;================================== ; Script Name: Bone Cutter ; Author: Necro|FS ; Version: 1.00 ; Client Tested with: 4.0.4b ; EUO version tested with: 0098 ; Shard OSI / FS: OSI ; Revision Date: 09-23-04 ; Public Release: 09-23-04 ; Global Variables Used: n/a ; Purpose: Cuts Bones ; Modified by: Ba'al and Toxic Touch ;================================== ;determines if SysMessages are enabled set %sysmsg sys in #opts ; id types of all blades set %bladetypes bnf_hsf_inf_gmh_rrh_mtf_guo_xrh_cuo_opo_xth_buo_zto_ +uoh_lph_rmh_zrf_nsf_bsf_lsf_bph_soh_jtf_vrh_nmh_tsf_jph_npo_atf_fuo ; id types of cutable bones set %bonetypes MNF_QNF_PNF_KNF_JNF_LNF_YNF ; finds proper blade in your pack gosub FindBlade set %WEAPON #result ; script start loop1: finditem %bonetypes G_15 if #findkind <> -1 { set #lobjectid %WEAPON set #ltargetid #findid set #ltargetkind 1 event macro 17 0 target event macro 22 0 if you_may_not in #sysmsg || that_is in #sysmsg ignoreitem #findid wait 10 if %sysmsg event sysmessage JUST CUT! goto loop1 } if #findkind = -1 goto loop1 sub FindBlade finditem %bladetypes C if #findkind = -1 { set #ltargetid notpick set #targcurs 1 display OK Please target your bladed weapon, I could not find one automatically.. targLoop: if #ltargetid = notpick goto targLoop return #ltargetid } return #findid