[Common] ;//---------------------------------------------------------------------------- ;Language ; ; The application language used. ; ; 0:english ; 1:japanese ; ;----------------------------------------------------------------------------// Language=0 [GroupieEX] GroupieEX=1 GroupieAttack=0 GroupieBuffer=1 GroupieEveryone=0 ;//---------------------------------------------------------------------------- ; MOBInfo ;----------------------------------------------------------------------------// [MOBInfo] ; FontName: fontname ; FontHeight: size (-20 - +20) ; FontWeight: normal:200 ; FontItalic: 0:normal 1:italic ;monster name font NameFontName=Pixelade NameFontHeight=13 NameFontWeight=200 NameFontItalic=0 ;monster data font DataFontName=Pixelade DataFontHeight=13 DataFontWeight=200 DataFontItalic=0 ;//---------------------------------------------------------------------------- ; SkillTimer ;----------------------------------------------------------------------------// [SkillTimer] ;0:SkillTimer Enable 1:SkillTimer Dissable Enable=1 ; FontName: fontname ; FontHeight: size (-20 - +20) ; FontWeight: normal:200 ; FontItalic: 0:normal 1:italic ;character name font CharNameFontName=Pixelade CharNameFontHeight=13 CharNameFontWeight=200 CharNameFontItalic=0 ;infomation font InfoFontName=Pixelade InfoFontHeight=13 InfoFontWeight=200 InfoFontItalic=0 [SkillTimerFlag] ; ;FLAG ;PC:My Player Charactor ;PT:Party Member ;NPT:Other Charactor ;MOB:Monster Object ; ;PC -------->PC 0000000000000001 0x0001 1 ;PC -------->PT 0000000000000010 0x0002 2 ;PC -------->NPT 0000000000000100 0x0004 4 ;PC -------->MOB 0000000000001000 0x0008 8 ;PT---------->PC 0000000000010000 0x0010 16 ;PT---------->PT 0000000000100000 0x0020 32 ;PT---------->NPT 0000000001000000 0x0040 64 ;PT---------->MOB 0000000010000000 0x0080 128 ;NPT -------->PC 0000000100000000 0x0100 256 ;NPT -------->PT 0000001000000000 0x0200 512 ;NPT -------->NPT 0000010000000000 0x0400 1024 ;NPT -------->MOB 0000100000000000 0x0800 2048 ;MOB--------->PC 0001000000000000 0x1000 4096 ;MOB--------->PT 0010000000000000 0x2000 8192 ;MOB--------->NPT 0100000000000000 0x4000 16384 ;MOB--------->MOB 1000000000000000 0x8000 32768 ;Curse Attack NPC_CURSEATTACK = 0xf00f ;Poison TF_POISON = 0xf00f ;Frost MG_FROSTDIVER = 0x0fff ;Sleep Attack NPC_SLEEPATTACK = 0xffff ; SM_MAGNUM = 0x0001 SM_PROVOKE = 0x0fff SM_ENDURE = 0x0001 ; MG_SIGHT = 0x0001 MG_ENERGYCOAT = 0x0001 MG_STONECURSE = 0x0fff MG_SAFETYWALL = 0x0fff MG_FIREWALL = 0x0001 ; AL_RUWACH = 0x0001 AL_INCAGI = 0 AL_DECAGI = 0x33ff AL_ANGELUS = 0 AL_BLESSING = 0 AL_WARP = 0x03ff AL_PNEUMA = 0x0fff ; MC_LOUD = 0 AC_CONCENTRATION = 0 AC_DOUBLE = 0 ; KN_TWOHANDQUICKEN = 0x0001 KN_ONEHAND = 0x0001 ; PR_IMPOSITIO = 0 PR_SUFFRAGIUM = 0 PR_ASPERSIO = 0x3fff PR_BENEDICTIO = 0x0fff PR_SLOWPOISON = 0x03ff PR_KYRIE = 0 PR_MAGNIFICAT = 0 PR_GLORIA = 0 PR_LEXDIVINA = 0xffff PR_SANCTUARY = 0x0fff PR_MAGNUS = 0x0fff ; WZ_FIREPILLAR = 0x0fff WZ_ICEWALL = 0x0fff WZ_FROSTNOVA = 0x0fff WZ_STORMGUST = 0x0fff WZ_VERMILION = 0x0fff WZ_QUAGMIRE = 0x0fff WZ_METEOR = 0x0001 WZ_SIGHTBLASTER = 0x0001 ; BS_ADRENALINE = 0 BS_ADRENALINE2 = 0 BS_WEAPONPERFECT = 0 BS_OVERTHRUST = 0 ; HT_SKIDTRAP = 0x0fff HT_LANDMINE = 0x0fff HT_ANKLESNARE = 0x0fff HT_SHOCKWAVE = 0x0fff HT_SANDMAN = 0x0fff HT_FLASHER = 0x0fff HT_FREEZINGTRAP = 0x0fff HT_BLASTMINE = 0x0fff HT_CLAYMORETRAP = 0x0fff ; AS_VENOMDUST = 0x0fff AS_ENCHANTPOISON = 0x03ff AS_POISONREACT = 0x03ff ; AM_CP_WEAPON = 0 AM_CP_SHIELD = 0 AM_CP_ARMOR = 0 AM_CP_HELM = 0 AM_DEMONSTRATION = 0x0fff CR_FULLPROTECTION = 0 ; CR_AUTOGUARD = 0 CR_REFLECTSHIELD = 0 CR_DEVOTION = 0 CR_PROVIDENCE = 0 CR_DEFENDER = 0 CR_SPEARQUICKEN = 