Updated Score: ( 5950.000000 ). 15:48:46: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:46: WARNING: findString ( :5950 ) could not find a dictionary entry. 15:48:46: *** onPointsChanges : Updated Score: ( 5980.000000 ). 15:48:46: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:46: WARNING: findString ( :5980 ) could not find a dictionary entry. 15:48:46: [C++] : updateStreak(). streakLength: ( 3 ). 15:48:47: TABLE 6 is cleaned 15:48:47: [C++] : [** CLEANING TABLE **] T: (7). 15:48:47: *** onPointsChanges : Updated Score: ( 6010.000000 ). 15:48:47: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:47: WARNING: findString ( :6010 ) could not find a dictionary entry. 15:48:47: *** onPointsChanges : Updated Score: ( 6050.000000 ). 15:48:47: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:47: WARNING: findString ( :6050 ) could not find a dictionary entry. 15:48:47: [C++] : updateStreak(). streakLength: ( 4 ). 15:48:47: TABLE 2 is cleaned 15:48:48: [C++] : [** CLEANING TABLE **] T: (4). 15:48:48: *** onPointsChanges : Updated Score: ( 6080.000000 ). 15:48:48: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:48:48: WARNING: findString ( :6080 ) could not find a dictionary entry. 15:48:48: *** onPointsChanges : Updated Score: ( 6130.000000 ). 15:48:48: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:48: WARNING: findString ( :6130 ) could not find a dictionary entry. 15:48:48: [C++] : updateStreak(). streakLength: ( 5 ). 15:48:48: TABLE 3 is cleaned 15:48:48: TABLE 7 is cleaned 15:48:49: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:48:49: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (90.0). 15:48:49: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 20.000000 ), Value trying to apply: ( -10.000000 ). 15:48:49: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (20.0). 15:48:49: TABLE 4 is cleaned 15:48:51: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:48:51: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (80.0). 15:48:53: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:48:53: *** onPointsChanges : Updated Score: ( 6140.000000 ). 15:48:53: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:53: WARNING: findString ( :6140 ) could not find a dictionary entry. 15:48:53: *** onPointsChanges : Updated Score: ( 6340.000000 ). 15:48:53: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:53: WARNING: findString ( :6340 ) could not find a dictionary entry. 15:48:53: TABLE 4 Seating customers 1 15:48:54: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:48:54: *** onPointsChanges : Updated Score: ( 6350.000000 ). 15:48:54: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:54: WARNING: findString ( :6350 ) could not find a dictionary entry. 15:48:54: *** onPointsChanges : Updated Score: ( 6550.000000 ). 15:48:54: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:54: WARNING: findString ( :6550 ) could not find a dictionary entry. 15:48:54: TABLE 7 Seating customers 1 15:48:57: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:48:57: *** onPointsChanges : Updated Score: ( 6560.000000 ). 15:48:57: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:57: WARNING: findString ( :6560 ) could not find a dictionary entry. 15:48:57: TABLE 3 Seating customers 1 15:48:57: MEMORY USAGE 212 187596748 183199 178 15:48:58: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:48:58: *** onPointsChanges : Updated Score: ( 6570.000000 ). 15:48:58: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:58: WARNING: findString ( :6570 ) could not find a dictionary entry. 15:48:58: TABLE 6 Seating customers 1 15:48:58: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:48:58: *** onPointsChanges : Updated Score: ( 6580.000000 ). 15:48:58: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:58: WARNING: findString ( :6580 ) could not find a dictionary entry. 15:48:58: *** onPointsChanges : Updated Score: ( 6780.000000 ). 15:48:58: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:48:58: WARNING: findString ( :6780 ) could not find a dictionary entry. 15:48:58: TABLE 2 Seating customers 2 15:49:00: ***** Audio Thread pauseMusic lock 15:49:00: ***** Audio Thread pauseMusic lock acquired 15:49:00: ******* Audio Pause 15:49:00: WARNING: findString ( pause ) could not find a dictionary entry. 15:49:00: WARNING: findString ( home ) could not find a dictionary entry. 15:49:00: WARNING: findString ( retrybutton ) could not find a dictionary entry. 15:49:27: MEMORY USAGE 242 187596748 183199 178 15:49:29: ***** Audio Thread resumeMusic lock 15:49:29: ***** Audio Thread resumeMusic lock acquired 15:49:29: ******* Audio Resume 15:49:30: [C++] : C: (1012) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:49:32: [C++] : C: (1020) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:49:32: *** STARTING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 100.000000 ), AggroVal to apply:( -2.000000 ). 15:49:32: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -20.000000 ). 15:49:32: [C++] : [** WAITER ORDER TAKEN **] C: (1012) at T: (4). 15:49:32: *** onPointsChanges : Updated Score: ( 6800.000000 ). 15:49:32: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:32: WARNING: findString ( :6800 ) could not find a dictionary entry. 15:49:33: *** STOPPING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 80.000000 ) due to rage time duration met AND was previously raging. 15:49:33: *** STARTING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 80.000000 ), AggroVal to apply:( -2.000000 ). 15:49:33: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -20.000000 ). 15:49:33: [C++] : [** WAITER ORDER TAKEN **] C: (1020) at T: (7). 15:49:33: *** onPointsChanges : Updated Score: ( 6820.000000 ). 15:49:33: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:33: WARNING: findString ( :6820 ) could not find a dictionary entry. 15:49:33: *** onPointsChanges : Updated Score: ( 6840.000000 ). 15:49:33: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:33: WARNING: findString ( :6840 ) could not find a dictionary entry. 15:49:34: [C++] : updateStreak(). streakLength: ( 2 ). 15:49:34: [C++] : C: (1014) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:49:34: *** STOPPING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 60.000000 ) due to rage time duration met AND was previously raging. 15:49:34: *** STARTING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 60.000000 ), AggroVal to apply:( -2.000000 ). 15:49:34: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 40.000000 ), Value trying to apply: ( -20.000000 ). 15:49:34: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:49:34: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:49:35: [C++] : C: (1018) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:49:35: *** STOPPING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 40.000000 ) due to rage time duration met AND was previously raging. 15:49:35: *** STARTING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 40.000000 ), AggroVal to apply:( -2.000000 ). 15:49:35: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 20.000000 ), Value trying to apply: ( -20.000000 ). 15:49:36: *** STOPPING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 20.000000 ) due to rage time duration met AND was previously raging. 15:49:36: [C++] : C: (1019) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:49:36: *** STARTING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 100.000000 ), AggroVal to apply:( -2.000000 ). 15:49:36: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -20.000000 ). 15:49:36: *** STARTING RAGE for C: ( 1020 ), T: ( 7 ), CurrSatis: ( 20.000000 ), AggroVal to apply:( -2.000000 ). 15:49:36: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 0.000000 ), Value trying to apply: ( -20.000000 ). 15:49:36: [** WARN **]: Customer ID: ( 1020 ), Satisfaction < 0. Value trying to apply: ( -10.000000 ). Clamping to 0. 15:49:36: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 0.000000 ), Value trying to apply: ( -10.000000 ). 15:49:36: [C++] : C: (1020) at T: (7). Satisfaction Dropped while WAITING_TO_EAT. 15:49:36: [C++] : C: (1020) at T: (7). Satisfaction Lost while WAITING_TO_EAT. 15:49:36: *** Fight Object added to FightContainer. 15:49:36: *** foundSomeoneToFight() Victim found. *** C: ( 1020 ), T: ( 7 ), VictimID: ( 1014 ), Victim Table: ( 3 ). 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:36: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: [C++] : [** WAITER ORDER TAKEN **] C: (1019) at T: (2). 15:49:37: *** onPointsChanges : Updated Score: ( 6860.000000 ). 15:49:37: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:37: WARNING: findString ( :6860 ) could not find a dictionary entry. 15:49:37: *** onPointsChanges : Updated Score: ( 6890.000000 ). 15:49:37: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:37: WARNING: findString ( :6890 ) could not find a dictionary entry. 15:49:37: [C++] : updateStreak(). streakLength: ( 3 ). 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: [C++] : [** WAITER ORDER TAKEN **] C: (1018) at T: (6). 15:49:37: *** onPointsChanges : Updated Score: ( 6910.000000 ). 15:49:37: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:37: WARNING: findString ( :6910 ) could not find a dictionary entry. 15:49:37: *** onPointsChanges : Updated Score: ( 6950.000000 ). 15:49:37: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:37: WARNING: findString ( :6950 ) could not find a dictionary entry. 15:49:37: [C++] : updateStreak(). streakLength: ( 4 ). 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** STOPPING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 80.000000 ) due to rage time duration met AND was previously raging. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** STARTING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 80.000000 ), AggroVal to apply:( -2.000000 ). 15:49:37: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -20.000000 ). 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:37: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** STOPPING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 60.000000 ) due to rage time duration met AND was previously raging. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** STARTING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 60.000000 ), AggroVal to apply:( -2.000000 ). 15:49:38: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 40.000000 ), Value trying to apply: ( -20.000000 ). 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:38: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 30.000000 ), Value trying to apply: ( -10.000000 ). 15:49:39: [C++] : C: (1012) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** STOPPING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 40.000000 ) due to rage time duration met AND was previously raging. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** STARTING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 40.000000 ), AggroVal to apply:( -2.000000 ). 15:49:39: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 20.000000 ), Value trying to apply: ( -20.000000 ). 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:39: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:49:40: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** STOPPING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 20.000000 ) due to rage time duration met AND was previously raging. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** STARTING RAGE for C: ( 1019 ), T: ( 2 ), CurrSatis: ( 20.000000 ), AggroVal to apply:( -2.000000 ). 15:49:40: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 0.000000 ), Value trying to apply: ( -20.000000 ). 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: [** WARN **]: Customer ID: ( 1019 ), Satisfaction < 0. Value trying to apply: ( -10.000000 ). Clamping to 0. 15:49:40: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 0.000000 ), Value trying to apply: ( -10.000000 ). 15:49:40: [C++] : C: (1019) at T: (2). Satisfaction Dropped while WAITING_TO_EAT. 15:49:40: [C++] : C: (1019) at T: (2). Satisfaction Lost while WAITING_TO_EAT. 15:49:40: *** Fight Object added to FightContainer. 15:49:40: *** foundSomeoneToFight() Victim found. *** C: ( 1019 ), T: ( 2 ), VictimID: ( 1018 ), Victim Table: ( 6 ). 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:40: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:41: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:42: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** onFrankieLanded. State: FRANKIE_STATE_IN_AIR 15:49:43: *** onFrankieGrab. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:43: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:44: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 20.000000 ), Value trying to apply: ( -10.000000 ). 15:49:45: [C++] : C: (1012) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:45: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1014 ), T: ( 3 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1020 ), T: ( 7 ) As customer is in a fight. 15:49:46: *** onFrankieGrabbed. Kicking customers... 15:49:46: *** OnFightStop. *** Victim Table: ( 3 ) HAD menus... 15:49:46: *** startLeaveCustomer() C: ( 1014 ) 15:49:46: *** onCustomerLeft() C: ( 1014 ) 15:49:46: *** (BMG::Level::removeCustomerFromTable) 15:49:46: TABLE 3 Customer removed 15:49:46: *** startLeaveCustomer() C: ( 1020 ) 15:49:46: *** onCustomerLeft() C: ( 1020 ) 15:49:46: *** (BMG::Level::removeCustomerFromTable) 15:49:46: TABLE 7 Customer removed 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** STOPPING RAGE for C: ( 1020 ), T: ( -1 ) due to the Customer having no table. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:46: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** onCustomerKicked. State: FRANKIE_STATE_AT_TABLE 15:49:47: *** onCustomerKicked. State: FRANKIE_STATE_RETURN 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:47: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:48: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** onFrankieLanded. State: FRANKIE_STATE_RETURN 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:49: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1018 ), T: ( 6 ) As customer is in a fight. 15:49:50: *** CONTINUING RAGE for C: ( 1019 ), T: ( 2 ) As customer is in a fight. 15:49:50: *** processFights. Victim (1018) at T: (6). Fight finished without being interrupted. Both Victim and Attacker will now leave. 15:49:50: *** startLeaveCustomer() C: ( 1018 ) 15:49:50: *** startLeaveCustomer() C: ( 1019 ) 15:49:50: *** onPointsChanges : Updated Score: ( 6650.000000 ). 15:49:50: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:50: WARNING: findString ( :6650 ) could not find a dictionary entry. 15:49:50: *** onPointsChanges : Updated Score: ( 6350.000000 ). 15:49:50: WARNING: findString ( :8200 ) could not find a dictionary entry. 15:49:50: WARNING: findString ( :6350 ) could not find a dictionary entry. 15:49:50: *** STOPPING RAGE for C: ( 1019 ), T: ( 2 ) due to the Customer changing state to one that does not support raging. 15:49:51: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 10.000000 ), Value trying to apply: ( -10.000000 ). 15:49:51: [C++] : C: (1012) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 15:49:51: *** onCustomerLeft() C: ( 1018 ) 15:49:51: *** (BMG::Level::removeCustomerFromTable) 15:49:51: TABLE 6 Customer removed 15:49:52: *** onCustomerLeft() C: ( 1019 ) 15:49:52: *** (BMG::Level::removeCustomerFromTable) 15:49:52: TABLE 2 Customer removed 15:49:57: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 0.000000 ), Value trying to apply: ( -10.000000 ). 15:49:57: [C++] : C: (1012) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 15:49:57: [C++] : C: (1012) at T: (4). Satisfaction Lost while WAITING_TO_EAT. 15:49:57: *** foundSomeoneToFight() Victim NOT found. *** C: ( 1012 ), T: ( 4 ). 15:49:57: *** onPointsChanges : Updated Score: ( 6050.000000 ). 15:49:57: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:49:57: WARNING: findString ( :6050 ) could not find a dictionary entry. 15:49:57: *** startLeaveCustomer() C: ( 1012 ) 15:49:57: MEMORY USAGE 272 187596748 183199 178 15:49:58: *** onCustomerLeft() C: ( 1012 ) 15:49:58: *** (BMG::Level::removeCustomerFromTable) 15:49:58: TABLE 4 Customer removed 15:49:58: *** *** onCustomerLeft - There are NO customers remaining to be seated or served. 15:49:58: *** Level::onCustomersFinished. Last CUSTOMER was (1012). Tables are all cleaned. Level is done. 15:49:58: *** [C++] Level::onLevelEnded. TASKS ALL COMPLETE CASE. 15:49:59: ===== Loading hud/receiptstory 15:49:59: ** Loading script .\..\..\scripts\hud\receiptstory.lua 15:49:59: *** Running audioDefs script *** 15:49:59: *** audioDefs Done *** 15:49:59: Receipt layer start... 15:49:59: Texture: lvl/common/receiptspreadsheet.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:49:59: WARNING: findString ( worldname ) could not find a dictionary entry. 15:49:59: WARNING: findString ( levelname ) could not find a dictionary entry. 15:49:59: WARNING: findString ( lossdesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( servicedesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( tipsdesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( positiondesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( chaindesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( losssubtotal ) could not find a dictionary entry. 15:49:59: WARNING: findString ( servicesubtotal ) could not find a dictionary entry. 15:49:59: WARNING: findString ( tipssubtotal ) could not find a dictionary entry. 15:49:59: WARNING: findString ( positionsubtotal ) could not find a dictionary entry. 15:49:59: WARNING: findString ( chainsubtotal ) could not find a dictionary entry. 15:49:59: WARNING: findString ( Totaldesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( totalvalue ) could not find a dictionary entry. 15:49:59: Font tutorial64 using texture size 2048x1024 15:49:59: Info: Freetype returned null for character 160 in font tutorial64 15:49:59: Texture: tutorial64Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1. 15:49:59: WARNING: findString ( resulttext ) could not find a dictionary entry. 15:49:59: WARNING: findString ( previousdesc ) could not find a dictionary entry. 15:49:59: WARNING: findString ( previousvalue ) could not find a dictionary entry. 15:49:59: ***** Audio Thread being signaled stop lock 15:49:59: ***** Audio Thread being signaled stop lock acquired 15:49:59: ***** Audio Thread being signaled stop 15:49:59: ***** Audio Thread being waited for 15:49:59: ***** Audio Thread leaving 15:49:59: ***** Audio Thread returns 15:50:06: ===== Loading splash/loading 15:50:06: ** Loading script .\..\..\scripts\splash\loading.lua 15:50:06: ***** Loading Screen 15:50:06: Loading level lvl/world2/level2-3/level2-3 15:50:06: ===== Loading lvl/world2/level2-3/level2-3 15:50:06: ** Loading script .\..\..\scripts\lvl\world2\level2-3\level2-3.lua 15:50:06: *** Running audioDefs script *** 15:50:06: *** audioDefs Done *** 15:50:06: Error: Can't find type 'mrgrimm' in setAttraction! 15:50:06: Error: Can't find type 'ogre' in setAttraction! 15:50:06: Error: Can't find type 'mrgrimm' in setAttraction! 15:50:06: Error: Can't find type 'banshee' in setAttraction! 15:50:06: Error: Can't find type 'ogre' in setAttraction! 15:50:06: Error: Can't find type 'mrgrimm' in setAttraction! 15:50:06: Error: Can't find type 'banshee' in setAttraction! 15:50:06: Error: Can't find type 'ogre' in setAttraction! 15:50:06: Error: Can't find type 'mrgrimm' in setAttraction! 15:50:06: Error: Can't find type 'ogre' in setAttraction! 15:50:06: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 15:50:06: Save file written s1.sav 15:50:06: ***** Loading Screen Done 15:50:06: ***** Audio Thread being signaled stop lock 15:50:06: ***** Audio Thread being signaled stop lock acquired 15:50:06: ***** Audio Thread being signaled stop 15:50:06: ***** Audio Thread being waited for 15:50:06: ***** Audio Thread returns 15:50:06: **** Audio thread coming up 15:50:06: ===== Loading hud/hudstory 15:50:06: ** Loading script .\..\..\scripts\hud\hudstory.lua 15:50:06: **** Audio thread acquired lock 15:50:06: *** Running audioDefs script *** 15:50:06: *** audioDefs Done *** 15:50:06: GUI layer start... 15:50:06: WARNING: findString ( currentscoretext ) could not find a dictionary entry. 15:50:06: WARNING: findString ( :00 ) could not find a dictionary entry. 15:50:06: WARNING: findString ( goalscoretext ) could not find a dictionary entry. 15:50:06: WARNING: findString ( :00 ) could not find a dictionary entry. 15:50:06: GUI layer start... 15:50:06: WARNING: findString ( pausebutton ) could not find a dictionary entry. 15:50:06: ===== Delaying lvl/world2/level2-3/level2-3-tutorial 15:50:06: ===== Loading lvl/pause 15:50:06: ** Loading script .\..\..\scripts\lvl\pause.lua 15:50:06: *** Running audioDefs script *** 15:50:06: *** audioDefs Done *** 15:50:06: ===== Delaying hud/prelevelstory 15:50:06: ===== Delaying lvl/world2/level2-3/level2-3-tutorial 15:50:06: ===== Delaying hud/prelevelstory 15:50:06: ===== Loading lvl/world2/level2-3/level2-3-tutorial 15:50:06: ** Loading script .\..\..\scripts\lvl\world2\level2-3\level2-3-tutorial.lua 15:50:06: *** Running audioDefs script *** 15:50:06: *** audioDefs Done *** 15:50:06: WARNING: findString ( skip_tutorial ) could not find a dictionary entry. 15:50:06: WARNING: findString ( Skip ) could not find a dictionary entry. 15:50:06: Texture: lvl/tutorial/gabe_normal.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:50:06: Texture: lvl/tutorial/gabby_normal.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:50:06: WARNING: findString ( left_text ) could not find a dictionary entry. 15:50:06: WARNING: findString ( (Undefined) ) could not find a dictionary entry. 15:50:06: WARNING: findString ( right_text ) could not find a dictionary entry. 15:50:06: WARNING: findString ( (Undefined) ) could not find a dictionary entry. 15:50:06: Texture: lvl/tutorial/speech_bubble2.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 15:50:06: WARNING: findString ( left_up_text ) could not find a dictionary entry. 15:50:06: WARNING: findString ( (Undefined) ) could not find a dictionary entry. 15:50:06: WARNING: findString ( right_up_text ) could not find a dictionary entry. 15:50:06: WARNING: findString ( (Undefined) ) could not find a dictionary entry. 15:50:06: ===== Delaying hud/prelevelstory 15:50:06: ===== Loading hud/prelevelstory 15:50:06: ** Loading script .\..\..\scripts\hud\prelevelstory.lua 15:50:06: *** Running audioDefs script *** 15:50:06: *** audioDefs Done *** 15:50:06: Pre Level Screen start... 15:50:06: WARNING: findString ( worldname ) could not find a dictionary entry. 15:50:06: WARNING: findString ( levelname ) could not find a dictionary entry. 15:50:06: WARNING: findString ( levelsummary ) could not find a dictionary entry. 15:50:06: WARNING: findString ( homebutton ) could not find a dictionary entry. 15:50:06: WARNING: findString ( nextbutton ) could not find a dictionary entry. 15:50:06: WARNING: findString ( expertvalue ) could not find a dictionary entry. 15:50:06: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:50:06: WARNING: findString ( passvalue ) could not find a dictionary entry. 15:50:06: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:50:06: WARNING: findString ( mastervalue ) could not find a dictionary entry. 15:50:06: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:50:06: WARNING: findString ( savingsvalue ) could not find a dictionary entry. 15:50:06: WARNING: findString ( :12670 ) could not find a dictionary entry. 