map-depot:~/quake4$ ./q4ded.x86 +set dedicated 2 +exec server.cfg Quake4 Final V1.3.0.2393 Build 2393.0 linux-x86 Aug 7 2006 found interface lo - loopback found interface eth2 - 216.19.176.230/255.255.255.128 CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 enabled Flush-To-Zero mode --------- Initializing File System ---------- Loaded pk4 /home/gamserv/quake4/q4base/game000.pk4 with checksum 0x1e246dd2 Loaded pk4 /home/gamserv/quake4/q4base/game100.pk4 with checksum 0x7d4d8d2a Loaded pk4 /home/gamserv/quake4/q4base/game200.pk4 with checksum 0x46f04342 Loaded pk4 /home/gamserv/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998 Loaded pk4 /home/gamserv/quake4/q4base/pak002.pk4 with checksum 0x7f8d80d1 Loaded pk4 /home/gamserv/quake4/q4base/pak003.pk4 with checksum 0x1b57b207 Loaded pk4 /home/gamserv/quake4/q4base/pak004.pk4 with checksum 0x385aa578 Loaded pk4 /home/gamserv/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d Loaded pk4 /home/gamserv/quake4/q4base/pak006.pk4 with checksum 0x9099ed11 Loaded pk4 /home/gamserv/quake4/q4base/pak007.pk4 with checksum 0xaf301fff Loaded pk4 /home/gamserv/quake4/q4base/pak008.pk4 with checksum 0x4ac6f6d9 Loaded pk4 /home/gamserv/quake4/q4base/pak009.pk4 with checksum 0x36030c7d Loaded pk4 /home/gamserv/quake4/q4base/pak010.pk4 with checksum 0x4b80fbda Loaded pk4 /home/gamserv/quake4/q4base/pak011.pk4 with checksum 0x8acf4cfa Loaded pk4 /home/gamserv/quake4/q4base/pak012.pk4 with checksum 0xbe4120b0 Loaded pk4 /home/gamserv/quake4/q4base/pak013.pk4 with checksum 0x6ad67f40 Loaded pk4 /home/gamserv/quake4/q4base/pak014.pk4 with checksum 0xee51cd59 Loaded pk4 /home/gamserv/quake4/q4base/pak016.pk4 with checksum 0x2196f58c Loaded pk4 /home/gamserv/quake4/q4base/pak018.pk4 with checksum 0x98a14f03 Loaded pk4 /home/gamserv/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79 Loaded pk4 /home/gamserv/quake4/q4base/zpak_english.pk4 with checksum 0x5868f530 Loaded pk4 /home/gamserv/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b Loaded pk4 /home/gamserv/quake4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd Loaded pk4 /home/gamserv/quake4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8 Current search path: /home/gamserv/.quake4/q4base /home/gamserv/quake4/q4base /home/gamserv/quake4/q4base/zpak_english_03.pk4 (4 files) /home/gamserv/quake4/q4base/zpak_english_02.pk4 (21 files) /home/gamserv/quake4/q4base/zpak_english_01.pk4 (1 files) /home/gamserv/quake4/q4base/zpak_english.pk4 (3457 files) /home/gamserv/quake4/q4base/pak019.pk4 (1206 files) /home/gamserv/quake4/q4base/pak018.pk4 (3 files) /home/gamserv/quake4/q4base/pak016.pk4 (193 files) /home/gamserv/quake4/q4base/pak014.pk4 (552 files) /home/gamserv/quake4/q4base/pak013.pk4 (239 files) /home/gamserv/quake4/q4base/pak012.pk4 (1081 files) /home/gamserv/quake4/q4base/pak011.pk4 (5620 files) /home/gamserv/quake4/q4base/pak010.pk4 (5539 files) /home/gamserv/quake4/q4base/pak009.pk4 (1284 files) /home/gamserv/quake4/q4base/pak008.pk4 (1289 files) /home/gamserv/quake4/q4base/pak007.pk4 (1330 files) /home/gamserv/quake4/q4base/pak006.pk4 (1343 files) /home/gamserv/quake4/q4base/pak005.pk4 (1395 files) /home/gamserv/quake4/q4base/pak004.pk4 (2249 files) /home/gamserv/quake4/q4base/pak003.pk4 (1281 files) /home/gamserv/quake4/q4base/pak002.pk4 (313 files) /home/gamserv/quake4/q4base/pak001.pk4 (5837 files) /home/gamserv/quake4/q4base/game200.pk4 (9 files) /home/gamserv/quake4/q4base/game100.pk4 (2 files) /home/gamserv/quake4/q4base/game000.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. --------------------------------------------- ------------ Initializing Decls ------------- Loading guides.... 