0x0001 CR_SHRINK = 0x0001 ; MO_STEELBODY = 0xffff MO_BLADESTOP = 0xffff MO_EXPLOSIONSPIRITS = 0x0001 ; SA_FLAMELAUNCHER = 0x03ff SA_FROSTWEAPON = 0x03ff SA_LIGHTNINGLOADER = 0x03ff SA_SEISMICWEAPON = 0x03ff SA_VOLCANO = 0x0fff SA_DELUGE = 0x0fff SA_VIOLENTGALE = 0x0fff SA_LANDPROTECTOR = 0x0fff ; BD_LULLABY = 0x03ff BD_RICHMANKIM = 0x03ff BD_ETERNALCHAOS = 0x03ff BD_DRUMBATTLEFIELD = 0x03ff BD_RINGNIBELUNGEN = 0x03ff BD_ROKISWEIL = 0x03ff BD_INTOABYSS = 0x03ff BD_SIEGFRIED = 0x03ff ; BA_DISSONANCE = 0x03ff BA_WHISTLE = 0x03ff BA_ASSASSINCROSS = 0x03ff BA_POEMBRAGI = 0x03ff BA_APPLEIDUN = 0x03ff DC_UGLYDANCE = 0x03ff DC_HUMMING = 0x03ff DC_DONTFORGETME = 0x03ff DC_FORTUNEKISS = 0x03ff DC_SERVICEFORYOU = 0x03ff CG_MOONLIT = 0x03ff CG_HERMODE = 0x03ff ; ; HW_MAGICPOWER = 0x0001 HW_GRAVITATION = 0x0fff ; LK_AURABLADE = 0 LK_PARRYING = 0 LK_CONCENTRATION = 0 ; PA_GOSPEL = 0x00ff ; HP_ASSUMPTIO = 0 HP_BASILICA = 0x03ff ; PF_DOUBLECASTING = 0x0001 PF_SOULBURN = 0x0001 PF_FOGWALL = 0x0fff PF_SPIDERWEB = 0x0fff ; ASC_EDP = 0x03ff SN_SIGHT = 0x0001 SN_WINDWALK = 0 ; WS_MELTDOWN = 0 WS_CARTBOOST = 0 WS_OVERTHRUSTMAX = 0 ; TK_RUN = 0x0001 TK_HAPPYBREAK = 0x0001 TK_SEVENWIND = 0x0001 SG_SUN_WARM = 0x00ff SG_MOON_WARM = 0x00ff SG_STAR_WARM = 0x00ff SG_SUN_COMFORT = 0x00ff SG_MOON_COMFORT = 0x00ff SG_STAR_COMFORT = 0x00ff SG_FUSION = 0x0001 ;SG_THE_WONDER = 0x0001 SG_THE_WONDER = 0 ; SL_ALCHEMIST = 0x0fff SL_MONK = 0x0fff SL_STAR = 0x0fff SL_SAGE = 0x0fff SL_CRUSADER = 0x0fff SL_SUPERNOVICE = 0x0fff SL_KNIGHT = 0x0fff SL_WIZARD = 0x0fff SL_PRIEST = 0x0fff SL_BARDDANCER = 0x0fff SL_ROGUE = 0x0fff SL_ASSASIN = 0x0fff SL_BLACKSMITH = 0x0fff SL_HUNTER = 0x0fff SL_SOULLINKER = 0x0fff SL_HIGH = 0x0fff ; SL_KAIZEL = 0x0001 SL_KAAHI = 0x0001 SL_KAUPE = 0x0001 SL_KAITE = 0x0001 SL_SWOO = 0x0001 SL_SKE = 0x0001 SL_SKASL_SKA = 0x0001 SL_STIN = 0x0001 SL_STUN = 0x0001 ST_PRESERVE = 0x00ff ; GS_MADNESSCANCEL = 0x0001 GS_ADJUSTMENT = 0x0001 GS_INCREASING = 0x0001 GS_GATLINGFEVER = 0x0001 NJ_UTSUSEMI = 0x0001 NJ_BUNSINJYUTSU = 0x0001 NJ_NEN = 0x0001 NJ_KAENSIN = 0x0fff NJ_SUITON = 0x0fff [SkillTimerCountDownTick] SM_MAGNUM = 0 SM_PROVOKE = 0 SM_ENDURE = 0 MG_SIGHT = 0 MG_FROSTDIVER = 0 MG_STONECURSE = 0 NPC_CURSEATTACK = 0 MG_ENERGYCOAT = 0 AL_RUWACH = 0 AL_ANGELUS = 0 AL_INCAGI = 10000 AL_DECAGI = 0 AL_BLESSING = 10000 MC_LOUD = 0 AC_CONCENTRATION = 0 TF_HIDING = 0 TF_POISON = 0 KN_TWOHANDQUICKEN = 0 PR_IMPOSITIO = 0 PR_SUFFRAGIUM = 0 PR_ASPERSIO = 0 PR_BENEDICTIO = 0 PR_SLOWPOISON = 0 PR_KYRIE = 0 PR_MAGNIFICAT = 0 PR_GLORIA = 0 PR_LEXDIVINA = 0 BS_ADRENALINE = 0 BS_WEAPONPERFECT = 0 BS_OVERTHRUST = 0 HT_ANKLESNARE = 0 NPC_SLEEPATTACK = 0 AS_ENCHANTPOISON = 0 AS_POISONREACT = 0 AM_CP_WEAPON = 0 AM_CP_SHIELD = 0 AM_CP_ARMOR = 0 AM_CP_HELM = 0 CR_AUTOGUARD = 0 CR_REFLECTSHIELD = 0 CR_DEVOTION = 0 CR_PROVIDENCE = 0 CR_DEFENDER = 0 CR_SPEARQUICKEN = 0 MO_STEELBODY = 0 MO_BLADESTOP = 0 MO_EXPLOSIONSPIRITS = 0 MO_CALLSPIRITS_1 = 30000 MO_CALLSPIRITS_2 = 30000 MO_CALLSPIRITS_3 = 30000 MO_CALLSPIRITS_4 = 30000 MO_CALLSPIRITS_5 = 30000 MO_CALLSPIRITS_6 = 30000 MO_CALLSPIRITS_7 = 30000 MO_CALLSPIRITS_8 = 30000 MO_CALLSPIRITS_9 = 30000 MO_CALLSPIRITS_10 = 30000 SA_AUTOSPELL = 0 SA_FLAMELAUNCHER = 0 SA_FROSTWEAPON = 0 SA_LIGHTNINGLOADER = 0 SA_SEISMICWEAPON = 0 LK_AURABLADE = 0 LK_PARRYING = 0 LK_CONCENTRATION = 0 HP_ASSUMPTIO = 0 HW_MAGICPOWER = 0 PF_SOULBURN = 0 ASC_EDP = 0 SN_SIGHT = 0 SN_WINDWALK = 0 WS_MELTDOWN = 0 WS_CARTBOOST = 0 TK_RUN = 0 TK_HAPPYBREAK = 0 WEPON_NEN = 0 WEPON_DARK = 0 SG_SUN_WARM = 0 SG_MOON_WARM = 0 SG_STAR_WARM = 0 SG_SUN_COMFORT = 0 SG_MOON_COMFORT = 0 SG_STAR_COMFORT = 0 SL_SPIRIT = 0 SL_KAIZEL = 0 SL_KAAHI = 0 SL_KAUPE = 0 