15:50:10: ***** Audio Thread pauseMusic lock 15:50:10: ***** Audio Thread pauseMusic lock acquired 15:50:10: ******* Audio Pause 15:50:27: MEMORY USAGE 302 195461068 190879 186 15:50:57: MEMORY USAGE 332 195461068 190879 186 15:51:27: MEMORY USAGE 362 195461068 190879 186 15:51:57: MEMORY USAGE 392 195461068 190879 186 15:52:27: MEMORY USAGE 422 195461068 190879 186 15:52:57: MEMORY USAGE 452 195461068 190879 186 15:53:27: MEMORY USAGE 482 195461068 190879 186 15:53:57: MEMORY USAGE 512 195461068 190879 186 15:54:27: MEMORY USAGE 542 195461068 190879 186 15:54:39: ***** Audio Thread resumeMusic lock 15:54:39: ***** Audio Thread resumeMusic lock acquired 15:54:39: ******* Audio Resume 15:54:39: The input window handle is 3999470 15:54:40: ===== Loading hud/blackestmarket 15:54:40: ** Loading script .\..\..\scripts\hud\blackestmarket.lua 15:54:40: WARNING: findString ( coins ) could not find a dictionary entry. 15:54:40: WARNING: findString ( :0 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( continue ) could not find a dictionary entry. 15:54:40: WARNING: findString ( buy ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text1 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text2 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text3 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text4 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text5 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text6 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( text7 ) could not find a dictionary entry. 15:54:40: WARNING: findString ( :12670 ) could not find a dictionary entry. 15:54:42: ***** Audio Thread resumeMusic lock 15:54:42: ***** Audio Thread resumeMusic lock acquired 15:54:42: ******* Audio Resume 15:54:42: [C++] : (0.02) Time elapsed. Spawning (1) x (vampire) at TableID (3). 15:54:42: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:54:42: *** onPointsChanges : Updated Score: ( 10.000000 ). 15:54:42: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:54:42: WARNING: findString ( :10 ) could not find a dictionary entry. 15:54:42: TABLE 3 Seating customers 1 15:54:42: [C++] : (0.02) Time elapsed. Spawning (1) x (werewolf) at TableID (4). 15:54:42: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:54:42: *** onPointsChanges : Updated Score: ( 20.000000 ). 15:54:42: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:54:42: WARNING: findString ( :20 ) could not find a dictionary entry. 15:54:42: TABLE 4 Seating customers 1 15:54:42: [C++] : (0.02) Time elapsed. Spawning (1) x (werewolf) at TableID (2). 15:54:42: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:54:42: *** onPointsChanges : Updated Score: ( 30.000000 ). 15:54:42: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:54:42: WARNING: findString ( :30 ) could not find a dictionary entry. 15:54:42: TABLE 2 Seating customers 1 15:54:42: [C++] : (0.02) Time elapsed. Spawning (2) x (werewolf) at TableID (7). 15:54:42: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:54:42: *** onPointsChanges : Updated Score: ( 40.000000 ). 15:54:42: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:54:42: WARNING: findString ( :40 ) could not find a dictionary entry. 15:54:42: TABLE 7 Seating customers 2 15:54:42: [C++] : (0.02) Time elapsed. Spawning (1) x (zombieangry) at TableID (6). 15:54:42: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:54:42: *** onPointsChanges : Updated Score: ( 50.000000 ). 15:54:42: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:54:42: WARNING: findString ( :50 ) could not find a dictionary entry. 15:54:42: TABLE 6 Seating customers 1 15:54:48: [C++] : (6.00) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 15:54:48: Texture: lvl/tutorial/gabe_frightened.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:54:48: Texture: lvl/tutorial/frankie_awake.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:54:53: Texture: lvl/tutorial/gabe_power.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:54:55: Texture: lvl/tutorial/indicator_arrow_v.png: Loading 1 faces(PF_A8R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x128x1. 15:54:57: MEMORY USAGE 572 198639564 193983 189 15:54:58: Texture: lvl/tutorial/gabe_angry.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:54:58: Texture: lvl/tutorial/frankie_asleep.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1. 15:55:00: Texture: lvl/tutorial/indicator_arrow_up1.png: Loading 1 faces(PF_A8R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x128x1. 15:55:00: Texture: lvl/tutorial/indicator_arrow_down2.png: Loading 1 faces(PF_A8R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x128x1. 15:55:01: ***** Audio Thread resumeMusic lock 15:55:01: ***** Audio Thread resumeMusic lock acquired 15:55:01: ******* Audio Resume 15:55:03: [C++] : C: (1001) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:55:03: [C++] : C: (1005) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:55:03: [C++] : C: (1002) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:55:03: [C++] : C: (1003) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:55:03: [C++] : C: (1004) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:55:03: *** STARTING RAGE for C: ( 1002 ), T: ( 4 ), CurrSatis: ( 100.000000 ), AggroVal to apply:( -1.000000 ). 15:55:03: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:03: *** STARTING RAGE for C: ( 1003 ), T: ( 2 ), CurrSatis: ( 100.000000 ), AggroVal to apply:( -1.000000 ). 15:55:03: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:03: *** STARTING RAGE for C: ( 1004 ), T: ( 7 ), CurrSatis: ( 100.000000 ), AggroVal to apply:( -1.000000 ). 15:55:03: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:04: *** STOPPING RAGE for C: ( 1002 ), T: ( 4 ), CurrSatis: ( 90.000000 ) due to rage time duration met AND was previously raging. 15:55:04: *** STOPPING RAGE for C: ( 1003 ), T: ( 2 ), CurrSatis: ( 90.000000 ) due to rage time duration met AND was previously raging. 15:55:04: *** STOPPING RAGE for C: ( 1004 ), T: ( 7 ), CurrSatis: ( 90.000000 ) due to rage time duration met AND was previously raging. 15:55:04: *** STARTING RAGE for C: ( 1002 ), T: ( 4 ), CurrSatis: ( 90.000000 ), AggroVal to apply:( -1.000000 ). 15:55:04: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:04: *** STARTING RAGE for C: ( 1003 ), T: ( 2 ), CurrSatis: ( 90.000000 ), AggroVal to apply:( -1.000000 ). 15:55:04: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:04: *** STARTING RAGE for C: ( 1004 ), T: ( 7 ), CurrSatis: ( 90.000000 ), AggroVal to apply:( -1.000000 ). 15:55:04: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:05: *** STOPPING RAGE for C: ( 1002 ), T: ( 4 ), CurrSatis: ( 80.000000 ) due to rage time duration met AND was previously raging. 15:55:05: *** STOPPING RAGE for C: ( 1003 ), T: ( 2 ), CurrSatis: ( 80.000000 ) due to rage time duration met AND was previously raging. 15:55:05: *** STOPPING RAGE for C: ( 1004 ), T: ( 7 ), CurrSatis: ( 80.000000 ) due to rage time duration met AND was previously raging. 15:55:05: *** STARTING RAGE for C: ( 1002 ), T: ( 4 ), CurrSatis: ( 80.000000 ), AggroVal to apply:( -1.000000 ). 15:55:05: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:55:05: *** STARTING RAGE for C: ( 1003 ), T: ( 2 ), CurrSatis: ( 80.000000 ), AggroVal to apply:( -1.000000 ). 15:55:05: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:55:05: *** STARTING RAGE for C: ( 1004 ), T: ( 7 ), CurrSatis: ( 80.000000 ), AggroVal to apply:( -1.000000 ). 15:55:05: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:55:05: *** STOPPING RAGE for C: ( 1002 ), T: ( 4 ), CurrSatis: ( 70.000000 ) due to no aggro neighbours AND was previously raging. 15:55:05: *** STOPPING RAGE for C: ( 1003 ), T: ( 2 ), CurrSatis: ( 70.000000 ) due to no aggro neighbours AND was previously raging. 15:55:05: *** STOPPING RAGE for C: ( 1004 ), T: ( 7 ), CurrSatis: ( 70.000000 ) due to no aggro neighbours AND was previously raging. 15:55:09: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:09: [C++] : C: (1005) at T: (6). Satisfaction Dropped while WAITING_TO_ORDER 15:55:09: [C++] : [** WAITER ORDER TAKEN **] C: (1002) at T: (4). 15:55:09: *** onPointsChanges : Updated Score: ( 70.000000 ). 15:55:09: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:09: WARNING: findString ( :70 ) could not find a dictionary entry. 15:55:10: [C++] : [** WAITER ORDER TAKEN **] C: (1001) at T: (3). 15:55:10: *** onPointsChanges : Updated Score: ( 90.000000 ). 15:55:10: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:10: WARNING: findString ( :90 ) could not find a dictionary entry. 15:55:10: *** onPointsChanges : Updated Score: ( 110.000000 ). 15:55:10: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:10: WARNING: findString ( :110 ) could not find a dictionary entry. 15:55:10: [C++] : updateStreak(). streakLength: ( 2 ). 15:55:10: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:55:10: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:55:11: [C++] : [** WAITER ORDER TAKEN **] C: (1004) at T: (7). 15:55:11: *** onPointsChanges : Updated Score: ( 130.000000 ). 15:55:11: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:11: WARNING: findString ( :130 ) could not find a dictionary entry. 15:55:11: *** onPointsChanges : Updated Score: ( 160.000000 ). 15:55:11: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:11: WARNING: findString ( :160 ) could not find a dictionary entry. 15:55:11: [C++] : updateStreak(). streakLength: ( 3 ). 15:55:11: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:11: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (90.0). 15:55:12: [C++] : [** WAITER ORDER TAKEN **] C: (1003) at T: (2). 15:55:12: *** onPointsChanges : Updated Score: ( 180.000000 ). 15:55:12: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:12: WARNING: findString ( :180 ) could not find a dictionary entry. 15:55:12: *** onPointsChanges : Updated Score: ( 220.000000 ). 15:55:12: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:12: WARNING: findString ( :220 ) could not find a dictionary entry. 15:55:12: [C++] : updateStreak(). streakLength: ( 4 ). 15:55:13: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:55:13: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:55:13: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:55:13: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:55:13: [C++] : [** WAITER ORDER TAKEN **] C: (1005) at T: (6). 15:55:13: *** onPointsChanges : Updated Score: ( 240.000000 ). 15:55:13: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:13: WARNING: findString ( :240 ) could not find a dictionary entry. 15:55:13: *** onPointsChanges : Updated Score: ( 290.000000 ). 15:55:13: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:13: WARNING: findString ( :290 ) could not find a dictionary entry. 15:55:13: [C++] : updateStreak(). streakLength: ( 5 ). 15:55:14: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:55:15: [C++] : (20.01) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:55:15: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:55:15: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:55:16: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:55:16: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:55:16: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( 10.000000 ). 15:55:16: [C++] : [** ORDER DELIVERED **] C: (1002) at T: (4). 15:55:16: *** onPointsChanges : Updated Score: ( 320.000000 ). 15:55:16: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:16: WARNING: findString ( :320 ) could not find a dictionary entry. 15:55:17: [** WARN **]: Customer ID: ( 1001 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:55:17: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:55:17: [C++] : [** ORDER DELIVERED **] C: (1001) at T: (3). 15:55:17: *** onPointsChanges : Updated Score: ( 350.000000 ). 15:55:17: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:17: WARNING: findString ( :350 ) could not find a dictionary entry. 15:55:17: *** onPointsChanges : Updated Score: ( 370.000000 ). 15:55:17: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:17: WARNING: findString ( :370 ) could not find a dictionary entry. 15:55:17: [C++] : updateStreak(). streakLength: ( 2 ). 15:55:17: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:55:17: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:55:17: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:55:18: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 15:55:18: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( 10.000000 ). 15:55:18: [C++] : [** ORDER DELIVERED **] C: (1004) at T: (7). 15:55:18: *** onPointsChanges : Updated Score: ( 400.000000 ). 15:55:18: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:18: WARNING: findString ( :400 ) could not find a dictionary entry. 15:55:18: *** onPointsChanges : Updated Score: ( 430.000000 ). 15:55:18: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:18: WARNING: findString ( :430 ) could not find a dictionary entry. 15:55:18: [C++] : updateStreak(). streakLength: ( 3 ). 15:55:19: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( 10.000000 ). 15:55:19: [C++] : [** ORDER DELIVERED **] C: (1003) at T: (2). 15:55:19: *** onPointsChanges : Updated Score: ( 460.000000 ). 15:55:19: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:19: WARNING: findString ( :460 ) could not find a dictionary entry. 15:55:19: *** onPointsChanges : Updated Score: ( 500.000000 ). 15:55:19: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:19: WARNING: findString ( :500 ) could not find a dictionary entry. 15:55:19: [C++] : updateStreak(). streakLength: ( 4 ). 15:55:19: [C++] : (24.00) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:55:19: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:19: [C++] : C: (1005) at T: (6). Satisfaction Dropped while WAITING_TO_EAT. 15:55:20: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 15:55:20: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:55:20: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 15:55:20: [C++] : C: ( 1004 ) at T: ( 7 ) Is through more EATING... 15:55:21: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( 10.000000 ). 15:55:21: [C++] : [** ORDER DELIVERED **] C: (1005) at T: (6). 15:55:21: *** onPointsChanges : Updated Score: ( 530.000000 ). 15:55:21: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:21: WARNING: findString ( :530 ) could not find a dictionary entry. 15:55:21: *** onPointsChanges : Updated Score: ( 580.000000 ). 15:55:21: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:21: WARNING: findString ( :580 ) could not find a dictionary entry. 15:55:21: [C++] : updateStreak(). streakLength: ( 5 ). 15:55:21: [C++] : C: ( 1003 ) at T: ( 2 ) Is through more EATING... 15:55:21: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:21: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (80.0). 15:55:22: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 15:55:22: [C++] : C: ( 1004 ) at T: ( 7 ) Is through more EATING... 15:55:22: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 15:55:23: [C++] : C: ( 1005 ) at T: ( 6 ) Is through more EATING... 15:55:23: [C++] : C: ( 1003 ) at T: ( 2 ) Is through more EATING... 15:55:23: [C++] : (28.00) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:55:24: [C++] : C: ( 1002 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:55:24: [C++] : C: ( 1004 ) at T: ( 7 ) Is through more EATING... 15:55:25: [C++] : C: ( 1005 ) at T: ( 6 ) Is through more EATING... 15:55:25: [C++] : C: ( 1003 ) at T: ( 2 ) Is through more EATING... 15:55:25: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 15:55:26: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:26: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (90.0). 15:55:26: [C++] : C: ( 1004 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:55:26: [C++] : C: ( 1005 ) at T: ( 6 ) Is through more EATING... 15:55:27: [C++] : [** CUSTOMER PAYING **] C: (1002) at T: (4). 15:55:27: *** onPointsChanges : Updated Score: ( 620.000000 ). 15:55:27: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:27: WARNING: findString ( :620 ) could not find a dictionary entry. 15:55:27: *** startLeaveCustomer() C: ( 1002 ) 15:55:27: MEMORY USAGE 602 200802252 196095 191 15:55:27: [C++] : C: ( 1003 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:55:27: [C++] : (32.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:55:27: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:27: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (90.0). 15:55:28: [C++] : [** CUSTOMER PAYING **] C: (1004) at T: (7). 15:55:28: *** onPointsChanges : Updated Score: ( 660.000000 ). 15:55:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:28: WARNING: findString ( :660 ) could not find a dictionary entry. 15:55:28: *** onPointsChanges : Updated Score: ( 680.000000 ). 15:55:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:28: WARNING: findString ( :680 ) could not find a dictionary entry. 15:55:28: [C++] : updateStreak(). streakLength: ( 2 ). 15:55:28: *** startLeaveCustomer() C: ( 1004 ) 15:55:28: [C++] : C: ( 1001 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:55:28: *** onCustomerLeft() C: ( 1002 ) 15:55:28: *** (BMG::Level::removeCustomerFromTable) 15:55:28: [C++] : [** CUSTOMER PAYING **] C: (1003) at T: (2). 15:55:28: *** onPointsChanges : Updated Score: ( 720.000000 ). 15:55:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:28: WARNING: findString ( :720 ) could not find a dictionary entry. 15:55:28: *** onPointsChanges : Updated Score: ( 750.000000 ). 15:55:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:28: WARNING: findString ( :750 ) could not find a dictionary entry. 15:55:28: [C++] : updateStreak(). streakLength: ( 3 ). 15:55:28: *** startLeaveCustomer() C: ( 1003 ) 15:55:28: [C++] : C: ( 1005 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:55:29: [C++] : [** CUSTOMER PAYING **] C: (1005) at T: (6). 15:55:29: *** onPointsChanges : Updated Score: ( 790.000000 ). 15:55:29: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:29: WARNING: findString ( :790 ) could not find a dictionary entry. 15:55:29: *** onPointsChanges : Updated Score: ( 830.000000 ). 15:55:29: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:29: WARNING: findString ( :830 ) could not find a dictionary entry. 15:55:29: [C++] : updateStreak(). streakLength: ( 4 ). 15:55:29: *** startLeaveCustomer() C: ( 1005 ) 15:55:29: *** onCustomerLeft() C: ( 1004 ) 15:55:29: *** (BMG::Level::removeCustomerFromTable) 15:55:30: *** onCustomerLeft() C: ( 1003 ) 15:55:30: *** (BMG::Level::removeCustomerFromTable) 15:55:30: [C++] : [** CUSTOMER PAYING **] C: (1001) at T: (3). 15:55:30: *** onPointsChanges : Updated Score: ( 870.000000 ). 15:55:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:30: WARNING: findString ( :870 ) could not find a dictionary entry. 15:55:30: *** onPointsChanges : Updated Score: ( 920.000000 ). 15:55:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:30: WARNING: findString ( :920 ) could not find a dictionary entry. 15:55:30: [C++] : updateStreak(). streakLength: ( 5 ). 15:55:30: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1001) at T: (3). 15:55:30: *** onPointsChanges : Updated Score: ( 1020.000000 ). 15:55:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:30: WARNING: findString ( :1020 ) could not find a dictionary entry. 15:55:30: *** startLeaveCustomer() C: ( 1001 ) 15:55:30: *** onCustomerLeft() C: ( 1005 ) 15:55:30: *** (BMG::Level::removeCustomerFromTable) 15:55:30: [C++] : [** CLEANING TABLE **] T: (2). 15:55:30: *** onPointsChanges : Updated Score: ( 1050.000000 ). 15:55:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:30: WARNING: findString ( :1050 ) could not find a dictionary entry. 15:55:31: *** onCustomerLeft() C: ( 1001 ) 15:55:31: *** (BMG::Level::removeCustomerFromTable) 15:55:31: [C++] : [** CLEANING TABLE **] T: (7). 15:55:31: *** onPointsChanges : Updated Score: ( 1080.000000 ). 15:55:31: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:31: WARNING: findString ( :1080 ) could not find a dictionary entry. 15:55:31: *** onPointsChanges : Updated Score: ( 1100.000000 ). 15:55:31: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:31: WARNING: findString ( :1100 ) could not find a dictionary entry. 15:55:31: [C++] : updateStreak(). streakLength: ( 2 ). 15:55:31: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:31: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (90.0). 15:55:32: [C++] : [** CLEANING TABLE **] T: (6). 15:55:32: *** onPointsChanges : Updated Score: ( 1130.000000 ). 15:55:32: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:32: WARNING: findString ( :1130 ) could not find a dictionary entry. 15:55:32: *** onPointsChanges : Updated Score: ( 1160.000000 ). 15:55:32: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:32: WARNING: findString ( :1160 ) could not find a dictionary entry. 15:55:32: [C++] : updateStreak(). streakLength: ( 3 ). 15:55:32: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:32: [C++] : C: (1009) in Q: (1). Satisfaction Dropped (90.0). 15:55:32: TABLE 2 is cleaned 15:55:32: [C++] : [** CLEANING TABLE **] T: (3). 15:55:32: *** onPointsChanges : Updated Score: ( 1190.000000 ). 15:55:32: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:32: WARNING: findString ( :1190 ) could not find a dictionary entry. 15:55:32: *** onPointsChanges : Updated Score: ( 1230.000000 ). 15:55:32: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:32: WARNING: findString ( :1230 ) could not find a dictionary entry. 15:55:32: [C++] : updateStreak(). streakLength: ( 4 ). 15:55:33: TABLE 7 is cleaned 15:55:33: [C++] : [** CLEANING TABLE **] T: (4). 15:55:33: *** onPointsChanges : Updated Score: ( 1260.000000 ). 15:55:33: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:33: WARNING: findString ( :1260 ) could not find a dictionary entry. 15:55:33: *** onPointsChanges : Updated Score: ( 1310.000000 ). 15:55:33: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:33: WARNING: findString ( :1310 ) could not find a dictionary entry. 15:55:33: [C++] : updateStreak(). streakLength: ( 5 ). 15:55:33: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:33: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (80.0). 15:55:33: TABLE 6 is cleaned 15:55:34: TABLE 3 is cleaned 15:55:35: TABLE 4 is cleaned 15:55:35: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:55:35: *** onPointsChanges : Updated Score: ( 1320.000000 ). 15:55:35: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:35: WARNING: findString ( :1320 ) could not find a dictionary entry. 15:55:35: *** onPointsChanges : Updated Score: ( 1520.000000 ). 15:55:35: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:35: WARNING: findString ( :1520 ) could not find a dictionary entry. 15:55:35: TABLE 3 Seating customers 1 15:55:36: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:55:36: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (90.0). 15:55:37: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:55:37: *** onPointsChanges : Updated Score: ( 1530.000000 ). 15:55:37: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:37: WARNING: findString ( :1530 ) could not find a dictionary entry. 15:55:37: TABLE 6 Seating customers 1 15:55:40: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:55:40: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (70.0). 15:55:40: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:55:40: *** onPointsChanges : Updated Score: ( 1540.000000 ). 15:55:40: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:40: WARNING: findString ( :1540 ) could not find a dictionary entry. 15:55:40: TABLE 4 Seating customers 1 15:55:41: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:41: [C++] : C: (1009) in Q: (1). Satisfaction Dropped (80.0). 15:55:45: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:55:45: *** onPointsChanges : Updated Score: ( 1550.000000 ). 15:55:45: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:45: WARNING: findString ( :1550 ) could not find a dictionary entry. 15:55:45: *** onPointsChanges : Updated Score: ( 1750.000000 ). 15:55:45: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:45: WARNING: findString ( :1750 ) could not find a dictionary entry. 15:55:45: TABLE 2 Seating customers 2 15:55:45: [C++] : C: (1007) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:55:45: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:55:45: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (80.0). 