64 loaded WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_mp2.mtr:1 WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobjects_mp2.mtr:29 WARNING: file materials/mappack1.mtr, line 224: material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' previously defined at materials/mapobjects_mp2.mtr:53 WARNING: file materials/mappack1.mtr, line 242: material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' previously defined at materials/mapobjects_mp2.mtr:78 WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1 WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12 WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/mp/tun6_green' previously defined at materials/mappack1.mtr:20 WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/mp/tun6small_green' previously defined at materials/mappack1.mtr:28 WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/mp/tunbump_green' previously defined at materials/mappack1.mtr:36 WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/mp/tunpipe_green' previously defined at materials/mappack1.mtr:44 WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52 WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60 WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68 WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76 WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94 WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102 WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110 WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118 WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141 WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142 353ms to load 1125k of material 130ms to load 43k of skin 226ms to load 722k of sound 5ms to load 1k of materialType 477ms to load 2889k of lipSync 95ms to load 105k of playback 1246ms to load 1687k of effect --------------------------------------------- /proc/cpuinfo CPU frequency: 1809.26 MHz Detected 1.81 GHz CPU 3552 MB of System memory 64 MB of Video memory on an optimal video architecture ... boosting AMD chip This system qualifies for Low quality. -------- Initializing renderSystem ---------- using ARB renderSystem renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' without VO .... found additional language 'italian' without VO .... found additional language 'spanish' without VO 688 strings read from strings/english_code.lang 1776 strings read from strings/english_guis.lang 5738 strings read from strings/english_lips.lang 5741 strings read from strings/english_mappack.lang 6217 strings read from strings/english_maps.lang 3 strings read from strings/french_mappack.lang 3 strings read from strings/italian_mappack.lang 3 strings read from strings/spanish_mappack.lang Couldn't open journal files execing default.cfg couldn't exec editor.cfg couldn't exec Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- Opening IP socket: localhost:28004 found DLL in pak file: /home/gamserv/quake4/q4base/game100.pk4/gamex86.so copy gamex86.so to /home/gamserv/.quake4/q4base/gamex86.so enabled Flush-To-Zero mode ------------- Initializing Game ------------- gamename: baseQUAKE4-1 gamedate: Jul 21 2006 503ms to load 644k of entityDef 74ms to load 177k of articulatedFigure Initializing event system ...531 event definitions Initializing class hierarchy ...247 classes, 598968 bytes for event callbacks Initializing scripts Compiled '/home/gamserv/.quake4/q4base/scripts/main.script': 2843.1 ms -------------- Compile stats ---------------- Memory usage: Strings: 54, 8464 bytes Statements: 84422, 1688440 bytes Functions: 3361, 380380 bytes Variables: 324172 bytes Mem used: 3532304 bytes Static data: 4948144 bytes Allocated: 6313684 bytes Thread size: 7072 bytes ...5 aas types game initialized. --------------------------------------------- Loading viseme file: annosoft ----------- Initializing Session ------------ ----------------- BSE Init ------------------ --------- BSE Created Successfully ---------- WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_system_val' references undefined cvar 's_useOpenAL' WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_device_val' references undefined cvar 's_deviceName' WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_eax_val' references undefined cvar 's_useEAXReverb' Couldn't read /home/gamserv/.quake4/q4base/quake4key. session initialized --------------------------------------------- Detected 1.81 GHz CPU 3552 MB of System memory 64 MB of Video memory on a less than optimal video architecture ... boosting AMD chip This system qualifies for Low