SL_KAITE = 0 SL_SWOO = 0 SL_SKE = 0 SL_SKASL_SKA = 0 ST_PRESERVE = 0 PF_DOUBLECASTING = 0 WS_OVERTHRUSTMAX = 0 KN_ONEHAND = 0 GS_FLING = 0 GS_MADNESSCANCEL = 0 GS_ADJUSTMENT = 0 GS_INCREASING = 0 GS_GATLINGFEVER = 0 NJ_UTSUSEMI = 0 NJ_BUNSINJYUTSU = 0 NJ_NEN = 0 CR_SHRINK = 0 RG_CLOSECONFINE = 0 WZ_SIGHTBLASTER = 0 BS_ADRENALINE2 = 0 SG_FUSION = 0 SG_THE_WONDER = 0 HLIF_AVOID = 0 HLIF_CHANGE = 0 HFLI_FLEET = 0 HFLI_SPEED = 0 HAMI_DEFENCE = 0 HAMI_BLOODLUST = 0 ALTER_CRI = 0 ARIA = 0 PLANT = 0 RESIST_FIRE = 0 RESIST_WATER = 0 RESIST_EARTH = 0 RESIST_WIND = 0 SPEEDPOT1 = 300000 SPEEDPOT2 = 300000 SPEEDPOT3 = 300000 SPEEDPOT4 = 300000 DISH_STR_UP = 300000 DISH_AGI_UP = 300000 DISH_VIT_UP = 300000 DISH_DEX_UP = 300000 DISH_INT_UP = 300000 DISH_LUK_UP = 300000 DISH_STR_UP2 = 300000 DISH_AGI_UP2 = 300000 DISH_VIT_UP2 = 300000 DISH_DEX_UP2 = 300000 DISH_INT_UP2 = 300000 DISH_LUK_UP2 = 300000 BOOK_EXPUP_UP = 300000 FILE_INSURANCE = 300000 BOOK_JOBUP_UP = 300000 [SkillTimerMode] SM_MAGNUM = 1 SM_PROVOKE = 1 SM_ENDURE = 1 MG_SIGHT = 1 MG_FROSTDIVER = 1 MG_STONECURSE = 1 NPC_CURSEATTACK = 1 MG_ENERGYCOAT = 1 AL_RUWACH = 1 AL_ANGELUS = 1 AL_INCAGI = 1 AL_DECAGI = 1 AL_BLESSING = 1 MC_LOUD = 1 AC_CONCENTRATION = 1 TF_HIDING = 1 TF_POISON = 1 KN_TWOHANDQUICKEN = 1 PR_IMPOSITIO = 1 PR_SUFFRAGIUM = 1 PR_ASPERSIO = 1 PR_BENEDICTIO = 1 PR_SLOWPOISON = 1 PR_KYRIE = 1 PR_MAGNIFICAT = 1 PR_GLORIA = 1 PR_LEXDIVINA = 1 BS_ADRENALINE = 1 BS_WEAPONPERFECT = 1 BS_OVERTHRUST = 1 HT_ANKLESNARE = 1 NPC_SLEEPATTACK = 1 AS_ENCHANTPOISON = 1 AS_POISONREACT = 1 AM_CP_WEAPON = 1 AM_CP_SHIELD = 1 AM_CP_ARMOR = 1 AM_CP_HELM = 1 CR_AUTOGUARD = 1 CR_REFLECTSHIELD = 1 CR_DEVOTION = 1 CR_PROVIDENCE = 1 CR_DEFENDER = 1 CR_SPEARQUICKEN = 1 MO_STEELBODY = 1 MO_BLADESTOP = 1 MO_EXPLOSIONSPIRITS = 1 MO_CALLSPIRITS_1 = 1 MO_CALLSPIRITS_2 = 1 MO_CALLSPIRITS_3 = 1 MO_CALLSPIRITS_4 = 1 MO_CALLSPIRITS_5 = 1 MO_CALLSPIRITS_6 = 1 MO_CALLSPIRITS_7 = 1 MO_CALLSPIRITS_8 = 1 MO_CALLSPIRITS_9 = 1 MO_CALLSPIRITS_10 = 1 SA_AUTOSPELL = 1 SA_FLAMELAUNCHER = 1 SA_FROSTWEAPON = 1 SA_LIGHTNINGLOADER = 1 SA_SEISMICWEAPON = 1 LK_AURABLADE = 1 LK_PARRYING = 1 LK_CONCENTRATION = 1 HP_ASSUMPTIO = 1 HW_MAGICPOWER = 1 PF_SOULBURN = 1 ASC_EDP = 1 SN_SIGHT = 1 SN_WINDWALK = 1 WS_MELTDOWN = 1 WS_CARTBOOST = 1 TK_RUN = 1 TK_HAPPYBREAK = 1 WEPON_NEN = 1 WEPON_DARK = 1 SG_SUN_WARM = 1 SG_MOON_WARM = 1 SG_STAR_WARM = 1 SG_SUN_COMFORT = 1 SG_MOON_COMFORT = 1 SG_STAR_COMFORT = 1 SL_SPIRIT = 1 SL_KAIZEL = 1 SL_KAAHI = 1 SL_KAUPE = 1 SL_KAITE = 1 SL_SWOO = 1 SL_SKE = 1 SL_SKASL_SKA = 1 ST_PRESERVE = 1 PF_DOUBLECASTING = 1 WS_OVERTHRUSTMAX = 1 KN_ONEHAND = 1 GS_FLING = 1 GS_MADNESSCANCEL = 1 GS_ADJUSTMENT = 1 GS_INCREASING = 1 GS_GATLINGFEVER = 1 NJ_UTSUSEMI = 1 NJ_BUNSINJYUTSU = 1 NJ_NEN = 1 CR_SHRINK = 1 RG_CLOSECONFINE = 1 WZ_SIGHTBLASTER = 1 BS_ADRENALINE2 = 1 SG_FUSION = 1 SG_THE_WONDER = 1 HLIF_AVOID = 1 HLIF_CHANGE = 1 HFLI_FLEET = 1 HFLI_SPEED = 1 HAMI_DEFENCE = 1 HAMI_BLOODLUST = 1 ALTER_CRI = 1 ARIA = 1 PLANT = 1 RESIST_FIRE = 1 RESIST_WATER = 1 RESIST_EARTH = 1 RESIST_WIND = 1 SPEEDPOT1 = 1 SPEEDPOT2 = 1 SPEEDPOT3 = 1 SPEEDPOT4 = 1 DISH_STR_UP = 1 DISH_AGI_UP = 1 DISH_VIT_UP = 1 DISH_DEX_UP = 1 DISH_INT_UP = 1 DISH_LUK_UP = 1 DISH_STR_UP2 = 1 DISH_AGI_UP2 = 1 DISH_VIT_UP2 = 1 DISH_DEX_UP2 = 1 DISH_INT_UP2 = 1 DISH_LUK_UP2 = 1 BOOK_EXPUP_UP = 1 FILE_INSURANCE = 1 BOOK_JOBUP_UP = 1 [M2E] ; MiniMiniEffect Color Setting ; 0xAARRGGBB ; ; AA:Alpha 00-FF (00:0%---7F:50%---FF:100%) ; RR:Red 00-FF (0-255) ; GG:Green 00-FF (0-255) ; BB:Blue 00-FF (0-255) ; made on http://www.frankiehf.net84.net/ ; frankiehf82@gmail.com ; mg_safetywall Skill007E=0x7FF511A9 ; mg_firewall Skill007F=0x7FE00000 ; al_warp 