15:55:46: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:55:46: *** onPointsChanges : Updated Score: ( 1760.000000 ). 15:55:46: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:46: WARNING: findString ( :1760 ) could not find a dictionary entry. 15:55:46: *** onPointsChanges : Updated Score: ( 1960.000000 ). 15:55:46: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:55:46: WARNING: findString ( :1960 ) could not find a dictionary entry. 15:55:46: TABLE 7 Seating customers 2 15:55:46: [C++] : C: (1006) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:55:47: [C++] : (52.01) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:55:48: [C++] : C: (1008) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:55:49: ***** Audio Thread pauseMusic lock 15:55:49: ***** Audio Thread pauseMusic lock acquired 15:55:49: ******* Audio Pause 15:55:49: WARNING: findString ( pause ) could not find a dictionary entry. 15:55:49: WARNING: findString ( home ) could not find a dictionary entry. 15:55:49: WARNING: findString ( retrybutton ) could not find a dictionary entry. 15:55:57: MEMORY USAGE 632 200802252 196095 191 15:56:09: ***** Audio Thread pauseMusic lock 15:56:09: ***** Audio Thread pauseMusic lock acquired 15:56:27: MEMORY USAGE 662 200802252 196095 191 15:56:34: The input window handle is 3999470 15:56:35: ***** Audio Thread pauseMusic lock 15:56:35: ***** Audio Thread pauseMusic lock acquired 15:56:35: ******* Audio Pause 15:56:57: MEMORY USAGE 692 200802252 196095 191 15:57:18: The input window handle is 3999470 15:57:19: ***** Audio Thread resumeMusic lock 15:57:19: ***** Audio Thread resumeMusic lock acquired 15:57:19: ******* Audio Resume 15:57:19: [C++] : [** WAITER ORDER TAKEN **] C: (1008) at T: (4). 15:57:19: *** onPointsChanges : Updated Score: ( 1980.000000 ). 15:57:19: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:19: WARNING: findString ( :1980 ) could not find a dictionary entry. 15:57:20: [C++] : [** WAITER ORDER TAKEN **] C: (1006) at T: (3). 15:57:20: *** onPointsChanges : Updated Score: ( 2000.000000 ). 15:57:20: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:20: WARNING: findString ( :2000 ) could not find a dictionary entry. 15:57:20: *** onPointsChanges : Updated Score: ( 2020.000000 ). 15:57:20: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:20: WARNING: findString ( :2020 ) could not find a dictionary entry. 15:57:20: [C++] : updateStreak(). streakLength: ( 2 ). 15:57:21: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:57:21: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:57:21: [C++] : (56.01) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:57:23: [C++] : C: (1009) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:57:23: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:23: [C++] : C: (1007) at T: (6). Satisfaction Dropped while WAITING_TO_ORDER 15:57:23: [C++] : [** WAITER ORDER TAKEN **] C: (1007) at T: (6). 15:57:23: *** onPointsChanges : Updated Score: ( 2040.000000 ). 15:57:23: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:23: WARNING: findString ( :2040 ) could not find a dictionary entry. 15:57:23: *** onPointsChanges : Updated Score: ( 2070.000000 ). 15:57:23: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:23: WARNING: findString ( :2070 ) could not find a dictionary entry. 15:57:23: [C++] : updateStreak(). streakLength: ( 3 ). 15:57:24: [C++] : C: (1010) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:57:24: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:57:24: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:57:24: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:57:25: [C++] : (60.01) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:57:25: [C++] : [** WAITER ORDER TAKEN **] C: (1009) at T: (2). 15:57:25: *** onPointsChanges : Updated Score: ( 2090.000000 ). 15:57:25: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:25: WARNING: findString ( :2090 ) could not find a dictionary entry. 15:57:25: *** onPointsChanges : Updated Score: ( 2130.000000 ). 15:57:25: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:25: WARNING: findString ( :2130 ) could not find a dictionary entry. 15:57:25: [C++] : updateStreak(). streakLength: ( 4 ). 15:57:25: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:57:25: [C++] : C: (1008) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 15:57:26: [C++] : [** WAITER ORDER TAKEN **] C: (1010) at T: (7). 15:57:26: *** onPointsChanges : Updated Score: ( 2150.000000 ). 15:57:26: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:26: WARNING: findString ( :2150 ) could not find a dictionary entry. 15:57:26: *** onPointsChanges : Updated Score: ( 2200.000000 ). 15:57:26: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:26: WARNING: findString ( :2200 ) could not find a dictionary entry. 15:57:26: [C++] : updateStreak(). streakLength: ( 5 ). 15:57:27: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:57:27: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:57:27: MEMORY USAGE 722 200802252 196095 191 15:57:27: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:57:27: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:57:27: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:57:28: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:28: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (90.0). 15:57:28: [** WARN **]: Customer ID: ( 1006 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:57:28: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:57:28: [C++] : [** ORDER DELIVERED **] C: (1006) at T: (3). 15:57:28: *** onPointsChanges : Updated Score: ( 2230.000000 ). 15:57:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:28: WARNING: findString ( :2230 ) could not find a dictionary entry. 15:57:29: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( 10.000000 ). 15:57:29: [C++] : [** ORDER DELIVERED **] C: (1008) at T: (4). 15:57:29: *** onPointsChanges : Updated Score: ( 2260.000000 ). 15:57:29: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:29: WARNING: findString ( :2260 ) could not find a dictionary entry. 15:57:29: *** onPointsChanges : Updated Score: ( 2280.000000 ). 15:57:29: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:29: WARNING: findString ( :2280 ) could not find a dictionary entry. 15:57:29: [C++] : updateStreak(). streakLength: ( 2 ). 15:57:29: [C++] : (64.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:57:29: [** INFO **]: CID: ( 1011 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:29: [C++] : C: (1011) in Q: (1). Satisfaction Dropped (90.0). 15:57:29: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:57:30: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:57:30: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:57:30: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:57:30: [C++] : [** ORDER DELIVERED **] C: (1007) at T: (6). 15:57:30: *** onPointsChanges : Updated Score: ( 2310.000000 ). 15:57:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:30: WARNING: findString ( :2310 ) could not find a dictionary entry. 15:57:30: *** onPointsChanges : Updated Score: ( 2340.000000 ). 15:57:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:30: WARNING: findString ( :2340 ) could not find a dictionary entry. 15:57:30: [C++] : updateStreak(). streakLength: ( 3 ). 15:57:31: [C++] : C: ( 1008 ) at T: ( 4 ) Is through more EATING... 15:57:31: [C++] : C: ( 1006 ) at T: ( 3 ) Is through more EATING... 15:57:31: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:57:31: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:57:32: [** WARN **]: Customer ID: ( 1010 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:57:32: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:57:32: [C++] : [** ORDER DELIVERED **] C: (1010) at T: (7). 15:57:32: *** onPointsChanges : Updated Score: ( 2370.000000 ). 15:57:32: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:32: WARNING: findString ( :2370 ) could not find a dictionary entry. 15:57:32: *** onPointsChanges : Updated Score: ( 2410.000000 ). 15:57:32: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:32: WARNING: findString ( :2410 ) could not find a dictionary entry. 15:57:32: [C++] : updateStreak(). streakLength: ( 4 ). 15:57:32: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:32: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (90.0). 15:57:33: [** WARN **]: Customer ID: ( 1009 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:57:33: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:57:33: [C++] : [** ORDER DELIVERED **] C: (1009) at T: (2). 15:57:33: *** onPointsChanges : Updated Score: ( 2440.000000 ). 15:57:33: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:33: WARNING: findString ( :2440 ) could not find a dictionary entry. 15:57:33: *** onPointsChanges : Updated Score: ( 2490.000000 ). 15:57:33: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:33: WARNING: findString ( :2490 ) could not find a dictionary entry. 15:57:33: [C++] : updateStreak(). streakLength: ( 5 ). 15:57:33: [C++] : C: ( 1008 ) at T: ( 4 ) Is through more EATING... 15:57:33: [C++] : C: ( 1007 ) at T: ( 6 ) Is through more EATING... 15:57:33: [C++] : (68.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:57:34: [C++] : C: ( 1006 ) at T: ( 3 ) Is through more EATING... 15:57:34: [C++] : C: ( 1010 ) at T: ( 7 ) Is through more EATING... 15:57:34: [C++] : C: ( 1008 ) at T: ( 4 ) Is through more EATING... 15:57:35: [C++] : C: ( 1009 ) at T: ( 2 ) Is through more EATING... 15:57:35: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:57:35: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (80.0). 15:57:36: [C++] : C: ( 1007 ) at T: ( 6 ) Is through more EATING... 15:57:36: [C++] : C: ( 1010 ) at T: ( 7 ) Is through more EATING... 15:57:36: [C++] : C: ( 1008 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:57:36: [C++] : C: ( 1006 ) at T: ( 3 ) Is through more EATING... 15:57:37: [C++] : C: ( 1009 ) at T: ( 2 ) Is through more EATING... 15:57:38: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:38: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (90.0). 15:57:38: [C++] : C: ( 1010 ) at T: ( 7 ) Is through more EATING... 15:57:38: [C++] : [** CUSTOMER PAYING **] C: (1008) at T: (4). 15:57:38: *** onPointsChanges : Updated Score: ( 2530.000000 ). 15:57:38: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:38: WARNING: findString ( :2530 ) could not find a dictionary entry. 15:57:38: *** startLeaveCustomer() C: ( 1008 ) 15:57:38: [C++] : C: ( 1007 ) at T: ( 6 ) Is through more EATING... 15:57:39: [C++] : C: ( 1009 ) at T: ( 2 ) Is through more EATING... 15:57:39: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:57:39: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (80.0). 15:57:39: [C++] : C: ( 1006 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:57:40: *** onCustomerLeft() C: ( 1008 ) 15:57:40: *** (BMG::Level::removeCustomerFromTable) 15:57:40: [C++] : C: ( 1010 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:57:40: ERROR: Invalid customer id -1 15:57:41: [C++] : C: ( 1009 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:57:41: [** INFO **]: CID: ( 1011 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:41: [C++] : C: (1011) in Q: (1). Satisfaction Dropped (90.0). 15:57:41: [C++] : C: ( 1007 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:57:42: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:42: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (90.0). 15:57:42: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:42: [C++] : C: (1015) in Q: (1). Satisfaction Dropped (90.0). 15:57:43: [C++] : [** CUSTOMER PAYING **] C: (1006) at T: (3). 15:57:43: *** onPointsChanges : Updated Score: ( 2570.000000 ). 15:57:43: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:43: WARNING: findString ( :2570 ) could not find a dictionary entry. 15:57:43: *** onPointsChanges : Updated Score: ( 2590.000000 ). 15:57:43: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:43: WARNING: findString ( :2590 ) could not find a dictionary entry. 15:57:43: [C++] : updateStreak(). streakLength: ( 2 ). 15:57:43: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1006) at T: (3). 15:57:43: *** onPointsChanges : Updated Score: ( 2690.000000 ). 15:57:43: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:43: WARNING: findString ( :2690 ) could not find a dictionary entry. 15:57:43: *** startLeaveCustomer() C: ( 1006 ) 15:57:43: [C++] : [** CUSTOMER PAYING **] C: (1010) at T: (7). 15:57:43: *** onPointsChanges : Updated Score: ( 2730.000000 ). 15:57:43: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:43: WARNING: findString ( :2730 ) could not find a dictionary entry. 15:57:43: *** onPointsChanges : Updated Score: ( 2760.000000 ). 15:57:43: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:43: WARNING: findString ( :2760 ) could not find a dictionary entry. 15:57:43: [C++] : updateStreak(). streakLength: ( 3 ). 15:57:43: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1010) at T: (7). 15:57:43: *** onPointsChanges : Updated Score: ( 2860.000000 ). 15:57:43: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:43: WARNING: findString ( :2860 ) could not find a dictionary entry. 15:57:43: *** startLeaveCustomer() C: ( 1010 ) 15:57:44: [C++] : [** CUSTOMER PAYING **] C: (1009) at T: (2). 15:57:44: *** onPointsChanges : Updated Score: ( 2900.000000 ). 15:57:44: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:44: WARNING: findString ( :2900 ) could not find a dictionary entry. 15:57:44: *** onPointsChanges : Updated Score: ( 2940.000000 ). 15:57:44: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:44: WARNING: findString ( :2940 ) could not find a dictionary entry. 15:57:44: [C++] : updateStreak(). streakLength: ( 4 ). 15:57:44: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1009) at T: (2). 15:57:44: *** onPointsChanges : Updated Score: ( 3040.000000 ). 15:57:44: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:44: WARNING: findString ( :3040 ) could not find a dictionary entry. 15:57:44: *** startLeaveCustomer() C: ( 1009 ) 15:57:44: [C++] : [** CUSTOMER PAYING **] C: (1007) at T: (6). 15:57:44: *** onPointsChanges : Updated Score: ( 3080.000000 ). 15:57:44: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:44: WARNING: findString ( :3080 ) could not find a dictionary entry. 15:57:44: *** onPointsChanges : Updated Score: ( 3130.000000 ). 15:57:44: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:44: WARNING: findString ( :3130 ) could not find a dictionary entry. 15:57:44: [C++] : updateStreak(). streakLength: ( 5 ). 15:57:44: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1007) at T: (6). 15:57:44: *** onPointsChanges : Updated Score: ( 3230.000000 ). 15:57:44: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:44: WARNING: findString ( :3230 ) could not find a dictionary entry. 15:57:44: *** startLeaveCustomer() C: ( 1007 ) 15:57:44: *** onCustomerLeft() C: ( 1006 ) 15:57:44: *** (BMG::Level::removeCustomerFromTable) 15:57:45: *** onCustomerLeft() C: ( 1010 ) 15:57:45: *** (BMG::Level::removeCustomerFromTable) 15:57:45: *** onCustomerLeft() C: ( 1009 ) 15:57:45: *** (BMG::Level::removeCustomerFromTable) 15:57:45: [C++] : [** CLEANING TABLE **] T: (2). 15:57:45: *** onPointsChanges : Updated Score: ( 3260.000000 ). 15:57:45: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:45: WARNING: findString ( :3260 ) could not find a dictionary entry. 15:57:46: *** onCustomerLeft() C: ( 1007 ) 15:57:46: *** (BMG::Level::removeCustomerFromTable) 15:57:46: [C++] : [** CLEANING TABLE **] T: (6). 15:57:46: *** onPointsChanges : Updated Score: ( 3290.000000 ). 15:57:46: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:46: WARNING: findString ( :3290 ) could not find a dictionary entry. 15:57:46: *** onPointsChanges : Updated Score: ( 3310.000000 ). 15:57:46: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:46: WARNING: findString ( :3310 ) could not find a dictionary entry. 15:57:46: [C++] : updateStreak(). streakLength: ( 2 ). 15:57:46: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:46: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (90.0). 15:57:46: [C++] : [** CLEANING TABLE **] T: (7). 15:57:46: *** onPointsChanges : Updated Score: ( 3340.000000 ). 15:57:46: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:46: WARNING: findString ( :3340 ) could not find a dictionary entry. 15:57:46: *** onPointsChanges : Updated Score: ( 3370.000000 ). 15:57:46: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:46: WARNING: findString ( :3370 ) could not find a dictionary entry. 15:57:46: [C++] : updateStreak(). streakLength: ( 3 ). 15:57:47: [C++] : [** CLEANING TABLE **] T: (3). 15:57:47: *** onPointsChanges : Updated Score: ( 3400.000000 ). 15:57:47: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:47: WARNING: findString ( :3400 ) could not find a dictionary entry. 15:57:47: *** onPointsChanges : Updated Score: ( 3440.000000 ). 15:57:47: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:47: WARNING: findString ( :3440 ) could not find a dictionary entry. 15:57:47: [C++] : updateStreak(). streakLength: ( 4 ). 15:57:47: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:57:47: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (90.0). 15:57:47: TABLE 2 is cleaned 15:57:47: [C++] : [** CLEANING TABLE **] T: (4). 15:57:47: *** onPointsChanges : Updated Score: ( 3470.000000 ). 15:57:47: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:47: WARNING: findString ( :3470 ) could not find a dictionary entry. 15:57:47: *** onPointsChanges : Updated Score: ( 3520.000000 ). 15:57:47: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:47: WARNING: findString ( :3520 ) could not find a dictionary entry. 15:57:47: [C++] : updateStreak(). streakLength: ( 5 ). 15:57:48: TABLE 6 is cleaned 15:57:48: TABLE 7 is cleaned 15:57:48: TABLE 3 is cleaned 15:57:49: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:57:49: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (80.0). 15:57:49: TABLE 4 is cleaned 15:57:51: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 15:57:51: *** onPointsChanges : Updated Score: ( 3530.000000 ). 15:57:51: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:51: WARNING: findString ( :3530 ) could not find a dictionary entry. 15:57:51: TABLE 4 Seating customers 1 15:57:51: [C++] : (86.01) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:57:51: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:57:51: [C++] : C: (1015) in Q: (1). Satisfaction Dropped (80.0). 15:57:52: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:57:52: *** onPointsChanges : Updated Score: ( 3540.000000 ). 15:57:52: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:52: WARNING: findString ( :3540 ) could not find a dictionary entry. 15:57:52: *** onPointsChanges : Updated Score: ( 3840.000000 ). 15:57:52: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:52: WARNING: findString ( :3840 ) could not find a dictionary entry. 15:57:52: TABLE 3 Seating customers 1 15:57:53: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:57:53: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (80.0). 15:57:53: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:57:53: *** onPointsChanges : Updated Score: ( 3850.000000 ). 15:57:53: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:53: WARNING: findString ( :3850 ) could not find a dictionary entry. 15:57:53: *** onPointsChanges : Updated Score: ( 4050.000000 ). 15:57:53: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:53: WARNING: findString ( :4050 ) could not find a dictionary entry. 15:57:53: TABLE 6 Seating customers 1 15:57:54: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:57:54: *** onPointsChanges : Updated Score: ( 4060.000000 ). 15:57:54: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:54: WARNING: findString ( :4060 ) could not find a dictionary entry. 15:57:54: *** onPointsChanges : Updated Score: ( 4360.000000 ). 15:57:54: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:54: WARNING: findString ( :4360 ) could not find a dictionary entry. 15:57:54: TABLE 2 Seating customers 2 15:57:55: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:57:55: *** onPointsChanges : Updated Score: ( 4370.000000 ). 15:57:55: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:55: WARNING: findString ( :4370 ) could not find a dictionary entry. 15:57:55: *** onPointsChanges : Updated Score: ( 4670.000000 ). 15:57:55: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:57:55: WARNING: findString ( :4670 ) could not find a dictionary entry. 15:57:55: TABLE 7 Seating customers 2 15:57:55: [C++] : (90.00) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:57:57: MEMORY USAGE 752 200802252 196095 191 15:57:58: [C++] : C: (1011) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:57:59: [C++] : (94.00) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:58:00: [C++] : C: (1012) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:58:01: [C++] : C: (1013) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:58:02: [C++] : [** WAITER ORDER TAKEN **] C: (1011) at T: (4). 15:58:02: *** onPointsChanges : Updated Score: ( 4690.000000 ). 15:58:02: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:02: WARNING: findString ( :4690 ) could not find a dictionary entry. 15:58:02: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:02: [C++] : C: (1017) in Q: (1). Satisfaction Dropped (90.0). 15:58:02: [C++] : C: (1014) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:58:02: [C++] : [** WAITER ORDER TAKEN **] C: (1012) at T: (3). 15:58:02: *** onPointsChanges : Updated Score: ( 4710.000000 ). 15:58:02: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:02: WARNING: findString ( :4710 ) could not find a dictionary entry. 15:58:02: *** onPointsChanges : Updated Score: ( 4730.000000 ). 15:58:02: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:02: WARNING: findString ( :4730 ) could not find a dictionary entry. 15:58:02: [C++] : updateStreak(). streakLength: ( 2 ). 15:58:03: [C++] : (98.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:58:03: [C++] : C: (1015) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:58:03: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:03: [C++] : C: (1016) in Q: (1). Satisfaction Dropped (90.0). 15:58:04: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:58:04: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:58:05: [C++] : [** WAITER ORDER TAKEN **] C: (1014) at T: (2). 15:58:05: *** onPointsChanges : Updated Score: ( 4750.000000 ). 15:58:05: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:05: WARNING: findString ( :4750 ) could not find a dictionary entry. 15:58:05: *** onPointsChanges : Updated Score: ( 4780.000000 ). 15:58:05: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:05: WARNING: findString ( :4780 ) could not find a dictionary entry. 15:58:05: [C++] : updateStreak(). streakLength: ( 3 ). 15:58:05: [C++] : [** WAITER ORDER TAKEN **] C: (1013) at T: (6). 15:58:05: *** onPointsChanges : Updated Score: ( 4800.000000 ). 15:58:05: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:05: WARNING: findString ( :4800 ) could not find a dictionary entry. 15:58:05: *** onPointsChanges : Updated Score: ( 4840.000000 ). 15:58:05: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:05: WARNING: findString ( :4840 ) could not find a dictionary entry. 15:58:05: [C++] : updateStreak(). streakLength: ( 4 ). 15:58:06: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:06: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (90.0). 15:58:06: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:58:06: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:58:07: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:58:07: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:58:07: [C++] : (102.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:58:07: [C++] : [** WAITER ORDER TAKEN **] C: (1015) at T: (7). 15:58:07: *** onPointsChanges : Updated Score: ( 4860.000000 ). 