quality. ------ Common Initialization Complete ------- Type 'help' for dedicated server info. terminal support enabled ( use +set in_tty 0 to disabled ) pid: 19337 1809 MHz CPU 3552 MB System Memory Async thread started execing server.cfg WARNING: idSoundSystemLocal::SetMute: already paused log file 'qconsole.log' opened on Sat Oct 21 11:21:59 2006 ------------ Game Map Shutdown -------------- --------------------------------------------- Server spawned on port 28004. ------------ Game Map Shutdown -------------- --------------------------------------------- Asset log: assetlogs/maps/mp/q4ctf2 WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_system_val' references undefined cvar 's_useOpenAL' WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_device_val' references undefined cvar 's_deviceName' WARNING: idChoiceWindow::InitVars: gui 'guis/mainmenu.gui' window 'pop_set_sndAdv_eax_val' references undefined cvar 's_useEAXReverb' reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/gameover.gui. reloading guis/msg.gui. reloading guis/takeNotes2.gui. reloading guis/takeNotes.gui. reloading guis/takeNotesQA.gui. reloading guis/editcvars.gui. reloading guis/spawn.gui. reloading guis/intro.gui. ------------ Map Initialization ------------- Map: mp/q4ctf2 -------------- Game Map Init ---------------- collision data: 282 models 28992 vertices (679 KB) 66033 edges (2321 KB) 25553 polygons (2195 KB) 102400 polygon edges (400 KB) 7200 brushes (337 KB) 42936 brush planes (670 KB) 30616 nodes (837 KB) 84448 polygon refs (659 KB) 31331 brush refs (244 KB) 26941 internal edges 1012 sharp edges 0 contained polygons removed 0 polygons merged 8346 KB total memory used 623 msec to load collision data. map bounds are (5296.0, 3744.0, 6400.0) max clip sector is (0.0, 0.0, 0.0) 6 KB passage memory used to build PVS 7 msec to calculate PVS 72 areas 182 portals 16 areas visible on average 864 bytes PVS data [Load AAS] loading maps/mp/q4ctf2.aas32 [Load AAS] loading maps/mp/q4ctf2.aas48 [Load AAS] loading maps/mp/q4ctf2.aas96 [Load AAS] loading maps/mp/q4ctf2.aas250 [Load AAS] loading maps/mp/q4ctf2.aas128 Entering doom_main() Exiting doom_main() Spawning entities g_skill cannot be changed in multiplayer. glprogs/heatHazeWithMask.vfpglprogs/heatHazeWithMask.vfpWARNING: material 'gfx/effects/energy_sparks/explosion_deform3' had stage with no image WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' WARNING: BSE: Defaulted image 'gfx/effects/energy_sparks/explosion_deform3' ...719 entities spawned, 24 inhibited 25 general spawns 25 team spawns (12 strogg/13 marine) ------------ Processing events -------------- WARNING: idChoiceWindow::InitVars: gui 'guis/mpmain.gui' window 'vcfg_voice_send_val' references undefined cvar 's_voiceChatSend' WARNING: idChoiceWindow::InitVars: gui 'guis/mpmain.gui' window 'vcfg_voice_receive_val' references undefined cvar 's_voiceChatReceive' WARNING: idChoiceWindow::InitVars: gui 'guis/mpmain.gui' window 'vcfg_voice_echo_val' references undefined cvar 's_voiceChatEcho' WARNING: idSliderWindow::InitCvar: gui 'guis/mpmain.gui' window 'vcfg_voiceVol_slider' references undefined cvar 's_voiceVolume' WARNING: idSliderWindow::InitCvar: gui 'guis/mpmain.gui' window 'vcfg_micVol_slider' references undefined cvar 's_micInputLevel' WARNING: idChoiceWindow::InitVars: gui 'guis/mpmain.gui' window 'vcfg_voice_send_val' references undefined cvar 's_voiceChatSend' WARNING: idChoiceWindow::InitVars: gui 'guis/mpmain.gui' window 'vcfg_voice_receive_val' references undefined cvar 's_voiceChatReceive' WARNING: idChoiceWindow::InitVars: gui 'guis/mpmain.gui' window 'vcfg_voice_echo_val' references undefined cvar 's_voiceChatEcho' WARNING: idSliderWindow::InitCvar: gui 'guis/mpmain.gui' window 'vcfg_voiceVol_slider' references undefined cvar 's_voiceVolume' WARNING: idSliderWindow::InitCvar: gui 'guis/mpmain.gui' window 'vcfg_micVol_slider' references undefined cvar 's_micInputLevel' --------------------------------------------- -- idRenderModelManagerLocal::EndLevelLoad -- 0 models purged from previous level, 538 models