1 Skill0080=0x7F146AFF ; al_warp 2 Skill0081=0x7F146AFF ; pr_sanctuary Skill0083=0x7F09FF00 ; pr_magnus Skill0084=0x7FE924FF ; al_pneuma Skill0085=0x7F47FFED ;nj_bakenryu,wz_heavendrive,mg_thunderstorm,wz_meteor,wz_stormgust,wz_vermilion,npc_darkgrandcross,cr_grandcross Skill0086=0x7F760088 ; wz_firepillar 1 Skill0087=0x7FE00000 ; wz_firepillar 2 Skill0088=0x7F888800 ; cg_moonlit Skill0089=0x7F888888 ; wz_icewall Skill008D=0x7F91F2EF ; wz_quagmire Skill008E=0x7F0D6310 ; ht_blastmine Skill008F=0x7FDE5F0B ; ht_skidtrap Skill0090=0x7FDE5F0B ; ht_anklesnare Skill0091=0x7FDE5F0B ; as_venomdust Skill0092=0x7F888888 ; ht_landmine Skill0093=0x7FDE5F0B ; ht_shockwave Skill0094=0x7FDE5F0B ; ht_sandman Skill0095=0x7FDE5F0B ; ht_flasher Skill0096=0x7FDE5F0B ; ht_freezingtrap Skill0097=0x7FDE5F0B ; ht_claymoretrap Skill0098=0x7FDE5F0B ; ht_talkiebox Skill0099=0x7FDE5F0B ; sa_volcano Skill009A=0x7FDE5F0B ; sa_deluge Skill009B=0x7F072988 ; sa_violentgale Skill009C=0x7F888888 ; sa_landprotector Skill009D=0x7FE6FF03 ; bd_lullaby Skill009E=0x7F888888 ; bd_richmankim Skill009F=0x7F888888 ; bd_eternalchaos Skill00A0=0x7F888888 ; bd_drumbattlefield Skill00A1=0x7F888888 ; bd_ringnibelungen Skill00A2=0x7F888888 ; bd_rokisweil Skill00A3=0x7F888888 ; bd_intoabyss Skill00A4=0x7F888888 ; bd_siegfried Skill00A5=0x7F888888 ; ba_dissonance Skill00A6=0x7F888888 ; ba_whistle Skill00A7=0x7F888888 ; ba_assassincross Skill00A8=0x7F888888 ; ba_poembragi Skill00A9=0x7F0B5FDE ; ba_appleidun Skill00AA=0x7F888888 ; dc_uglydance Skill00AB=0x7F888888 ; dc_humming Skill00AC=0x7F888888 ; dc_dontforgetme Skill00AD=0x7F888888 ; dc_fortunekiss Skill00AE=0x7F883C6F ; dc_serviceforyou Skill00AF=0x7F883C6F ; rg_graffiti Skill00B0=0x7F888888 ; am_demonstration Skill00B1=0x7F63F700 ; we_callbaby, we_callparent, we_callpartner Skill00B2=0x7F888888 ; pa_gospel Skill00B3=0x7F888888 ; hp_basilica Skill00B4=0x7F888888 ; sg_moon_warm, sg_star_warm, sg_sun_warm Skill00B5=0x7F888888 ; pf_fogwall Skill00B6=0x7F4D4D4D ; pf_spiderweb Skill00B7=0x7FDE5F0B ; hw_gravitation Skill00B8=0x7F888888 ; cg_hermode Skill00B9=0x7F888888 ; gs_desperado Skill00BA=0x7F888888 ; nj_suiton Skill00BB=0x7F888888 ; nj_tatamigaeshi Skill00BC=0x7F888888 ; nj_kaensin Skill00BD=0x7F888888 ; gs_grounddrift Skill00BE=0x7F888888 ; ; Skill00C0=0x7F888888 Skill00C1=0x7F888888 Skill00C2=0x7F888888 Skill00C3=0x7F888888 Skill00C4=0x7F888888 Skill00C5=0x7F888888 Skill00C6=0x7F888888 Skill00C7=0x7F888888 Skill00C8=0x7F888888 Skill00C9=0x7F888888 Skill00CA=0x7F888888 Skill00CB=0x7F888888 Skill00CC=0x7F888888 Skill00CD=0x7F888888 Skill00CE=0x7F888888 Skill00CF=0x7F888888 ; Skill00D0=0x7F888888 Skill00D1=0x7F888888 Skill00D2=0x7F888888 Skill00D3=0x7F888888 Skill00D4=0x7F888888 Skill00D5=0x7F888888 Skill00D6=0x7F888888 Skill00D7=0x7F888888 Skill00D8=0x7F888888 Skill00D9=0x7F888888 Skill00DA=0x7F888888 Skill00DB=0x7F888888 Skill00DC=0x7F888888 Skill00DD=0x7F888888 Skill00DE=0x7F888888 Skill00DF=0x7F888888 ; Skill00E0=0x7F888888 Skill00E1=0x7F888888 Skill00E2=0x7F888888 Skill00E3=0x7F888888 Skill00E4=0x7F888888 Skill00E5=0x7F888888 Skill00E6=0x7F888888 Skill00E7=0x7F888888 Skill00E8=0x7F888888 Skill00E9=0x7F888888 Skill00EA=0x7F888888 Skill00EB=0x7F888888 Skill00EC=0x7F888888 Skill00ED=0x7F888888 Skill00EE=0x7F888888 Skill00EF=0x7F888888 ; Skill00F0=0x7F888888 Skill00F1=0x7F888888 Skill00F2=0x7F888888 Skill00F3=0x7F888888 Skill00F4=0x7F888888 Skill00F5=0x7F888888 Skill00F6=0x7F888888 Skill00F7=0x7F888888 Skill00F8=0x7F888888 Skill00F9=0x7F888888 Skill00FA=0x7F888888 Skill00FB=0x7F888888 Skill00FC=0x7F888888 Skill00FD=0x7F888888 Skill00FE=0x7F888888 Skill00FF=0x7F888888 ;//---------------------------------------------------------------------------- ;//---------------------------------------------------------------------------- ;//---------------------------------------------------------------------------- ; ;GPS Setting ; ; Since it can setup from application, it is not necessary to change. ; ;----------------------------------------------------------------------------// [GPS] window.y=74 window.x=0 window.w=1364 window.h=215 window.visible=1 column_width_ID=64 column_width_SERVER=90 column_width_NAME=68 column_width_GPS=60 column_width_ADDRESS=125 column_width_LEVEL=82 column_width_HP=79 column_width_SP=79 column_width_EXP=113 column_width_JOBEXP=101 column_width_PBH=111 column_width_WEIGHT=74 column_width_ZENY=66 column_width_TIMESTAMP=68 column_width_MESSAGE=427 message= ExpPerOff=0 WeightOff=0 ZenyOff=0 PosOff=0 SimpleModeEXP=1 SimpleModeJEXP=1 SimpleModeBPH=1 SimpleModeZeny=1 ShowServer=1 ShowName=2 ShowGPS=3 ShowAddress=4 ShowLevel=5 ShowHP=6 ShowSP=7 ShowEXP=8 ShowJEXP=9 ShowExpPerH=10 ShowWeight=11 ShowZeny=12 ShowTimeStamp=13 ShowMessage=14 FontHeight=-12 FontWidth=0 FontWeight=400 FontItalic=0 FontUnderline=0 FontStrikeOut=0 FontFaceName=Calibri AlwaysTop=0 BackColor=16777215 TextColor=0 HPSPMaxColor=16744448 HPSPAlertColor=255 WeightAlertColor=255 ;//---------------------------------------------------------------------------- ;GPSConnectInfo ;----------------------------------------------------------------------------// [GPSConnect] ID=unknown Address=sak.torqueo.org Port=61234 Protocol=2 AutoConnect=0 ;----------------------------------------------------------------------------// ;----------------------------------------------------------------------------// ;----------------------------------------------------------------------------// ;//---------------------------------------------------------------------------- ; ;Setup of the head character for send a message to GPS. ; ;----------------------------------------------------------------------------// message_send_char=& ;//---------------------------------------------------------------------------- ;Setup of the head character for send IRC.(ENTER CTRL+ENTER SHIFT+CTRL+ENTERj ;(Client: LimeChat CHOCOA) ; ;Example1) LimChat_message_send_char= ; OFF ;Example2) LimChat_message_send_char=> ; RO Client ">hello :)[Enter]" ---> "hello :)" send to LimeChat. ; ;----------------------------------------------------------------------------// [IRC] LimeChat_message_send_char= CHOCOA_message_send_char= [RoChaHP] ;----------------------------------------------------------- ; It can reload. ; ;EXP. Put Timer(msec) ;Example1)EXPTIMER=5000 ; 5sec. ;Example2)EXPTIMER=0 ; OFF EXPTIMER=5000 ;EXP. Put Timer for RCXWindow EXP/h Button ; ;Example1)EXPFUNCTIMER=10000 ; 10sec. ;Example2)EXPFUNCTIMER=0 ; OFF EXPFUNCTIMER=10000 ;KillCounter Put Timer KILLCOUNTTIMER=3000 ;----------------------------------------------------------- ;//---------------------------------------------------------------------------- ; It can reload. ; ; HotKey ; ; CTRL + ? ;----------------------------------------------------------------------------// [KeyConfig] ; RCXWindow Show/Hide ROCHAWINDOW_OPEN=1 ; BBE Show/Hide BBE=B ; EXP/H Reset EXPPER_OFF=4 ; LogWindow Show/Hide LOGWIN_OPEN=5 ; -------- BOTSS_OFF=3 ;//---------------------------------------------------------------------------- ; ; Options ; ;----------------------------------------------------------------------------// [RoChaOption] ; EXP Combo interval ; YanmaiiComboTime=300 ; EXP Popup LineNums 0 - 8(0:off) ; EXPPopupLines=0 ;//---------------------------------------------------------------------------- ;BattleModeFix ;BattleModeChat without Enter