15:58:07: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:07: WARNING: findString ( :4860 ) could not find a dictionary entry. 15:58:07: *** onPointsChanges : Updated Score: ( 4910.000000 ). 15:58:07: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:07: WARNING: findString ( :4910 ) could not find a dictionary entry. 15:58:07: [C++] : updateStreak(). streakLength: ( 5 ). 15:58:08: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:58:08: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:08: [C++] : C: (1012) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 15:58:08: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:58:08: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:58:09: [** WARN **]: Customer ID: ( 1011 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:58:09: [** INFO **]: CID: ( 1011 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:09: [C++] : [** ORDER DELIVERED **] C: (1011) at T: (4). 15:58:09: *** onPointsChanges : Updated Score: ( 4940.000000 ). 15:58:09: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:09: WARNING: findString ( :4940 ) could not find a dictionary entry. 15:58:09: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:09: [C++] : C: (1017) in Q: (1). Satisfaction Dropped (80.0). 15:58:09: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:58:09: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:58:09: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:09: [C++] : [** ORDER DELIVERED **] C: (1012) at T: (3). 15:58:09: *** onPointsChanges : Updated Score: ( 4970.000000 ). 15:58:09: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:09: WARNING: findString ( :4970 ) could not find a dictionary entry. 15:58:09: *** onPointsChanges : Updated Score: ( 4990.000000 ). 15:58:09: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:09: WARNING: findString ( :4990 ) could not find a dictionary entry. 15:58:09: [C++] : updateStreak(). streakLength: ( 2 ). 15:58:10: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:58:10: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:58:11: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:58:11: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:11: [C++] : C: (1013) at T: (6). Satisfaction Dropped while WAITING_TO_EAT. 15:58:11: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:11: [C++] : [** ORDER DELIVERED **] C: (1013) at T: (6). 15:58:11: *** onPointsChanges : Updated Score: ( 5020.000000 ). 15:58:11: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:11: WARNING: findString ( :5020 ) could not find a dictionary entry. 15:58:11: *** onPointsChanges : Updated Score: ( 5050.000000 ). 15:58:11: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:11: WARNING: findString ( :5050 ) could not find a dictionary entry. 15:58:11: [C++] : updateStreak(). streakLength: ( 3 ). 15:58:11: [C++] : C: ( 1012 ) at T: ( 3 ) Is through more EATING... 15:58:11: [** WARN **]: Customer ID: ( 1014 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:58:11: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:11: [C++] : [** ORDER DELIVERED **] C: (1014) at T: (2). 15:58:11: *** onPointsChanges : Updated Score: ( 5080.000000 ). 15:58:11: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:11: WARNING: findString ( :5080 ) could not find a dictionary entry. 15:58:11: *** onPointsChanges : Updated Score: ( 5120.000000 ). 15:58:11: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:11: WARNING: findString ( :5120 ) could not find a dictionary entry. 15:58:11: [C++] : updateStreak(). streakLength: ( 4 ). 15:58:12: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:12: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (90.0). 15:58:12: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:58:13: [C++] : C: ( 1011 ) at T: ( 4 ) Is through more EATING... 15:58:13: [** WARN **]: Customer ID: ( 1015 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:58:13: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:13: [C++] : [** ORDER DELIVERED **] C: (1015) at T: (7). 15:58:13: *** onPointsChanges : Updated Score: ( 5150.000000 ). 15:58:13: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:13: WARNING: findString ( :5150 ) could not find a dictionary entry. 15:58:13: *** onPointsChanges : Updated Score: ( 5200.000000 ). 15:58:13: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:13: WARNING: findString ( :5200 ) could not find a dictionary entry. 15:58:13: [C++] : updateStreak(). streakLength: ( 5 ). 15:58:13: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:13: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (80.0). 15:58:13: [C++] : C: ( 1013 ) at T: ( 6 ) Is through more EATING... 15:58:13: [C++] : C: ( 1012 ) at T: ( 3 ) Is through more EATING... 15:58:13: [C++] : C: ( 1014 ) at T: ( 2 ) Is through more EATING... 15:58:15: [C++] : C: ( 1013 ) at T: ( 6 ) Is through more EATING... 15:58:15: [C++] : C: ( 1015 ) at T: ( 7 ) Is through more EATING... 15:58:15: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:15: [C++] : C: (1016) in Q: (1). Satisfaction Dropped (80.0). 15:58:15: [C++] : C: ( 1012 ) at T: ( 3 ) Is through more EATING... 15:58:15: [C++] : C: ( 1014 ) at T: ( 2 ) Is through more EATING... 15:58:16: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:16: [C++] : C: (1017) in Q: (1). Satisfaction Dropped (90.0). 15:58:16: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:16: [C++] : C: (1020) in Q: (1). Satisfaction Dropped (90.0). 15:58:16: [C++] : C: ( 1011 ) at T: ( 4 ) Is through more EATING... 15:58:17: [C++] : C: ( 1013 ) at T: ( 6 ) Is through more EATING... 15:58:17: [C++] : C: ( 1015 ) at T: ( 7 ) Is through more EATING... 15:58:17: [C++] : C: ( 1012 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:58:17: [C++] : C: ( 1014 ) at T: ( 2 ) Is through more EATING... 15:58:19: [C++] : C: ( 1013 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:58:19: [C++] : [** CUSTOMER PAYING **] C: (1012) at T: (3). 15:58:19: *** onPointsChanges : Updated Score: ( 5240.000000 ). 15:58:19: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:19: WARNING: findString ( :5240 ) could not find a dictionary entry. 15:58:19: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1012) at T: (3). 15:58:19: *** onPointsChanges : Updated Score: ( 5340.000000 ). 15:58:19: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:19: WARNING: findString ( :5340 ) could not find a dictionary entry. 15:58:19: *** startLeaveCustomer() C: ( 1012 ) 15:58:19: [C++] : C: ( 1015 ) at T: ( 7 ) Is through more EATING... 15:58:19: [C++] : C: ( 1014 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:58:20: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:20: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (90.0). 15:58:20: [C++] : C: ( 1011 ) at T: ( 4 ) Is through more EATING... 15:58:20: [C++] : [** CUSTOMER PAYING **] C: (1013) at T: (6). 15:58:20: *** onPointsChanges : Updated Score: ( 5380.000000 ). 15:58:20: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:20: WARNING: findString ( :5380 ) could not find a dictionary entry. 15:58:20: *** onPointsChanges : Updated Score: ( 5400.000000 ). 15:58:20: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:20: WARNING: findString ( :5400 ) could not find a dictionary entry. 15:58:20: [C++] : updateStreak(). streakLength: ( 2 ). 15:58:20: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1013) at T: (6). 15:58:20: *** onPointsChanges : Updated Score: ( 5500.000000 ). 15:58:20: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:20: WARNING: findString ( :5500 ) could not find a dictionary entry. 15:58:20: *** startLeaveCustomer() C: ( 1013 ) 15:58:20: *** onCustomerLeft() C: ( 1012 ) 15:58:20: *** (BMG::Level::removeCustomerFromTable) 15:58:21: [C++] : [** CUSTOMER PAYING **] C: (1014) at T: (2). 15:58:21: *** onPointsChanges : Updated Score: ( 5540.000000 ). 15:58:21: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:21: WARNING: findString ( :5540 ) could not find a dictionary entry. 15:58:21: *** onPointsChanges : Updated Score: ( 5570.000000 ). 15:58:21: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:21: WARNING: findString ( :5570 ) could not find a dictionary entry. 15:58:21: [C++] : updateStreak(). streakLength: ( 3 ). 15:58:21: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1014) at T: (2). 15:58:21: *** onPointsChanges : Updated Score: ( 5670.000000 ). 15:58:21: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:21: WARNING: findString ( :5670 ) could not find a dictionary entry. 15:58:21: *** startLeaveCustomer() C: ( 1014 ) 15:58:21: [C++] : C: ( 1015 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:58:21: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:21: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (90.0). 15:58:22: *** onCustomerLeft() C: ( 1013 ) 15:58:22: *** (BMG::Level::removeCustomerFromTable) 15:58:22: *** onCustomerLeft() C: ( 1014 ) 15:58:22: *** (BMG::Level::removeCustomerFromTable) 15:58:23: [C++] : [** CUSTOMER PAYING **] C: (1015) at T: (7). 15:58:23: *** onPointsChanges : Updated Score: ( 5710.000000 ). 15:58:23: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:23: WARNING: findString ( :5710 ) could not find a dictionary entry. 15:58:23: *** onPointsChanges : Updated Score: ( 5750.000000 ). 15:58:23: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:23: WARNING: findString ( :5750 ) could not find a dictionary entry. 15:58:23: [C++] : updateStreak(). streakLength: ( 4 ). 15:58:23: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1015) at T: (7). 15:58:23: *** onPointsChanges : Updated Score: ( 5850.000000 ). 15:58:23: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:23: WARNING: findString ( :5850 ) could not find a dictionary entry. 15:58:23: *** startLeaveCustomer() C: ( 1015 ) 15:58:23: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:23: [C++] : C: (1017) in Q: (1). Satisfaction Dropped (80.0). 15:58:24: [C++] : C: ( 1011 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:58:24: *** onCustomerLeft() C: ( 1015 ) 15:58:24: *** (BMG::Level::removeCustomerFromTable) 15:58:24: [C++] : [** CUSTOMER PAYING **] C: (1011) at T: (4). 15:58:24: *** onPointsChanges : Updated Score: ( 5890.000000 ). 15:58:24: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:24: WARNING: findString ( :5890 ) could not find a dictionary entry. 15:58:24: *** onPointsChanges : Updated Score: ( 5940.000000 ). 15:58:24: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:24: WARNING: findString ( :5940 ) could not find a dictionary entry. 15:58:24: [C++] : updateStreak(). streakLength: ( 5 ). 15:58:24: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1011) at T: (4). 15:58:24: *** onPointsChanges : Updated Score: ( 6040.000000 ). 15:58:24: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:24: WARNING: findString ( :6040 ) could not find a dictionary entry. 15:58:24: *** startLeaveCustomer() C: ( 1011 ) 15:58:25: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:25: [C++] : C: (1020) in Q: (1). Satisfaction Dropped (80.0). 15:58:25: *** onCustomerLeft() C: ( 1011 ) 15:58:25: *** (BMG::Level::removeCustomerFromTable) 15:58:25: [C++] : [** CLEANING TABLE **] T: (4). 15:58:25: *** onPointsChanges : Updated Score: ( 6070.000000 ). 15:58:25: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:25: WARNING: findString ( :6070 ) could not find a dictionary entry. 15:58:26: [C++] : [** CLEANING TABLE **] T: (3). 15:58:26: *** onPointsChanges : Updated Score: ( 6100.000000 ). 15:58:26: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:26: WARNING: findString ( :6100 ) could not find a dictionary entry. 15:58:26: *** onPointsChanges : Updated Score: ( 6120.000000 ). 15:58:26: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:26: WARNING: findString ( :6120 ) could not find a dictionary entry. 15:58:26: [C++] : updateStreak(). streakLength: ( 2 ). 15:58:26: [C++] : [** CLEANING TABLE **] T: (7). 15:58:26: *** onPointsChanges : Updated Score: ( 6150.000000 ). 15:58:26: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:26: WARNING: findString ( :6150 ) could not find a dictionary entry. 15:58:26: *** onPointsChanges : Updated Score: ( 6180.000000 ). 15:58:26: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:26: WARNING: findString ( :6180 ) could not find a dictionary entry. 15:58:26: [C++] : updateStreak(). streakLength: ( 3 ). 15:58:27: TABLE 4 is cleaned 15:58:27: MEMORY USAGE 782 200802252 196095 191 15:58:27: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:27: [C++] : C: (1018) in Q: (1). Satisfaction Dropped (80.0). 15:58:27: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:27: [C++] : C: (1016) in Q: (1). Satisfaction Dropped (90.0). 15:58:27: [C++] : [** CLEANING TABLE **] T: (6). 15:58:27: *** onPointsChanges : Updated Score: ( 6210.000000 ). 15:58:27: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:27: WARNING: findString ( :6210 ) could not find a dictionary entry. 15:58:27: *** onPointsChanges : Updated Score: ( 6250.000000 ). 15:58:27: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:27: WARNING: findString ( :6250 ) could not find a dictionary entry. 15:58:27: [C++] : updateStreak(). streakLength: ( 4 ). 15:58:28: [C++] : [** CLEANING TABLE **] T: (2). 15:58:28: *** onPointsChanges : Updated Score: ( 6280.000000 ). 15:58:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:28: WARNING: findString ( :6280 ) could not find a dictionary entry. 15:58:28: *** onPointsChanges : Updated Score: ( 6330.000000 ). 15:58:28: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:28: WARNING: findString ( :6330 ) could not find a dictionary entry. 15:58:28: [C++] : updateStreak(). streakLength: ( 5 ). 15:58:28: TABLE 3 is cleaned 15:58:28: TABLE 7 is cleaned 15:58:29: TABLE 6 is cleaned 15:58:29: TABLE 2 is cleaned 15:58:30: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:58:30: [C++] : C: (1017) in Q: (1). Satisfaction Dropped (70.0). 15:58:30: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:30: [C++] : C: (1019) in Q: (1). Satisfaction Dropped (80.0). 15:58:30: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:58:30: *** onPointsChanges : Updated Score: ( 6340.000000 ). 15:58:30: WARNING: findString ( :6500 ) could not find a dictionary entry. 15:58:30: WARNING: findString ( :6340 ) could not find a dictionary entry. 15:58:30: *** onPointsChanges : Updated Score: ( 6540.000000 ). 15:58:30: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:30: WARNING: findString ( :6540 ) could not find a dictionary entry. 15:58:30: TABLE 4 Seating customers 1 15:58:30: [C++] : (125.41) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 15:58:32: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:58:32: *** onPointsChanges : Updated Score: ( 6550.000000 ). 15:58:32: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:32: WARNING: findString ( :6550 ) could not find a dictionary entry. 15:58:32: *** onPointsChanges : Updated Score: ( 6850.000000 ). 15:58:32: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:32: WARNING: findString ( :6850 ) could not find a dictionary entry. 15:58:32: TABLE 3 Seating customers 1 15:58:32: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:58:32: *** onPointsChanges : Updated Score: ( 6860.000000 ). 15:58:32: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:32: WARNING: findString ( :6860 ) could not find a dictionary entry. 15:58:32: *** onPointsChanges : Updated Score: ( 7160.000000 ). 15:58:32: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:32: WARNING: findString ( :7160 ) could not find a dictionary entry. 15:58:32: TABLE 6 Seating customers 1 15:58:33: [C++] : (128.02) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:58:33: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:58:33: *** onPointsChanges : Updated Score: ( 7170.000000 ). 15:58:33: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:33: WARNING: findString ( :7170 ) could not find a dictionary entry. 15:58:33: *** onPointsChanges : Updated Score: ( 7470.000000 ). 15:58:33: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:33: WARNING: findString ( :7470 ) could not find a dictionary entry. 15:58:33: TABLE 7 Seating customers 2 15:58:34: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 15:58:34: [C++] : C: (1020) in Q: (1). Satisfaction Dropped (70.0). 15:58:34: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:58:34: *** onPointsChanges : Updated Score: ( 7480.000000 ). 15:58:34: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:34: WARNING: findString ( :7480 ) could not find a dictionary entry. 15:58:34: *** onPointsChanges : Updated Score: ( 7780.000000 ). 15:58:34: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:34: WARNING: findString ( :7780 ) could not find a dictionary entry. 15:58:34: TABLE 2 Seating customers 2 15:58:36: ***** Audio Thread pauseMusic lock 15:58:36: ***** Audio Thread pauseMusic lock acquired 15:58:36: ******* Audio Pause 15:58:36: WARNING: findString ( pause ) could not find a dictionary entry. 15:58:36: WARNING: findString ( home ) could not find a dictionary entry. 15:58:36: WARNING: findString ( retrybutton ) could not find a dictionary entry. 15:58:36: ***** Audio Thread pauseMusic lock 15:58:36: ***** Audio Thread pauseMusic lock acquired 15:58:41: The input window handle is 3999470 15:58:42: ***** Audio Thread resumeMusic lock 15:58:42: ***** Audio Thread resumeMusic lock acquired 15:58:42: ******* Audio Resume 15:58:42: [C++] : (132.02) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 15:58:43: [C++] : C: (1016) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:58:45: [C++] : C: (1017) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:58:45: [C++] : [** WAITER ORDER TAKEN **] C: (1016) at T: (4). 15:58:45: *** onPointsChanges : Updated Score: ( 7800.000000 ). 15:58:45: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:45: WARNING: findString ( :7800 ) could not find a dictionary entry. 15:58:45: [** INFO **]: CID: ( 1022 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:45: [C++] : C: (1022) in Q: (1). Satisfaction Dropped (90.0). 15:58:45: [C++] : C: (1018) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:58:46: [C++] : [** WAITER ORDER TAKEN **] C: (1017) at T: (3). 15:58:46: *** onPointsChanges : Updated Score: ( 7820.000000 ). 15:58:46: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:46: WARNING: findString ( :7820 ) could not find a dictionary entry. 15:58:46: *** onPointsChanges : Updated Score: ( 7840.000000 ). 15:58:46: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:46: WARNING: findString ( :7840 ) could not find a dictionary entry. 15:58:46: [C++] : updateStreak(). streakLength: ( 2 ). 15:58:46: [C++] : (136.00) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:58:47: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:58:47: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:58:47: [C++] : C: (1019) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:58:47: [C++] : [** WAITER ORDER TAKEN **] C: (1019) at T: (7). 15:58:47: *** onPointsChanges : Updated Score: ( 7860.000000 ). 15:58:47: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:47: WARNING: findString ( :7860 ) could not find a dictionary entry. 15:58:47: *** onPointsChanges : Updated Score: ( 7890.000000 ). 15:58:47: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:47: WARNING: findString ( :7890 ) could not find a dictionary entry. 15:58:47: [C++] : updateStreak(). streakLength: ( 3 ). 15:58:48: [C++] : C: (1020) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:58:48: [** INFO **]: CID: ( 1021 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:48: [C++] : C: (1021) in Q: (1). Satisfaction Dropped (90.0). 15:58:48: [C++] : [** WAITER ORDER TAKEN **] C: (1018) at T: (6). 15:58:48: *** onPointsChanges : Updated Score: ( 7910.000000 ). 15:58:48: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:48: WARNING: findString ( :7910 ) could not find a dictionary entry. 15:58:48: *** onPointsChanges : Updated Score: ( 7950.000000 ). 15:58:48: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:48: WARNING: findString ( :7950 ) could not find a dictionary entry. 15:58:48: [C++] : updateStreak(). streakLength: ( 4 ). 15:58:49: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:58:49: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:58:49: [** INFO **]: CID: ( 1023 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:49: [C++] : C: (1023) in Q: (1). Satisfaction Dropped (90.0). 15:58:49: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:58:49: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:58:50: [C++] : [** WAITER ORDER TAKEN **] C: (1020) at T: (2). 15:58:50: *** onPointsChanges : Updated Score: ( 7970.000000 ). 15:58:50: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:50: WARNING: findString ( :7970 ) could not find a dictionary entry. 15:58:50: *** onPointsChanges : Updated Score: ( 8020.000000 ). 15:58:50: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:50: WARNING: findString ( :8020 ) could not find a dictionary entry. 15:58:50: [C++] : updateStreak(). streakLength: ( 5 ). 15:58:50: [C++] : (140.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 15:58:51: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:58:51: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:58:51: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:58:52: [** WARN **]: Customer ID: ( 1016 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:58:52: [** INFO **]: CID: ( 1016 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:52: [C++] : [** ORDER DELIVERED **] C: (1016) at T: (4). 15:58:52: *** onPointsChanges : Updated Score: ( 8050.000000 ). 15:58:52: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:52: WARNING: findString ( :8050 ) could not find a dictionary entry. 15:58:52: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:52: [C++] : C: (1017) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 15:58:52: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:58:52: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:58:52: [** INFO **]: CID: ( 1022 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:52: [C++] : C: (1022) in Q: (1). Satisfaction Dropped (80.0). 15:58:52: [** INFO **]: CID: ( 1017 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:52: [C++] : [** ORDER DELIVERED **] C: (1017) at T: (3). 15:58:52: *** onPointsChanges : Updated Score: ( 8080.000000 ). 15:58:52: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:52: WARNING: findString ( :8080 ) could not find a dictionary entry. 15:58:52: *** onPointsChanges : Updated Score: ( 8100.000000 ). 15:58:52: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:52: WARNING: findString ( :8100 ) could not find a dictionary entry. 15:58:52: [C++] : updateStreak(). streakLength: ( 2 ). 15:58:54: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:58:54: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:58:54: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:58:54: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:54: [C++] : C: (1018) at T: (6). Satisfaction Dropped while WAITING_TO_EAT. 15:58:54: [C++] : C: ( 1017 ) at T: ( 3 ) Is through more EATING... 15:58:54: [** WARN **]: Customer ID: ( 1019 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:58:54: [** INFO **]: CID: ( 1019 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:54: [C++] : [** ORDER DELIVERED **] C: (1019) at T: (7). 15:58:54: *** onPointsChanges : Updated Score: ( 8130.000000 ). 15:58:54: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:54: WARNING: findString ( :8130 ) could not find a dictionary entry. 15:58:54: *** onPointsChanges : Updated Score: ( 8160.000000 ). 15:58:54: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:54: WARNING: findString ( :8160 ) could not find a dictionary entry. 15:58:54: [C++] : updateStreak(). streakLength: ( 3 ). 15:58:55: [** INFO **]: CID: ( 1018 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:55: [C++] : [** ORDER DELIVERED **] C: (1018) at T: (6). 15:58:55: *** onPointsChanges : Updated Score: ( 8190.000000 ). 