kept. --------------------------------------------- --------------------------------------------- 7228 msec to load mp/q4ctf2 hitch (82 msec) Sending heartbeat to 192.246.40.28:27650 WARNING: entity in solid 'ammo_machinegun_1' type 'idItem' at (340 -464 -272) WARNING: entity in solid 'ammo_machinegun_2' type 'idItem' at (944 -464 -272) WARNING: entity in solid 'ammo_machinegun_3' type 'idItem' at (4044 656 -272) WARNING: entity in solid 'ammo_machinegun_4' type 'idItem' at (3440 656 -272) WARNING: entity in solid 'ammo_machinegun_5' type 'idItem' at (316 -488 -272) WARNING: entity in solid 'ammo_machinegun_6' type 'idItem' at (968 -488 -272) WARNING: entity in solid 'ammo_machinegun_7' type 'idItem' at (4084 688 -272) WARNING: entity in solid 'ammo_machinegun_8' type 'idItem' at (3408 688 -272) rvStatAllocator: dump of usage stats 0 total bytes handed out in 0 requests begin game: 0; end game: 0 player hit: 0; player kill: 0 player death: 0; damage dealt: 0; damage taken: 0 stat team: 0 flag capture: 0; flag drop: 0; flag return: 0 WARNING: entity in solid 'ammo_machinegun_1' type 'idItem' at (340 -464 -272) WARNING: entity in solid 'ammo_machinegun_2' type 'idItem' at (944 -464 -272) WARNING: entity in solid 'ammo_machinegun_3' type 'idItem' at (4044 656 -272) WARNING: entity in solid 'ammo_machinegun_4' type 'idItem' at (3440 656 -272) WARNING: entity in solid 'ammo_machinegun_5' type 'idItem' at (316 -488 -272) WARNING: entity in solid 'ammo_machinegun_6' type 'idItem' at (968 -488 -272) WARNING: entity in solid 'ammo_machinegun_7' type 'idItem' at (4084 688 -272) WARNING: entity in solid 'ammo_machinegun_8' type 'idItem' at (3408 688 -272) PunkBuster Server: 0 Power Players loaded from /home/gamserv/.quake4/pb/pbpower.dat PunkBuster Server: 0 PB Rcon Filters loaded from /home/gamserv/.quake4/pb/pbrcon.dat PunkBuster Server: 0 Map lines loaded from /home/gamserv/.quake4/pb/pbsvmaps.cfg PunkBuster Server: PunkBuster Server (v1.130 | A1307 C1.095) Enabled hitch (100 msec) PunkBuster Server: Game Version [Quake4 Final V1.3.0.2393 Build 2393.0 linux-x86 Aug 7 2006] sending challenge 0x85500a17 to 24.86.27.200:4723 client 24.86.27.200:0 qcXU21qsWaE is authed WARNING: Loading non pre-cached file banlist.txt sending challenge 0xaa4fb928 to 24.86.27.200:4868 client 24.86.27.200:0 qcXU21qsWaE is authed WARNING: Loading non pre-cached file banlist.txt WARNING: Loading non pre-cached file banlist.txt challenge from 24.86.27.200:4868 connecting with 2112 ping sending connect response to 24.86.27.200:4868 client 0 connected. WARNING: Loading non pre-cached file maps/mp/q4ctf2/model_player_marine.cm WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.wav WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit01.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.wav WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit02.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.wav WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit03.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.wav WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg WARNING: Loading non pre-cached file sound/marine/player/armor_hit04.ogg WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.wav WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg WARNING: Loading non pre-cached file sound/marine/player/deaf/ring.ogg PunkBuster Server: New Connection (slot #1) 24.86.27.200:4868 [?] Player PunkBuster Server: Player GUID Computed 2dc5619bf87a82db03fa5d98b7b692b0(-) (slot #1) 24.86.27.200:4868 Player MimiC joined Marine team TODO: Sys_SetClipboardData ------------ Game Map Shutdown -------------- --------------------------------------------- client 0 Server has shut down. MimiC Server has shut down. WARNING: Sys_Sleep - 10 < 20 msec is not portable ------------ Game Map Shutdown -------------- --------------------------------------------- ******************** ERROR: idPlayer::UpdateModelSetup() - Can't find default model (model_player_marine) ******************** PunkBuster Server: Lost Connection (slot #1) 24.86.27.200:4868 2dc5619bf87a82db03fa5d98b7b692b0(-) Player WARNING: idSession: triggering mainmenu watchdog