Key. ;BattleModeChat used Space Key. ;0:off 1:on ;----------------------------------------------------------------------------// BattleModeFix=1 ;//---------------------------------------------------------------------------- ;Windows Class of the RO Client is specified. ;e.g.)ROWindowClass=RagexeRE.exe ;----------------------------------------------------------------------------// ROWindowClass=DivinityRO.exe ;//---------------------------------------------------------------------------- ;Mouse Center Button Key Define ;If specification is the Insert key in a virtual key code 0 x2D is specified. ;----------------------------------------------------------------------------// MouseCenterKey= ;//---------------------------------------------------------------------------- ; API HookType ;0:dll Address Search ;1:IAT Search before AsPack ; ;----------------------------------------------------------------------------// APIHookType=1 ;//---------------------------------------------------------------------------- ; ;DebugOption ; 0:Off ; 1:Always Logging to log/PacketLog_WS2.txt from RecvHook ;----------------------------------------------------------------------------// PacketLogAnalyse=0 ;//---------------------------------------------------------------------------- ; Analysis of RoAddr is delayed. ;----------------------------------------------------------------------------// RoAddrAnalyseFrame=20 ;//---------------------------------------------------------------------------- ; ;----------------------------------------------------------------------------// Recv32HookCount=1 ;//---------------------------------------------------------------------------- ; Write a PacketLength Matrix ; ;Example1)PacketLengthSavePath=PacketLength.txt ;Example2)PacketLengthSavePath=C:\Program Files\Gravity\RagnarokOnline\PacketLength.txt ;----------------------------------------------------------------------------// PacketLengthSavePath= ;//---------------------------------------------------------------------------- ; AccountCollector ; Input of account and password is automated. ; :0 OFF ; :1 ON ; The file of account and password is saved on the path which it was enciphered ; and was set by AccountCollectorPath. ; ;----------------------------------------------------------------------------// AccountCollector=0 ;//---------------------------------------------------------------------------- ; ;Example1)AccountCollectorPath=I:\AccountCollector ;Example2)AccountCollectorPath=M:\ROPass ; A folder is not made automatically. ; It can't decode by the data copied to other disks or media. ;----------------------------------------------------------------------------// AccountCollectorPath= ;//---------------------------------------------------------------------------- ; ; FreeMouse ; :0 OFF ; :1 ON ;----------------------------------------------------------------------------// FreeMouse=0 ;//---------------------------------------------------------------------------- ; ; FreeMouseFirstCaptureTrue ; The mouse input of the beginning at the time of a window becoming active is ; canceled. ; :0 OFF ; :1 ON ;----------------------------------------------------------------------------// FreeMouseFirstCaptureTrue=0 ;//---------------------------------------------------------------------------- ; The window coordinates of RO are saved. ; RoWinPosSave ; :0 OFF ; :1 ON ;----------------------------------------------------------------------------// RoWinPosSave=0 ;//---------------------------------------------------------------------------- ; (X,Y) ;----------------------------------------------------------------------------// RoWinPosX=0 RoWinPosY=0 ;//---------------------------------------------------------------------------- ; Put a frame counter.