15:58:55: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:55: WARNING: findString ( :8190 ) could not find a dictionary entry. 15:58:55: *** onPointsChanges : Updated Score: ( 8230.000000 ). 15:58:55: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:55: WARNING: findString ( :8230 ) could not find a dictionary entry. 15:58:55: [C++] : updateStreak(). streakLength: ( 4 ). 15:58:55: [** INFO **]: CID: ( 1024 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:55: [C++] : C: (1024) in Q: (1). Satisfaction Dropped (90.0). 15:58:55: [C++] : C: ( 1016 ) at T: ( 4 ) Is through more EATING... 15:58:56: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:58:56: [C++] : C: ( 1017 ) at T: ( 3 ) Is through more EATING... 15:58:56: [C++] : C: ( 1019 ) at T: ( 7 ) Is through more EATING... 15:58:56: [** INFO **]: CID: ( 1023 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:58:56: [C++] : C: (1023) in Q: (1). Satisfaction Dropped (80.0). 15:58:57: [** WARN **]: Customer ID: ( 1020 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:58:57: [** INFO **]: CID: ( 1020 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:58:57: [C++] : [** ORDER DELIVERED **] C: (1020) at T: (2). 15:58:57: *** onPointsChanges : Updated Score: ( 8260.000000 ). 15:58:57: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:57: WARNING: findString ( :8260 ) could not find a dictionary entry. 15:58:57: *** onPointsChanges : Updated Score: ( 8310.000000 ). 15:58:57: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:58:57: WARNING: findString ( :8310 ) could not find a dictionary entry. 15:58:57: [C++] : updateStreak(). streakLength: ( 5 ). 15:58:57: [C++] : C: ( 1018 ) at T: ( 6 ) Is through more EATING... 15:58:57: MEMORY USAGE 812 200802252 196095 191 15:58:58: [C++] : C: ( 1017 ) at T: ( 3 ) Is through more EATING... 15:58:58: [C++] : C: ( 1019 ) at T: ( 7 ) Is through more EATING... 15:58:59: [C++] : C: ( 1018 ) at T: ( 6 ) Is through more EATING... 15:58:59: [C++] : C: ( 1020 ) at T: ( 2 ) Is through more EATING... 15:58:59: [C++] : C: ( 1016 ) at T: ( 4 ) Is through more EATING... 15:58:59: [** INFO **]: CID: ( 1025 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:59: [C++] : C: (1025) in Q: (1). Satisfaction Dropped (90.0). 15:58:59: [** INFO **]: CID: ( 1022 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:58:59: [C++] : C: (1022) in Q: (1). Satisfaction Dropped (90.0). 15:59:00: [** INFO **]: CID: ( 1021 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:59:00: [C++] : C: (1021) in Q: (1). Satisfaction Dropped (90.0). 15:59:00: [C++] : C: ( 1017 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:59:00: [C++] : C: ( 1019 ) at T: ( 7 ) Is through more EATING... 15:59:01: [C++] : C: ( 1018 ) at T: ( 6 ) Is through more EATING... 15:59:01: [C++] : C: ( 1020 ) at T: ( 2 ) Is through more EATING... 15:59:01: [C++] : [** CUSTOMER PAYING **] C: (1017) at T: (3). 15:59:01: *** onPointsChanges : Updated Score: ( 8350.000000 ). 15:59:01: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:01: WARNING: findString ( :8350 ) could not find a dictionary entry. 15:59:01: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1017) at T: (3). 15:59:01: *** onPointsChanges : Updated Score: ( 8450.000000 ). 15:59:01: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:01: WARNING: findString ( :8450 ) could not find a dictionary entry. 15:59:01: *** startLeaveCustomer() C: ( 1017 ) 15:59:02: [C++] : C: ( 1019 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:59:02: [C++] : C: ( 1018 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:59:03: [C++] : C: ( 1020 ) at T: ( 2 ) Is through more EATING... 15:59:03: [C++] : C: ( 1016 ) at T: ( 4 ) Is through more EATING... 15:59:03: *** onCustomerLeft() C: ( 1017 ) 15:59:03: *** (BMG::Level::removeCustomerFromTable) 15:59:03: [** INFO **]: CID: ( 1023 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:59:03: [C++] : C: (1023) in Q: (1). Satisfaction Dropped (90.0). 15:59:03: [C++] : [** CUSTOMER PAYING **] C: (1019) at T: (7). 15:59:03: *** onPointsChanges : Updated Score: ( 8490.000000 ). 15:59:03: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:03: WARNING: findString ( :8490 ) could not find a dictionary entry. 15:59:03: *** onPointsChanges : Updated Score: ( 8510.000000 ). 15:59:03: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:03: WARNING: findString ( :8510 ) could not find a dictionary entry. 15:59:03: [C++] : updateStreak(). streakLength: ( 2 ). 15:59:03: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1019) at T: (7). 15:59:03: *** onPointsChanges : Updated Score: ( 8610.000000 ). 15:59:03: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:03: WARNING: findString ( :8610 ) could not find a dictionary entry. 15:59:03: *** startLeaveCustomer() C: ( 1019 ) 15:59:04: [C++] : [** CUSTOMER PAYING **] C: (1018) at T: (6). 15:59:04: *** onPointsChanges : Updated Score: ( 8650.000000 ). 15:59:04: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:04: WARNING: findString ( :8650 ) could not find a dictionary entry. 15:59:04: *** onPointsChanges : Updated Score: ( 8680.000000 ). 15:59:04: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:04: WARNING: findString ( :8680 ) could not find a dictionary entry. 15:59:04: [C++] : updateStreak(). streakLength: ( 3 ). 15:59:04: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1018) at T: (6). 15:59:04: *** onPointsChanges : Updated Score: ( 8780.000000 ). 15:59:04: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:04: WARNING: findString ( :8780 ) could not find a dictionary entry. 15:59:04: *** startLeaveCustomer() C: ( 1018 ) 15:59:04: [** INFO **]: CID: ( 1024 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:59:04: [C++] : C: (1024) in Q: (1). Satisfaction Dropped (90.0). 15:59:05: [C++] : C: ( 1020 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:59:05: *** onCustomerLeft() C: ( 1019 ) 15:59:05: *** (BMG::Level::removeCustomerFromTable) 15:59:06: [C++] : [** CUSTOMER PAYING **] C: (1020) at T: (2). 15:59:06: *** onPointsChanges : Updated Score: ( 8820.000000 ). 15:59:06: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:06: WARNING: findString ( :8820 ) could not find a dictionary entry. 15:59:06: *** onPointsChanges : Updated Score: ( 8860.000000 ). 15:59:06: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:06: WARNING: findString ( :8860 ) could not find a dictionary entry. 15:59:06: [C++] : updateStreak(). streakLength: ( 4 ). 15:59:06: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1020) at T: (2). 15:59:06: *** onPointsChanges : Updated Score: ( 8960.000000 ). 15:59:06: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:06: WARNING: findString ( :8960 ) could not find a dictionary entry. 15:59:06: *** startLeaveCustomer() C: ( 1020 ) 15:59:06: *** onCustomerLeft() C: ( 1018 ) 15:59:06: *** (BMG::Level::removeCustomerFromTable) 15:59:06: [** INFO **]: CID: ( 1022 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:59:06: [C++] : C: (1022) in Q: (1). Satisfaction Dropped (80.0). 15:59:07: [C++] : C: ( 1016 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:59:07: *** onCustomerLeft() C: ( 1020 ) 15:59:07: *** (BMG::Level::removeCustomerFromTable) 15:59:07: [C++] : [** CUSTOMER PAYING **] C: (1016) at T: (4). 15:59:07: *** onPointsChanges : Updated Score: ( 9000.000000 ). 15:59:07: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:07: WARNING: findString ( :9000 ) could not find a dictionary entry. 15:59:07: *** onPointsChanges : Updated Score: ( 9050.000000 ). 15:59:07: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:07: WARNING: findString ( :9050 ) could not find a dictionary entry. 15:59:07: [C++] : updateStreak(). streakLength: ( 5 ). 15:59:07: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1016) at T: (4). 15:59:07: *** onPointsChanges : Updated Score: ( 9150.000000 ). 15:59:07: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:07: WARNING: findString ( :9150 ) could not find a dictionary entry. 15:59:07: *** startLeaveCustomer() C: ( 1016 ) 15:59:08: [C++] : [** CLEANING TABLE **] T: (4). 15:59:08: *** onPointsChanges : Updated Score: ( 9180.000000 ). 15:59:08: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:08: WARNING: findString ( :9180 ) could not find a dictionary entry. 15:59:08: *** onCustomerLeft() C: ( 1016 ) 15:59:08: *** (BMG::Level::removeCustomerFromTable) 15:59:08: [** INFO **]: CID: ( 1025 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:59:08: [C++] : C: (1025) in Q: (1). Satisfaction Dropped (80.0). 15:59:09: [C++] : [** CLEANING TABLE **] T: (3). 15:59:09: *** onPointsChanges : Updated Score: ( 9210.000000 ). 15:59:09: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:09: WARNING: findString ( :9210 ) could not find a dictionary entry. 15:59:09: *** onPointsChanges : Updated Score: ( 9230.000000 ). 15:59:09: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:09: WARNING: findString ( :9230 ) could not find a dictionary entry. 15:59:09: [C++] : updateStreak(). streakLength: ( 2 ). 15:59:09: [C++] : [** CLEANING TABLE **] T: (7). 15:59:09: *** onPointsChanges : Updated Score: ( 9260.000000 ). 15:59:09: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:09: WARNING: findString ( :9260 ) could not find a dictionary entry. 15:59:09: *** onPointsChanges : Updated Score: ( 9290.000000 ). 15:59:09: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:09: WARNING: findString ( :9290 ) could not find a dictionary entry. 15:59:09: [C++] : updateStreak(). streakLength: ( 3 ). 15:59:09: TABLE 4 is cleaned 15:59:10: [C++] : [** CLEANING TABLE **] T: (6). 15:59:10: *** onPointsChanges : Updated Score: ( 9320.000000 ). 15:59:10: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:10: WARNING: findString ( :9320 ) could not find a dictionary entry. 15:59:10: *** onPointsChanges : Updated Score: ( 9360.000000 ). 15:59:10: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:10: WARNING: findString ( :9360 ) could not find a dictionary entry. 15:59:10: [C++] : updateStreak(). streakLength: ( 4 ). 15:59:10: [C++] : [** CLEANING TABLE **] T: (2). 15:59:10: *** onPointsChanges : Updated Score: ( 9390.000000 ). 15:59:10: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:10: WARNING: findString ( :9390 ) could not find a dictionary entry. 15:59:10: *** onPointsChanges : Updated Score: ( 9440.000000 ). 15:59:10: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:10: WARNING: findString ( :9440 ) could not find a dictionary entry. 15:59:10: [C++] : updateStreak(). streakLength: ( 5 ). 15:59:10: TABLE 3 is cleaned 15:59:10: [** INFO **]: CID: ( 1023 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:59:10: [C++] : C: (1023) in Q: (1). Satisfaction Dropped (80.0). 15:59:11: TABLE 7 is cleaned 15:59:11: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:59:11: *** onPointsChanges : Updated Score: ( 9450.000000 ). 15:59:11: WARNING: findString ( :9500 ) could not find a dictionary entry. 15:59:11: WARNING: findString ( :9450 ) could not find a dictionary entry. 15:59:11: *** onPointsChanges : Updated Score: ( 9750.000000 ). 15:59:11: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:11: WARNING: findString ( :9750 ) could not find a dictionary entry. 15:59:11: TABLE 4 Seating customers 1 15:59:11: TABLE 6 is cleaned 15:59:12: TABLE 2 is cleaned 15:59:12: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:59:12: *** onPointsChanges : Updated Score: ( 9760.000000 ). 15:59:12: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:12: WARNING: findString ( :9760 ) could not find a dictionary entry. 15:59:12: *** onPointsChanges : Updated Score: ( 10060.000000 ). 15:59:12: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:12: WARNING: findString ( :10060 ) could not find a dictionary entry. 15:59:12: TABLE 6 Seating customers 1 15:59:13: [** INFO **]: CID: ( 1024 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 15:59:13: [C++] : C: (1024) in Q: (1). Satisfaction Dropped (80.0). 15:59:14: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:59:14: *** onPointsChanges : Updated Score: ( 10070.000000 ). 15:59:14: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:14: WARNING: findString ( :10070 ) could not find a dictionary entry. 15:59:14: *** onPointsChanges : Updated Score: ( 10370.000000 ). 15:59:14: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:14: WARNING: findString ( :10370 ) could not find a dictionary entry. 15:59:14: TABLE 3 Seating customers 1 15:59:15: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:59:15: *** onPointsChanges : Updated Score: ( 10380.000000 ). 15:59:15: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:15: WARNING: findString ( :10380 ) could not find a dictionary entry. 15:59:15: *** onPointsChanges : Updated Score: ( 10680.000000 ). 15:59:15: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:15: WARNING: findString ( :10680 ) could not find a dictionary entry. 15:59:15: TABLE 7 Seating customers 2 15:59:16: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 15:59:16: *** onPointsChanges : Updated Score: ( 10690.000000 ). 15:59:16: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:16: WARNING: findString ( :10690 ) could not find a dictionary entry. 15:59:16: *** onPointsChanges : Updated Score: ( 10990.000000 ). 15:59:16: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:16: WARNING: findString ( :10990 ) could not find a dictionary entry. 15:59:16: TABLE 2 Seating customers 2 15:59:19: [C++] : C: (1021) at T: (4). Finished READING. Now WAITING_TO_ORDER 15:59:20: [C++] : C: (1022) at T: (6). Finished READING. Now WAITING_TO_ORDER 15:59:20: [C++] : [** WAITER ORDER TAKEN **] C: (1021) at T: (4). 15:59:20: *** onPointsChanges : Updated Score: ( 11010.000000 ). 15:59:20: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:20: WARNING: findString ( :11010 ) could not find a dictionary entry. 15:59:21: [C++] : C: (1023) at T: (3). Finished READING. Now WAITING_TO_ORDER 15:59:22: [C++] : [** WAITER ORDER TAKEN **] C: (1022) at T: (6). 15:59:22: *** onPointsChanges : Updated Score: ( 11030.000000 ). 15:59:22: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:22: WARNING: findString ( :11030 ) could not find a dictionary entry. 15:59:22: *** onPointsChanges : Updated Score: ( 11050.000000 ). 15:59:22: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:22: WARNING: findString ( :11050 ) could not find a dictionary entry. 15:59:22: [C++] : updateStreak(). streakLength: ( 2 ). 15:59:23: [C++] : C: (1024) at T: (7). Finished READING. Now WAITING_TO_ORDER 15:59:24: [C++] : C: (1025) at T: (2). Finished READING. Now WAITING_TO_ORDER 15:59:24: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:59:24: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:59:24: [C++] : [** WAITER ORDER TAKEN **] C: (1023) at T: (3). 15:59:24: *** onPointsChanges : Updated Score: ( 11070.000000 ). 15:59:24: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:24: WARNING: findString ( :11070 ) could not find a dictionary entry. 15:59:24: *** onPointsChanges : Updated Score: ( 11100.000000 ). 15:59:24: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:24: WARNING: findString ( :11100 ) could not find a dictionary entry. 15:59:24: [C++] : updateStreak(). streakLength: ( 3 ). 15:59:25: [C++] : [** WAITER ORDER TAKEN **] C: (1024) at T: (7). 15:59:25: *** onPointsChanges : Updated Score: ( 11120.000000 ). 15:59:25: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:25: WARNING: findString ( :11120 ) could not find a dictionary entry. 15:59:25: *** onPointsChanges : Updated Score: ( 11160.000000 ). 15:59:25: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:25: WARNING: findString ( :11160 ) could not find a dictionary entry. 15:59:25: [C++] : updateStreak(). streakLength: ( 4 ). 15:59:25: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 15:59:25: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:59:26: [C++] : [** WAITER ORDER TAKEN **] C: (1025) at T: (2). 15:59:26: *** onPointsChanges : Updated Score: ( 11180.000000 ). 15:59:26: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:26: WARNING: findString ( :11180 ) could not find a dictionary entry. 15:59:26: *** onPointsChanges : Updated Score: ( 11230.000000 ). 15:59:26: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:26: WARNING: findString ( :11230 ) could not find a dictionary entry. 15:59:26: [C++] : updateStreak(). streakLength: ( 5 ). 15:59:27: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:59:27: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:59:27: MEMORY USAGE 842 200802252 196095 191 15:59:27: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 15:59:28: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:59:28: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:59:28: [** INFO **]: CID: ( 1022 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 15:59:28: [C++] : C: (1022) at T: (6). Satisfaction Dropped while WAITING_TO_EAT. 15:59:28: [C++] : [** KITCHEN ORDER UP **] S: (1). 15:59:28: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:59:28: [** WARN **]: Customer ID: ( 1021 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:59:28: [** INFO **]: CID: ( 1021 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:59:28: [C++] : [** ORDER DELIVERED **] C: (1021) at T: (4). 15:59:28: *** onPointsChanges : Updated Score: ( 11260.000000 ). 15:59:28: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:28: WARNING: findString ( :11260 ) could not find a dictionary entry. 15:59:29: [** WARN **]: Customer ID: ( 1023 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:59:29: [** INFO **]: CID: ( 1023 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:59:29: [C++] : [** ORDER DELIVERED **] C: (1023) at T: (3). 15:59:29: *** onPointsChanges : Updated Score: ( 11290.000000 ). 15:59:29: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:29: WARNING: findString ( :11290 ) could not find a dictionary entry. 15:59:29: *** onPointsChanges : Updated Score: ( 11310.000000 ). 15:59:29: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:29: WARNING: findString ( :11310 ) could not find a dictionary entry. 15:59:29: [C++] : updateStreak(). streakLength: ( 2 ). 15:59:30: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 15:59:30: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:59:30: [C++] : [** KITCHEN ORDER UP **] S: (2). 15:59:30: [** WARN **]: Customer ID: ( 1024 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:59:30: [** INFO **]: CID: ( 1024 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:59:30: [C++] : [** ORDER DELIVERED **] C: (1024) at T: (7). 15:59:30: *** onPointsChanges : Updated Score: ( 11340.000000 ). 15:59:30: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:30: WARNING: findString ( :11340 ) could not find a dictionary entry. 15:59:30: *** onPointsChanges : Updated Score: ( 11370.000000 ). 15:59:30: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:30: WARNING: findString ( :11370 ) could not find a dictionary entry. 15:59:30: [C++] : updateStreak(). streakLength: ( 3 ). 15:59:31: [** INFO **]: CID: ( 1022 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:59:31: [C++] : [** ORDER DELIVERED **] C: (1022) at T: (6). 15:59:31: *** onPointsChanges : Updated Score: ( 11400.000000 ). 15:59:31: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:31: WARNING: findString ( :11400 ) could not find a dictionary entry. 15:59:31: *** onPointsChanges : Updated Score: ( 11440.000000 ). 15:59:31: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:31: WARNING: findString ( :11440 ) could not find a dictionary entry. 15:59:31: [C++] : updateStreak(). streakLength: ( 4 ). 15:59:31: [C++] : C: ( 1023 ) at T: ( 3 ) Is through more EATING... 15:59:32: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 15:59:32: [C++] : C: ( 1021 ) at T: ( 4 ) Is through more EATING... 15:59:32: [C++] : C: ( 1024 ) at T: ( 7 ) Is through more EATING... 15:59:33: [** WARN **]: Customer ID: ( 1025 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 15:59:33: [** INFO **]: CID: ( 1025 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 15:59:33: [C++] : [** ORDER DELIVERED **] C: (1025) at T: (2). 15:59:33: *** onPointsChanges : Updated Score: ( 11470.000000 ). 15:59:33: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:33: WARNING: findString ( :11470 ) could not find a dictionary entry. 15:59:33: *** onPointsChanges : Updated Score: ( 11520.000000 ). 15:59:33: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:33: WARNING: findString ( :11520 ) could not find a dictionary entry. 15:59:33: [C++] : updateStreak(). streakLength: ( 5 ). 15:59:33: [C++] : C: ( 1022 ) at T: ( 6 ) Is through more EATING... 15:59:33: [C++] : C: ( 1023 ) at T: ( 3 ) Is through more EATING... 15:59:34: [C++] : C: ( 1024 ) at T: ( 7 ) Is through more EATING... 15:59:35: [C++] : C: ( 1022 ) at T: ( 6 ) Is through more EATING... 15:59:35: [C++] : C: ( 1025 ) at T: ( 2 ) Is through more EATING... 15:59:35: [C++] : C: ( 1023 ) at T: ( 3 ) Is through more EATING... 15:59:36: [C++] : C: ( 1021 ) at T: ( 4 ) Is through more EATING... 15:59:36: [C++] : C: ( 1024 ) at T: ( 7 ) Is through more EATING... 15:59:36: [C++] : C: ( 1022 ) at T: ( 6 ) Is through more EATING... 15:59:37: [C++] : C: ( 1025 ) at T: ( 2 ) Is through more EATING... 15:59:37: [C++] : C: ( 1023 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 15:59:38: [C++] : C: ( 1024 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 15:59:38: [C++] : C: ( 1022 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 15:59:39: [C++] : C: ( 1025 ) at T: ( 2 ) Is through more EATING... 15:59:39: [C++] : [** CUSTOMER PAYING **] C: (1023) at T: (3). 15:59:39: *** onPointsChanges : Updated Score: ( 11560.000000 ). 15:59:39: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:39: WARNING: findString ( :11560 ) could not find a dictionary entry. 15:59:39: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1023) at T: (3). 15:59:39: *** onPointsChanges : Updated Score: ( 11660.000000 ). 15:59:39: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:39: WARNING: findString ( :11660 ) could not find a dictionary entry. 15:59:39: *** startLeaveCustomer() C: ( 1023 ) 15:59:39: [C++] : [** CUSTOMER PAYING **] C: (1022) at T: (6). 15:59:39: *** onPointsChanges : Updated Score: ( 11700.000000 ). 15:59:39: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:39: WARNING: findString ( :11700 ) could not find a dictionary entry. 15:59:39: *** onPointsChanges : Updated Score: ( 11720.000000 ). 15:59:39: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:39: WARNING: findString ( :11720 ) could not find a dictionary entry. 15:59:39: [C++] : updateStreak(). streakLength: ( 2 ). 15:59:39: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1022) at T: (6). 15:59:39: *** onPointsChanges : Updated Score: ( 11820.000000 ). 15:59:39: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:39: WARNING: findString ( :11820 ) could not find a dictionary entry. 15:59:39: *** startLeaveCustomer() C: ( 1022 ) 15:59:39: [C++] : C: ( 1021 ) at T: ( 4 ) Is through more EATING... 15:59:40: [C++] : [** CUSTOMER PAYING **] C: (1024) at T: (7). 15:59:40: *** onPointsChanges : Updated Score: ( 11860.000000 ). 15:59:40: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:40: WARNING: findString ( :11860 ) could not find a dictionary entry. 15:59:40: *** onPointsChanges : Updated Score: ( 11890.000000 ). 15:59:40: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:40: WARNING: findString ( :11890 ) could not find a dictionary entry. 15:59:40: [C++] : updateStreak(). streakLength: ( 3 ). 15:59:40: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1024) at T: (7). 15:59:40: *** onPointsChanges : Updated Score: ( 11990.000000 ). 15:59:40: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:40: WARNING: findString ( :11990 ) could not find a dictionary entry. 15:59:40: *** startLeaveCustomer() C: ( 1024 ) 15:59:40: *** onCustomerLeft() C: ( 1023 ) 15:59:40: *** (BMG::Level::removeCustomerFromTable) 15:59:41: [C++] : C: ( 1025 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 15:59:41: *** onCustomerLeft() C: ( 1022 ) 15:59:41: *** (BMG::Level::removeCustomerFromTable) 15:59:41: *** onCustomerLeft() C: ( 1024 ) 15:59:41: *** (BMG::Level::removeCustomerFromTable) 15:59:42: [C++] : [** CUSTOMER PAYING **] C: (1025) at T: (2). 15:59:42: *** onPointsChanges : Updated Score: ( 12030.000000 ). 15:59:42: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:42: WARNING: findString ( :12030 ) could not find a dictionary entry. 15:59:42: *** onPointsChanges : Updated Score: ( 12070.000000 ). 15:59:42: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:42: WARNING: findString ( :12070 ) could not find a dictionary entry. 15:59:42: [C++] : updateStreak(). streakLength: ( 4 ). 15:59:42: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1025) at T: (2). 15:59:42: *** onPointsChanges : Updated Score: ( 12170.000000 ). 15:59:42: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:42: WARNING: findString ( :12170 ) could not find a dictionary entry. 15:59:42: *** startLeaveCustomer() C: ( 1025 ) 15:59:43: *** onCustomerLeft() C: ( 1025 ) 15:59:43: *** (BMG::Level::removeCustomerFromTable) 15:59:43: [C++] : C: ( 1021 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 15:59:44: [C++] : [** CUSTOMER PAYING **] C: (1021) at T: (4). 15:59:44: *** onPointsChanges : Updated Score: ( 12210.000000 ). 15:59:44: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:44: WARNING: findString ( :12210 ) could not find a dictionary entry. 15:59:44: *** onPointsChanges : Updated Score: ( 12260.000000 ). 15:59:44: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:44: WARNING: findString ( :12260 ) could not find a dictionary entry. 15:59:44: [C++] : updateStreak(). streakLength: ( 5 ). 15:59:44: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1021) at T: (4). 15:59:44: *** onPointsChanges : Updated Score: ( 12360.000000 ). 15:59:44: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:44: WARNING: findString ( :12360 ) could not find a dictionary entry. 15:59:44: *** startLeaveCustomer() C: ( 1021 ) 15:59:44: [C++] : [** CLEANING TABLE **] T: (4). 15:59:44: *** onPointsChanges : Updated Score: ( 12390.000000 ). 15:59:44: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:44: WARNING: findString ( :12390 ) could not find a dictionary entry. 15:59:44: *** onCustomerLeft() C: ( 1021 ) 15:59:44: *** (BMG::Level::removeCustomerFromTable) 15:59:44: *** *** onCustomerLeft - There are NO customers remaining to be seated or served. 15:59:45: [C++] : [** CLEANING TABLE **] T: (3). 15:59:45: *** onPointsChanges : Updated Score: ( 12420.000000 ). 15:59:45: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:45: WARNING: findString ( :12420 ) could not find a dictionary entry. 15:59:45: *** onPointsChanges : Updated Score: ( 12440.000000 ). 15:59:45: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:45: WARNING: findString ( :12440 ) could not find a dictionary entry. 15:59:45: [C++] : updateStreak(). streakLength: ( 2 ). 15:59:46: [C++] : [** CLEANING TABLE **] T: (7). 15:59:46: *** onPointsChanges : Updated Score: ( 12470.000000 ). 15:59:46: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:46: WARNING: findString ( :12470 ) could not find a dictionary entry. 15:59:46: *** onPointsChanges : Updated Score: ( 12500.000000 ). 15:59:46: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:46: WARNING: findString ( :12500 ) could not find a dictionary entry. 15:59:46: [C++] : updateStreak(). streakLength: ( 3 ). 15:59:46: TABLE 4 is cleaned 15:59:46: [C++] : [** CLEANING TABLE **] T: (6). 15:59:46: *** onPointsChanges : Updated Score: ( 12530.000000 ). 15:59:46: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:46: WARNING: findString ( :12530 ) could not find a dictionary entry. 15:59:46: *** onPointsChanges : Updated Score: ( 12570.000000 ). 15:59:46: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:46: WARNING: findString ( :12570 ) could not find a dictionary entry. 15:59:46: [C++] : updateStreak(). streakLength: ( 4 ). 15:59:47: [C++] : [** CLEANING TABLE **] T: (2). 15:59:47: *** onPointsChanges : Updated Score: ( 12600.000000 ). 15:59:47: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:47: WARNING: findString ( :12600 ) could not find a dictionary entry. 15:59:47: *** onPointsChanges : Updated Score: ( 12650.000000 ). 15:59:47: WARNING: findString ( :13000 ) could not find a dictionary entry. 15:59:47: WARNING: findString ( :12650 ) could not find a dictionary entry. 15:59:47: [C++] : updateStreak(). streakLength: ( 5 ). 15:59:47: TABLE 3 is cleaned 15:59:47: TABLE 7 is cleaned 15:59:48: TABLE 6 is cleaned 15:59:48: TABLE 2 is cleaned 15:59:48: *** Level::onTablesFinished. Last TABLE was (2). Customers are all gone. Level is done. 15:59:48: *** [C++] Level::onLevelEnded. TASKS ALL COMPLETE CASE. 15:59:49: ===== Loading hud/receiptstory 15:59:49: ** Loading script .\..\..\scripts\hud\receiptstory.lua 15:59:49: *** Running audioDefs script *** 15:59:49: *** audioDefs Done *** 15:59:49: Receipt layer start... 15:59:49: WARNING: findString ( worldname ) could not find a dictionary entry. 15:59:49: WARNING: findString ( levelname ) could not find a dictionary entry. 15:59:49: WARNING: findString ( lossdesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( servicedesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( tipsdesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( positiondesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( chaindesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( losssubtotal ) could not find a dictionary entry. 15:59:49: WARNING: findString ( servicesubtotal ) could not find a dictionary entry. 15:59:49: WARNING: findString ( tipssubtotal ) could not find a dictionary entry. 15:59:49: WARNING: findString ( positionsubtotal ) could not find a dictionary entry. 15:59:49: WARNING: findString ( chainsubtotal ) could not find a dictionary entry. 15:59:49: WARNING: findString ( Totaldesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( totalvalue ) could not find a dictionary entry. 15:59:49: WARNING: findString ( resulttext ) could not find a dictionary entry. 15:59:49: WARNING: findString ( previousdesc ) could not find a dictionary entry. 15:59:49: WARNING: findString ( previousvalue ) could not find a dictionary entry. 15:59:49: ***** Audio Thread being signaled stop lock 15:59:49: ***** Audio Thread being signaled stop lock acquired 15:59:49: ***** Audio Thread being signaled stop 15:59:49: ***** Audio Thread being waited for 15:59:49: ***** Audio Thread leaving 15:59:49: ***** Audio Thread returns 15:59:55: ===== Loading splash/loading 15:59:55: ** Loading script .\..\..\scripts\splash\loading.lua 15:59:55: ***** Loading Screen 15:59:55: Loading level lvl/world2/level2-4/level2-4 15:59:55: ===== Loading lvl/world2/level2-4/level2-4 15:59:55: ** Loading script .\..\..\scripts\lvl\world2\level2-4\level2-4.lua 15:59:55: *** Running audioDefs script *** 15:59:55: *** audioDefs Done *** 15:59:55: Error: Can't find type 'mrgrimm' in setAttraction! 15:59:55: Error: Can't find type 'ogre' in setAttraction! 15:59:55: Error: Can't find type 'mrgrimm' in setAttraction! 15:59:55: Error: Can't find type 'banshee' in setAttraction! 15:59:55: Error: Can't find type 'ogre' in setAttraction! 15:59:55: Error: Can't find type 'mrgrimm' in setAttraction! 15:59:55: Error: Can't find type 'banshee' in setAttraction! 15:59:55: Error: Can't find type 'ogre' in setAttraction! 15:59:55: Error: Can't find type 'mrgrimm' in setAttraction! 15:59:55: Error: Can't find type 'ogre' in setAttraction! 15:59:55: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 15:59:55: Save file written s1.sav 15:59:55: ***** Loading Screen Done 15:59:55: ***** Audio Thread being signaled stop lock 15:59:55: ***** Audio Thread being signaled stop lock acquired 15:59:55: ***** Audio Thread being signaled stop 15:59:55: ***** Audio Thread being waited for 15:59:55: ***** Audio Thread returns 15:59:55: **** Audio thread coming up 15:59:55: ===== Loading hud/hudstory 15:59:55: ** Loading script .\..\..\scripts\hud\hudstory.lua 15:59:55: **** Audio thread acquired lock 15:59:55: *** Running audioDefs script *** 15:59:55: *** audioDefs Done *** 15:59:55: GUI layer start... 15:59:55: WARNING: findString ( currentscoretext ) could not find a dictionary entry. 15:59:55: WARNING: findString ( :00 ) could not find a dictionary entry. 15:59:55: WARNING: findString ( goalscoretext ) could not find a dictionary entry. 15:59:55: WARNING: findString ( :00 ) could not find a dictionary entry. 15:59:55: GUI layer start... 15:59:55: WARNING: findString ( pausebutton ) could not find a dictionary entry. 15:59:55: ===== Delaying lvl/world2/level2-4/level2-4-tutorial 15:59:55: ===== Loading lvl/pause 15:59:55: ** Loading script .\..\..\scripts\lvl\pause.lua 15:59:55: *** Running audioDefs script *** 15:59:55: *** audioDefs Done *** 15:59:56: ===== Delaying hud/prelevelstory 15:59:56: ===== Delaying lvl/world2/level2-4/level2-4-tutorial 15:59:56: ===== Delaying hud/prelevelstory 15:59:56: ===== Loading lvl/world2/level2-4/level2-4-tutorial 15:59:56: ** Loading script .\..\..\scripts\lvl\world2\level2-4\level2-4-tutorial.lua 15:59:56: ===== Delaying hud/prelevelstory 15:59:56: ===== Loading hud/prelevelstory 15:59:56: ** Loading script .\..\..\scripts\hud\prelevelstory.lua 15:59:56: *** Running audioDefs script *** 15:59:56: *** audioDefs Done *** 15:59:56: Pre Level Screen start... 15:59:56: WARNING: findString ( worldname ) could not find a dictionary entry. 15:59:56: WARNING: findString ( levelname ) could not find a dictionary entry. 15:59:56: WARNING: findString ( levelsummary ) could not find a dictionary entry. 15:59:56: WARNING: findString ( homebutton ) could not find a dictionary entry. 15:59:56: WARNING: findString ( nextbutton ) could not find a dictionary entry. 15:59:56: WARNING: findString ( expertvalue ) could not find a dictionary entry. 15:59:56: WARNING: findString ( :7750 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( passvalue ) could not find a dictionary entry. 15:59:56: WARNING: findString ( :5500 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( mastervalue ) could not find a dictionary entry. 15:59:56: WARNING: findString ( :11000 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( savingsvalue ) could not find a dictionary entry. 15:59:56: WARNING: findString ( :25320 ) could not find a dictionary entry. 15:59:56: ===== Loading hud/blackestmarket 15:59:56: ** Loading script .\..\..\scripts\hud\blackestmarket.lua 15:59:56: WARNING: findString ( coins ) could not find a dictionary entry. 15:59:56: WARNING: findString ( :0 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( continue ) could not find a dictionary entry. 15:59:56: WARNING: findString ( buy ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text1 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text2 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text3 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text4 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text5 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text6 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( text7 ) could not find a dictionary entry. 15:59:56: WARNING: findString ( :25320 ) could not find a dictionary entry. 15:59:57: MEMORY USAGE 872 200802252 196095 191 15:59:58: WARNING: findString ( MAKE BAD MONSTER TO ZOMBIE! hehe ) could not find a dictionary entry. 15:59:58: WARNING: findString ( Buy? (Zombify - Rank 2 ) could not find a dictionary entry. 15:59:58: WARNING: findString ( Cooldown reduced to 25 seconds) ) could not find a dictionary entry. 15:59:59: WARNING: findString ( Make bad monsters come back later! BUY! (Rain Cheque - Rank 1 ) could not find a dictionary entry. 15:59:59: WARNING: findString ( Cooldown reduced to 30 seconds) ) could not find a dictionary entry. 16:00:00: WARNING: findString ( :1320 ) could not find a dictionary entry. 16:00:00: WARNING: findString ( MAKE BAD MONSTER TO ZOMBIE! hehe ) could not find a dictionary entry. 16:00:00: WARNING: findString ( Buy? (Zombify - Rank 2 ) could not find a dictionary entry. 16:00:00: WARNING: findString ( Cooldown reduced to 25 seconds) ) could not find a dictionary entry. 16:00:01: ***** Audio Thread resumeMusic lock 16:00:01: ***** Audio Thread resumeMusic lock acquired 16:00:01: ******* Audio Resume 16:00:01: [C++] : (0.02) Time elapsed. Spawning (2) x (zombieangry) at TableID (3). 16:00:01: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:00:01: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:00:01: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:00:01: *** onPointsChanges : Updated Score: ( 10.000000 ). 16:00:01: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:01: WARNING: findString ( :10 ) could not find a dictionary entry. 16:00:01: TABLE 3 Seating customers 2 16:00:01: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game_queue.lua:177: in function <.\..\..\scripts\lvl\game_queue.lua:175> 16:00:01: [C++] : (0.02) Time elapsed. Spawning (2) x (zombie) at TableID (4). 16:00:01: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:00:01: *** onPointsChanges : Updated Score: ( 20.000000 ). 16:00:01: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:01: WARNING: findString ( :20 ) could not find a dictionary entry. 16:00:01: TABLE 4 Seating customers 2 16:00:02: [C++] : (1.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:00:02: [C++] : (1.02) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 16:00:02: [C++] : (1.02) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:00:09: [C++] : C: (1001) at T: (3). Finished READING. Now WAITING_TO_ORDER 16:00:09: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:00:10: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:00:10: *** onPointsChanges : Updated Score: ( 30.000000 ). 16:00:10: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:10: WARNING: findString ( :30 ) could not find a dictionary entry. 16:00:10: TABLE 2 Seating customers 2 16:00:11: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:00:11: *** onPointsChanges : Updated Score: ( 40.000000 ). 16:00:11: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:11: WARNING: findString ( :40 ) could not find a dictionary entry. 16:00:11: TABLE 6 Seating customers 1 16:00:12: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:00:12: *** onPointsChanges : Updated Score: ( 50.000000 ). 16:00:12: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:12: WARNING: findString ( :50 ) could not find a dictionary entry. 16:00:12: TABLE 7 Seating customers 2 16:00:12: [C++] : C: (1002) at T: (4). Finished READING. Now WAITING_TO_ORDER 16:00:13: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:00:13: [C++] : [** WAITER ORDER TAKEN **] C: (1001) at T: (3). 16:00:13: *** onPointsChanges : Updated Score: ( 70.000000 ). 16:00:13: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:13: WARNING: findString ( :70 ) could not find a dictionary entry. 16:00:14: [C++] : [** WAITER ORDER TAKEN **] C: (1002) at T: (4). 16:00:14: *** onPointsChanges : Updated Score: ( 90.000000 ). 16:00:14: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:14: WARNING: findString ( :90 ) could not find a dictionary entry. 16:00:14: *** onPointsChanges : Updated Score: ( 110.000000 ). 16:00:14: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:14: WARNING: findString ( :110 ) could not find a dictionary entry. 16:00:14: [C++] : updateStreak(). streakLength: ( 2 ). 16:00:14: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:00:14: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:00:17: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:00:17: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:00:18: [C++] : C: (1003) at T: (2). Finished READING. Now WAITING_TO_ORDER 16:00:18: [C++] : [** WAITER ORDER TAKEN **] C: (1003) at T: (2). 16:00:18: *** onPointsChanges : Updated Score: ( 130.000000 ). 16:00:18: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:18: WARNING: findString ( :130 ) could not find a dictionary entry. 16:00:18: *** onPointsChanges : Updated Score: ( 160.000000 ). 16:00:18: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:18: WARNING: findString ( :160 ) could not find a dictionary entry. 16:00:18: [C++] : updateStreak(). streakLength: ( 3 ). 16:00:19: [C++] : C: (1005) at T: (7). Finished READING. Now WAITING_TO_ORDER 16:00:19: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:00:19: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:00:19: [C++] : C: (1001) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 16:00:19: [C++] : (18.02) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 16:00:20: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game.lua:346: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:00:20: [C++] : [** WAITER ORDER TAKEN **] C: (1005) at T: (7). 16:00:20: *** onPointsChanges : Updated Score: ( 180.000000 ). 16:00:20: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:20: WARNING: findString ( :180 ) could not find a dictionary entry. 16:00:20: *** onPointsChanges : Updated Score: ( 220.000000 ). 16:00:20: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:20: WARNING: findString ( :220 ) could not find a dictionary entry. 16:00:20: [C++] : updateStreak(). streakLength: ( 4 ). 16:00:21: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:00:21: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:00:21: [C++] : (20.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:00:22: [C++] : C: (1004) at T: (6). Finished READING. Now WAITING_TO_ORDER 16:00:22: [C++] : [** WAITER ORDER TAKEN **] C: (1004) at T: (6). 16:00:22: *** onPointsChanges : Updated Score: ( 240.000000 ). 16:00:22: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:22: WARNING: findString ( :240 ) could not find a dictionary entry. 16:00:22: *** onPointsChanges : Updated Score: ( 290.000000 ). 16:00:22: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:22: WARNING: findString ( :290 ) could not find a dictionary entry. 16:00:22: [C++] : updateStreak(). streakLength: ( 5 ). 16:00:24: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 16:00:24: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:00:24: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:00:24: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:00:24: [C++] : C: (1002) at T: (4). Satisfaction Dropped while WAITING_TO_EAT. 16:00:24: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:00:24: [C++] : [** ORDER DELIVERED **] C: (1002) at T: (4). 16:00:24: *** onPointsChanges : Updated Score: ( 320.000000 ). 16:00:24: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:24: WARNING: findString ( :320 ) could not find a dictionary entry. 16:00:24: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:00:24: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:00:25: [** WARN **]: Customer ID: ( 1005 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:00:25: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:00:25: [C++] : [** ORDER DELIVERED **] C: (1005) at T: (7). 16:00:25: *** onPointsChanges : Updated Score: ( 350.000000 ). 16:00:25: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:25: WARNING: findString ( :350 ) could not find a dictionary entry. 16:00:25: *** onPointsChanges : Updated Score: ( 370.000000 ). 16:00:25: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:25: WARNING: findString ( :370 ) could not find a dictionary entry. 16:00:25: [C++] : updateStreak(). streakLength: ( 2 ). 16:00:25: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:00:25: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:00:25: [C++] : C: (1001) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 16:00:25: [C++] : (24.00) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 16:00:25: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:00:25: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:00:26: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game.lua:346: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:00:26: [** WARN **]: Customer ID: ( 1003 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:00:26: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:00:26: [C++] : [** ORDER DELIVERED **] C: (1003) at T: (2). 16:00:26: *** onPointsChanges : Updated Score: ( 400.000000 ). 16:00:26: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:26: WARNING: findString ( :400 ) could not find a dictionary entry. 16:00:26: *** onPointsChanges : Updated Score: ( 430.000000 ). 16:00:26: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:26: WARNING: findString ( :430 ) could not find a dictionary entry. 16:00:26: [C++] : updateStreak(). streakLength: ( 3 ). 16:00:27: [C++] : [** KITCHEN ORDER UP **] S: (1). 16:00:27: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 16:00:27: MEMORY USAGE 902 200802252 196095 191 16:00:28: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:00:28: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:00:28: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( 10.000000 ). 16:00:28: [C++] : [** ORDER DELIVERED **] C: (1001) at T: (3). 16:00:28: *** onPointsChanges : Updated Score: ( 460.000000 ). 16:00:28: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:28: WARNING: findString ( :460 ) could not find a dictionary entry. 16:00:28: *** onPointsChanges : Updated Score: ( 500.000000 ). 16:00:28: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:28: WARNING: findString ( :500 ) could not find a dictionary entry. 16:00:28: [C++] : updateStreak(). streakLength: ( 4 ). 16:00:28: [C++] : C: ( 1003 ) at T: ( 2 ) Is through more EATING... 16:00:29: [C++] : C: ( 1005 ) at T: ( 7 ) Is through more EATING... 16:00:29: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game.lua:346: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:00:29: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 16:00:29: [C++] : (28.00) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:00:29: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:00:29: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (90.0). 16:00:30: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 16:00:30: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:00:30: [** WARN **]: Customer ID: ( 1004 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:00:30: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:00:30: [C++] : [** ORDER DELIVERED **] C: (1004) at T: (6). 16:00:30: *** onPointsChanges : Updated Score: ( 530.000000 ). 16:00:30: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:30: WARNING: findString ( :530 ) could not find a dictionary entry. 16:00:30: *** onPointsChanges : Updated Score: ( 580.000000 ). 16:00:30: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:00:30: WARNING: findString ( :580 ) could not find a dictionary entry. 16:00:30: [C++] : updateStreak(). streakLength: ( 5 ). 16:00:30: [C++] : C: ( 1003 ) at T: ( 2 ) Is through more EATING... 16:00:30: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:00:30: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (90.0). 16:00:31: ***** Audio Thread pauseMusic lock 16:00:31: ***** Audio Thread pauseMusic lock acquired 16:00:31: ******* Audio Pause 16:00:31: WARNING: findString ( pause ) could not find a dictionary entry. 16:00:31: WARNING: findString ( home ) could not find a dictionary entry. 16:00:31: WARNING: findString ( retrybutton ) could not find a dictionary entry. 16:00:57: MEMORY USAGE 932 200802252 196095 191 16:00:59: ***** Audio Thread pauseMusic lock 16:00:59: ***** Audio Thread pauseMusic lock acquired 16:01:27: MEMORY USAGE 962 200802252 196095 191 16:01:57: MEMORY USAGE 992 200802252 196095 191 16:02:27: MEMORY USAGE 1022 200802252 196095 191 16:02:57: MEMORY USAGE 1052 200802252 196095 191 16:03:27: MEMORY USAGE 1082 200802252 196095 191 16:03:57: MEMORY USAGE 1112 200802252 196095 191 16:04:27: MEMORY USAGE 1142 200802252 196095 191 16:04:42: The input window handle is 3999470 16:04:44: ***** Audio Thread resumeMusic lock 16:04:44: ***** Audio Thread resumeMusic lock acquired 16:04:44: ******* Audio Resume 16:04:44: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:04:45: [C++] : C: ( 1003 ) at T: ( 2 ) Is through more EATING... 