(Top of mini map) ; FPSCounter ; :0 OFF ; :1 ON ;----------------------------------------------------------------------------// FPSCounter=0 ;//---------------------------------------------------------------------------- ;0:OFF ;1:ON ;----------------------------------------------------------------------------// ShortcutItemSave=0 ;//---------------------------------------------------------------------------- ; The CPU load in a game is lowered maintaining a frame rate as much as possible. ; 0:OFF ; 1:ON ;----------------------------------------------------------------------------// CPUSave =0 ;//---------------------------------------------------------------------------- ; The CPU load in a game is controllable.iA frame rate falls.j ; 0:OFF ; 1:LevelDown1 ; 2:LevelDown2 ; 3:LevelDown3 ;----------------------------------------------------------------------------// CPUCoolerLevel=0 ;//---------------------------------------------------------------------------- ; ;Hallucination effect ; 0 OFF ; 1 ON ; 2 OFF+OtherEffect ;----------------------------------------------------------------------------// HallucinatoryEffect=1 ;//---------------------------------------------------------------------------- ; 2006.07.20 ver17 rev15 ; ; HomunculusMonitor ; :0 OFF ; :1 ON ;----------------------------------------------------------------------------// HomunculusMonitor=0 ; ; HomunculusMonitor PositioniCan be Reloadedj ; HomunculusMonitorPosX=10 HomunculusMonitorPosY=80 ;//---------------------------------------------------------------------------- ; 2007.10.04 ver17 rev37 ; RCXWindow EXP Style ; :0 Number ; :1 Percentage ; It changes by clicking the blue circle of the title bar of RCXWindow. ;----------------------------------------------------------------------------// RoChaWinExpType=0 ;//---------------------------------------------------------------------------- ; ; AutoLogSave ; :0 OFF ; :1 ON ; ;----------------------------------------------------------------------------// AutoLogSave=1 ;//---------------------------------------------------------------------------- ; ; AppendLogTypeString ; The words and phrases which identify a message are added to a log. ; :0 OFF ; :1 ON ; ;----------------------------------------------------------------------------// AppendLogTypeString=1 ;//---------------------------------------------------------------------------- ; ; AppendLogChatroomString ; A chatroom name is added to a chatroom log. ; :0 OFF ; :1 ON ; ;----------------------------------------------------------------------------// AppendLogChatroomString=1 ;//---------------------------------------------------------------------------- ; LogFileName ; %ss:SeverName ; %yy:Year ; %mm:Month ; %dd:Day ;Example) ChatLog = %ss\%yy%mm.txt ;----------------------------------------------------------------------------// ;GPSLogFileiPlease do not specify a server name.j GPSLog = gpslog_%yy%mm.txt ;OpenChatLog ChatLog = log_%ss_%yy%mm.txt ;RoomChatLog ChatRoomLog = log_%ss_%yy%mm.txt ;GuildChatLog GuildLog = log_%ss_%yy%mm.txt ;PartyChatLog PartyLog = log_%ss_%yy%mm.txt ;WisChatLog WisLog = log_%ss_%yy%mm.txt ;GlobalAnnounceLog GlobalAnnounceLog = log_%ss_%yy%mm.txt ;LocalAnnounceLog LocalAnnounceLog = log_%ss_%yy%mm.txt ;Skill or Damage or Attack ... LogFile(Debug) SystemLog = ;//---------------------------------------------------------------------------- ; RCXWindow(it is not necessary to change.) ; ; LOGPUT=0x0 LOGPUT_PT=0x1 LOGPUT_OTHER=0x0 GPSPUT=0x0 BOTSCAN=0x0 MOBHPTYPE=0x1 MOBHP_PUTMOBTOP=0x0 ;----------------------------------------------------------------------------// ;//---------------------------------------------------------------------------- ; It can reload. ; 0: ---------------------------- ; 1: ---------------------------- ;----------------------------------------------------------------------------// ObjReleaseType=0 ;//---------------------------------------------------------------------------- ; ; The display position of efficiency calculation of EXP. ; (Displacement from center of screen ; EXP_POS_X=-72 EXP_POS_Y=-350 ; The display position of Acquisition EXP is setup. ; (Displacement from center of screen GETEXP_POS_X=-42 GETEXP_POS_Y=-280 ; GPS left position GPSL_POS_X=5 GPSL_POS_Y=152 ; GPS right position GPSR_POS_X=56 GPSR_POS_Y=152 ; MOBInfo left position KILLCOUNTL_POS_X=5 KILLCOUNTL_POS_Y=152 ; MOBInfo right position KILLCOUNTR_POS_X=56 KILLCOUNTR_POS_Y=152 ; LogWindow position and height LOGWIN_X=36 LOGWIN_Y=344 LOGWIN_W=400 LOGWIN_H=400 ; Setup of LogWindow font ; LOGFontFaceName=Pixelade LOGFontHeight=13 LOGFontWidth=0 LOGFontWeight=200 LOGFontItalic=0 ; ; Setup of MOBHP font HPFontFaceName=Pixelade HPFontHeight=13 HPFontWidth=0 HPFontWeight=200 HPFontItalic=0 ;----------------------------------------------------------------------------// ;//---------------------------------------------------------------------------- ; LOGFLAG=0x80000001 GPSMEMBERST_PUT=0x1 PETSTATUS_PUT=0x2 LOGWIN_DOCKING=1 ShowBBE=0 BBELevel=1 Opaque=0 CPUCoolerSwitch=0 M2E=1 ShowChatScope=0 ;----------------------------------------------------------------------------// ;//---------------------------------------------------------------------------- ; Setup of RCXWindow ; POS_X=0 ; POS_Y=0 ; MODEMINI=1 ; SHOW=1 ; ;----------------------------------------------------------------------------// [RoChaWindow] POS_X=0 POS_Y=0 MODEMINI=1 SHOW=0 ;//---------------------------------------------------------------------------- ; Setup of EXP Window ; ; Mode=0 0:no window ; 1:window mode (setup by POS_X and POS_Y for display position.) ; 2:window mode2(display position is fixed to the right of RCXWindow. ; POS_X and POS_Y is changed.) ; POS_X=0 display position.RO Client (0,0)-(right,bottom) ; POS_Y=0 ;----------------------------------------------------------------------------// [EXPWindow] Mode=0 POS_X=170 POS_Y=0 ;//---------------------------------------------------------------------------- ; ; Setup of Alarm ; ;----------------------------------------------------------------------------// [Sound]//disable ; Disable, when not specifying a filename. ;(Please specify a full path, when OS is WindowsVista. ; ; ; GPS message ; GPSMessage= ; ; Wis message ; WisMessage= ; ; Pet hungry time is told. ; PetAlarm=chord.wav ; ; Dealings request alarm. ; TradeAlarm=chimes.wav ; ; GuildMessage ; GuildMessage= ; ; GlobalAnnounce message ; GlobalAnnounce=notify.wav ; ; LocalAnnounce message ; LocalAnnounce=notify.wav ; ; PartyMessage ; PartyMessage= ; ; Vending Alarm ; SaleAlarm= ; ; ChatRoom entry alarm ; ChatInAlarm= ; ; ChatRoom leave alarm ; ChatLeaveAlarm= ; ; Homunculus hungry time is told. ; HomunculusAlarmLine=25 HomunculusAlarm= HomunculusAlarmLine2=10 HomunculusAlarm2= ;//---------------------------------------------------------------------------- ; ; Setup of the installation holder of RO ; ;----------------------------------------------------------------------------// [Ragnarok] Dir=Z:\kRO\DivinityRO ;//---------------------------------------------------------------------------- ; ; GPS servername and AccountCollector used datas. ; ; CharacterServerIP=ServerName ; ;----------------------------------------------------------------------------// [CharServers] 206.217.134.2=dRO