16:04:45: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 16:04:45: [C++] : C: ( 1005 ) at T: ( 7 ) Is through more EATING... 16:04:45: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:04:45: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (90.0). 16:04:45: [C++] : C: ( 1004 ) at T: ( 6 ) Is through more EATING... 16:04:46: [C++] : (32.01) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:04:46: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:04:47: [C++] : C: ( 1003 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 16:04:48: [C++] : C: ( 1002 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 16:04:48: [C++] : C: ( 1004 ) at T: ( 6 ) Is through more EATING... 16:04:48: [C++] : C: ( 1001 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 16:04:48: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:04:49: [C++] : C: ( 1005 ) at T: ( 7 ) Is through more EATING... 16:04:51: [C++] : C: ( 1004 ) at T: ( 6 ) Is through more EATING... 16:04:52: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:04:52: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (80.0). 16:04:52: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:04:52: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (80.0). 16:04:52: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:04:52: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (80.0). 16:04:52: [C++] : [** CUSTOMER PAYING **] C: (1001) at T: (3). 16:04:52: *** onPointsChanges : Updated Score: ( 620.000000 ). 16:04:52: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:04:52: WARNING: findString ( :620 ) could not find a dictionary entry. 16:04:52: *** startLeaveCustomer() C: ( 1001 ) 16:04:53: [C++] : C: ( 1005 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 16:04:54: [C++] : [** CLEANING TABLE **] T: (3). 16:04:54: *** onPointsChanges : Updated Score: ( 650.000000 ). 16:04:54: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:04:54: WARNING: findString ( :650 ) could not find a dictionary entry. 16:04:54: [C++] : C: ( 1004 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 16:04:54: *** onCustomerLeft() C: ( 1001 ) 16:04:54: *** (BMG::Level::removeCustomerFromTable) 16:04:54: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:04:54: [C++] : C: (1009) in Q: (1). Satisfaction Dropped (90.0). 16:04:55: TABLE 3 is cleaned 16:04:56: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:04:56: [C++] : C: (1003) at T: (2). Satisfaction Dropped while WAITING_TO_PAY. 16:04:57: MEMORY USAGE 1172 200802252 196095 191 16:04:58: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:04:58: [C++] : C: (1002) at T: (4). Satisfaction Dropped while WAITING_TO_PAY. 16:04:58: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:04:58: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (90.0). 16:04:59: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 16:04:59: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (70.0). 16:05:00: ***** Audio Thread pauseMusic lock 16:05:00: ***** Audio Thread pauseMusic lock acquired 16:05:00: ******* Audio Pause 16:05:00: WARNING: findString ( pause ) could not find a dictionary entry. 16:05:00: WARNING: findString ( home ) could not find a dictionary entry. 16:05:00: WARNING: findString ( retrybutton ) could not find a dictionary entry. 16:05:01: ===== Loading splash/loading 16:05:01: ** Loading script .\..\..\scripts\splash\loading.lua 16:05:01: ***** Loading Screen 16:05:01: Loading level lvl/world2/level2-4/level2-4 16:05:01: ===== Loading lvl/world2/level2-4/level2-4 16:05:01: ** Loading script .\..\..\scripts\lvl\world2\level2-4\level2-4.lua 16:05:01: *** Running audioDefs script *** 16:05:01: *** audioDefs Done *** 16:05:01: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:01: Error: Can't find type 'ogre' in setAttraction! 16:05:01: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:01: Error: Can't find type 'banshee' in setAttraction! 16:05:01: Error: Can't find type 'ogre' in setAttraction! 16:05:01: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:01: Error: Can't find type 'banshee' in setAttraction! 16:05:01: Error: Can't find type 'ogre' in setAttraction! 16:05:01: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:01: Error: Can't find type 'ogre' in setAttraction! 16:05:01: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 16:05:01: Save file written s1.sav 16:05:01: ***** Loading Screen Done 16:05:01: ===== Loading hud/hudstory 16:05:01: ** Loading script .\..\..\scripts\hud\hudstory.lua 16:05:01: *** Running audioDefs script *** 16:05:01: *** audioDefs Done *** 16:05:01: GUI layer start... 16:05:01: WARNING: findString ( currentscoretext ) could not find a dictionary entry. 16:05:01: WARNING: findString ( :00 ) could not find a dictionary entry. 16:05:01: WARNING: findString ( goalscoretext ) could not find a dictionary entry. 16:05:01: WARNING: findString ( :00 ) could not find a dictionary entry. 16:05:01: GUI layer start... 16:05:01: WARNING: findString ( pausebutton ) could not find a dictionary entry. 16:05:01: ===== Delaying lvl/world2/level2-4/level2-4-tutorial 16:05:01: ===== Loading lvl/pause 16:05:01: ** Loading script .\..\..\scripts\lvl\pause.lua 16:05:01: *** Running audioDefs script *** 16:05:01: *** audioDefs Done *** 16:05:01: ===== Delaying hud/prelevelstory 16:05:01: ===== Delaying lvl/world2/level2-4/level2-4-tutorial 16:05:01: ===== Delaying hud/prelevelstory 16:05:01: ===== Loading lvl/world2/level2-4/level2-4-tutorial 16:05:01: ** Loading script .\..\..\scripts\lvl\world2\level2-4\level2-4-tutorial.lua 16:05:01: ===== Delaying hud/prelevelstory 16:05:01: ===== Loading hud/prelevelstory 16:05:01: ** Loading script .\..\..\scripts\hud\prelevelstory.lua 16:05:01: *** Running audioDefs script *** 16:05:01: *** audioDefs Done *** 16:05:01: Pre Level Screen start... 16:05:01: WARNING: findString ( worldname ) could not find a dictionary entry. 16:05:01: WARNING: findString ( levelname ) could not find a dictionary entry. 16:05:01: WARNING: findString ( levelsummary ) could not find a dictionary entry. 16:05:01: WARNING: findString ( homebutton ) could not find a dictionary entry. 16:05:01: WARNING: findString ( nextbutton ) could not find a dictionary entry. 16:05:01: WARNING: findString ( expertvalue ) could not find a dictionary entry. 16:05:01: WARNING: findString ( :7750 ) could not find a dictionary entry. 16:05:01: WARNING: findString ( passvalue ) could not find a dictionary entry. 16:05:01: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:05:01: WARNING: findString ( mastervalue ) could not find a dictionary entry. 16:05:01: WARNING: findString ( :11000 ) could not find a dictionary entry. 16:05:01: WARNING: findString ( savingsvalue ) could not find a dictionary entry. 16:05:01: WARNING: findString ( :25320 ) could not find a dictionary entry. 16:05:02: ===== Loading hud/blackestmarket 16:05:02: ** Loading script .\..\..\scripts\hud\blackestmarket.lua 16:05:02: WARNING: findString ( coins ) could not find a dictionary entry. 16:05:02: WARNING: findString ( :0 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( continue ) could not find a dictionary entry. 16:05:02: WARNING: findString ( buy ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text1 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text2 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text3 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text4 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text5 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text6 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( text7 ) could not find a dictionary entry. 16:05:02: WARNING: findString ( :25320 ) could not find a dictionary entry. 16:05:03: ***** Audio Thread resumeMusic lock 16:05:03: ***** Audio Thread resumeMusic lock acquired 16:05:03: ******* Audio Resume 16:05:03: [C++] : (0.02) Time elapsed. Spawning (2) x (zombieangry) at TableID (3). 16:05:03: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:05:03: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:05:03: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:05:03: *** onPointsChanges : Updated Score: ( 10.000000 ). 16:05:03: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:05:03: WARNING: findString ( :10 ) could not find a dictionary entry. 16:05:03: TABLE 3 Seating customers 2 16:05:03: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game_queue.lua:177: in function <.\..\..\scripts\lvl\game_queue.lua:175> 16:05:03: [C++] : (0.02) Time elapsed. Spawning (2) x (zombie) at TableID (4). 16:05:03: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:05:03: *** onPointsChanges : Updated Score: ( 20.000000 ). 16:05:03: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:05:03: WARNING: findString ( :20 ) could not find a dictionary entry. 16:05:03: TABLE 4 Seating customers 2 16:05:04: [C++] : (1.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:05:04: [C++] : (1.02) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 16:05:04: [C++] : (1.02) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:05:10: [C++] : C: (1001) at T: (3). Finished READING. Now WAITING_TO_ORDER 16:05:10: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:05:11: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:05:11: [C++] : [** WAITER ORDER TAKEN **] C: (1001) at T: (3). 16:05:11: *** onPointsChanges : Updated Score: ( 40.000000 ). 16:05:11: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:05:11: WARNING: findString ( :40 ) could not find a dictionary entry. 16:05:12: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:05:13: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:05:13: [C++] : C: (1003) in Q: (1). Satisfaction Dropped (90.0). 16:05:14: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:05:14: [C++] : C: (1004) in Q: (1). Satisfaction Dropped (90.0). 16:05:14: [C++] : C: (1002) at T: (4). Finished READING. Now WAITING_TO_ORDER 16:05:15: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:05:16: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:05:16: [C++] : C: (1005) in Q: (1). Satisfaction Dropped (90.0). 16:05:17: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:05:17: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:05:17: [C++] : C: (1001) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 16:05:18: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game.lua:346: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:05:20: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:05:21: [C++] : (18.01) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 16:05:21: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:05:21: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:05:21: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:05:21: [C++] : [** ORDER DELIVERED **] C: (1001) at T: (3). 16:05:21: *** onPointsChanges : Updated Score: ( 70.000000 ). 16:05:21: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:05:21: WARNING: findString ( :70 ) could not find a dictionary entry. 16:05:21: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game.lua:346: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:05:22: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:05:22: [C++] : C: (1003) in Q: (1). Satisfaction Dropped (80.0). 16:05:23: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:05:23: [C++] : (20.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:05:24: ***** Audio Thread pauseMusic lock 16:05:24: ***** Audio Thread pauseMusic lock acquired 16:05:24: ******* Audio Pause 16:05:24: WARNING: findString ( pause ) could not find a dictionary entry. 16:05:24: WARNING: findString ( home ) could not find a dictionary entry. 16:05:24: WARNING: findString ( retrybutton ) could not find a dictionary entry. 16:05:25: ===== Loading splash/loading 16:05:25: ** Loading script .\..\..\scripts\splash\loading.lua 16:05:25: ***** Loading Screen 16:05:25: Loading level lvl/world2/level2-4/level2-4 16:05:25: ===== Loading lvl/world2/level2-4/level2-4 16:05:25: ** Loading script .\..\..\scripts\lvl\world2\level2-4\level2-4.lua 16:05:25: *** Running audioDefs script *** 16:05:25: *** audioDefs Done *** 16:05:25: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:25: Error: Can't find type 'ogre' in setAttraction! 16:05:25: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:25: Error: Can't find type 'banshee' in setAttraction! 16:05:25: Error: Can't find type 'ogre' in setAttraction! 16:05:25: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:25: Error: Can't find type 'banshee' in setAttraction! 16:05:25: Error: Can't find type 'ogre' in setAttraction! 16:05:25: Error: Can't find type 'mrgrimm' in setAttraction! 16:05:25: Error: Can't find type 'ogre' in setAttraction! 16:05:25: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\s1.sav' 16:05:25: Save file written s1.sav 16:05:25: ***** Loading Screen Done 16:05:25: ===== Loading hud/hudstory 16:05:25: ** Loading script .\..\..\scripts\hud\hudstory.lua 16:05:25: *** Running audioDefs script *** 16:05:25: *** audioDefs Done *** 16:05:25: GUI layer start... 16:05:25: WARNING: findString ( currentscoretext ) could not find a dictionary entry. 16:05:25: WARNING: findString ( :00 ) could not find a dictionary entry. 16:05:25: WARNING: findString ( goalscoretext ) could not find a dictionary entry. 16:05:25: WARNING: findString ( :00 ) could not find a dictionary entry. 16:05:25: GUI layer start... 16:05:25: WARNING: findString ( pausebutton ) could not find a dictionary entry. 16:05:25: ===== Delaying lvl/world2/level2-4/level2-4-tutorial 16:05:25: ===== Loading lvl/pause 16:05:25: ** Loading script .\..\..\scripts\lvl\pause.lua 16:05:25: *** Running audioDefs script *** 16:05:25: *** audioDefs Done *** 16:05:25: ===== Delaying hud/prelevelstory 16:05:25: ===== Delaying lvl/world2/level2-4/level2-4-tutorial 16:05:25: ===== Delaying hud/prelevelstory 16:05:25: ===== Loading lvl/world2/level2-4/level2-4-tutorial 16:05:25: ** Loading script .\..\..\scripts\lvl\world2\level2-4\level2-4-tutorial.lua 16:05:25: ===== Delaying hud/prelevelstory 16:05:25: ===== Loading hud/prelevelstory 16:05:25: ** Loading script .\..\..\scripts\hud\prelevelstory.lua 16:05:25: *** Running audioDefs script *** 16:05:25: *** audioDefs Done *** 16:05:25: Pre Level Screen start... 16:05:25: WARNING: findString ( worldname ) could not find a dictionary entry. 16:05:25: WARNING: findString ( levelname ) could not find a dictionary entry. 16:05:25: WARNING: findString ( levelsummary ) could not find a dictionary entry. 16:05:25: WARNING: findString ( homebutton ) could not find a dictionary entry. 16:05:25: WARNING: findString ( nextbutton ) could not find a dictionary entry. 16:05:25: WARNING: findString ( expertvalue ) could not find a dictionary entry. 16:05:25: WARNING: findString ( :7750 ) could not find a dictionary entry. 16:05:25: WARNING: findString ( passvalue ) could not find a dictionary entry. 16:05:25: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:05:25: WARNING: findString ( mastervalue ) could not find a dictionary entry. 16:05:25: WARNING: findString ( :11000 ) could not find a dictionary entry. 16:05:25: WARNING: findString ( savingsvalue ) could not find a dictionary entry. 16:05:25: WARNING: findString ( :25320 ) could not find a dictionary entry. 16:05:27: MEMORY USAGE 1202 200802252 196095 191 16:05:29: ***** Audio Thread pauseMusic lock 16:05:29: ***** Audio Thread pauseMusic lock acquired 16:05:57: MEMORY USAGE 1232 200802252 196095 191 16:06:27: MEMORY USAGE 1262 200802252 196095 191 16:06:27: The input window handle is 3999470 16:06:40: ***** Audio Thread pauseMusic lock 16:06:40: ***** Audio Thread pauseMusic lock acquired 16:06:40: ******* Audio Pause 16:06:57: MEMORY USAGE 1292 200802252 196095 191 16:07:10: The input window handle is 3999470 16:07:12: ===== Loading hud/blackestmarket 16:07:12: ** Loading script .\..\..\scripts\hud\blackestmarket.lua 16:07:12: WARNING: findString ( coins ) could not find a dictionary entry. 16:07:12: WARNING: findString ( :0 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( continue ) could not find a dictionary entry. 16:07:12: WARNING: findString ( buy ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text1 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text2 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text3 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text4 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text5 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text6 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( text7 ) could not find a dictionary entry. 16:07:12: WARNING: findString ( :25320 ) could not find a dictionary entry. 16:07:13: WARNING: findString ( MAKE BAD MONSTER TO ZOMBIE! hehe ) could not find a dictionary entry. 16:07:13: WARNING: findString ( Buy? (Zombify - Rank 2 ) could not find a dictionary entry. 16:07:13: WARNING: findString ( Cooldown reduced to 25 seconds) ) could not find a dictionary entry. 16:07:13: WARNING: findString ( MAKE BAD MONSTER TO ZOMBIE! hehe ) could not find a dictionary entry. 16:07:13: WARNING: findString ( Buy? (Zombify - Rank 2 ) could not find a dictionary entry. 16:07:13: WARNING: findString ( Cooldown reduced to 25 seconds) ) could not find a dictionary entry. 16:07:14: WARNING: findString ( :1320 ) could not find a dictionary entry. 16:07:16: ***** Audio Thread resumeMusic lock 16:07:16: ***** Audio Thread resumeMusic lock acquired 16:07:16: ******* Audio Resume 16:07:16: [C++] : (0.02) Time elapsed. Spawning (2) x (zombieangry) at TableID (3). 16:07:16: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:07:16: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:07:16: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:07:16: *** onPointsChanges : Updated Score: ( 10.000000 ). 16:07:16: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:16: WARNING: findString ( :10 ) could not find a dictionary entry. 16:07:16: TABLE 3 Seating customers 2 16:07:16: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game_queue.lua:177: in function <.\..\..\scripts\lvl\game_queue.lua:175> 16:07:16: [C++] : (0.02) Time elapsed. Spawning (2) x (zombie) at TableID (4). 16:07:16: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:07:16: *** onPointsChanges : Updated Score: ( 20.000000 ). 16:07:16: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:16: WARNING: findString ( :20 ) could not find a dictionary entry. 16:07:16: TABLE 4 Seating customers 2 16:07:17: [C++] : (1.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:07:17: [C++] : (1.02) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 16:07:17: [C++] : (1.02) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:07:20: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:07:20: *** onPointsChanges : Updated Score: ( 30.000000 ). 16:07:20: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:20: WARNING: findString ( :30 ) could not find a dictionary entry. 16:07:20: TABLE 7 Seating customers 2 16:07:21: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:07:21: *** onPointsChanges : Updated Score: ( 40.000000 ). 16:07:21: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:21: WARNING: findString ( :40 ) could not find a dictionary entry. 16:07:21: TABLE 6 Seating customers 1 16:07:22: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:07:22: *** onPointsChanges : Updated Score: ( 50.000000 ). 16:07:22: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:22: WARNING: findString ( :50 ) could not find a dictionary entry. 16:07:22: TABLE 2 Seating customers 2 16:07:23: [C++] : C: (1001) at T: (3). Finished READING. Now WAITING_TO_ORDER 16:07:23: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:07:27: [C++] : C: (1002) at T: (4). Finished READING. Now WAITING_TO_ORDER 16:07:27: MEMORY USAGE 1322 200802252 196095 191 16:07:27: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:07:27: [C++] : [** WAITER ORDER TAKEN **] C: (1001) at T: (3). 16:07:27: *** onPointsChanges : Updated Score: ( 70.000000 ). 16:07:27: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:27: WARNING: findString ( :70 ) could not find a dictionary entry. 16:07:28: [C++] : [** WAITER ORDER TAKEN **] C: (1002) at T: (4). 16:07:28: *** onPointsChanges : Updated Score: ( 90.000000 ). 16:07:28: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:28: WARNING: findString ( :90 ) could not find a dictionary entry. 16:07:28: *** onPointsChanges : Updated Score: ( 110.000000 ). 16:07:28: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:28: WARNING: findString ( :110 ) could not find a dictionary entry. 16:07:28: [C++] : updateStreak(). streakLength: ( 2 ). 16:07:28: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:07:28: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:07:28: [C++] : C: (1003) at T: (7). Finished READING. Now WAITING_TO_ORDER 16:07:30: [C++] : C: (1005) at T: (2). Finished READING. Now WAITING_TO_ORDER 16:07:31: [C++] : [** WAITER ORDER TAKEN **] C: (1003) at T: (7). 16:07:31: *** onPointsChanges : Updated Score: ( 130.000000 ). 16:07:31: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:31: WARNING: findString ( :130 ) could not find a dictionary entry. 16:07:31: *** onPointsChanges : Updated Score: ( 160.000000 ). 16:07:31: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:31: WARNING: findString ( :160 ) could not find a dictionary entry. 16:07:31: [C++] : updateStreak(). streakLength: ( 3 ). 16:07:31: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:07:31: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:07:31: [C++] : [** WAITER ORDER TAKEN **] C: (1005) at T: (2). 16:07:31: *** onPointsChanges : Updated Score: ( 180.000000 ). 16:07:31: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:31: WARNING: findString ( :180 ) could not find a dictionary entry. 16:07:31: *** onPointsChanges : Updated Score: ( 220.000000 ). 16:07:31: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:31: WARNING: findString ( :220 ) could not find a dictionary entry. 16:07:31: [C++] : updateStreak(). streakLength: ( 4 ). 16:07:32: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:07:32: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (2). 16:07:32: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:07:32: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:07:32: [C++] : C: (1004) at T: (6). Finished READING. Now WAITING_TO_ORDER 16:07:33: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:07:33: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:07:33: [C++] : C: (1001) at T: (3). Satisfaction Dropped while WAITING_TO_EAT. 16:07:34: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:07:34: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_waiter.lua:283: in function 'processWaiter' .\..\..\scripts\lvl\game.lua:792: in function <.\..\..\scripts\lvl\game.lua:784> 16:07:34: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:07:34: [C++] : [** ORDER DELIVERED **] C: (1001) at T: (3). 16:07:34: *** onPointsChanges : Updated Score: ( 250.000000 ). 16:07:34: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:34: WARNING: findString ( :250 ) could not find a dictionary entry. 16:07:34: [C++] : (18.01) Time elapsed. Spawning (1) x (zombie) in QueueID (1). 16:07:34: [** WARN **]: Customer ID: ( 1002 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:07:34: [** INFO **]: CID: ( 1002 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:07:34: [C++] : [** ORDER DELIVERED **] C: (1002) at T: (4). 16:07:34: *** onPointsChanges : Updated Score: ( 280.000000 ). 16:07:34: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:34: WARNING: findString ( :280 ) could not find a dictionary entry. 16:07:34: *** onPointsChanges : Updated Score: ( 300.000000 ). 16:07:34: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:34: WARNING: findString ( :300 ) could not find a dictionary entry. 16:07:34: [C++] : updateStreak(). streakLength: ( 2 ). 16:07:34: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game.lua:346: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:07:35: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:07:35: [C++] : [** KITCHEN ORDER UP **] S: (2). 16:07:35: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:07:36: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:07:36: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (2). 16:07:36: [C++] : (20.02) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:07:37: [** WARN **]: Customer ID: ( 1003 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:07:37: [** INFO **]: CID: ( 1003 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:07:37: [C++] : [** ORDER DELIVERED **] C: (1003) at T: (7). 16:07:37: *** onPointsChanges : Updated Score: ( 330.000000 ). 16:07:37: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:37: WARNING: findString ( :330 ) could not find a dictionary entry. 16:07:37: *** onPointsChanges : Updated Score: ( 360.000000 ). 16:07:37: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:37: WARNING: findString ( :360 ) could not find a dictionary entry. 16:07:37: [C++] : updateStreak(). streakLength: ( 3 ). 16:07:37: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 16:07:37: [** WARN **]: Customer ID: ( 1005 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:07:37: [** INFO **]: CID: ( 1005 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:07:37: [C++] : [** ORDER DELIVERED **] C: (1005) at T: (2). 16:07:37: *** onPointsChanges : Updated Score: ( 390.000000 ). 16:07:37: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:37: WARNING: findString ( :390 ) could not find a dictionary entry. 16:07:37: *** onPointsChanges : Updated Score: ( 430.000000 ). 16:07:37: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:37: WARNING: findString ( :430 ) could not find a dictionary entry. 16:07:37: [C++] : updateStreak(). streakLength: ( 4 ). 16:07:37: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:07:38: [C++] : [** WAITER ORDER TAKEN **] C: (1004) at T: (6). 16:07:38: *** onPointsChanges : Updated Score: ( 450.000000 ). 16:07:38: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:38: WARNING: findString ( :450 ) could not find a dictionary entry. 16:07:39: [C++] : C: ( 1003 ) at T: ( 7 ) Is through more EATING... 16:07:39: [C++] : [** ORDER SUBMITTED TO KITCHEN **] S: (1). 16:07:39: [C++] : C: ( 1001 ) at T: ( 3 ) Is through more EATING... 16:07:40: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 16:07:40: [C++] : (24.00) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 16:07:41: [C++] : C: ( 1003 ) at T: ( 7 ) Is through more EATING... 16:07:41: [C++] : C: ( 1005 ) at T: ( 2 ) Is through more EATING... 16:07:41: [C++] : C: ( 1001 ) at T: ( 3 ) Finished EATING --> WAITING_TO_PAY 16:07:41: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function <.\..\..\scripts\lvl\game.lua:726> 16:07:42: [C++] : [** KITCHEN ORDER UP **] S: (1). 16:07:42: [C++] : C: ( 1002 ) at T: ( 4 ) Is through more EATING... 16:07:43: [C++] : [** ORDER COLLECTED FROM KITCHEN **] S: (1). 16:07:43: [C++] : C: ( 1003 ) at T: ( 7 ) Is through more EATING... 16:07:44: [C++] : (28.00) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:07:44: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:07:44: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (90.0). 16:07:44: [** WARN **]: Customer ID: ( 1004 ), Satisfaction > 100. Value trying to apply: ( 10.000000 ). Clamping to 100. 16:07:44: [** INFO **]: CID: ( 1004 ), Satisfaction: ( 100.000000 ), Value trying to apply: ( 10.000000 ). 16:07:44: [C++] : [** ORDER DELIVERED **] C: (1004) at T: (6). 16:07:44: *** onPointsChanges : Updated Score: ( 480.000000 ). 16:07:44: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:44: WARNING: findString ( :480 ) could not find a dictionary entry. 16:07:45: [C++] : C: ( 1003 ) at T: ( 7 ) Finished EATING --> WAITING_TO_PAY 16:07:45: [C++] : C: ( 1005 ) at T: ( 2 ) Is through more EATING... 16:07:45: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:07:45: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (90.0). 16:07:45: [C++] : C: ( 1002 ) at T: ( 4 ) Finished EATING --> WAITING_TO_PAY 16:07:46: [C++] : [** CUSTOMER PAYING **] C: (1003) at T: (7). 16:07:46: *** onPointsChanges : Updated Score: ( 520.000000 ). 16:07:46: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:46: WARNING: findString ( :520 ) could not find a dictionary entry. 16:07:46: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1003) at T: (7). 16:07:46: *** onPointsChanges : Updated Score: ( 620.000000 ). 16:07:46: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:46: WARNING: findString ( :620 ) could not find a dictionary entry. 16:07:46: *** startLeaveCustomer() C: ( 1003 ) 16:07:47: [C++] : C: ( 1004 ) at T: ( 6 ) Is through more EATING... 16:07:47: [C++] : [** CUSTOMER PAYING **] C: (1002) at T: (4). 16:07:47: *** onPointsChanges : Updated Score: ( 660.000000 ). 16:07:47: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:47: WARNING: findString ( :660 ) could not find a dictionary entry. 16:07:47: *** onPointsChanges : Updated Score: ( 680.000000 ). 16:07:47: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:47: WARNING: findString ( :680 ) could not find a dictionary entry. 16:07:47: [C++] : updateStreak(). streakLength: ( 2 ). 16:07:47: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1002) at T: (4). 16:07:47: *** onPointsChanges : Updated Score: ( 780.000000 ). 16:07:47: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:47: WARNING: findString ( :780 ) could not find a dictionary entry. 16:07:47: *** startLeaveCustomer() C: ( 1002 ) 16:07:47: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:07:47: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (90.0). 16:07:47: Error calling function .\..\..\scripts\lvl\game.lua:447: attempt to index field '?' (a nil value) stack traceback: .\..\..\scripts\lvl\game.lua:447: in function 'renderCustomersAtTable' .\..\..\scripts\lvl\game.lua:740: in function 'onCustomerStateChanged' .\..\..\scripts\lvl\game.lua:660: in function <.\..\..\scripts\lvl\game.lua:659> 16:07:47: [** INFO **]: CID: ( 1001 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:07:47: [C++] : C: (1001) at T: (3). Satisfaction Dropped while WAITING_TO_PAY. 16:07:47: [C++] : [** CUSTOMER PAYING **] C: (1001) at T: (3). 16:07:47: *** onPointsChanges : Updated Score: ( 820.000000 ). 16:07:47: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:47: WARNING: findString ( :820 ) could not find a dictionary entry. 16:07:47: *** onPointsChanges : Updated Score: ( 850.000000 ). 16:07:47: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:47: WARNING: findString ( :850 ) could not find a dictionary entry. 16:07:47: [C++] : updateStreak(). streakLength: ( 3 ). 16:07:47: *** startLeaveCustomer() C: ( 1001 ) 16:07:47: *** onCustomerLeft() C: ( 1003 ) 16:07:47: *** (BMG::Level::removeCustomerFromTable) 16:07:48: [C++] : (32.01) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:07:48: *** onCustomerLeft() C: ( 1002 ) 16:07:48: *** (BMG::Level::removeCustomerFromTable) 16:07:48: [C++] : C: ( 1005 ) at T: ( 2 ) Is through more EATING... 16:07:49: *** onCustomerLeft() C: ( 1001 ) 16:07:49: *** (BMG::Level::removeCustomerFromTable) 16:07:49: [C++] : C: ( 1004 ) at T: ( 6 ) Is through more EATING... 16:07:52: [C++] : C: ( 1004 ) at T: ( 6 ) Is through more EATING... 16:07:52: [C++] : C: ( 1005 ) at T: ( 2 ) Finished EATING --> WAITING_TO_PAY 16:07:54: [C++] : [** CUSTOMER PAYING **] C: (1005) at T: (2). 16:07:54: *** onPointsChanges : Updated Score: ( 890.000000 ). 16:07:54: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:54: WARNING: findString ( :890 ) could not find a dictionary entry. 16:07:54: *** onPointsChanges : Updated Score: ( 930.000000 ). 16:07:54: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:54: WARNING: findString ( :930 ) could not find a dictionary entry. 16:07:54: [C++] : updateStreak(). streakLength: ( 4 ). 16:07:54: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1005) at T: (2). 16:07:54: *** onPointsChanges : Updated Score: ( 1030.000000 ). 16:07:54: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:54: WARNING: findString ( :1030 ) could not find a dictionary entry. 16:07:54: *** startLeaveCustomer() C: ( 1005 ) 16:07:54: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:07:54: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (80.0). 16:07:54: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:07:54: [C++] : C: (1006) in Q: (1). Satisfaction Dropped (80.0). 16:07:54: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:07:54: [C++] : C: (1007) in Q: (1). Satisfaction Dropped (80.0). 16:07:54: *** onCustomerLeft() C: ( 1005 ) 16:07:54: *** (BMG::Level::removeCustomerFromTable) 16:07:55: [C++] : C: ( 1004 ) at T: ( 6 ) Finished EATING --> WAITING_TO_PAY 16:07:55: [C++] : [** CUSTOMER PAYING **] C: (1004) at T: (6). 16:07:55: *** onPointsChanges : Updated Score: ( 1070.000000 ). 16:07:55: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:55: WARNING: findString ( :1070 ) could not find a dictionary entry. 16:07:55: *** onPointsChanges : Updated Score: ( 1120.000000 ). 16:07:55: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:55: WARNING: findString ( :1120 ) could not find a dictionary entry. 16:07:55: [C++] : updateStreak(). streakLength: ( 5 ). 16:07:55: [C++] : [** CUSTOMER PAYING - FULLY HAPPY - TIP BONUS **] C: (1004) at T: (6). 16:07:55: *** onPointsChanges : Updated Score: ( 1220.000000 ). 16:07:55: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:55: WARNING: findString ( :1220 ) could not find a dictionary entry. 16:07:55: *** startLeaveCustomer() C: ( 1004 ) 16:07:56: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:07:56: [C++] : C: (1009) in Q: (1). Satisfaction Dropped (90.0). 16:07:56: [C++] : [** CLEANING TABLE **] T: (2). 16:07:56: *** onPointsChanges : Updated Score: ( 1250.000000 ). 16:07:56: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:56: WARNING: findString ( :1250 ) could not find a dictionary entry. 16:07:57: *** onCustomerLeft() C: ( 1004 ) 16:07:57: *** (BMG::Level::removeCustomerFromTable) 16:07:57: [C++] : [** CLEANING TABLE **] T: (6). 16:07:57: *** onPointsChanges : Updated Score: ( 1280.000000 ). 16:07:57: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:57: WARNING: findString ( :1280 ) could not find a dictionary entry. 16:07:57: *** onPointsChanges : Updated Score: ( 1300.000000 ). 16:07:57: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:57: WARNING: findString ( :1300 ) could not find a dictionary entry. 16:07:57: [C++] : updateStreak(). streakLength: ( 2 ). 16:07:57: MEMORY USAGE 1352 200802252 196095 191 16:07:57: [C++] : [** CLEANING TABLE **] T: (7). 16:07:57: *** onPointsChanges : Updated Score: ( 1330.000000 ). 16:07:57: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:57: WARNING: findString ( :1330 ) could not find a dictionary entry. 16:07:57: *** onPointsChanges : Updated Score: ( 1360.000000 ). 16:07:57: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:57: WARNING: findString ( :1360 ) could not find a dictionary entry. 16:07:57: [C++] : updateStreak(). streakLength: ( 3 ). 16:07:58: [C++] : [** CLEANING TABLE **] T: (3). 16:07:58: *** onPointsChanges : Updated Score: ( 1390.000000 ). 16:07:58: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:58: WARNING: findString ( :1390 ) could not find a dictionary entry. 16:07:58: *** onPointsChanges : Updated Score: ( 1430.000000 ). 16:07:58: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:58: WARNING: findString ( :1430 ) could not find a dictionary entry. 16:07:58: [C++] : updateStreak(). streakLength: ( 4 ). 16:07:58: TABLE 2 is cleaned 16:07:58: [C++] : [** CLEANING TABLE **] T: (4). 16:07:58: *** onPointsChanges : Updated Score: ( 1460.000000 ). 16:07:58: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:58: WARNING: findString ( :1460 ) could not find a dictionary entry. 16:07:58: *** onPointsChanges : Updated Score: ( 1510.000000 ). 16:07:58: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:07:58: WARNING: findString ( :1510 ) could not find a dictionary entry. 16:07:58: [C++] : updateStreak(). streakLength: ( 5 ). 16:07:58: TABLE 6 is cleaned 16:07:59: TABLE 7 is cleaned 16:07:59: TABLE 3 is cleaned 16:08:00: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:00: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (90.0). 16:08:00: TABLE 4 is cleaned 16:08:00: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 16:08:00: *** onPointsChanges : Updated Score: ( 1520.000000 ). 16:08:00: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:00: WARNING: findString ( :1520 ) could not find a dictionary entry. 16:08:00: *** onPointsChanges : Updated Score: ( 1720.000000 ). 16:08:00: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:00: WARNING: findString ( :1720 ) could not find a dictionary entry. 16:08:00: TABLE 6 Seating customers 1 16:08:01: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 16:08:01: [C++] : C: (1008) in Q: (1). Satisfaction Dropped (70.0). 16:08:01: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 16:08:01: *** onPointsChanges : Updated Score: ( 1730.000000 ). 16:08:01: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:01: WARNING: findString ( :1730 ) could not find a dictionary entry. 16:08:01: *** onPointsChanges : Updated Score: ( 1930.000000 ). 16:08:01: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:01: WARNING: findString ( :1930 ) could not find a dictionary entry. 16:08:01: TABLE 7 Seating customers 2 16:08:03: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 16:08:03: *** onPointsChanges : Updated Score: ( 1940.000000 ). 16:08:03: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:03: WARNING: findString ( :1940 ) could not find a dictionary entry. 16:08:03: *** onPointsChanges : Updated Score: ( 2140.000000 ). 16:08:03: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:03: WARNING: findString ( :2140 ) could not find a dictionary entry. 16:08:03: TABLE 3 Seating customers 1 16:08:04: seatCustomer(). Table has matching customer type levels. Increase Patience * Table-Levels, and Emotion set to LAUGHING. 16:08:04: *** onPointsChanges : Updated Score: ( 2150.000000 ). 16:08:04: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:04: WARNING: findString ( :2150 ) could not find a dictionary entry. 16:08:04: *** onPointsChanges : Updated Score: ( 2350.000000 ). 16:08:04: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:04: WARNING: findString ( :2350 ) could not find a dictionary entry. 16:08:04: TABLE 2 Seating customers 2 16:08:05: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:45: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:05: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:45: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:05: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:45: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:05: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:45: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:05: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:45: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:05: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:45: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:242: in function <.\..\..\scripts\lvl\game_vanda.lua:223> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:220: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:242: in function <.\..\..\scripts\lvl\game_vanda.lua:223> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:220: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:242: in function <.\..\..\scripts\lvl\game_vanda.lua:223> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:220: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:220: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:220: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: Error calling function .\..\..\scripts\lvl\game.lua:256: bad argument #1 to 'show' (number expected, got nil) stack traceback: [C]: in function 'show' .\..\..\scripts\lvl\game.lua:256: in function 'renderTableDecoration' .\..\..\scripts\lvl\game.lua:755: in function <.\..\..\scripts\lvl\game.lua:754> [C]: in function 'sendEvent' .\..\..\scripts\lvl\game_vanda.lua:220: in function 'data' .\..\..\scripts\lvl\game_utils.lua:10: in function <.\..\..\scripts\lvl\game_utils.lua:7> 16:08:14: [C++] : (58.11) Time elapsed. Spawning (1) x (vampire) in QueueID (1). 16:08:14: [C++] : (58.11) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 16:08:14: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:14: [C++] : C: (1010) in Q: (1). Satisfaction Dropped (80.0). 16:08:14: [C++] : C: (1006) at T: (6). Finished READING. Now WAITING_TO_ORDER 16:08:14: [C++] : C: (1007) at T: (7). Finished READING. Now WAITING_TO_ORDER 16:08:14: [C++] : C: (1008) at T: (3). Finished READING. Now WAITING_TO_ORDER 16:08:14: [C++] : C: (1009) at T: (2). Finished READING. Now WAITING_TO_ORDER 16:08:16: seatCustomer(). Table has no matching customer type levels. Increase Patience only. 16:08:16: *** onPointsChanges : Updated Score: ( 2360.000000 ). 16:08:16: WARNING: findString ( :5500 ) could not find a dictionary entry. 16:08:16: WARNING: findString ( :2360 ) could not find a dictionary entry. 16:08:16: TABLE 4 Seating customers 2 16:08:16: [C++] : (60.01) Time elapsed. Spawning (1) x (zombieangry) in QueueID (1). 16:08:20: [C++] : (64.01) Time elapsed. Spawning (2) x (werewolf) in QueueID (1). 16:08:20: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:20: [C++] : C: (1008) at T: (3). Satisfaction Dropped while WAITING_TO_ORDER 16:08:21: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:21: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (90.0). 16:08:22: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:22: [C++] : C: (1009) at T: (2). Satisfaction Dropped while WAITING_TO_ORDER 16:08:23: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:23: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (90.0). 16:08:23: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:23: [C++] : C: (1007) at T: (7). Satisfaction Dropped while WAITING_TO_ORDER 16:08:23: [C++] : C: (1010) at T: (4). Finished READING. Now WAITING_TO_ORDER 16:08:24: [C++] : (68.00) Time elapsed. Spawning (2) x (vampire) in QueueID (1). 16:08:24: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:24: [C++] : C: (1006) at T: (6). Satisfaction Dropped while WAITING_TO_ORDER 16:08:26: [** INFO **]: CID: ( 1012 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:26: [C++] : C: (1012) in Q: (1). Satisfaction Dropped (90.0). 16:08:26: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 16:08:26: [C++] : C: (1008) at T: (3). Satisfaction Dropped while WAITING_TO_ORDER 16:08:27: MEMORY USAGE 1382 200802252 196095 191 16:08:28: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:28: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (80.0). 16:08:29: [** INFO **]: CID: ( 1015 ), Satisfaction: ( 90.000000 ), Value trying to apply: ( -10.000000 ). 16:08:29: [C++] : C: (1015) in Q: (1). Satisfaction Dropped (90.0). 16:08:30: [** INFO **]: CID: ( 1014 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:30: [C++] : C: (1014) in Q: (1). Satisfaction Dropped (80.0). 16:08:30: [** INFO **]: CID: ( 1009 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:30: [C++] : C: (1009) at T: (2). Satisfaction Dropped while WAITING_TO_ORDER 16:08:31: [** INFO **]: CID: ( 1010 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:31: [C++] : C: (1010) at T: (4). Satisfaction Dropped while WAITING_TO_ORDER 16:08:32: [** INFO **]: CID: ( 1007 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:32: [C++] : C: (1007) at T: (7). Satisfaction Dropped while WAITING_TO_ORDER 16:08:32: [** INFO **]: CID: ( 1008 ), Satisfaction: ( 60.000000 ), Value trying to apply: ( -10.000000 ). 16:08:32: [C++] : C: (1008) at T: (3). Satisfaction Dropped while WAITING_TO_ORDER 16:08:34: [** INFO **]: CID: ( 1006 ), Satisfaction: ( 80.000000 ), Value trying to apply: ( -10.000000 ). 16:08:34: [C++] : C: (1006) at T: (6). Satisfaction Dropped while WAITING_TO_ORDER 16:08:35: [** INFO **]: CID: ( 1013 ), Satisfaction: ( 70.000000 ), Value trying to apply: ( -10.000000 ). 16:08:35: [C++] : C: (1013) in Q: (1). Satisfaction Dropped (70.0). 16:08:35: ***** Audio Thread pauseMusic lock 16:08:35: ***** Audio Thread pauseMusic lock acquired 16:08:35: ******* Audio Pause 16:08:35: WARNING: findString ( pause ) could not find a dictionary entry. 16:08:35: WARNING: findString ( home ) could not find a dictionary entry. 16:08:35: WARNING: findString ( retrybutton ) could not find a dictionary entry. 16:08:44: ***** Audio Thread pauseMusic lock 16:08:44: ***** Audio Thread pauseMusic lock acquired 16:08:57: MEMORY USAGE 1412 200802252 196095 191 16:09:27: MEMORY USAGE 1442 200802252 196095 191 16:09:45: The input window handle is 3999470 16:09:47: ===== Loading menu/mainmenu/mainMenu 16:09:47: ** Loading script .\..\..\scripts\menu\mainmenu\mainMenu.lua 16:09:47: *** Running audioDefs script *** 16:09:47: *** audioDefs Done *** 16:09:47: ScreenStart 16:09:47: ==> Writing user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\game.dat' 16:09:47: ==> Writing user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\endless.dat' 16:09:47: Build Version: Internal Build 16:09:47: Copyright Notice: Black Market Games (c) 2012, Dead Hungry Diner (c) 2012. All rights reserved. 16:09:47: WARNING: findString ( quickstart ) could not find a dictionary entry. 16:09:47: WARNING: findString ( storymode ) could not find a dictionary entry. 16:09:47: WARNING: findString ( endlessmode ) could not find a dictionary entry. 16:09:47: WARNING: findString ( buildVersionID ) could not find a dictionary entry. 16:09:47: WARNING: findString ( : Internal Build ) could not find a dictionary entry. 16:09:47: WARNING: findString ( copyrightStringID ) could not find a dictionary entry. 16:09:47: WARNING: findString ( quit ) could not find a dictionary entry. 16:09:47: WARNING: findString ( options ) could not find a dictionary entry. 16:09:47: WARNING: findString ( languageselect ) could not find a dictionary entry. 16:09:47: ***** Audio Thread being signaled stop lock 16:09:47: ***** Audio Thread being signaled stop lock acquired 16:09:47: ***** Audio Thread being signaled stop 16:09:47: ***** Audio Thread being waited for 16:09:47: ***** Audio Thread leaving 16:09:47: ***** Audio Thread returns 16:09:47: **** Audio thread coming up 16:09:47: **** Audio thread acquired lock 16:09:49: ==> Reading user file 'C:\Documents and Settings\Aaron.DARK-WATER-STUD\Local Settings\Application Data\BlackMarketGames\DeadHungryDiner\prefs.txt' 16:09:49: ***** Audio Thread being signaled stop lock 16:09:49: ***** Audio Thread being signaled stop lock acquired 16:09:49: ***** Audio Thread being signaled stop 16:09:49: ***** Audio Thread being waited for 16:09:49: ***** Audio Thread leaving 16:09:49: ***** Audio Thread returns 16:09:49: DefaultWorkQueue('Root') shutting down on thread 00053E80. 16:09:49: DefaultWorkQueue('Root')::WorkerFunc - thread 00061688 stopped. 16:09:49: DefaultWorkQueue('Root')::WorkerFunc - thread 000616C8 stopped. 16:09:49: *-*-* OGRE Shutdown 16:09:49: Unregistering ResourceManager for type Compositor 16:09:49: Unregistering ResourceManager for type Font 16:09:49: Unregistering ResourceManager for type Skeleton 16:09:49: Unregistering ResourceManager for type Mesh 16:09:49: Unregistering ResourceManager for type HighLevelGpuProgram 16:09:49: Uninstalling plugin: Octree Scene Manager 16:09:49: Plugin successfully uninstalled 16:09:49: Unloading library Plugin_OctreeSceneManager 16:09:49: Uninstalling plugin: GL RenderSystem 16:09:49: Unregistering ResourceManager for type GpuProgram 16:09:49: *** Stopping Win32GL Subsystem *** 16:09:49: Unregistering ResourceManager for type Texture 16:09:49: Plugin successfully uninstalled 16:09:49: Unloading library RenderSystem_GL 16:09:49: Unregistering ResourceManager for type Material